scholarly journals Pengaruh Model Pembelajaran Team Assisted Individually dengan Crossword Puzzle Terhadap Minat Belajar Siswa Sekolah Dasar

2019 ◽  
Vol 9 (2) ◽  
pp. 134-138
Author(s):  
Arief Rahman Hakim ◽  
Nury Yuniasih ◽  
Rosdianti Rosdianti

This study aims to determine whether there is an influence of the Team Assisted Individually (TAI) learning model through crossword puzzles on student learning interests. This study uses a quantitative research approach with a Quasi Experimental Design research design with the Nonequivalent Control Group Design research design. The sample used was VA class students totaling 37 students as the experimental class and VB class totaling 38 students as the control class at SDN Bandungrejosari 3 Malang City. The instrument used was a questionnaire. Based on the results of hypothesis testing using the t-test with the help of the SPSS 16.0 program for windows, the ttable value was 1.666 and the tcount was 16.136. Sig value (2-tailed) of 0,000. Because the value of tcount > ttable (16,136 > 1,666) and significant 0,000 < 0,05, Ha is accepted and Ho is rejected, so it is concluded that there is a significant effect of the Team Assisted Individually (TAI) learning model through crossword puzzle on the learning interest of students in class V SDN Bandungrejosari 3 Malang City.

2019 ◽  
Vol 6 (1) ◽  
pp. 1
Author(s):  
Juitaning Mustika

The learning outcomes of class X SMA PGRI METRO students based on the Pre-survey results are still many who have not met the Minimum Completion Criteria (KKM) ≥ 65. In the learning process students are less active to ask questions and less accustomed to collaborating with other friends. One alternative learning is to use an advanced expository type organizer learning model. the advanced organizer type expository learning model is a learning model that directs students to the material they are going to learn by recalling concepts related to the previous material so that students are able to discover new knowledge by expanding the understanding of the basic concepts of students. So the purpose of this study was to determine the effect of using an expository type advanced organizer learning model on the learning outcomes of class X SMAPGRI Metro. This study uses a QuasiExperimental Design research design. The quasi-experimental design used in this study is Nonequivalent Control Group Design. The data obtained were analyzed descriptively statistically. The subjects of this study were the eleventh grade students of SMAPGRI Metro which numbered 26 students. The results showed that t count> t table is 6.802> 2.056 so that it rejects the null hypothesis (H_0). Based on the results of the study it can be concluded that: the advance organizer type expository learning model has an influence on student learning outcomes.


2018 ◽  
Vol 8 (1) ◽  
pp. 59-70
Author(s):  
Luh Eka Sri Purnami ◽  
Dewa Ayu Puspawati ◽  
Cornelius Sri Murdo Yuwono

Food security has become a concern at national and international scope. Recently, food security has not been widely integrated into education, so the impact is students’ low awareness on it. One solution to overcome the situation is to raise food security literacy by using photovoice through Group Investigation learning model. The purpose of this study is to analyze the awareness and score of students’ scientific paper through the aforementioned methods. Quasi-Experimental Design with Nonequivalent Control Group Design was used. The population was all students of Youth Science Group in X class of SMA (SLUA) ​​Saraswati 1 Denpasar in the second semester of academic year 2015/2016. Sample used were students of X MIA 1 as a control and X MIA 2 as an experimental class. Data collection technique for gaining awareness of students was distributing questionnaires of awareness Assessment results of scientific paper was then assessed by using rubric. Data analysis technique usedwas Mann-Whitney U test. The results of quantitative research show that there wasa difference on the awareness and score of scientific paper between the control and the experimental class with the significant degree of p=0.000<0.05. In conclusion,the food security literacy based on photovoice in Group Investigation learning model increased the awareness and score of students’ scientific paper.


2019 ◽  
Vol 8 (2) ◽  
pp. 46
Author(s):  
Gendis Siti Rahmawati ◽  
Sistiana Windyariani ◽  
Suhendar Suhendar

This study aims to determine how the influence of the 3C3R learning model (Content, Context, Connection, Reading, Reasoning, Reflecting) on students' literacy skills after learning in the concept of interaction between living things and the environment. The sample of this study was grade VII students in SMP Negeri 13 Kota Sukabumi which were taken using a pusposive sampling technique with 24 students in the experimental class and 25 students in the control class. The instrument of this research is a matter of testing scientific literacy skills. This type of research is Quasi Experimental with a non equivalent control group design research design. The data analysis technique uses the t test with a significance level of α 0.05. The results of the t test show (tcount 6.845> ttable 2.051) so that H0 is rejected and H1 is accepted, meaning that there are significant differences in students' scientific literacy skills between the experimental class and the control group. So it can be concluded that the 3C3R learning model influences students' scientific literacy abilities.


2019 ◽  
Vol 6 (1) ◽  
pp. 20-29
Author(s):  
Andriswan Andriswan ◽  
Silvi Trisna ◽  
Iing Rika Yanti

The involvement of students in the learning process of physics at school is not optimal. In the learning process new innovations are needed to support students to be active, one of  the application, the Teams Game Tournament (TGT) cooperative learning model can be used. This type of research is quasi experimental research, with the posttest only control group design research design. Sampling is done by cluster random sampling technique. Based on the results of data analysis, it was found that for the cognitive domain, the average for learning outcomes in the experimental class was 67.37 while the control class was 57.13. In the affective domain in the form of student activities during the learning process, it was obtained on average for the 57.43 experiment class while the control class 49.8 later, the results of hypothesis testing using two-party t test obtained t_count = 3.28 and t_table = 1.67 where 3 28> 1.67 then the hypothesis is accepted. This study shows that the learning outcomes of physics with the TGT cooperative learning model accompanied by quizzes are better than the results of students' physics learning using conventional learning in class VIII IPA Optical Instruments in SMP 28 Padang


2020 ◽  
Vol 2 (3) ◽  
pp. 186-193
Author(s):  
Melza Ayuni Sari ◽  
Daimun Hambali ◽  
Resnani Resnani

This research  aims to determine the effect of the use crossword puzzle media on the ability of vocabulary mastery of second grade students SDN 68 City of Bengkulu. This research is a quantitative research. The research method used is Quasi Experimental Design with The Matching Only Pretest-Posttest Control Group Design. The population in this study is all students of class II SDN  in Bengkulu City that accredited A and use curriculum KTS. Sampling technique with Cluster Random Sampling. The sample obtained is SDN 68 Kota Bengkulu with the number of samples consisting of class V A and V B . Data of this research are analyzed by using inferential analysis that is uji t. From the result of the research, the result of  t with thitung  is 2,43 and t tabel value with significant level 5% equal to 2,04. So with thitung (2,43)> ttabel (2,04). The calculated value obtained is greater than the value of ttabel  so that H0 rejected and Ha accepted. The value of thitung obtained is greater than the ttabel value then it can be concluded that there is influence of media use of audio visual to the ability to listen the story on the student of class V in SDN 68 city of Bengkulu.


2019 ◽  
Vol 4 (1) ◽  
pp. 89-94
Author(s):  
Komala Komala ◽  
Fifiet Dwi Tresna Santana ◽  
Heris Hendriana

The AUD study at Al Hikmah Mujahidin Kindergarten and TK Kartika XIX-3 applied a descriptive and quantitative research approach using quasi-experimental techniques. The design carried out has the consideration that, if random grouping is carried out, it will disrupt learning and programs at school. The experimental design used is the non-equivalent control group design. The purpose of the research is to find out and examine the teacher's ability to build ethnomatematic literacy at TK AL Wisdom of Mujahideen and TK Kartika XIX-3. The benefits of research are to help develop the repertoire of theories, knowledge and practices regarding the ability of teachers to develop ethnomatematic literacy. This study produced several findings related to child etnomatematics literacy. Based on the results of the study it was found that the average ethnomatematic literacy before learning did not differ significantly from the experimental-control class. That is, that before learning is carried out, the initial ability difference between the two classes is obtained. Furthermore, after the action was carried out, posttest was carried out to see the final results after being given treatment in both classes. The posttest results on ethnomatematics literacy prove that there is a greater increase in the experimental class compared to the control class. The average posttest of the experimental class is 125.43 with the percentage of achievement that is equal to 91% while for the control group the average is 105.95 with the percentage of achievement that is equal to 82%. Summary of the scores on children's ethnomatematic literacy in the control and experimental classes. The results of the study prove that the actions in the experimental class were able to improve children's ethnomatic literacy better than the control class.


Author(s):  
Christy Babu ◽  
Syed Imran

Background of Study: Student period is the most memorable period of one's life time, it includes both happy moments and stressors to cope with, here researcher try to identify the stress level and psychological well being of student be and to identify the affect of physical workout on the psychological well being. Methods: A quantitative research approach and quasi experimental pre test post test control group design was adopted for the study. Fifty subjects were selected bypurposive sampling technique. The subjects were assigned either to experimental group (n=25) or control group (n=25). The psychological wellbeing was measured using Ryff’s scale of psychological wellbeing. Results: The study showed that the students have various stress and the physical workout is effective in improving psychological well being, This shows there is no association between psychological wellbeing and selected demographic variables of the students. Conclusion: concluded that physical workout is effective in improving psychological wellbeing among students.


2021 ◽  
Vol 6 (2) ◽  
pp. 272-280
Author(s):  
Linda Tri Antika ◽  
Atikutul Mukarromah

Guided inquiry learning encourages students to be more active in learning so that students' creative thinking skills can be developed. Guided inquiry learning model will assist students in empowering creative thinking skills. Creative thinking skills are described as mental activities that foster original ideas and new understandings. This study aimed to determine the effect of the guided inquiry learning model on the creative thinking skills of Class X MA Miftahul Ulum Bettet Pamekasan. The population in the study were all students of class X MA Miftahul Ulum Bettet Pamekasan second semester 2020/2021, while the samples used were class X IPA B and IPA C. The experimental class and control class each consisted of 20 students. This research is a quantitative research with quasi-experimental research method with pretest posttest nonequivalent pretest-posttest control group design. The results of this study indicated that guided inquiry has a significant effect on creative thinking skills. Guided inquiry learning model can be a reference in learning (especially in biology) to empower students' thinking skills.


2020 ◽  
Vol 12 (2) ◽  
pp. 133-144
Author(s):  
Hasyim ◽  
Hidayatul Fitriyah

This research is motivated by the low learning outcomes of students in the use of learning methods. The purpose of this study was to determine the effectiveness of demonstration methods on students' skills in caring for the XII class of SMK Al Futuh Tikung. This research uses quantitative research methods, the research design is Quasi Experimental Type Nonequivalent Control Group Design, the research design has a control group and an experimental group. Based on the results of the study showed that "The effectiveness of the demonstration method on students' skills in caring for the corpse. class XII SMK Al Futuh Tikun ”, this can be proven from the sig. (2-tailed) of 0.004 <0.05 and the average learning outcome before using the demonstration method (pre test) was 70.6 and increased after using the demonstration method (post test) to 87.86


2018 ◽  
Vol 16 (1) ◽  
pp. 80
Author(s):  
Yayah Pujasari ◽  
Wandi Wardiana Rahayu

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan MMI (interaktif multimedia) melalui Sugestopedia motivasi belajar siswa dalam pelajaran Bahasa Inggris. Pendekatan penelitian yang digunakan dalam penelitian ini adalah pendekatan kuantitatif dengan desain penelitian Quasi Experimental Design dengan model Nonequivalent Control Group Design. Sampel penelitian ini adalah siswa kelas X SMK AL HALIM Garut 2. Hasil penelitian menunjukkan bahwa hasil uji korelasi berganda, ternyata (3,44 atau 5,72) dapat dinyatakan bahwa korelasi ganda adalah signifikan, artinya ada hubungan yang signifikan antara penggunaan MMI melalui metode Sugestopedia dengan motivasi belajar dalam pelajaran bahasa Inggris. Hasil uji hipotesis kedua dengan t-test diperoleh nilai (9,212) (2,6933) dan berada di area penerimaan maka Ho ditolak, artinya ada perbedaan motivasi belajar yang signifikan antara siswa yang belajar menggunakan MMI melalui metode Sugestopedia dengan siswa belajar dengan metode Konvensional dalam pelajaran bahasa Inggris. This study aims to determine the effect of the use of MMI (interactive multimedia) through the suggestopedia of student learning motivation in English lessons. The research approach used in this research is quantitative approach with Quasi Experimental Design research design with Nonequivalent Control Group Design model. The sample of this research is student X SMK AL HALIM Garut 2 class. The results showed that the results of multiple correlation test, it turns out (3.44 or 5.72) it can be stated that the double correlation is significant, meaning there is a significant relationship between the use of MMI through the method suggestopedia with learning motivation in English lessons. Result of second hypopenelitian test with t-test obtained value (9,212) (2,6933) and reside in area of acceptance hence Ho is rejected, meaning there are difference of learning motivation significant between student learn using MMI through method of suggestopedia with student learn by method Conventional in English lessons.


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