scholarly journals PERANCANGAN MEDIA KOMUNIKASI BERBASIS WEB UNTUK PEMBELAJARAN

2012 ◽  
Vol 5 (2) ◽  
pp. 100
Author(s):  
Widyo Nugroho ◽  
Fikri Saleh

Pesatnya perkembangan ilmu pengetahuan dan teknologi telah membawa dampak kepada pendidikan, tidak terkecuali di Indonesia. Program pendidikan yang bersifat konvensional sukar dipertahankan seutuhnya, karena tersedianya media dan informasi baru yang semakin banyak dan bervariasi. Salah satu media yang perkembangannya semakin melesat adalah penggunaan komputer. Penggunaan komputer sebagai sarana pendidikan dimungkinkan karena banyak potensi yang dapat dimanfaatkan dari komputer tersebut. Penelitian ini mencoba melihat efektifitas dan efisiensi pembelajaran dengan merancang media komunikasi berbasis web. Situs pembelajaran Universitas telah diujicobakan terhadap tiga puluh mahasiswa. Sebanyak 96% menyatakan program ini sangat menarik dan sangat membantu dalam kegiatan pembelajaran. Selain itu 90% menyatakan program ini dapat mengatasi kebosanan terhadap perkuliahan di kelas dalam bentuk metode ceramah. The rapid development of science and technology has affected education, including in Indonesia. Conventional education programs are difficult to be maintained completely, because the availability of new information media is becoming increasingly numerous and varied. One more shot of media development is the use of computers. The use of computers as a means of education is possible because a lot of potential that can be used from that computer. This study tries to see the effectiveness and efficiency of learning by designing a web-based communications media. The e-learning site has been tested to thirty students. As many as 96% said the program is very interesting and very helpful in learning activities. In addition 90% stated that this program can overcome the boredom of lectures in the classroom in the form of the lecture method.

Author(s):  
Marcus Vinicius dos Santos ◽  
Isaac Woungang ◽  
Moses Nyongwa

The increasing importance of e-learning has been a boosting element for the emergence of Internet-based educational tools. As we move into the information age, tremendous efforts are made in the development of new information and communication technologies for educational purposes. The ultimate goal is to facilitate e-learning methodologies and acquisition. The chapter’s contribution is in the area of open source software for technology-enhanced learning. First, we report on the capabilities of Pliant, a novel software framework for Web-based courseware development. Pliant’ design features upon which e-learning capabilities are built are presented, showing that Pliant has some advantages over existing software, including flexibility, efficiency, and universal usability. A case study of the use of Pliant in the project “Multilanguage Database for Localization” developed at the CUSB School of Translation is presented. Second, we present Academia,3 a Pliant-based courseware development Web portal, and its use in translation studies at CUSB.


2013 ◽  
Vol 11 (3) ◽  
pp. 12-31 ◽  
Author(s):  
Maria De Marsico ◽  
Andrea Sterbini ◽  
Marco Temperini

The educational concept of “Zone of Proximal Development”, introduced by Vygotskij, stems from the identification of a strong need for adaptation of the learning activities, both traditional classroom and modern e-learning ones, to the present state of learner’s knowledge and abilities. Furthermore, Vygotskij’s educational model includes a strong bent towards social and collaborative learning. The joint answer to these two trends can be concretely implemented through a tight integration between personalized learning paths and collaborative learning activities. Along this line, the authors designed the combination of the functions of two pre-existing prototypes of web-based systems, to investigate how the above integration can merge adaptive and social e-learning. LECOMPS is a web-based e-learning environment for the automated construction of adaptive learning paths. SOCIALX is a web-based system for shared e-learning activities, which implements a reputation system to provide feedback to its participants. The authors propose a two-way tunneling strategy to integrate the above prototypes. The result is twofold: on the one hand the use of the student model supported by LECOMPS in an adaptive e-learning course is extended to support choosing exercise activities delivered through SOCIALX; on the other hand the reputation and the skills gained during social-collaborative activities are used to update the student model. Under the social perspective induced by the integration, the authors present a mapping between the student model and the definition of Vygotskij’s Autonomous Problem Solving and Proximal Development regions, with the aim to provide the learner with better guidance, especially in the selection of available social learning activities.


2021 ◽  
Vol 8 (2) ◽  
pp. 156
Author(s):  
Herlambang Brawijaya ◽  
Samudi Samudi ◽  
Slamet Widodo

Abstrak: Teknologi modern semakin pesat perkembangannya, sebagai masyarakat kita dapat merasakan hal positif dari perkembangan teknologi modern, salah satunya adalah internet. Memanfaatkan internet dengan hal positif dapat mempermudah kegiatan masyarakat, seperti dalam bidang pendidikan salah satunya adalah kegiatan belajar mengajar. Dengan adanya kegiatan belajar mengajar dapat menambah wawasan dan ilmu pengetahuan bagi masyarakat, akan tetapi terkadang pelajar bahkan pengajar yang melaksanakan kegiatan belajar mengajar tersebut terlalu terkekang oleh waktu dan peraturan yang berlaku pada tempat belajarnya. Hasil permasalahan yang penulis dapatkan pada kegiatan belajar mengajar konvensional adalah diharuskannya meluangkan waktu untuk pergi ke tempat belajar dan juga ditentukan durasi belajar mengajarnya bahkan diadakan peraturan yang terkadang membuat peserta sampai pengajar tidak nyaman dengan peraturan tersebut. Oleh karena itu penulis tertarik untuk menyelesaikan permasalahan tersebut dengan membuat sistem informasi pembelajaran (e-learning) dengan metode learner-led learning berbasis web yang dapat diakses dimanapun dan kapanpun tanpa mengeluarkan biaya dan tidak terkekang oleh waktu. Penelitian ini diharapkan dapat membantu dalam proses belajar mengajar dengan nyaman. Website ini juga menyediakan fasilitas seperti materi yang bersifat video dan artikel yang bertujuan bagi pelajar yang lebih nyaman belajar dengan video interaktif dan juga tersedia fasilitas sertifikat sebagai bukti bahwa pelajar telah berhasil dalam menyelesaikan soal dari materi yang dipelajarinya.   Kata kunci: pelajar, pembelajaran daring, pengajar, sistem pembelajaran, website   Abstract: Modern technology is growing rapidly, as a society we can feel positive things from the development of modern technology, one of which is the internet. Using the internet with positive things can facilitate community activities, such as in the field of education, one of which is teaching and learning activities. With teaching and learning activities, it can add insight and knowledge to the community, but sometimes students and even teachers who carry out teaching and learning activities are too constrained by time and the regulations that apply to the place of study. The results of the problems that the authors get in conventional teaching and learning activities are that they are required to take the time to go to the place of study and also determine the duration of teaching and learning and even make regulations that sometimes make participants until the teacher is not comfortable with these rules. Therefore, the authors are interested in solving these problems by creating a learning information system (e-learning) with a web-based learner-led learning method that can be accessed anywhere and anytime without incurring costs and not being constrained by time. This research is expected to help in the teaching and learning process comfortably. This website also provides facilities such as video materials and articles aimed at making students more comfortable learning with interactive videos and certificate facilities are also available as evidence that students have succeeded in solving problems from the material they have studied.   Keywords: e-learning, learning system, student; teacher, website


Author(s):  
Colin Tattersall

Significant investments have been made by universities, colleges, distance learning providers, and corporate training departments in the area of e-learning. Moving from early use of static HTML pages providing course details, the use of the Internet as a delivery technology for education and training is now commonplace, with both distance and presential learning providers exploiting e-learning in their offerings. A standards-based IT infrastructure is in place in educational institutions around the world, simplifying the delivery of e-learning courses and opening the doors to mainstream, largescale, Web-based education (Brusilovsky & Vassileva, 2003). Many different virtual learning environments (VLEs) exist (Everett, 2002), including significant contributions from the open source community (Dougiamas, 2004; Sakai, 2005). Above the underlying IT standards rest a significant number of e-learning standards, specifications, and reference models (IMSCP, 2003; Loidl Reisinger & Paramythis, 2003; Wisher & Fletcher, 2004), designed to improve the interoperability between systems and remove islands of e-learning. These infrastructural changes have been mirrored by developments in the area of learning objects (Littlejohn, 2003; Wiley, 2002). The learning objects movement is based upon the idea that reusable units of content can be created, shared, and reused between different communities, and is viewed as a solution to the significant production costs associated with the development of high-quality learning resources—see Sloep (2004) for a discussion of this issue. Critics of the learning objects movement have expressed their uneasiness with e-learning as page turning that leads to “static, fossilized, dead [content], low learner motivation and engagement, impersonal and isolating environments” (Stacey, 2003). This debate has brought pedagogy in the e-learning community to the fore. How should different groups of learners best be taught? What does existing educational theory have to teach e-learning, and how could the results of this work be brought into e-learning systems? How could new information and communication technology developments, particularly in the area of collaboration and cooperation, be brought into e-learning offerings? How could ongoing R&D in the area of pedagogy and e-learning be more easily brought together and compared? This article describes the IMS learning design specification (IMSLD, 2003). IMSLD is an open specification, freely downloadable, maintained by an international consortium of universities, system vendors, and learning providers. The specification provides a counter to the trend toward designing for lone-learners reading from screens. Instead, it guides staff and educational developers to start not with content, but with learning activities and the achievement of learning objectives.


Author(s):  
Emilio Lastrucci ◽  
Debora Infante ◽  
Angela Pascale

In the last few years, the methods for the delivery of professional and educational training have radically changed. More knowledge and information are required from people in order to achieve an active role in their social and professional life. At the same time, the period of validity of new information and the currency of competencies quickly decrease. As a consequence, continuing education is perceived as necessary, even if the traditional methods of delivery are sometimes limited by the distance between the learner and the training centers. For this reason many continuing education programs make use of distance learning techniques that make the adoption of distance education programs more popular.


2018 ◽  
Vol 10 (4) ◽  
pp. 300-306
Author(s):  
Attila Simo ◽  
Stefan Kilyeni ◽  
Liviu Pascu ◽  
Paul Lucian Farcas ◽  
Constantin Barbulescu

The world of education is continuously changing. New information and communication technologies have appeared as an important component of the actual teaching/learning strategies. We arrived into a new era, called e-Learning period. Nowadays, e-Learning has become a viable alternative to traditional methods, adopted by many educational institutions, especially because of the advantages offered by the possibility of continuous training. In Romania, these teaching/learning strategies face rapid development. This paper presents a software-tool developed in Delphi environment – PowerFee – used for periodical training and testing students via Internet. According to intern rules of the department, all students must accomplish a given number of training-tests every semester, to ensure the proper assimilation of the new information. To optimize this process, the program can be reached via local network using a user name and password. A comparison between results obtained by classical teaching/learning methods and ones achieved by modern e-Learning techniques is presented.


2016 ◽  
Vol 4 (1) ◽  
pp. 42-61 ◽  
Author(s):  
Shauna Beaudin ◽  
Yar Levy ◽  
James Parrish ◽  
Theon Danet

The demand for e-learning systems in both academic and non-academic organizations has increased the need to improve security against impersonation fraud. Although there are a number of studies focused on securing Web-based systems from Information Systems (IS) misuse, research has recognized the importance of identifying suitable levels of authenticating strength for various activities. In e-learning systems, it is evident that due to the variation in authentication strength among controls, a ‘one size fits all’ solution is not suitable for securing diverse e-learning activities against impersonation fraud. The focus of this exploratory study was to investigate what levels of authentication strength users perceive to be most suitable for activities in e-learning systems against impersonation fraud and aimed to assess if the ‘one size fits all’ approach that is mainly used is valid when it comes to securing e-learning activities from impersonation fraud. A sample of 1,070 e-learners was analyzed using descriptive statistics and exploratory factor analysis to uncover suitable levels of authentication strength to secure elearning activities against impersonation fraud. The findings determined that there is a specific set of e-learning activities that have high potential for impersonation and need a moderate to high level of authentication strength to reduce the threat.


2022 ◽  
Vol 4 (2) ◽  
pp. 925-930
Author(s):  
Rakhmat Purnomo ◽  
Wowon Priatna ◽  
Ajif Yunizar Pratama Yusuf

Information Technology have to be an enabler of every activity. With the information technology, the effectiveness and efficiency of work shoultd be increase. The obstacles faced, with the existence of information technology, can be an alternative solution. SDN Hurip Jaya 03 Babelan is a school located on the north coast of Bekasi Regency. This school has a challenge where cable internet access from Provider has not yet entered so that educators and education staff, students use independent resources for internet access. Administrative and learning activities already use computers but have not utilized cloud applications such as google forms, google classroom, and shorter url applications for learning e-learning. The educators and education staff are also still working with computers in typing so that their work is less effective. The solution we provide is to share knowledge, knowledge, experience and resources in providing solutions to existing problems. The activities that have been carried out are providing wifi modem and usb wifi resources for internet access, training in fast typing the 10 finger method, using google forms and google classroom for administration and learning, as well as the bit.ly application for naming links to make reading easier. We hope that if the material presented can be trained and applied seriously, it will certainly be useful in supporting administrative and learning activities.


2016 ◽  
Vol 3 (1) ◽  
Author(s):  
Arief Samuel Gunawan ◽  
Herastia Maharani ◽  
Karen K Tatuh

SMKN XYZ is a vocational institution located in Bandung. In performing learning activities, SMKN XYZ implemented e-learning systems, namely Edmodo and school website, to complement and support daily learning activities. E-learning system is used as a solution when teachers could not attend the class. But in reality, it was found that both Edmodo and school website have relatively similar features and functions in use. Furthermore, it was found from interviews and questionnaire results that both existing applications were lacking of several necessary features such as chatting and math equation features. Therefore, an analysis and evaluation of e-learning system recommendation will be conducted in this research. There are 5 main requirements of SMKN XYZ regarding e-learning implementation, which were found from the interviews and questionnaire, namely learning material online sharing, online discussion, online assignment, online quiz and online announcement. Moodle is a web-based open source e-learning application. Using Moodle could support online learning activities and meet the 5 main requirements of SMKN XYZ, by providing features such as access to learning materials, assignment, quiz, discussion and other important informations, including chatting and math equation features which were not available in Edmodo and school website.


Author(s):  
Yowei Kang

The rapid development of Web-based learning technologies has become a global phenomenon that affects higher education institutions. Both developing and developed countries are eager to take advantage of the multi-modal and asynchronous technical capacities that Web 2.0 can provide to college students. The “E-learning Phenomenon” has also prompted the development of different types of learning tools, ranging from commercially-developed Blackboard, open-source learning platform Moodle, or less popular platform developed by individual universities around the world. This study applied a theoretical concept, Hybrid Interactive Rhetorical Engagement (H.I.R.E.), and a series of quantitative metrics derived from H.I.R.E., to assess the Digital Learning Website developed at Kainan University, Taiwan. Exploratory empirical findings help college instructors to understand whether H.I.R.E. serves a good system design concept explain and predict users' learning behaviors and can be used to assess a variety of web-learning technologies in the market.


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