scholarly journals Pengembangan E-Modul Pembelajaran CAD Berbasis Android untuk Meningkatkan Hasil Belajar Menggambar 3D

2020 ◽  
Vol 5 (2) ◽  
pp. 136-144
Author(s):  
Izza Ariffatur Ramadhani ◽  
Heri Yudiono

This study aims to produce an android-based e-module on CAD that has quality (feasible, effective, and practical) in improving student learning outcomes. The method used is the Research and Development (R&D) approach, which consists of preliminary studies, development, and testing by experts and practitioners to ensure that the e-module meets the requirements (feasible and practical) as a learning media. Limited trials were conducted through a true-experimental design with a pretest-posttest control group design. This experiment was conducted to test the effectiveness of e-modules during the learning process. The analysis used includes a validity test, reliability test, normality test, homogeneity test, independent-sample t-test, and N-Gain test. The results of the study found that the e-module products that met the standards of material and media feasibility based on expert judgment and e-modules were very practical and effective to improve learning outcomes. Tujuan penelitian ini adalah untuk menghasilkan e-modul pembelajaran CAD berbasis android yang memiliki kualitas (layak, efektif dan praktis) yang dapat membantu meningkatkan hasil belajar peserta didik. Metode yang digunakan adalah pendekatan Research and Development (R&D) yang terdiri dari studi pendahuluan, pengembangan dan pengujian oleh beberapa ahli dan praktisi untuk memastikan bahwa e-modul tersebut memenuhi syarat (layak dan praktis) sebagai media pembelajaran. Uji coba terbatas dilakukan melalui true-eksperimental design dengan pretest-posttest control group design. Eksperimen ini dilakukan untuk menguji efektivitas e-modul selama proses pembelajaran. Analisis yang digunakan meliputi uji validitas, uji reliabilitas, uji normalitas, uji homogenitas, dan uji independent sample t test serta uji N-Gain. Hasil penelitian mendapatkan produk e-modul yang telah memenuhi standar kelayakan materi dan media berdasarkan penilaian ahli serta e-modul sangat praktis dan efektif untuk meningkatkan hasil belajar.

2019 ◽  
Vol 6 (1) ◽  
pp. 90
Author(s):  
Resty Aprilia Fihrallah ◽  
Edi Suresman ◽  
Saepul Anwar

Abstract. This study discusses the effectiveness of the use of the Show and Tell method in improving the learning achievement of fourth grade students in Akhlak subjects in Madarasah Diniyah Takmiliyah Awaliyah Wasilatunnaja in the 2015/2016 academic year. This research uses a quantitative method through an experimental approach with nonequivalent control group design. Based on the results of data analysis based on the normality test, homogeneity test, and t test, it is known that the results of posttest, is normal and homogeneous, the sig (2-tailed) value of 0.145 with (df) 45 where 0.145> 0.05 . Then, according to the basis of decision making in the independent sample t-test, it can be concluded that Ho is accepted and Ha is rejected, which means that there is no difference between the average learning outcomes of the experimental class and the control class. Which also shows that there is no significant difference in learning outcomes between the experimental class and the control class. In other words the show and tell method is not effective enough in improving student learning outcomes in moral subjects. Abstrak. Penelitian ini membahas tentang efektivitas penggunaan metode Show and Tell dalam meningkatkan prestasi belajar siswa kelas IV pada mata pelajaran Akhlak di Madarasah Diniyah Takmiliyah Awaliyah Wasilatunnaja pada Tahun Ajaran 2015/2016. Penelitian ini menggunakan metode kuantitatif melalui pendekatan eksperimen dengan nonequivalent control group design. Berdasarkan hasil analisis data dengan berdasarkan pada uji normalitas, uji homogenitas, dan uji –t, diketahui bahwa hasil dari postest normal dan homogen, maka diperoleh nilai sig (2-tailed) sebesar 0,145 dengan (df) 45 di mana 0,145 > 0,05. Maka sesuai dasar pengambilan keputusan dalam uji independent sample t-test maka dapat disimpulkan Ho diterima dan Ha ditolak yang artinya bahwa tidak terdapat perbedaan antara rata-rata hasil belajar kelas eksperimen dan kelas kontrol. Yang juga menunjukkan bahwa tidak ada perbedaan yang signifikan hasil belajar antara kelas eksperimen dan kelas kontrol. Dengan kata lain metode show and tell ini tidak cukup efektif dalam meningkatkan hasil belajar siswa pada mata pelajara akhlak.


Author(s):  
Made Delina Rusnawati . ◽  
I Gede Partha Sindu, S.Pd., M.Pd. . ◽  
Nyoman Sugihartini, S.Pd., M.Pd. .

Abstrak— Penelitian ini bertujuan untuk mengetahui (1) hasil belajar yang lebih tinggi antara siswa yang belajar menggunakan e-modul berbasis project based learning dengan siswa yang belajar tanpa menggunakan e-modul berbasis project based learning pada mata pelajaran Administrasi Basis Data kelas XII RPL SMK Negeri 1 Negara (2) Motivasi siswa kelas XII RPL di SMK Negeri 1 Negara setelah menggunakan e-modul berbasis project based learning pada mata pelajaran Administrasi Basis Data (3) Respon siswa kelas XII RPL di SMK Negeri 1 Negara setelah menggunakan e-modul berbasis project based learning pada mata pelajaran Administrasi Basis Data. Jenis penelitian ini adalah eksperimen semu (quasi eksperimen) dengan desain Post Test Only Control Group Design. Populasi penelitian mencakup seluruh siswa kelas XII RPL SMK Negeri 1 Negara Tahun Pelajaran 2017/2018. Sampel yang digunakan yaitu kelas XII RPL 2 yang digunakan sebagai kelas ekperimen dan XII RPL 3 yang digunakan sebagai kelas kontrol dengan jumlah 92 orang. Metode pengumpulan data yang digunakan yaitu metode tes uraian untuk mengukur hasil belajar dan metode angket untuk menganalisis motivasi belajar siswa dan respon siswa. Data hasil belajar kemudian dianalisis dengan melakukan uji prasyarat yang meliputi uji normalitas, uji homogenitas dan uji- t. Hasil penelitian menunjukkan bahwa (1) Terdapat hasil belajar yang lebih tinggi dalam penerapan e-modul berbasis Project Based Learning pada mata pelajaran administrasi basis data kelas XII RPL di SMK Negeri 1 Negara. Hasil analisis uji-t memperoleh thitung = 7.7497 dan ttabel = 1.66196 untuk dk sebesar 90 dengan taraf signifikan 5%. Berdasarkan kreteria pengujian diperoleh thitung > ttebel, ini berarti H0 ditolak. (2) Motivasi belajar siswa yang menggunakan e-modul dikatakan tinggi dilihat dari rata-rata motivasi belajar kelas eksperimen yaitu sebesar 98.30. (3) Respon siswa dari penerapan e-modul berbasis project based learning pada mata pelajaran Administrasi basis data adalah positif dilihat rata – rata skor hasil angket respon siswa yaitu 58.47. Kata Kunci : Quasi Eksperimen, E-Modul, Administrasi Basis Data, Project Based Learning Abstract- This objectives of this research are to know: (1) higher learning outcomes between students who learn to use project based learning e-modules with students who learn without using e-module based project based learning on subjects Database Administration class XII RPL SMK 1 Negara (2) students’ motivation in XII RPL class at SMK Negeri 1 Negara after using e-module based on project based learning on Database Administration course (3) students’ response after using e-module based on project based learning in Database Administration course of XII RPL class at SMK Negeri 1 Negara. This research was quasi experiment research with Post Test Only Control Group design. Research’s population covered all XII RPL classes at SMK N 1 Negara in the academic year 2017/2018. The samples of this research were XII RPL 2 class as the experimental class and XII RPL 3 as the control class with total of 92 students. The data was obtained trough essay test to measure students’ achievement and questionnaire method which was used to analyze students’ motivation and students’ response. The data, then, was analyzed through prerequisite test which included normality test, homogeneity test, and t-test. The results showed that (1) There is higher learning outcomes in the implementation of e-module based on Project Based Learning in the subjects of class XII database administration RPL in SMK Negeri 1 Negara. The result of t-test analysis obtained tcount = 7.7497 and ttable = 1.66196 for dk equal to 90 with 5% significant level. Based on test criteria obtained tcount > ttebel, this means H0 rejected. (2) Students’ motivation that used e-module was considerably high based on students’ learning motivation mean value of 98.30 (experiment). (3) Students’ response toward the application of project based learning e-modul on the Database Administration subject are positive that can be noticed from the average score of students' responses through questionnaire which is 59.47. keyword : Quasi Experiments, E-Modules, Database Administration, Project Based Learning.


2016 ◽  
Vol 1 (1) ◽  
pp. 176
Author(s):  
Rima Meilani ◽  
Nani Sutarni

Penelitian ini bertujuan untuk mengetahui apakah model pembelajaran Cooperative Script dapat meningkatkan hasil belajar siswa kelas X Administrasi Perkantoran SMK di Parongpong Bandung Barat. Metode yang digunakan dalam penelitian adalah metode Kuasi Eksperimen dan bentuk desain penelitian yang digunakan adalah The Nonequivalent Control Group Design. Teknik pengumpulan data menggunakan tes, observasi dan dokumentasi sedangkan teknik analisis data menggunakan Dependent sample t-test dan Independent sample t-test. Subjek dalam penelitian ini adalah Kelas X AP 1 dengan jumlah 22 orang sebagai kelas eksperimen dan Kelas X AP 2 dengan jumlah 22 orang sebagai kelas kontrol. Berdasarkan hasil penelitian, diperoleh informasi bahwa hasil belajar siswa di kelas eksperimen yang menerapkan model pembelajaran Cooperative Script lebih tinggi dibandingkan dengan hasil belajar siswa di kelas kontrol yang menerapakan model pembelajaran konvensional. Dengan demikian dapat disimpulkan bahwa model pembelajaran Cooperative Script secara signifikan dapat meningkatkan hasil belajar siswa kelas X Administrasi Perkantoran SMK di Parongpong Bandung Barat. Hal tersebut dapat dijadikan pertimbangan bagi pihak sekolah untuk dapat menerapkan model pembelajaran ini dalam upaya peningkatan hasil belajar siswa. Adapun cara yang dapat ditempuh oleh pihak sekolah adalah dengan mengadakan pelatihan pembelajaran inovatif secara rutin bagi guru.Kata Kunci: cooperative script, hasil belajar siswa THE IMPLEMENTATION OF COOPEATIVE SCRIPT LEARNING MODEL  TO IMPROVE LEARNING OUTCOMES This study aims to know whether the Cooperative Script learning model can improve the leaning outcomes of X office administration students SMK di Parongpong Bandung Barat. The method use in this study is a Quasi-Experimental method and The Nonequivalent Control Group Design as the design of the study. To collect data, this study employed tests, observations and documentations while to analyze the data it used Dependent Sample T-Test and Independent Sample T-Test to see the difference in improving student learning outcomes between the experimental class and controlled class. Subjects in this study is Class X AP 1 with 22 students as an experimental class and Class X AP 2 with 22 students as a control class. Based on the study, it was obtained that students in the experimental class that implements learning model Cooperative Script achieved higher score than students in the controlled class that implement conventional learning models. It can be concluded that the Cooperative Script Learning Model can significantly imporve the learning outcomes of class X office administration students SMK di Parongpong Bandung Barat. It can be consideration for school to apply this learning model in effort to improve the learning outcomes. The way can be taken by the school is training of innovative learning for teacher routinely.Keywords: cooperative script, learning outcomes


2019 ◽  
Vol 3 (2) ◽  
pp. 188-195
Author(s):  
Rafi Putra ◽  
Della Maulidiya ◽  
Effie Efrida Muchlis

AbstrakPenelitian ini bertujuan untuk mengetahui perbedaan  model  pembelajaran  SAVI dengan saintifik  pada materi Statistika terhadap hasil belajar matematika siswa kelas VIII SMPN 4 Kota Bengkulu. Jenis penelitian yang dilakukan adalah penelitian eksperimen semu dengan desain penelitian The Nonequivalent Posttest-Only Control Group Design. Populasi dalam penelitian ini yaitu siswa kelas VIII SMPN 4 Kota Bengkulu. Pemilihan sampel dilakukan dengan teknik Purposive Sampling ditentukan berdasarkan nilai rata-rata tes awal siswa yang sama. Sehingga diperoleh siswa  kelas VIII 7 berjumlah 35 orang sebagai kelas eksperimen dan kelas VIII 6 yang terdiri dari 36 orang siswa sebagai kelas kontrol. Uji prasyarat analisis dengan menggunakan uji normalitas dan uji homogenitas. Analisis data dilakukan dengan uji-t independent, diperoleh bahwa uji-t independent untuk hasil postes kedua kelas sampel dengan taraf signifikan  didapat angka sig.(2-tailed) = 0,000 < taraf signifikan ( dan  maka H0 ditolak. Menunjukkan bahwa terdapat perbedaan hasil belajar matematika antara siswa yang menggunakan model pembelajaran SAVI dengan pendekatan saintifik dan siswa yang menggunakan pendekatan saintifik saja pada kelas VIII SMP Negeri 4 Kota Bengkulu.Kata Kunci : Hasil belajar, Model pembelajaran SAVI (Somatic, Auditori, Visual, Intellectuall) AbstractThe aim of this study to know SAVI difference with scientific learning model at Statistics material to the results of students' mathematics learning class VIII SMPN 4 Kota Bengkulu. Type of research is quasi-experimental research design with research The Nonequivalent Posttest-Only Control Group Design. The population in this research is class VIII SMPN 4 Kota Bengkulu. Sample selection is done by purposive sampling technique is determined based on the average value of the initial tests the same students. Thus obtained the eighth grade 7 totaling 35 people as an experimental class and class VIII 6 which consists of 36 students as control class. Prerequisite test analysis using normality test and homogeneity test. Data were analyzed by independent t-test, found that the independent t-test to the results of the second post-test sample classwith a significant level obtained  gained sig rate.(2-tailed) = 0,000 < significant level  then H0 is rejected. It indicates that there are differences in learning outcomes mathematics between students who use learning model SAVI approach to scientific and students who use the approach of scientific course at class VIII SMPN 4 Kota BengkuluKeywords: learning outcomes, SAVI learning model (Somatic, Auditori, Visual, Intellectuall)


SIMBIOSA ◽  
2014 ◽  
Vol 3 (2) ◽  
Author(s):  
Ramses Ramses ◽  
Nurhaty Purnama Sari ◽  
Harni Lainy Br.Bakkara

This study aims to know the influence of active learning model Course Review Horay to biology learning outcomes at eighth grade students of SMP Negeri 10 Batam academic year 2013/2014. This research design is  randomized experiment using posttest only control-group design. The study population is all the eighth grade students of  SMP Negeri 10 Batam with reached population consist of 7 classes. The sampling technique using a simple random sampling. Samples were selected class VIII5 as control class and VIII8 as experiment class. The instrument  that use in this research is the form of the test. Requirement have been in the form of normality and homogeneity test, which showed that normal and homogeneous data. Technique of data analysis conducted by the t test. The result analysis of data using the t test showed the tvalue 3.01 and ttable is 2.00 (tvalue > ttable). The results showed that the active learning result model Course Review Horay give effect to increase student learning outcomes from the average of the experimental class 82,57 and control class 76,04. Thus, the hypothesis put forward acceptable significance level (α = 0.05). Thus, it can be concluded that the using of active learning model Course Review Horay influential on learning outcomes of biology at eighth grade students of SMP Negeri 10 Batam. Keywords: Course Review Horay, Biology Learning Outcomes.


2021 ◽  
Vol 9 (3) ◽  
pp. 333-342
Author(s):  
Yunti fahrulia Subekti

The purpose of the study was to determine the differences in mathematics learning outcomes and the effectiveness of google classroom-assisted learning in terms of learning styles on students' mathematics learning outcomes. This research used an experimental research method with a randomized pretest-posttest control group design. Sampling using a simple random sampling technique. The population of this research is the seventhgrade students of one of the public junior high schools in Sleman. The sample of this study amounted to 54 students consisting of class VII C and VII D. The data collection techniques used in this study were tests and questionnaires. The data analysis techniques used in this study were normality test, homogeneity test, similarity test, and hypothesis testing. The results of the study show that: (1) there are differences in learning outcomes in bold learning assisted by google classroom; (2) bold learning assisted by google classroom is more effective in terms of visual learning styles; (3) bold learning assisted by google classroom is not more effective in terms of auditory and kinesthetic learning styles.


2017 ◽  
Vol 1 (1) ◽  
pp. 49-55 ◽  
Author(s):  
Muhammad Nizarullah ◽  
Yusrizal Yusrizal ◽  
A. Halim

Abstrak. Penelitian ini bertujuan mengetahui peningkatan berpikir kritis siswa dan peningkatan minat belajarnya melalui pengembangan LKS berbasis masalah pada materi fluida statis. Penelitian ini mengunakan pendekatan penelitian research and development (RD). Pengembangan dilakukan dengan mengacu pada model 4-D dengan tahapan definition, design, development, dan dissemination. Penelitian ini dilakukan dengan metode quasi experimental melalui the matching-only pretest-posttest control group design. Pemilihan sampel menggunakan teknik purposive sampling yaitu kelas X-MIPA1 sebagai kelas eksperimen yang diajarkan dengan LKS berbasis masalah dan X-MIPA2 sebagai kelas kontrol. Pengumpulan data dilakukan dengan pretest, posttest dan N-gain untuk mengetahui peningkatan hasil belajar siswa, lembar observasi untuk mengetahui ketrampilan berpikir kritis siswa dan angket untuk mengetahui minat siswa. Hasil uji N-gain kelas eksperimen mengalami peningkatan hasil belajar sebesar 0,7 (70%) berada dalam kategori “tinggi”, sedangkan kelas kontrol mengalami peningkatan hasil belajar sebesar 0,42 (42%) berada dalam kategori “sedang”. Hasil uji homogenitas dan normalitas menunjukkan data berdistribusi homogen dan normal, maka dilakukan uji-t (two independent sample t-test) pada taraf signifikan 0,05 dengan dengan derajat kebebasan 53, diperoleh Thitung Ttabel, jadi dapat disimpulkan terdapat perbedaan yang signifikan terhadap peningkatan ketrampilan berpikir kritis antara kelompok. Hal ini menunjukkan peningkatan ketrampilan berpikir kritis kelas eksperimen lebih tinggi dibandingkan dengan kelas kontrol. Hasil analisis angket minat siswa menunjukkan bahwa LKS berbasis masalah yang dikembangkan dapat meningkatkan minat belajar siswa.Kata Kunci:  LKS berbasis Masalah, Berpikir kritis, Minat belajar.


Author(s):  
Susanti Susanti

The lack of use the writing skills method raises several obstacles experienced by students, including weaknesses in understanding the basics of Arabic writing and difficulty in answering Arabic questions. Therefore, it is necessary to improve learning as an effort to improve writing skills by applying the imla’ manzur method. This research is an experimental study with a pretest-posttest control group design model, aimed at finding out the effectiveness of the imla’ manzur method. Data collection techniques in this study used observation, tests, questionnaires, interviews, and documentation. Then the validity of the data is tested using the independent sample t-test. The results obtained were that in the experimental class the mastery of Arabic writing skills of students after applying the imla’ manzur method had increased the average value from 52.08 to 78.57. Then, the results of the independent sample t-test showed a significant difference in the mastery of Arabic writing skills in the experimental class and the control class 0.000 < 0.05 after treatment, so that the conclusion of this study based on the data obtained showed that the application of the imla’ manzur method was effective in improving students Arabic writing skills. Evidenced by a significant increase in learning outcomes, student enthusiasm when taking turns to write vocabulary and sentences in Arabic on the board, as well as growing sensitivity of student analysis of Arabic writing skills.


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Yulia Rahma ◽  
Gusti Hadiatus Solehah ◽  
Mohan Taufiq Mashuri

Penelitian ini bertujuan untuk mengetahui hasil belajar siswa pada materi tata nama senyawa dengan menggunakan media permainan ular tangga. penelitian ini   menggunakan   metode   Pre-tes   Post-test   Control   Group   Design   dengan penelitian diambil dua kelas yaitu, pada kelas X-2 sebagai kelas kontrol dan X-4 sebagai kelas eksperimen. Populasi penelitian adalah siswa kelas X semester genap SMA Negeri 10 Banjarmasin tahun ajaran 2016/2017. Teknik pengumpulan data yang digunakan metode tes, dokumentasi dan wawancara. Teknik analisis data data menggunakan uji normalitas, uji homogenitas, uji t dan uji N-Gain. Berdasarkan hasil penelitian pada materi tata nama senyawa kelas X SMA Negeri 10 Banjarmasin  bahwa terdapat perbedaan hasil belajar yang signifikan  antara siswa yang menggunakan media pembelajaran permainan ular tangga dengan yang tidak menggunakan media permainan ular tangga yaitu thitung> ttabel (4.792 > 2.000) maka H0  ditolak dan Ha  diterima. Sehingga dapat disimpulkan bahwa terdapat perbedaan yang signifikan hasil belajar siswa pada materi tata nama senyawa yang menggunakan   media  permainan  ular  tangga.   Hal   ini   membuktikan   bahwa implementasi media pemainan ular tangga pada materi tata nama senyawa efektif dalam meningkatkan hasil belajar siswa pada kelas X SMA Negeri 10 BanjarmasinThis study attempted to know the result of student learning on nomenclature of compounds topic by using snake and ladder game media. This research used pre-test post-test control group design by taking two classes as sample, class X-2  as the controlled class and  X-4 as the experimented  class. Research population was students of class X in SMA Negeri 10 Banjarmasin on the  second  half  of  semester  in  academic  year  2016/2017.  Data  collection techniques used were test, documentation and interview. Data analysis techniques were using normality test, homogeneity test, t test and the n-gain. Based on the research done to nomenclature of compounds topic in class X SMA Negeri 10 Banjarmasin, there were significant differences in learning outcome between students who used snake and ladder game learning media and those who did not use snake and ladder game with tcalculated  > ttable  (4.792 > 2,000) so then Ho  was rejected and Ha  was accepted. Therefore, it can be concluded that there were significant differences in students’ learning outcome on nomenclature of compounds topic by using snake and ladder game learning media. This proved that the implementation of snake and ladder game media on nomenclature of compounds topic was effective to improve students’ learning outcomes in class X SMA Negeri 10 Banjarmasin. 


2016 ◽  
Vol 3 (2) ◽  
pp. 121
Author(s):  
Afif Ghurub Bestari ◽  
Ishartiwi Ishartiwi

Penelitian ini bertujuan untuk menguji (1) perbedaan pengaruh pembelajaran Desain Busana menggunakan media mood board dan media contoh gambar desain busana terhadap kreativitas dan hasil belajar Desain Busana mahasiswa;  (2) pengaruh positif pembelajaran Desain Busana dengan menggunakan media mood board dibandingkan menggunakan media contoh gambar desain busana terhadap kreativitas desain busana mahasiswa; (3) pengaruh positif pembelajaran Desain Busana dengan menggunakan media mood board dibandingkan dengan menggunakan media contoh gambar desain busana terhadap hasil belajar desain busana mahasiswa. Penelitian ini merupakan penelitian kuasi eksperimen dengan desain Pretest-Posttest, Nonequivalent Control Group Design. Penelitian ini menggunakan kelas eksperimen dan kelas kontrol. Populasi penelitian adalah mahasiswa kelas A dan D semester 2 di Pendidikan Teknik Busana FT UNY. Hasil t-test menunjukkan pretest mahasiswa kelas kontrol dan kelas eksperimen hampir sama. Data hasil belajar posttestmenunjukkan selisih skor rata-rata antara kelas eksperimen dan kelas kontrol berkategori sangat tinggi. Berdasarkan hasil nilai rata-rata diperoleh bahwa terjadi peningkatan hasil kreativitas mahasiswa yang signifikan.Kata kunci: media mood board, hasil belajar, desain busana THE IMPACT OF USING MOOD BOARD MEDIA TO  FASHION DESIGN KNOWLEDGE ON FASHION  DESIGN ENGINEERING STUDENTSAbstractThis research aimed to examine (1) the effect of differences in learning to use media Fashion Design mood board and fashion design drawings media examples in creativity and Fashion Design student learning outcomes; (2) the positive influence of learning by using media Fashion Design mood board than using media examples fashion design drawings for the creativity of fashion design students; (3) a positive influence of learning by using media Fashion Design mood board compared to using the media sample images for learning outcomes of Fashion Design student. This research is a quasi-experimental research with pretest-posttest design, Nonequivalent Control Group Design. This research uses experimental class and control class. The research population was a student of class A and D in the 2nd half of Technical Fashion Education Faculty of Engineering, Yogyakarta State of University. t-test results indicate student pretest control class and experimental class is almost the same. Data posttest study results show the difference in average scores between the experimental class and control class category is very high. Based on the results of the average value obtained that an increase in the creativity of the students are significant.Keywords: fashion mood boards, learning outcomes, fashion design


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