scholarly journals Efektivitas Metode Imla’ Manzur dalam Meningkatkan Keterampilan Menulis Bahasa Arab Siswa Madrasah Tsanawiyah

Author(s):  
Susanti Susanti

The lack of use the writing skills method raises several obstacles experienced by students, including weaknesses in understanding the basics of Arabic writing and difficulty in answering Arabic questions. Therefore, it is necessary to improve learning as an effort to improve writing skills by applying the imla’ manzur method. This research is an experimental study with a pretest-posttest control group design model, aimed at finding out the effectiveness of the imla’ manzur method. Data collection techniques in this study used observation, tests, questionnaires, interviews, and documentation. Then the validity of the data is tested using the independent sample t-test. The results obtained were that in the experimental class the mastery of Arabic writing skills of students after applying the imla’ manzur method had increased the average value from 52.08 to 78.57. Then, the results of the independent sample t-test showed a significant difference in the mastery of Arabic writing skills in the experimental class and the control class 0.000 < 0.05 after treatment, so that the conclusion of this study based on the data obtained showed that the application of the imla’ manzur method was effective in improving students Arabic writing skills. Evidenced by a significant increase in learning outcomes, student enthusiasm when taking turns to write vocabulary and sentences in Arabic on the board, as well as growing sensitivity of student analysis of Arabic writing skills.

2019 ◽  
Vol 6 (1) ◽  
pp. 90
Author(s):  
Resty Aprilia Fihrallah ◽  
Edi Suresman ◽  
Saepul Anwar

Abstract. This study discusses the effectiveness of the use of the Show and Tell method in improving the learning achievement of fourth grade students in Akhlak subjects in Madarasah Diniyah Takmiliyah Awaliyah Wasilatunnaja in the 2015/2016 academic year. This research uses a quantitative method through an experimental approach with nonequivalent control group design. Based on the results of data analysis based on the normality test, homogeneity test, and t test, it is known that the results of posttest, is normal and homogeneous, the sig (2-tailed) value of 0.145 with (df) 45 where 0.145> 0.05 . Then, according to the basis of decision making in the independent sample t-test, it can be concluded that Ho is accepted and Ha is rejected, which means that there is no difference between the average learning outcomes of the experimental class and the control class. Which also shows that there is no significant difference in learning outcomes between the experimental class and the control class. In other words the show and tell method is not effective enough in improving student learning outcomes in moral subjects. Abstrak. Penelitian ini membahas tentang efektivitas penggunaan metode Show and Tell dalam meningkatkan prestasi belajar siswa kelas IV pada mata pelajaran Akhlak di Madarasah Diniyah Takmiliyah Awaliyah Wasilatunnaja pada Tahun Ajaran 2015/2016. Penelitian ini menggunakan metode kuantitatif melalui pendekatan eksperimen dengan nonequivalent control group design. Berdasarkan hasil analisis data dengan berdasarkan pada uji normalitas, uji homogenitas, dan uji –t, diketahui bahwa hasil dari postest normal dan homogen, maka diperoleh nilai sig (2-tailed) sebesar 0,145 dengan (df) 45 di mana 0,145 > 0,05. Maka sesuai dasar pengambilan keputusan dalam uji independent sample t-test maka dapat disimpulkan Ho diterima dan Ha ditolak yang artinya bahwa tidak terdapat perbedaan antara rata-rata hasil belajar kelas eksperimen dan kelas kontrol. Yang juga menunjukkan bahwa tidak ada perbedaan yang signifikan hasil belajar antara kelas eksperimen dan kelas kontrol. Dengan kata lain metode show and tell ini tidak cukup efektif dalam meningkatkan hasil belajar siswa pada mata pelajara akhlak.


2013 ◽  
Vol 3 (1) ◽  
Author(s):  
Kadek Sukiyasa ◽  
Sukoco Sukoco

Tujuan penelitian ini untuk mengetahui pengaruh penggunaan media animasi terhadap hasil belajar dan motivasi belajar materi sistem kelistrikan otomotif. Penelitian kuasi eksperimen ini menggunakan desain nonequivalent control group design. Jumlah responden sebanyak 63 orang. Instrumen pengumpulan data hasil belajar adalah tes, dan instrumen pengumpulan data motivasi belajar adalah angket. Data dianalisis dengan statistik parametris, yaitu uji-t dengan teknik independent sampel t-test dan uji lanjut dengan uji Scheffe. Hasilnya adalah terdapat pengaruh yang signifikan dari penggunaan media animasi terhadap hasil belajar dan motivasi belajar materi sistem kelistrikan otomotif pada siswa kelas X TKR di SMKN 1 Seyegan, ditunjukkan dengan hasil belajar dan motivasi belajar siswa yang diajarkan dengan media animasi lebih tinggi dari hasil belajar dan motivasi belajar siswa yang diajarkan dengan media powerpoint. EFFECT ANIMATION MEDIA ON STUDENT’S LEARNING OUTCOMES AND LEARNING MOTIVATIONAbstractThe purpose of this study to determine the effect of animation media on learning outcomes and learning motivation the automotive electrical system material. This quasi-experimental research using nonequivalent control group design. The number of respondents being 63 students. The instrument for data collection for learning outcomes was a test, and the instrument for learning motivation was a questionnaire. The data were analyzed using parametric statistic namely t-test with independent sample t-test techniques and advanced test with Scheffe test. The result is that there is a significant effect of the use of animation media on learning outcomes and learning motivation on the automotive electrical system material among class X student of TKR of SMK Negeri 1 Seyegan, indicated by the learning outcomes and learning motivation of students who are taught by the animation media higher than the learning outcomes and learning motivation of students who are taught by powerpoint media.


2020 ◽  
Vol 3 (2) ◽  
pp. 163
Author(s):  
Nur Kamila ◽  
Sri Handono Budi Prastowo ◽  
Lailatul Nuraini

This study aims to determine the differences in the improvement of cognitive learning outcomes of students using the APPOSITE model and students using the direct instruction model. This research is an experimental study with a pretest-posttest control group design. The research subjects were students of class XI IPA at SMA Muhammadiyah 3 Jember. The sample in this study were students of class XI IPA 1 as the experimental class and class XI IPA 2 as the control class. Data collection techniques are carried out through tests, observation, interviews and documentation. The data analysis technique used the N-gain test and t-test. Based on the results of the N-gain analysis, it can be seen that the class that uses the APPOSITE model gets a score of 0.36 in the moderate category, while the N-gain class that uses the direct instruction model gets a score of 0.22 in the low category. Based on the results of hypothesis testing using the independent sample t-test can be concluded that there is a significant difference between the increase in cognitive learning outcomes of students using the APPOSITE learning model and the improvement of student cognitive learning outcomes using the direct instruction learning model.Keyword: APPOSITE model, cognitif learning outcomesABSTRAK.Penelitian ini bertujuan untuk mengetahui perbedaan peningkatan hasil belajar kognitif siswa yang menggunakan model APPOSITE dengan siswa yang menggunakan model direct instruction. Penelitian ini merupakan penelitian eksperimen dengan desain Pretest-Posttest Control Group Design. Subjek penelitiannya adalah siswa kelas XI IPA di SMA Muhammadiyah 3 Jember. Sampel dalam penelitian ini adalah siswa kelas XI IPA 1 sebagai kelas eksperimen dan siswa kelas XI IPA 2 sebagai kelas kontrol. Teknik pengumpulan data dilakukan melalui tes, observasi, wawancara dan dokumentasi. Teknik analisis data menggunakan uji N-gain dan uji t-test. Berdasarkan hasil analisis N-gain terlihat bahwa kelas yang menggunakan model APPOSITE memperoleh skor 0,36 dengan kategori sedang, sedangkan N-gain kelas yang menggunakan model direct instruction memperoleh skor 0,22 dengan kategori rendah. Berdasarkan hasil uji hipotesis menggunakan uji independent sample t-test dapat disimpulkan bahwa terdapat perbedaan yang signifikan antara peningkatan hasil belajar kognitif siswa yang menggunakan model pembelajaran APPOSITE dengan peningkatan hasil belajar kognitif siswa yang menggunakan model pembelajaran direct instruction. Kata kunci: model APPOSITE, hasil belajar kognitif


2018 ◽  
Vol 3 (1) ◽  
pp. 274
Author(s):  
Hani Wardah Latipah ◽  
Adman Adman

The Problem in this research is about the low of student learning outcomes of learners on the basic competence to identifying facilities and office environment in class X of Office Administration Program in SMK Negeri 3 Bandung. It was shown from the daily test score that are still under Minimum Mastery Criteria.The objective of this research is to measure students learning outcomes, using Mind Mapping model and Numbered Head Together (NHT) model so that it can be known which learning model improves learners' learning outcomes. It can be seen by the improvement of learning outcomes after the treatment which is analyzed based on N-Gain.The method used in this research is quasi experimental method and used the Nonequivalent Control Group Design.. The research subject were grade X of Office Administration program namely X Office Administration 1 as the experimental class and X Office Administration 4 as the control class.The results shows that the learners' learning outcomes are equivalent. The evidence is from the N-Gain results in the experimental class of 0.646 and the control class of 0.582 in the medium category. Based on normalized N-Gain and hypothesis test using different test (t-Test) proven that tcount < ttable is 1.236251286 <1.666293697. Hence, it can be concluded that there is no significant difference between using Mind Mapping learning model with the model of learning Numbered Head Together (NHT).Permasalahan yang dikaji dalam penelitian ini adalah rendahnnya hasil belajar peserta didik pada kompetensi dasar mengidentifikasikan fasilitas dan lingkungan kantor di kelas X program keahlian Administrasi Perkantoran SMKN 3 Bandung yang terlihat dari nilai ulangan harian yang masih dibawah KKM.Tujuan dilaksanakannya penelitian ini adalah untuk mengukur hasil belajar peserta didik, dengan menggunakan model Mind Mapping dan model Numbered Head Together (NHT) sehingga dapat diketahui manakah model pembelajaran yang meningkatkan hasil belajar peserta didik. Hal ini dilihat dari peningkatan hasil pembelajaran setelah dilakukan treatment yang dianalisis berdasarkan N-Gain.Metode penelitian yang digunakan dalam penelitian ini menggunakan metode eksperimen semu (quasi experiment) dengan desain Nonequivalent Control Group Design. Subjek penelitian ini yaitu kelas XAP1 sebagai kelas eksperimen dan XAP4 sebagai kelas kontrol.Hasil penelitian menunjukkan bahwa hasil belajar peserta didik setara. Hal ini terbukti dari hasil N-Gain pada kelas eksperimen sebesar 0.646 dan pada kelas kontrol sebesar 0.582 yang berada pada kategori sedang. Berdasarkan N-Gain ternormalisasi dan uji hipotesis menggunakan uji beda (t-Test) yang terbukti bahwa thitung < ttabel yaitu 1.236251286 < 1.666293697. Sehingga, dapat disimpulkan bahwa tidak terdapat perbedaan yang signifikan antara yang menggunakan model pembelajaran Mind Mapping dengan model pembelajaran Numbered Head Together (NHT). 


2021 ◽  
Vol 2 ◽  
pp. 23-28
Author(s):  
Gisella Arnis Grafiyana ◽  
Intan Nur Rahmawati ◽  
Lutfi Septiana Widyastuti ◽  
Syavira Berliana Syaskia Dewi ◽  
Fanisa Dwi Oktaviana ◽  
...  

Problem solving is a process that has been implemented in order to obtain a solution to a problem that is carried out in stages. Teamwork is the ability of individuals to work together with others and aims for members to be able to participate in the team and understand their duties. This study aims to determine the ability to solve problems and teamwork (teamwork) in children aged 10 years using puzzles. This research is an experimental study with a quasi-experimental design: non-equivalent control group design. The participants in this study were 8 children aged 10 years consisting of 5 boys and 3 girls. The data collection in this study was the acquisition of time in the preparation of puzzles. The data that has been obtained is then analyzed using the t-test (t-test). The results of this study indicate that the experimental group has faster problem solving than the control group because of the learning outcomes of teamwork.


Author(s):  
Akhiudin Zakaria

<pre><em>This research was motivated by the low learning outcomes of fractional operations in grade 4 SDIT Buah Hati. The cause of the problem is the use of conventional learning methods. This type of research is quantitative. Samples were taken randomly without regard to the existing strata in the population. The samples in this study were students in class 4B with a total of 30 students as the experimental class and students in class 4A with a total of 30 students as the control class using purpos4e random sampling technique. The research design used a pretest-posttest control group design. The results of the calculation show that the average value of the experimental class is 85.87 while the average value of the control class is 74.27. For the results of the t-test calculation with dk = 58 and =5%, it is obtained that t_hitung 3,993 and t_table 1,671 So, the value of t_count&gt;t_table, then H0 is rejected. After analyzing the hypothesis, it was concluded that the use of the everyone is teacher here method could improve the learning outcomes of fractional arithmetic operations for 4th grade students of SDIT Buah Hati.</em></pre>


2019 ◽  
Vol 5 (2) ◽  
pp. 251-272
Author(s):  
Ahmad Ismail

Abstract The purpose of this article is to find out the differences in student learning outcomes using the sociodrama method and how much increase in al-kalam maharah in students who apply the sociodrama method in learning Arabic which has several maharah as their basic competencies. This research is an experimental research, where the research subjects are students of Senior High School. Of the population at the school studied two homogeneous groups were taken as samples, namely Class XI of Religion 1 as an experimental class and Class XI of Religion II as a control group. This research uses Randomized Pretest-Posttest Control Group Design as its research design. The research results in this article are based on the results of statistical analysis which shows that the Posttest T-test between the control group and the experimental group obtained the value of T-count = -4.503 <T-table = 2.037 (Ha accepted) which means there is a significant difference in learning outcomes between the control group with experimental group. Whereas the T-test of the pretest and post-test of the experimental group resulted in the value of T-count = 13,348 <T-table = 2,035 (Ha accepted), which means that there was a significant increase in the learning outcomes of the experimental group students. Keywords: Strategy, Sociodrama, Maharah Al-Kalām   Abstrak Tujuan dari artikel ini adalah untuk mengetahui perbedaan hasil belajar siswa yang menggunakan metode sosiodrama dan seberapa besar peningkatan maharah al-kalam pada siswa yang menerapkan metode sosiodrama dalam pembelajaran bahasa Arab yang mempunyai beberapa maharah sebagai kompetensi dasarnya. Penelitian ini merupakan penelitian eksperimen, dimana subjek penelitiannya adalah siswa Madrasah Aliyah. Dari populasi di sekolah yang diteliti diambil dua kelompok homogen sebagai sampelnya, yaitu kelas XI Agama 1 sebagai kelas eksperimen dan kelas XI Agama II sebagai kelompok kontrol. Penelitian ini menggunakan Randomized Pretest- Posttest Control Group Design sebagai desain penelitiannya. Hasil penelitian dalam artikel ini didasarkan pada hasil analisis statistik yang menunjukkan bahwa uji T- Posttest antara kelompok kontrol dan eksperimen didapatkan nilai T-hitung = -4,503 < T-tabel = 2,037 (Ha diterima) yang artinya terdapat perbedaan yang signifikan hasil belajar antara kelompok kontrol dengan kelompok eksperimen. Sedangkan uji-T nilai pretest dan posttest kelompok eksperimen menghasilkan nilai T-hitung = 13,348 < T-tabel = 2,035 (Ha diterima), yang artinya terdapat peningkatan yang signifikan pada hasil belajar siswa kelompok eksperimen. Kata Kunci: Strategi, Sosiodrama, Maharah Al-Kalām


Author(s):  
Rahmaya Unting Sari ◽  
Eka Utari Handayani

The background of this study is the lack of creativity of teachers in using media in learning Arabic at MAN 3 Bantul, Yogyakarta. This study aims to determine the learning process of mufradât with picture media and find out the differences in learning outcomes of students in learning mufradât between experimental classes that use image media and control classes that do not use image media. This research is quantitative research and the type of research is experiment. Data collection is done by the method of testing, observation, and documentation. This experimental research was conducted with a pretest, posttest control group design model. The object used is class X IPS 1 as an experimental class and class X IPS 2 as a control class. While the data analysis technique uses independent samples t-test. The results of this study indicate that, there are significant differences between the experimental class and the control class. This difference can be seen from the average value of the control class posttest 66.312 while the posttest value of the experimental class is 90.125. Whereas the "t" Test of the experimental class and the control class posttest produced a Sig. (2-tailed) value of 0,000 <0.05, which means that there was a significant difference in mastery of the mufradât between the experimental class and the control class, it can be concluded that Ha was accepted. The results of this analysis indicate that image media can be used as an alternative solution to improve the learning outcomes of students in grade 10 social studies.


2018 ◽  
Vol 2 (1) ◽  
Author(s):  
Sinta Maria Dewi

Abstract: This research aims to know the Influence of Media Image on the ability of Writing Poetry students. The method used in this study is a random method that does not use posttes control group design method. The findings of this study show the average way of writing poetry on students by using the image media (experimental class) higher average poetry writing skills on students who were taught with conventional learning (control class). The average of pretest experiments obtained by experiment class is 63,75. The average pretest class of control class is 61,05. After the second class action, the average posttest of the experimental class is 79.45 and the control class is 74.95. Hypothesis calculation using t paired t test test and significance of 0.05 significant level indicates probability (significance) is 0,033. Because of the significance of 0.033


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Arpina Saleha ◽  
Raden Roro Ariessanty Alicia Kusuma Wardhani ◽  
Okviyoandra Akhyar

Penelitian ini bertujuan untuk mengetahui ada atau tidaknya pengaruh media permainan ular tangga senyawa terhadap hasil belajar siswa.Penelitian ini menggunakan nonequivalentcontrolgroupdesign. Populasi dalam penelitian ini adalah seluruh siswa kelas X MIA, sedangkan sampel penelitian yang digunakan yaitu X MIA 2 dan X MIA 3.Pada penelitian ini kedua kelas diberikan perlakuan yang berbeda,kelas X MIA 2 dibelajarkan tanpa menggunakan permainan media ular tangga senyawa, sedangkan kelas X MIA 3 dibelajarkan menggunakan media permainan ular tangga senyawa.Teknik pengumpulan data yang digunakan adalah soal tes pilihan  ganda.  Data  yang diperoleh dianalisis  menggunakan  uji mann whitney u.Data hasil penelitian menunjukkan bahwa nilai rata-rata post-test kelas kontrol lebih rendah daripadanilai rata-rata kelas eksperimen.Sehingga dapat disimpulkan bahwa terdapat pengaruh media permainan ular tangga senyawa pada materi tata nama senyawa terhadap hasil belajar siswa di SMA Negeri 1 AlalakThis study aimed to determine whether or not the influence of snake and compound compound media play on student learning outcomes. This study used nonequivalent control group design. The population in this study were all students of class X MIA, while the research samples used were X MIA 2 and X MIA 3. In this study both classes were given different treatments, class X MIA 2 was taught without using snake ladder compound media games, while classes X MIA 3 was taught using the media game snake ladder compound. Data collection techniques usedwere multiple choice test questions. The data obtained were analyzed using the Mann Whitney test. The data of the research showed that the average value of the control class post-test is lower than the average value of the experimental class.  So  it  can  be  concluded  that  there  were  the influence  of  snake  ladder compound  media  on  compound  nomenclature material  on  student  learning outcomes in SMA Negeri 1 Alalak.


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