scholarly journals DEVELOPMENT OF SHU CALCULATION AND DEVELOPMENT SYSTEMS (REMAIN BUSINESS RESULTS) ON EMPLOYEE COOPERATIVES “PERDANA ASIA” PT. BANK CENTRAL ASIA, TBK

2019 ◽  
Vol 12 (3) ◽  
pp. 504
Author(s):  
Onne Sesaphing ◽  
Anita Wijayanti ◽  
Riana Rachmawati Dewi

The purpose of this study is to find out the system of calculation and distribution of SHU (Remaining Business Results) on employee cooperatives "Regional Regulation of Asia" and then develop a system of calculation and distribution of the remaining operating results that are correct and in accordance with the standard calculation of the remaining results of savings and loan cooperatives. this is research and development (R & D) research, where the research subject is the Prime Asia Employee Cooperative and the object of research is a system of calculation and division of the remaining results of the business. The method of data collection consists of interviews and observations. The analytical method used is data reduction by analyzing the existing system then the presentation of data in the form of a comparison of systems that are being used with the development of the system that will be used which will then provide results that are appropriate to the requirements and in accordance with applicable standards. and the distribution of the remaining proceeds to the cooperative of the Asian prime employees, the SHU funds received by members are more accurate because all the data has been confirmed correctly and the calculation has been adjusted to the standard calculation of the remaining savings and loan cooperatives.

2019 ◽  
Vol 10 (2) ◽  
pp. 116
Author(s):  
Kadek Onny Swastini ◽  
I Gede Sudirtha ◽  
Ketut Widiartini

Abstrak Penelitian ini bertujuan untuk mendeskripsikan hasil pengembangan busana fantasi dengan sumber ide busana tradisional Dayak. Jenis penelitian yang digunakan adalah penelitian pengembangan (Research and Development) dengan model pengembangan ADDIE yang terdiri dari 5 tahap, yaitu : analisis, (analyze), desain (design), pegembangan (development), implementasi (implementation), dan evaluasi (evaluation). Metode pengumpulan data dalam penelitian ini dilakukan dengan penilaian instrumen pengembangan busana fantasi dengan sumber ide busana tradisional Dayak. Instrumen ini diuji oleh dua ahli isi, yang dihitung dengan rumus Gregory, sehingga validitas instrumen diperoleh sebesar 0,90 dengan kriteria validitas sangat tinggi sehingga dapat digunakan untuk uji produk. Hasil pengembangan busana fantasi terdiri dari 2 busana, yaitu busana fantasi dengan siluet L, dan busana fantasi dengan siluet A yang bersumber ide busana tradisional Dayak. Hasil produk busana fantasi ini memiliki kualifikasi sangat baik dengan presentase 94,54% pada uji produk busana. Kata Kunci : Busana Fantasi, Pengembangan, Sumber Ide Abstract The research aims is to describe the results of fantasy fashion development, which the ideas come from the traditional Dayak fashion. The type of this research is Research and Development and it is used the model of ADDIE development which consists of 5 stages, namely : analyze, design, development, implementation, and evaluation. The method of data collection in this study was carried out by assessing the instruments of fantasy fashion development with sources of Dayak tradisional fashion ideas. This instruments was tested by two content experts, which ware calculated by Gregory‟s formula, so the instruments validity was 0,90 with very high validity criteria so that it could be used for product testing. The results of the development of fantasy fashion consisted of 2 fashions, namely fashion fantasy with L silhouette, and fantasy fashion with A silhouette sourced from traditional Dayak fashion ideas. The results of this fantasy fashion product have very good qualifications with a percentage is 94,54 % in the fashion product test. Key words : fantasy fashion, development, source of ideas.


2017 ◽  
Vol 6 (3) ◽  
pp. 315 ◽  
Author(s):  
Umi Khoiriyah ◽  
Swaditya Rizki

The objective of this research is to develop teaching materials of mathematical set based on Islamic values that are feasible, practical, and effective. This research type is Research and Development (R&D). The model used in this research is ADDIE (Analysis, Design, Development, Implementation, and Evaluation). The instruments of data collection used the questionnaires and evaluation questions. The result of this research is the average of expert validation is 81,48% (very feasible). Then, based on the implementation of the student small group is obtained practicality percentage of 82%. While the result of the field trial in one class is obtained effectiveness percentage of 66,67%. Therefore, this research can be concluded that teaching materials of mathematical set based on Islamic values are feasible, practical, and effective.


2018 ◽  
Vol 3 (1) ◽  
pp. 64-75
Author(s):  
Nopriyanti Nopriyanti

This study aims to: (1) develop an electronic module based on 3D Pageflip Professional for Engineering Drawings course, (2) assess the quality of the electronic modules. The model the research is research and development (R&D). The electronic module was validated by learning media experts and learning material experts. The research subject was the 32 students of mechanical engineering education study program of FKIP UNSRI. The study concludes that: (1) the electronic module that is based on 3D Pageflip Professional for Engineering Drawing Course is appropriate to use for learning process; (2) the quality of the product is very good. The assessment from the experts resulted in a score of 85 for the display aspect (very good), 51 for the learning process aspect (good), and 54 for the learning material aspect. Whereas, from the students, it is 956 (very good) for the display aspect, 684 for the learning process aspect, and 847 for the content aspect (very good)Penelitian ini bertujuan untuk: (1) menghasilkan Modul Elektronik Berbasis 3D Pageflip Professional pada mata kuliah Gambar Teknik di Program Studi Pendidikan Teknik Mesin, (2) mengetahui kualitas Modul Elektronik Berbasis 3D Pageflip Professional pada mata kuliah Gambar Teknik di Program Studi Pendidikan Teknik Mesin FKIP Unsri. Penelitian ini merupakan penelitian dan pengembangan (R&D). Validasi modul elektronik ini dilakukan oleh ahli media dan ahli materi. Subjek uji coba penelitian ini adalah 32 mahasiswa program studi pendidikan teknik mesin FKIP UNSRI. Hasil penelitian ini adalah: (1) produk modul Elektronik Berbasis 3D Pageflip Professional pada mata kuliah Gambar Teknik layak untuk digunakan; (2) Kualitas produk modul elektronik ini sangat baik, hasil penilaian ahli media dan ahli materi ditinjau dari aspek tampilan 85 (sangat baik), aspek pembelajaran 51 (baik), dan aspek materi 54 (baik). Sedangkan hasil penialaian peserta didik uji coba lapangan pada aspek tampilan sebesar 956 (sangat baik), pada aspek pembelajaran sebesar 684 (sangat baik),  dan pada aspek isi sebesar 847 (sangat baik).


2017 ◽  
Vol 21 (1) ◽  
pp. 116-125
Author(s):  
Ermawan Susanto

Artikel ini bertujuan untuk: (1) menyusun butir-butir tes keterampilan dasar olahraga bola tangan, dan (2) mengetahui validitas dan mengestimasi reliabilitas tes keterampilan dasar olahraga bola tangan. Metode penelitian yang digunakan adalah research and development. Subjek penelitian 30 mahasiswa. Instrumen pengumpulan data berupa lembar observasi dan kuesioner. Jumlah judge yang terlibat 3 orang. Validitas diketahui dengan validitas isi dan reliabilitas instrumen menggunakan korelasi Inter Rater. Hasil penghitungan koefisien korelasi, diketahui bahwa skor rater 1 = 0,999, skor rater 2 = 0,996, dan skor rater 3 = 0,991. Hasil penghitungan reliabilitas diestimasi dengan Koefisien Alpha sebesar rxx = 0,994. Hasil pengembangan tes keterampilan dasar olahraga bola tangan bagi mahasiswa menghasilkan 3 (tiga) jenis tes yaitu: (1) Tes keterampilan passing dengan sasaran ke tembok ( waktu: 30 detik), (2) Tes keterampilan dribbling (waktu: 30 detik), (3) Tes keterampilan flying shoot melakukan 3 kali tembakan dari tiga posisi: kiri, tengah, dan kanan.Kata kunci: pengembangan tes, keterampilan dasar, bola tangan DEVELOPMENT OF HANDBALL BASIC SKILLS TEST FOR STUDENTSAbstractThis article aims to: (1) develop a grain handball basic skills test, and (2) determine the validity and reliability of estimating handball basic skills test. The method used is research and development. Subject of the study 30 students. Data collection such as observation sheets and questionnaires. Number judge involved three people. Validity determined by content validity and reliability of the instrument using the correlation Inter Rater. The results of the correlation coefficient calculation, it is known that the rater score 1 = 0.999, the rater score 2 = 0.996, and the score rater 3 = 0.991. The results estimated by the reliability calculation of Alpha Coefficient rxx =0,994. The result of the development of the form of handball basic skills test for students produce three (3) types of test are: (1) The test of passing skills the target wall (time: 30 seconds), (2) the tests of dribbling skills (time: 30 seconds) (3) The tests of flying shoot skills from three positions: left, center, and right.Keywords: test, development, handball basic skill


2021 ◽  
Vol 1 (01) ◽  
pp. 23-34
Author(s):  
Choirudin Choirudin

The aim study to create and develop local wisdom-based learning media with Prezi applications in Social Arithmetic Materials. This type of research is Research and Development (RND), using development steps according to Borg & Gall which has been transformed by Sugiyono. The development steps are limited to six steps. Among them; 1) Results of Need Analysis; 2) Problem Identification and Data Collection; 3) Product Design Results; 4) Design Product Validation; 5) Design Revision Results (Initial Product); 6) Small Group Trial; and 7) Field Trials (Large Group Trial). Local wisdom-based learning media have been developed with the application of Prezi on social arithmetic material by collecting data on local wisdom on the livelihood of Buminabung residents by taking documentation in the form of photos and information related to the local wisdom put them on the slide Prezi. The development of local wisdom-based learning media with the application of Prezi on social arithmetic material is feasible to use in learning. The assessment of material experts and media experts with an assessment of 80% in the feasible category and 91% in the very feasible category. The results of the trials carried out were small group trials in class VII A with a feasibility percentage of 76% in the feasible category. In the field trials conducted by class VII A MTs Ma’arif 05 Buminabung, the percentage was 79% in the feasible category.


Author(s):  
Siti Fatimahtun Zahra ◽  
Rahayu Pertiwi Sari

This study aims to determine; (1) A description of the PGSD student's needs of STKIP Muhammadiyah Manokwari towards mastering basic communication counseling skills consisting of attending, empathy, and minimal encouragement. (2) Video prototype of basic counseling communication skills, in the form of attending, empathy, and minimal encouragement skills. (3) The acceptance of video in the form of attending, empathy, and minimal encouragement skills. This research is research and development using the stages of the Borg & Gall research model. Data collection techniques used were interviews and scale. The results showed that; (1) The needs of PGSD STKIP Muhammadiyah Manokwari students for the development of video basic counseling communication skills such as attending skills, empathy, and minimal encouragement are very large. (2) The developed video prototype is valid and acceptable so that it can be used in instructional learning and counseling. (3) The acceptance of the video given to 10 students and 1 lecturer of BK courses in a small group test shows a very positive (high) response.


Author(s):  
I Nyoman Yohanes ◽  
Naswan Suharsono ◽  
I Made Tegeh

The purpose of this study is to describe the ways the spiritual songwriter creating their songs, weave patterns or how they are to be used as a model of hymns writng that can be implemented by others. Design used is research and development. Research conducted on some of the literature related to the birth stories of spiritual songs. Development is done on the model creation hymns, as the combination of the results of the research literature and research experience in creating spiritual songs. Data collection methods that researchers use is the study of literature. interviews and try quisener the subject. Data were analyzed by descriptive qualitative. Through this study has developed a model of the creation of spiritual songs that can be implemented by others. The model developed includes the steps of: a simple poem procurement, laying of lines bars, beats determination, giving tone and perform melodic refinement by utilizing certain ethnic scales.


2020 ◽  
Vol 6 (1) ◽  
pp. 31
Author(s):  
Fatimah Dwie Hartanti ◽  
Sri Hariyani ◽  
Trija Fayeldi

<p><em>The </em><em>learning media pop-up book with based etnomathematic</em><em> use</em><em> method of reasearch is research and development with the model is 4D. The purpose of research is to occurred aspect validity and practicality. The reaseach helpful in learning media is to be held a student’s interest </em><em>and to </em><em>use visual display in cube and beam lesson. A data collection using questionarry. Sample taking technique using simple random sampling with the number of samples based on the Slovin formula were at a fault 5%. Phase I test are a process of media validation and learning validation. Phase II test are a process practical test I was conducted by teacher and 8 students. Phase III test are a process practical test II was conducted by 30 students. The value of media and learning percentage is 92,3% and 86,636%  in highly valid category. 90,909% and highly practice category by phase I test. And then, the value by 30 students is 85,83% in highly practice category. The based on the result is a learning media pop-up book based etnomathematic can be using a learning media in the school.</em><em></em></p>


EduKimia ◽  
2019 ◽  
Vol 1 (2) ◽  
pp. 9-14
Author(s):  
Nadila Sri Yolanda ◽  
Iswendi Iswendi

Chemistry Ludo is one of the game based learning media as a variety of students’ exercises to stabilize their concepts in Molecular Geometry material. The purpose of this study is to produce Chemistry Ludo as a learning medium for Molecular Geometry material and to determine its validity and practicality level based on media functions and characteristics of practical media. The type of this research is Research and Development using 4-D (Four D) models, namely (1) define, (2) design, (3) develop, and (4) disseminate. This learning medium was validated by two lecturers majoring in Chemistry at FMIPA UNP and two Chemistry teachers at SMAN 2 Pariaman. Determining the level of practicality was obtained from two Chemistry teachers and 34 students of XI IPA 2 class at SMAN 2 Pariaman. The instruments used in this research were the validation and practicality questionnaires. The technique of data collection was questionnaires. In analyzing the data, the researcher used Cohen Kappa moment formula. The results of analysis showed that Chemistry Ludo as a learning media in the Molecular Geometry material has a validity level of 0.82 with a Very High category and the practical values of teachers and students are 0.96 and 0.86 with a very high category. This data showed that the development of Chemistry Ludo can be used as a learning medium in Molecular Geometry material


2020 ◽  
Vol 8 (1) ◽  
Author(s):  
Meisya Tri Farida ◽  
Tuti Kurniati ◽  
Fitriani Fitriani

This study aims to produce a media which is bulletin with HOTS (Higher Order Thinking Skill) oriented and verify the validity and feasibility of the result. The method used in this research is Research and Development (R&D) using ADDIE design which is carried out through 5 stages, (1) Analysis, (2) Design, (3) Development, (4) Implementation, (5) Evaluation. Research subject 30 student of XI MIPA 1 in SMA Negeri 1 Kelam Permai. Data collection techniques used were media validation questionnaire and student response questionnaire. The validity of media bulletin was rated by 4 validator, 2 media experts and 2 material experts. The validation of development media bulletin obtained an average value of validity 1,00 with high criteria. The percentage of the result of student response questionnaire in small group trial is 86,25% with very practical criteria. The percentage of  the result of student response questionnaire in field test is 76,91% with practical criteria. Based on the result of research, it is known that, the developed HOTS oriented bulletin is very suitable to be used in teaching Laju reaksi.


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