Influence of Group Investigation Learning Model Assisted with Visual Media toward Learning Activities and Science Learning Outcomes Students in Class V SDN 25 Banawa

2020 ◽  
Vol 3 (1) ◽  
pp. 1-7
Author(s):  
Andi Haslinda ◽  
Kasmudin Mustapa ◽  
Anang W. M. Diah
2021 ◽  
Vol 5 (4) ◽  
Author(s):  
Yeni - Mete

Abstract                     The objectives of this study were: (1) to determine the application of the discovery learning model in science subjects with soil types in class V SDI Ende 12 students. Soil types after the inquiry learning model was applied at SDI Ende 12.                    This study used a classroom action research model (PTK) which consisted of two cycles. Each cycle had one meeting and consisted of several stages, namely the planning stage, the action stage, the observation stage and the reflection stage. The subjects of this study were 27 students of class V SDI Ende 12, Ende Utara District, Ende Regency with details of 15 boys and 12 girls. Data was collected using a science learning outcome test for each cycle. In addition, to determine the activeness of students in teaching and learning activities through the inquiry learning model, teacher and student observation sheets were used during teaching and learning activities.                    The results of this study indicate that the application of discovery learning methods can improve learning outcomes in class V SDI Ende 12 students. This can be seen from the increased learning outcomes of students from cycles I and II. The average science learning outcomes for Soil Types at the end of cycle I was 65.18 and in cycle II increased to 88.51. Keywords: Discovery learning model, Activities, learning outcomes  Abstrak Tujuan dari penelitian ini adalah: (1) untuk mengetahui penerapan model pembelajaran discovery pada mata pelajaran IPA dengan materi jenis-jenis tanah pada peserta didik kelas V SDI Ende 12.  (2) untuk mengetahui peningkatan hasil belajar kelas V pada pembelajaran IPA materi jenis-jenis tanah setelah diterapkan model pembelajaran inquiri di SDI Ende 12.Penelitian ini menggunakan model penelitian tindakan kelas (PTK) yang terdiri dari dua siklus.Setiap siklus masing-masing dengan satu kali pertemuan dan terdiri dari beberapa tahap, yakni tahap perencanaan, tahap pelaksanaan tindakan, tahapan observasi serta tahap refleksi. Subyek penelitian ini adalah peserta didik kelas  V SDI Ende 12 Kecamatan Ende Utara Kabupaten Ende yang berjumlah 27 orang dengan perincian 15 orang laki-laki dan 12 orang perempuan.Pengambilan data dilakukan dengan menggunakan tes hasil belajar IPA untuk tiap siklus. Disamping itu, untuk mengetahui keaktifan peserta didik dalam kegiatan belajar mengajar melalui  model pembelajaran inquiri digunakan lembar observasi guru dan peserta didik selama kegiatan belajar mengajar berlangsung.Hasil penelitian ini menunjukkan bahwa penerapan metode pembelajaran discovery dapat meningkatkan hasil belajar pada peserta didik kelas V SDI Ende 12. Hal ini dapat dilihat dari meningkatnya hasil belajar peserta didik dari siklus I dan II. Rata-rata hasil belajar IPA untuk materi Jenis-Jenis Tanah pada akhir siklus I sebesar 65,18 dan pada siklus II meningkat menjadi 88,51. Kata kunci: model pembelajaran Discovery, Aktivitas, Hasil belajar 


2016 ◽  
Vol 3 (2) ◽  
pp. 32
Author(s):  
Nindya Arianulva Saksitasari ◽  
Hagus Muryanto ◽  
Raras Setyo Retno

<p>This research aims to determine whether there is influence of quantum learning model with the audio visual media to science learning outcomes student class V SDN Ngrukem Mlarak District of  Ponorogo in academic year 2015/2016. Due to very low yields Science learning and teachers teaching with conventional methods. This study uses a one-group pretest-posttest design. The research sample of 15 students and research instruments in the form of a multiple choice test. Data<br />were analyzed by using t-test. The result showed there are significant quantum learning model with audio visual media to science learning outcomes student class V SDN Ngrukem Mlarak District of Ponorogo in academic year 2015/2016.</p>


2018 ◽  
Vol 17 (2) ◽  
pp. 79-85
Author(s):  
Rita Rahmaniati ◽  
Bulkani Bulkani ◽  
Fitri Pujianti

This study aims to find out: (1) Student learning activities in IPS (Social Sciences) learning on the application of scramble learning model using puppet hero media (Puppet Heroes), and (2) Improvement of IPS learning outcomes after application of learning model of scramble using media of wayang heroes. Data collection using observation and test, while for data analysis technique using the analysis technique of classical and individual completeness. From the research result, it can be concluded that: (1) learners are more active in IPS learning on the application of scramble learning model by using puppet hero media, students play an active role, motivated, cooperate with increasing concentration and speed of thinking during learning process in cycle I. the observation of teacher activity on the learning process conducted by observer I and observer II during social science learning process (IPS) in cycle I average aspects of teacher activity is 3.63 with very good criteria and the average aspects of the activities of learners that is 3.37 with good criteria, and (2) There is an increase in learning outcomes of IPS learners after the application of the model of learning scramble using the media of wayang heroes. This is indicated by the results of learning seen through the average scores of classes in the first cycle is 80.21 with the criteria achieved and meet the KKM 70, reaching the percentage of learning mastery learners classically that is 100%, with 85% classical completeness.


2014 ◽  
Vol 2 (2) ◽  
pp. 213
Author(s):  
Dika Rahman Efendi ◽  
Bq. Azmi Sukroyanti

The lack of skill in grade VIII students is very worrying. Learning activities are still teacher-centered, donated by conventional methods, and methods that are not appropriate so that students are not active during the learning and impact on the low achievement of learning. Therefore, to solve the problem in this research used the application of science learning model of community technology to improve learning achievement. This study aims to improve student achievement. This classroom action research was conducted in 2 cycles; data collected using observation sheets, 'process skill' tests and evaluation tests. Data has been quantitatively analyzed. The subjects of this study are all classes VIII-A at SMP Negeri 6 east praya, amounting to 28 students. The results showed that the average of learning outcomes in cycle I was 34, 9 with 10, 7% classical completeness. In cycle II has increased average to 67, 5 with classical completeness 85, 7%. Skills of students' science processes increase from cycle I to II. This research can be concluded that in the application of learning model of 'community technology science' has been able to improve students' science process skill.


2017 ◽  
Vol 3 (1) ◽  
pp. 1-7
Author(s):  
Widia Alfisa ◽  
Bulkani Bulkani

This study aims: (1) To find out the learning activities of Indonesian Language students in class V by applying the Snowball Throwing learning model. (2) To find out the improvement of Indonesian language learning outcomes of fifth-grade students of Kasongan Lama Elementary School-4 by asking the Snowball Throwing learning model. The type in this study used a variety of classroom action research (CAR). As for the subjects in this study were students of class V SDN-4 Kasongan Lama, amounting to 24 students. The instruments used in this study were observation sheets and test questions about learning outcomes in the form of essays. The data analysis technique used is qualitative and quantitative.


2021 ◽  
Vol 4 (1) ◽  
pp. 54
Author(s):  
I Kadek Peri Wijaya ◽  
Gede Wira Bayu ◽  
Made Sumantri

Students who are less enthusiastic in participating in learning both individually and in groups and the teacher's inability to apply learning models that can create interesting and fun learning. The purpose of the study was to analyze the Somatic, Auditory, Visualization, Intellectual (SAVI) learning model with the aid of an icebreaker on the science learning outcomes of class V students. This study was quasi-research with a non-equivalent post-test-only group design. This study used a population of all students of class V, which amounted to 128 people. Based on the random sampling technique, the sample was assigned to the experimental group, namely class V with 25 students, and the control group, namely class V with 25 students. The data collection method used is the test method, namely a multiple-choice test, totaling 30 questions. The data that has been collected is then processed with descriptive and inferential statistics. Based on the results of the study, it is known that the average science learning outcomes obtained by the experimental group are greater than the control group (18.34>15.78). The results of the t-test showed tcount 3,598 and ttable with a significance level of 5% obtained 2,021. Based on the test results tcount > ttable (3.598 > 2.021), so Ho is rejected and H1 is accepted. So, it can be concluded that there is a significant effect of the Somatic, Auditory, Visualization, Intellectualy assisted learning model with the help of icebreaker on the science learning outcomes of fifth-grade students.


2020 ◽  
Vol 3 (2) ◽  
pp. 48-53
Author(s):  
Neli ◽  
Fanni Zulaiha ◽  
Yati ◽  
Adiman

Science is one of the compulsory subjects in elementary school that must be achieved optimally. The results of learning science subject matter and object changes in grade V SD Negeri 1 Palir, Tengah Tani District, Cirebon Regency are still under the KKM. One creative learning model that can be used is the word square learning model. This study aims to determine the effect of the word square learning model on science learning outcomes. The research method used is the experimental method. The sampling technique in this study using saturated sampling. The population of class V students was 56 students. The research sample consisted of 28 people, who were grouped into experimental classes, the control group consisted of 28 students. Based on the hypothesis of the results of the T test, it is found that tcount> ttable or T11.083<T 2.005, which means H1 is accepted. This means there are differences in science learning outcomes between the word square learning model and the lecture method. In addition, in the N-gain test based on the calculated N-gain control value = 0.074 0.566, it means that there is a difference in science learning outcomes between using the word square model and using the lecture method. Which means that the Word Square model has an effect on science learning outcomes. Student responses to the word square model on the learning outcomes of science learning materials and object changes in class V are very strong.


2021 ◽  
Vol 1 (2) ◽  
pp. 118-124
Author(s):  
Haris Munandar ◽  
Muhammad Fath Azzajjad ◽  
Dewi Satria Ahmar

The research is Classroom Action Research, which aims to improve basic chemistry student learning outcomes with the application of Treffinger's learning model with the help of audio visual media on colloidal system materials. Data collection techniques can be done with an observation sheet of student learning activities and evaluation at the end of each cycle. The collected data is analyzed using descriptive statistical analysis. The results showed that the application of Active Knowledge Sharing strategy with Buzz Group method can improve basic chemistry learning outcomes in STKIP PI Makassar students which is characterized by an increase in the average learning outcome of cycle I students by 63.33 and cycle II by 72.67 and an increase in the completion of learning outcomes in cycle I which is 9 people or 22.5% and cycle II 35 people or 87.5%.


Author(s):  
Komang Merdana Ariasa

This study used quasi experiment research through post test which only used control group design. This study tried to experiment Aptitude Treatment Interaction (ATI) model assisted audio visual media aimed to know the effect on science learning outcomes in grade V elementary students in Group IV Cempaka Putih Kecamatan Kubutambahan. The population of this study were the entire students of grade V in group IV Cempaka Putih, which amount to 168 students. The sample of this research were class V SDN 2 and 3 Bulian with the number of each students were 25 and 2, which was determined by random sampling technique. The data were analyzed by descriptive statistic and Independent Sample t-test. The results showed that the value of t count of 2.025 and ttab of 2.00. It meant that there was a significant effect of science learning outcomes between groups of students who were taught by ATI model assisted audio visual media and groups of students who were taught by non-ATI assisted by audio visual media.


2018 ◽  
Vol 1 (2) ◽  
pp. 193-206
Author(s):  
Syamsul Alam Ramli

This study aims to implement a cooperative approach with the type of Team Games Tournament (TGT) model in SCIENCE learning in improving the learning outcomes of fifth grade students of Inpres Tidung Elementary School in Rappocini District, Makassar City. This research was carried out at SD Inpres Tidung, Rappocini Sub-District, Makassar City on September 5, 2011 until October 5, 2011. This study used a type of CAR (PTK) with the aim of knowing how to apply the Team Games Tournament (TGT) Cooperative Approach to SCIENCE learning in improving learning outcomes of fifth grade students of SD Inpres Tidung, Rappocini Subdistrict, Makassar City. The research target is children in class V in the academic year 2011/2012 odd semester as many as 34 children, totaling 11 boys and girls totaling 23 people. Data collection techniques through observation, documentation, and tests are analyzed through quantitative and qualitative techniques. The results show that there is an increase in children's learning outcomes in SCIENCE learning after getting learning through the Team Games Tournament (TGT) type. Learning activities in learning have increased in terms of cohesiveness in groups, asking questions during learning, children can solve problems encountered during learning, children can answer teacher's oral questions, children submit responses when learning takes place and are shown learning outcomes with test scores child.


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