scholarly journals Pengembangan Media Pembelajaran Berbasis Web pada Mata Pelajaran Komputer dan Jaringan Dasar di SMK Negeri 1 Lembah Melintang

2019 ◽  
Vol 2 (3) ◽  
pp. 80-84
Author(s):  
Harry Pratama Figna ◽  
Kasman Rukun ◽  
Dedy Irfan

This research aims to get web-based learning media with a valid, practical, and effective on subjects the basic computer and network. This web-based learning media designed to improve the understanding of students thus increasing the learning results. This research uses research methods Research and Development (R and D) with 4-D development procedures (Define, Design, Develop, Disseminate). Data analysis techniques using descriptive analysis techniques for describing validity, practicalities, and web-based learning media efetivitas. The results obtained from the research of development: (1) the validity of a web-based learning media declared valid on aspects of media and materials, (2) a web-based learning media practicalities based on the response of teachers and students expressed very practical, (3) the effectiveness of web-based learning media declared effective in improvinglearning outcomes. Based on the findings of this study it was concluded that a web-based learning media declared valid, practical, and effective way to used as learning materials on subjects the basic computer and network.

2019 ◽  
Vol 2 (3) ◽  
pp. 80-84
Author(s):  
Harry Pratama Figna ◽  
Kasman Rukun ◽  
Dedy Irfan

This research aims to get web-based learning media with a valid, practical, and effective on subjects the basic computer and network. This web-based learning media designed to improve the understanding of students thus increasing the learning results. This research uses research methods Research and Development (R and D) with 4-D development procedures (Define, Design, Develop, Desseminate). Data analysis techniques using descriptive analysis techniques for describing validity, practicalities, and web-based learning media efetivitas. The results obtained from the research of development: (1) the validity of a web-based learning media declared valid on aspects of media and materials, (2) a web-based learning media practicalities based on the response of teachers and students expressed very practical, (3) the effectiveness of web-based learning media declared effective in improving learning outcomes. Based on the findings of this study it was concluded that a web-based learning media declared valid, practical, and effective way to used as learning materials on subjects the basic computer and network


EduKimia ◽  
2021 ◽  
Vol 3 (1) ◽  
pp. 058-064
Author(s):  
Silvinia Humaira ◽  
Fajriah Azra

The chemical scrabble game is a variety of learning media in doing practices. This type of research is Research and Development (R and D) with a 4-D model. This research is up to the developing stage with validity and practicality tests. The instrument used was a validity and practicality questionnaire. The validity test was carried out by five validators, while the practicality test was carried out by two chemistry teachers and 20 class XII students. The data analysis techniques used were the Aiken V formula and descriptive statistics. The results of the data analysis show that the chemical scrabble media has a validity of 0.81 showing a valid category, the practicality of the teacher is 89.93 percent belonging to a very practical category and the practicality of students is 83.80 percent belonging to a very practical category, so that the availability of the developed thermochemical scrabble game chemicals can be used as a medium of learning.


2017 ◽  
Vol 3 (1) ◽  
pp. 17
Author(s):  
Monanda Rio Meta

<p><em>This research inteded to develop web-based instructional instrument for KKPI subject at SMK Negeri 3 Padang and find out its validity, practicality and effectivity of the instructional instrument that had been developed. This research was a Research and Development (R and D) method, and 4D (Four D) model of development that consist of four steps: define, design, develop and disseminate. The data used was prime data wich was given from expert, teachers, and students. The results of this development research was: (1) The validity of RPP of this instructional instrument was very good, the validity of media is good and its e-learning module validity considered good (2) The practicality of RPP of instructional instrument by teacher’s respond was considered very good, and judging from students the module considered very practical (3)The effectivity of this Instructional Instrument is good to improve learning outcomes of the students. Based on those results concluded that this Web-Based Instructional Instrument is valid, practical, and effective to be used as instructional instrument on KKPI subject.</em></p>


2020 ◽  
Vol 4 (2) ◽  
pp. 110-125
Author(s):  
Ririen Arinalhaq ◽  
Indra Yeni ◽  
Syahrul Ismet ◽  
Saridewi Saridewi

This study aims are creating of a thematic creation song at early childhood for children’s cognitive development in kindergarten.  There are two songs developed in accordance with the theme of animals sub theme land animals  and theme plant sub theme wild plants. Type of the  research is Research and Development (R and D) in accordance with the design forward by Plomp consitsts of three phases : prelimenary research, development/ prototyping phase and assassement phase.  Assassement phase limited to levels One to One, so this research can provided information about the validity dan practicality of the product. Data on validity was obtain from music, media and subject matter axperts from Department of PG PAUD FIP Universitas Negeri Padang, and information about  practicality taken from Teacher of Kindergarten. Data analysis techniques are combination of qualitative analysis and quantitative analysis, which qualitative analysis used at prelimenary research and development/prototyping phase, and quantitative analysis uses percentage statistics. The result of the study are (1) the validity of  product is  87.79% in the category of very valid, and (2) The practicality of product  is 83.75% in the category of very practical. Finaly as the conclussion of this study is: The Thematic Creation Song Based on Cognitive Development as the product of this study valid dan practical for Chilhood at kindergarten.


2020 ◽  
Vol 2 (1) ◽  
pp. 87-97
Author(s):  
Nur Muniroh ◽  
Krisna Subekti

We all realize and feel that today the world is moving fast towards the formation of a science-based society, science-based business activities and the realization of a new culture based on science and technology, especially information and communication technology or also known as information and communication technology whose main form is the internet. One form of using internet technology to support the learning process is E-Learning. With this E-Learning, educators or tutors can put learning materials, give assignments, collect assignments, and quizzes for evaluation. In the process of this research, the author uses a methodology that is commonly used by other research, the methodologies used include the method of literature study, observation, interviews with teachers, and literature studies. The purpose of this paper is to create a web-based learning media (e-Learning) that can be used by teachers as a learning tool with various sources for providing learning materials. The results achieved are the authors try to design a web-based learning media or better known as E-Learning. It is hoped that later the school can implement this E-Learning so that it can improve the performance of teachers as teachers and increase the absorption of students in mastering the material. The conclusion of this paper is that with E-Learning teachers and students are given convenience in the teaching and learning process and increase creativity for teachers and students.


Author(s):  
Mardhathillah Ayu Katu ◽  
Abd Aziz Ahmad ◽  
Benny Subiantoro

This research is a survey research with a qualitative descriptive level, which aims to describe the learning of handicrafts from clay flour for students of class VIII SMP 3 Anggeraja. The objective of this research is learning handicrafts from clay flour, the source of the data in this study are teachers and students of class VIII. Data collection techniques in this study through observation, interviews, and documentation. Data analysis techniques in this study used qualitative descriptive analysis techniques. Based on the results of research on handicraft learning from clay flour for eighth grade students of SMP 3 Anggeraja through several stages, namely the learning planning stage at this stage the teacher prepares learning tools (RPP), learning materials, products and craft drawings from flour clay, as well as tools and the material that will be used by the teacher during the learning, then the implementation stage of learning carried out in class VIII-B with 3 meetings, the first meeting of material giving, the second meeting of the practice of making clay flour, the third meeting, the finishing stage and the suggestion, as a whole has been in accordance with the RPP made by the teacher. The next stage is the assessment stage, at this stage the teacher assesses student performance results based on 4 aspects, namely preparation of tools and materials with a weight of 30%, ideas/ideas with a weight of 20%, creativity with a weight of 30%, and finishing with a weight of 20%. Based on the overall assessment results of grade VIII-B students, it has been declared successful in carrying out the learning process because it has reached the value of the predetermined KKM standard, which is 78.


2019 ◽  
Vol 1 (1) ◽  
Author(s):  
Hariyadi Muharam ◽  
Ismail Ismail ◽  
Hilda Karim

Abstract.  Development of e-worksheet web-based in biological learning on the digestive system. Thesis. Biology Department. Mathematics and Science Faculty. State University of Makassar.The type of research used is research and development (R & D) which aims to develop learning media on web-based e-worksheet Biology using valid, practical Moodle on the digestive system material. The phase of research and development referred to Gall et al (2003) which consists of 5 steps, those are: (1) Preliminary study; (2) Planning (product design); (3) Preliminary development product; (4) Preliminary test and product revision (validation); (5) Final test and product revision (field test). The subjects’ research was 2 validators, 34 students of XI IPA5 SMAN 11 Makassar, and biology teacher of SMAN 11 Makassar. Data collection is done by testing product validity, collecting student and teacher response data. The collected data were analyzed using quantitative descriptive analysis, with the following results: (1) Validity received a valid category from 2 validators with value 4.80; (2) Teachers and students give a positive response to the product with value 4.27. Based on the results of the study, the learning media developed were declared valid and practice. Keywords: e-worksheet, validity, techer response and student response.


2021 ◽  
Vol 9 (2) ◽  
pp. 159-166
Author(s):  
Lustianti Anggita Yuni Pratiwi

Abstrak Pelitian ini bertujuan untuk mendeskripsikan implementasi program Gerakan Sekolah Menyenangkan (GSM) dalam mengatasi bullying di SMP N 2 Sleman. Aspek yang diteliti meliputi impementasi program GSM secara umum, kegiatan program GSM dan faktor pendukung dan penghambat impementasi program tersebut dalam mengatasi bullying. Penelitian ini mengacu konsep impementasi kebijakan Van Metter dan Van HornPenelitian ini menggunakan metode kualitatif deskripstif. Subjek penelitian ini meliputi kepala sekolah, guru bimbingan konseling, guru tim GSM dan siswa. Teknik pengumpulan data menggunakan observasi, wawancara dan dokumentasi. Teknik analisis data , reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa implementasi tersebut sesuai dengan teori van metter dan van horn yang terdiri dari standar dan sasaran, sumber daya, karakteristik organisasi, disposisi, hubungan antar organisasi dan kondisi lingkungan berjalan dengan baik dan semestinya. Kegiatan program GSM dalam mengatasi bullying adalah kegiatan sosialisasi, circle time, pagi berbagi, hearing, dan beberapa penerapan zona kelas. Faktor yang mendukung keberhasilan GSM di SMP N 2 Sleman adalah dukungan dari semua elemen sekolah dan faktor penghambat program GSM adalah masih ada beberapa guru dan siswa yang belum beradaptasi dengan adanya program tersebut. Kata kunci : program, Gerakan sekolah Menyenangkan (GSM), bullying Abstract This research aims to describe the implementation of the Fun School Movement (GSM) program in dealing with bullying in SMP N 2 Sleman. Aspects studied in the implementation of fun school movement program activities and supporting and inhibiting factors for the implementation of this program. this research to the concept of Van Metter and Van Horn policy implementation.This research uses descriptive qualitative method. The subjects of this study include the principal, counseling guidance teacher, GSM team teacher and students. Data collection techniques using observation, interviews and documentation. Data analysis techniques, data reduction, data presentation, and drawing conclusions. The results showed that the implementation was in accordance with the van metter and van horn theory which consisted of standards and targets, resources, organizational characteristics, dispositions, relations between organizations and environmental conditions running well and properly. GSM program activities in dealing with bullying are socialization activities, circle time, morning sharing, hearing, and some class zone applications. The factors that support the success of GSM in SMP N 2 Sleman are the support of all elements of the school and the inhibiting factors of the GSM program are there are still some teachers and students who have not adapted to the existence of the program. Keywords: programs, Fun school movements (GSM), bullying


2017 ◽  
Vol 2 (1) ◽  
pp. 58
Author(s):  
Rika Dewi Indriyani ◽  
Tiwan Tiwan ◽  
Dwi Rahdiyanta

This research aimed to design and assess the feasibility of Adobe Flash aided learning media for CNC Turning subject, specifically for the coordinate system topic. The research was a research and development study using the Four-D models of development. Four-D model consists of 4 steps, namely define, design, develop, and disseminate. The instrument being used on this research was closed questionnaires with 4 choices Likert scale. The questionnaires were validated by expert evaluation. Data were collected from the 32 respondents. Data, which were quantitative and qualitative, were analyzed using descriptive analysis technique. The result shows that the learning media meets the teachers’ and students’ needs and expectation. For the feasibility level, the contents expert gave an average score of 3.37 which can be categorized as “very good”. The expert in media gave an average score of 3.45 which is in the “very good” category. The Teacher of the respective subject gave an average score of 3.38 and is categorized as “very good”. Students respond well with a score of 3.47 were given, which can be categorized as “very good”. Tujuan penelitian ini adalah merancang media pembelajaran berbantuan adobe flash untuk mata pelajaran CNC Turning dengan sistem koordinat. Penelitian ini merupakan penelitian pengembangan dengan model pengembangan Four-D Models yang terdiri dari 4 tahap yaitu define, design, develop, dan disseminate. Instrumen yang digunakan berupa angket dengan skala Likert 4 pilihan jawaban. Angket divalidasi oleh ahli evaluasi. Pengambilan data dilakukan kepada 32 responden. Data kualitatif dan kuantitatif yang diperoleh dianalisis menggunakan teknik analisis deskriptif. Hasil penelitian menunjukkan bahwa media pembelajaran yang dikembangkan telah disesuaikan dengan kebutuhan dan tuntutan dari guru dan siswa. Tingkat kelayakan media pembelajaran menurut ahli materi mendapatkan rerata nilai sebesar 3,37 dengan kategori “sangat baik”. Hasil validasi ahli media memperoleh rerata nilai sebesar 3,45 dengan kategori “sangat baik”. Hasil validasi guru pengampu memperoleh rerata nilai sebesar 3,38 dengan kategori “sangat baik”. Berdasarkan penilaian respon siswa diperoleh rerata sebesar 3,47 dengan kategori “sangat baik”.


2019 ◽  
Vol 11 (1) ◽  
pp. 28-37
Author(s):  
Nurlaili Nurlaili

This research is underpinned by the lack of blame for students ' science process skills that can result in no achievement of learning objectives. The proper application of learning models is one of the alternatives to addressing the problem. One of the learning models that can be applied is the learning model predict observe explain (POE). This research aims to determine the implementation of the learning model predict observe explain and its influence on the skills of the students ' science process on electrolyte and nonelectrolytic solution material in grade X MIA SMAN 9 Jambi City. The approach used in this research is a mix method by using both qualitative data and quantitative data. Sampling techniques are performed with purposive sampling. The instrument used is an observation sheet for the implementation of the model by both teachers and students and the observation sheet of Students ' science process skills. Qualitative data analysis techniques using Miles and Huberman and quantitative data analysis techniques using the correlation test of product moment and test-T. The management of the POE model by the teacher has increased each meeting, the percentage of the implementation of POE models by students is 74.56% with good categorize, and the percentage of students ' science process skills is 73.33% categorized. The implementation relationship of POE model by students with the skills of students ' science process categorized very strongly with the value of Rxy 0.849. The signification test was obtained Thitung > this (9,013 > 2,036) with DK 32 and α = 0.05 so that Ho was rejected and Ha was accepted. Based on the results of the research can be concluded that the implementation of POE learning model on electrolyte and nonelectrolytic solution material affects the students ' science process skills in X MIA class SMAN 9 Jambi City.


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