scholarly journals The Validity of Integrated Islamic Ethnobotany Textbooks Based on the 3D PageFlip Application

2020 ◽  
Vol 11 (2) ◽  
pp. 129-138
Author(s):  
Isnaini Siwi Handayani ◽  
Ayatusa'adah Ayatusa'adah ◽  
Nanik Lestariningsih

Based on the analysis of needs, it is known that Ethnobotany learning in the Biology Tadris study program at IAIN Palangka Raya has not used integrated Islamic teaching materials, lecturers and students need integrated Islamic Ethnobotany textbooks that are valid for use in learning. This study aims to describe the validity of the integrated Islamic Ethnobotany textbook based on the 3D PageFlip. This research is part of development research with the ADDIE development model. This study uses a quantitative descriptive method for feasibility assessment based on the expert review (including two material expert validators, two media expert validators, and two interpreter expert validators) using a questionnaire. The results of the study indicate that the assessment of the material expert is 94.5% (very valid), the assessment of the media expert is 90% (very valid), and the assessment of the interpreter is 90% (very valid). Thus, textbooks can be declared very valid and suitable for use in learning.

2019 ◽  
Vol 4 (2) ◽  
pp. 130-137
Author(s):  
Aditya Sunu Widyanto ◽  
Priyanto Priyanto

The purpose of this study is designed to: (1) develop Job sheet in accordance with the curriculum for Grade XI students of Electronic Engineering; and (2) describes the percentage level of job sheet worthiness as a learning device for implementing electronic circuits. This research is a development research using the development model of 4-D models with four main stages namely, Define, Design, Develop, Disseminate. Data collection was carried out using a questionnaire. The data analysis technique in this research is quantitative descriptive. The results of the study note that: (1) Job sheet was developed containing 13 materials; and (2) based on the results of the assessment of the media experts, the average percentage was 86.76% (very feasible), the material experts reached the average percentage of 81% (feasible), and the students got an average percentage score of 88.34% (very good). Although job sheets are considered appropriate and good for use in learning, there are some limitations regarding their application by teachers when teaching.


2020 ◽  
Vol 8 (2) ◽  
pp. 180
Author(s):  
Mashuri Saputra ◽  
Utami Sri Hastuti ◽  
Abdul Gofur

The purpose of this study was to develop a handout based on the results of research on the antibacterial power of mahogany leaf and bark extract (Swietenia mahagoni). This research is a development research which refers to the ADDIE development model which consists of five stages, namely analyzing, designing, developing, implementing, and evaluating. The research object was students of the Biology Education Study Program, FSTT, Mandalika University of Education who had taken the Microbiology course. Handouts were validated by material expert validators, media experts, and a readability test to assess the practicality of handouts was carried out by students of the Biology Education Study Program, FSTT, Mandalika University of Education. The data were collected through a questionnaire and analyzed qualitatively and quantitatively. The percentage of results from the validation of experts in microbiology material was 97.61%, the validation of the instructional media experts was 97.72%, and the readability test by students was 91.79%. The results showed that handouts based on the results of research on the antibacterial power of mahogany leaf and bark extracts were very valid and suitable for use as teaching materials.


Author(s):  
Reda Ramadhani ◽  
Ali Muhtadi

This development research aims to: 1) produce interactive multimedia learning products for senior high school students in Islamic Religious Education subjects; 2) find out the feasibility level of the products developed. The research method refers to the Allesi & Trollip development model which is grouped into three development steps, namely: a) planning; b) design, and c) development consisting of components that cover standards, ongoing evaluation, and project management. This research produces interactive learning multimedia products in the form of Compact Disk (CD). The results of the product feasibility assessment score through the alpha test on material experts were 4.0 (feasible) and the media expert was 4.1 (feasible). In the beta test, the assessment results obtained were 4.0 (feasible).


2021 ◽  
Vol 2104 (1) ◽  
pp. 012022
Author(s):  
M Kusasi ◽  
F Fahmi ◽  
R E Sanjaya ◽  
M Riduan ◽  
N Anjani

Abstract Development research has been carried out to produce teaching materials for basic chemistry learning materials based on STEM in a wetland context to improve scientific literacy that is valid, practical, and effective. This type of research is Research and Development (R & R&D) with a 4D development model modified into 3D (define, design, and develop). The trial of the developed teaching materials was carried out in a class in the first Basic Chemistry course consisting of 28 students. Data collection techniques used validation sheets, readability questionnaires, response questionnaires, observation sheets, and scientific literacy tests. Data analysis used descriptive analysis. The results showed that the developed teaching materials had met the following criteria: (1) Valid; judging from the value of the feasibility aspects of content, presentation, language, and media, each of which obtained very valid criteria. (2) Practical; reviewed from the results of the readability of teaching materials in individual and small group tests, the criteria are practical and very practical. Students’ responses to teaching materials have very practical criteria, and observations of the ability of teachers to use teaching materials and manage their respective classes get very good criteria. (3) Effective, seen from the results of the N-gain scientific literacy showing a high increase. With the results of this development, it can be said that the STEM-based teaching materials for basic chemistry learning to improve scientific literacy in the context of wetlands are suitable as teaching materials.


2020 ◽  
Vol 10 (1) ◽  
pp. 73-84 ◽  
Author(s):  
Krisma Widi Wardani ◽  
Danang Setyadi

One of the computer-based mathematics learning media developed is Macromedia Flash-based learning media. Macromedia Flash-based learning media that have been available so far have not been students to be actively involved in using the media. This has encouraged researchers to develop new Macromedia Flash-based media. This research is development research. The development model used in 4D, namely Defines, Design, Develop and Disseminate. The subjects consisted of 60 students in grade 4 at SD Mardirahayu 01 and 02 Ungaran. The research instrument consisted of media validation sheets, material validation sheets, student response sheets, and motivation questionnaires. Research data were analyzed qualitatively and quantitatively. The results showed that the media developed were valid and could increase students' motivation in learning mathematics in a broad and mobile material.


2017 ◽  
Vol 13 (2) ◽  
pp. 158-174
Author(s):  
Ati Sulastri ◽  
Izzatul Mardhiah ◽  
Yusuf Ismail

This study aims to find out how to develop media ice breaker talking pen and media feasibility on the subjects of PAI. The research method used is Borg and Gall development model which includes requirement analysis, validation test, and test phase. The result of this development research is ice breaker talking pen media product which consists of command card and music developed through data collection, planning, product development, and validation and testing. Based on the validation results obtained the average score of the material experts of 4.75 (very good), and from the media experts of 3.78 (good), and the results of student responses about this media amounted to 4.39 or very good category. Therefore the ice breaker talking media on the eyes of learning PAI class X is declared eligible for use with very good category. Keywords: Development Model  Study, Ice Breaker Talking Pen, PAI Abstrak Penelitian ini bertujuan untuk mengetahui cara mengembangkan media ice breaker talking pen dan kelayakan media tersebut pada mata pelajaran PAI. Metode yang digunakan adalah model pengembangan Borg dan Gall yang meliputi analisis kebutuhan, tahap validasi dan tahap uji coba. Hasil penelitian pengembangan ini adalah produk media ice breaker talking pen yang terdiri dari kartu perintah dan musik yang dikembangkan melalui tahap pengumpulan data, perencanaan, pengembangan produk, serta validasi dan uji coba. Berdasarkan pada hasil validasi didapat skor rata-rata dari ahli materi sebesar 4,75 (sangat baik), dan dari ahli media sebesar 3,78 (baik). Serta hasil dari tanggapan siswa mengenai media ini sebesar 4,39 atau kategori sangat baik. Maka dari itu media ice breaker talking pen pada mata pelajaran PAI kelas X dinyatakan layak untuk digunakan dengan kategori sangat baik. Kata Kunci : Pengembangan Model Pembelajaran, Ice Breaker Talking Pen, PAI


2021 ◽  
Vol 3 (2) ◽  
pp. 46
Author(s):  
Atik Wintarti ◽  
Rudianto Artiono ◽  
Budi Priyo Prawoto

Penelitian ini bertujuan untuk mengembangkan bahan ajar pada mata kuliah Dasar-Dasar Matematika di Program Studi Matematika, Universitas Negeri Surabaya.Model yang digunakan untuk pengembangan bahan ajar pada penelitian ini adalah model pengembangan ADDIE yang terdiri 5 tahap, yaitu tahap Analisis (Analysis), Perancangan (Design), Pengembangan (Development), Implementasi (Implementation), dan Evaluasi (Evaluation). Sementara, metode yang digunakan untuk menganalisis data adalah metode ceklist pada setiap langkah pada Instructional Design Process Step/Action Checklist, jika tidak maka harus ada langkah alternatif yang dilakukan atau ada alasan yang relevan yang tidak mempengaruhi proses pengembangan. Perkuliahan Dasar-Dasar Matematika menggunakan bahan ajar blended learning telah disusun berdasarkan model pengembangan ADDIE. Setiap langkah pada Instructional Design Process Step/Action Checklist telah dilaksanakan dan telah menghasilkan bahan ajar berbasis blended learning. Penelitian ini diawali dengan pembuatan story line yang merupakan panduan dalam pengembangan bahan ajar. Dari hasil analisis angket respon mahasiswa, diperoleh lebih dari 75% mahasiswa memberikan respon positif tidak hanya pada bentuk perkuliahan yang menggabungkan antara perkuliahan online dan offline melalui blended learning tetapi juga tentang ketergunaan materi yang disampaikan secaran online melalui Vi-learn Unesa.Kata kunci: bahan ajar, blended learning, ADDIEThis study aims to develop teaching materials in the Basic Mathematics course in the Mathematics Study Program, Surabaya State University. The model used for the development of teaching materials in this study is the ADDIE development model consisting of 5 stages, namely the Analysis, Design (Design), Development (Development), Implementation (Implementation), and Evaluation (Evaluation). Meanwhile, the method used to analyze data is the checklist method at each step in the Instructional Design Process Step / Action Checklist, if not then there must be an alternative step taken or there is a relevant reason that does not affect the development process. Lectures on Basic Mathematics using blended learning teaching materials have been prepared based on the ADDIE development model. Every step in the Instructional Design Process Step / Action Checklist has beencarried out and has produced teaching materials based on blended learning. This research begins with the creation of a story line which is a guide in the development of teaching materials. From the analysis of student questionnaire responses, it was obtained that more than 75% of students gave positive responses not only to the form of lectures that combined online and offline lectures through blended learning but also about the use of material delivered online through Vi-learn Unesa.Keywords: ADDIE, blended learning, teaching materials


2021 ◽  
Vol 5 (2) ◽  
pp. 384
Author(s):  
Anggun Rimada Akhmad AR ◽  
Gede Wira Bayu ◽  
I Gde Wawan Sudatha

Learning activities have not been carried out optimally. The learning media used is only fixed on one source of textbooks, so students have difficulty understanding the material. In addition, teachers only teach using the assignment and lecture methods. This study aims to develop learning media in the form of videos to assist students in learning. This type of research is development research with the model used is ADDIE. The methods used in collecting data are observation, interviews, and questionnaires. The instrument used in collecting data is a questionnaire. The subject of this research is Civics learning video media on the topic of symbols and meanings of the Pancasila precepts, in this study the data analysis technique used in this development research was using qualitative descriptive statistical analysis techniques and quantitative descriptive statistics. The results of the research are the results of the expert test of the content of the subjects developed to get the results of 4.84 with very good qualifications, the learning design experts get the results of 4.22 with very good qualifications, the test results from the learning media experts get the results of 4.30 with the qualifications very good. The results of the practitioner test got a result of 4.58 with very good qualifications, the results of the limited trial got a result of 4.79 with very good qualifications. It can be concluded that the media developed is feasible to be applied in learning. The implication of this research is that the developed media can make it easier for students to understand Civics subject matter, especially the topic of symbols and meanings of the Pancasila precepts.


2018 ◽  
Vol 3 (2) ◽  
pp. 116-120
Author(s):  
Fariz Hashfie Saputra ◽  
Edy Purnomo

This research and development aims to determine the feasibility level of module learning media of grinding theory and to determine the effectiveness of basic grinding theory to the academic achievement of class XI students in the machining study program. The research methods is quantitative descriptive method. The results   validates the use of grinding theory module in learning activities. The average percentage from the quality of content, instructional and technical, is 91,25%. The effectiveness of basic grinding theory module can be seen from the improvement of students’ marks of 97.28% in average. The increase in the active participation is 33.3%.Penelitian pengembangan ini bertujuan untuk mengetahui kelayakan media pembelajaran modul teori pemesinan gerinda dan mengetahui tingkat efektivitas modul teori pemesinan gerinda terhadap hasil belajar siswa teknik pemesinan kelas XI SMK Muhammadiyah Prambanan. Penelitian ini menggunakan langkah Research and Development dan metode penelitian deskriptif kuantitatif. Hasil pada penelitian ini adalah media pembelajaran modul teori pemesinan gerinda dinyatakan layak digunakan untuk kegiatan pembelajaran dengan rerata persentase kelayakan kualitas isi, instruksional, dan teknis sebesar 91,25%. Efektivitas media pembelajaran modul Teori Gerinda Dasar dapat dilihat dari peningkatan rerata hasil belajar sebesar 97,28% dan peningkatan partisipasi aktif sebesar 33,3%.


2018 ◽  
Vol 4 (1) ◽  
pp. 1-10
Author(s):  
Mia Novita Ningrum ◽  
Novi Ratna Dewi ◽  
Parmin Parmin

Penelitian ini bertujuan untuk mengetahui kelayakan dan keefektifan modul pop-up berbasis inkuiri terbimbing tema tata surya. Penelitian ini merupakan penelitian pengembangan yang terdiri dari sepuluh langkah dalam pelaksanaannya. Modul yang dikembangkan kemudian divalidasi oleh 3 ahli materi dan 3 ahli media untuk mengetahui kelayakan produk. Hasil penelitian menunjukkan bahwa penilaian kelayakan modul pop-up berbasis inkuiri terbimbing oleh ahli materi dan media memperoleh skor rata-rata 54 dan 39 dengan kriteria sangat layak. Uji coba skala kecil untuk mengetahui keterbacaan modul mendapatkan rata-rata skor 36,89 dari siswa dan 11,9 dari guru dikategorikan sangat baik. Hasil skor N-gain diperoleh  kriteria sedang sampai tinggi sebesar 93,75% dan siswa mendapatkan nilai posttest ≥75 sebesar 84,4%. Berdasarkan hasil penelitian dapat disimpulkan bahwa modul pop-up berbasis inkuiri terbimbing tema tata surya layak dan efektif digunakan dalam proses pembelajaran. Development of pop-up module with inquiry guided-based in the solar system’s theme for 7th grade students AbstractThis research aims to determine the feasibility and effectiveness of pop-up module with the inquiry guided based in the solar system’s theme. This research is a development research using research model that cited from Sugiyono (2015) which consists of ten steps in the implementation. Then, the modules which developed were validated by 3 material experts and 3 media experts to determine the feasibility of the product. The results show that the feasibility assessment of pop-up module with inquiry guided based is guided by material and the media experts obtain an average score of 54 and 39 with very reasonable criteria. Small-scale experiment  aims to determine the legibility of the module earned an average score of 36.89 from students and 11.9 from teachers. The classical exhaustiveness obtained is 84,4%, the average og gain normality is 0,55 with medium criterion. Based on the results of the research can be concluded that the pop-up module with inquiry guided-based in the solar system’s theme is feasible and effective use in the learning process.


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