scholarly journals Room and Laboratory Equipment Lending Based On Smartphone Application Using QR Code Technology

2021 ◽  
Vol 5 (2) ◽  
pp. 57
Author(s):  
Yandi Kurniawan

The main problem in this research is dependency lab activities on the presence of a technician and complicated administrative process which take five procedure stages of lending at D3 and D4 Electronic Engineering polban. This research aims to create an equipment that is able to eliminate the dependency of the presence of technician, and to reduce the complicated administrative process. The QR code technology is the method used in this research to control the opening of lab doors and equipment cupboards by scanning the QR code with a mobile application. The result of this research show that the procedure borrowing of equipment facilities can be shortened from five procedurals to three procedurals. The QR Code information is able open the door of the room and laboratory cabinets by inputing password that been set at the database and able to borrow equipment that is integrated with the automatic recording of borrowing equipment.

2019 ◽  
Vol 1 (2) ◽  
pp. 48-53
Author(s):  
W Wangsa ◽  
P Prastyo

Work instructions laboratory equipment is one of the documents that must be available in the laboratory. This document provides information on the operation steps of the device correctly. A laboratory manager usually prints the document on A4 size paper and installs it on a part of the tool to facilitate access to the document. The treatment makes the work instruction document break down quickly and is not suitable to be applied to small sized tools. Therefore, it is necessary to manage the work instruction document for easy access, efficiency in the use of documents, and to improve the security of document storage. In this case, the QR Code can be used as a solution to the problem. QR Code is able to store documents and URL links in a small barcode image so that it can be use more efficient. Making a QR Code is preceded by storing documents at https://drive.google.com. The URL link at https://drive.google.com is entered into the QR-Code Studio 1.0 application and converted into a barcode. Barcodes are then printed and installed on each laboratory instrument. Scanning QR Code using a smartphone application in the form of a QR-Code Scanner. The results of the barcode scanned are the form of scripts for laboratory work instructions


Author(s):  
Blanka Klimova ◽  
Lukas Sanda

Modern technologies surround people every day, including seniors. The aim of this pilot study was to create a maximally user-friendly mobile application in order to meet older users’ individual needs. The research sample consisted of 13 older individuals at the age of 55+ years with a mean age of 67 years, living in the Czech Republic. The key assessment tools of this pilot study were the developed application and usability testing. The findings confirmed that the newly developed mobile application for teaching English met the needs of cognitively healthy seniors, and was acceptable and feasible. In addition, it indicated what technical (e.g., visual interface or easy navigation) and pedagogical (e.g., an instructional manual or adjusting to seniors’ learning pace or clear instructions) aspects should be strictly followed when designing such an educational smartphone application. In addition, the authors of this pilot study provide several implications for pedagogical practice. Further research should include more empirical studies aimed at the exploration of educational mobile applications for older generation groups with respect to meeting their individual needs in order to enhance their overall well-being. However, such studies are, nowadays, very rare.


Author(s):  
Murizah Kassim ◽  
Ahmad Syafiq Aiman A Bakar

Public bus transportation has become an integral part of society, but the disrup-tion of bus services is one of the major concerns. This project presents the devel-opment of Smart Bus Transportation using Augmented Reality (TRANSPAR) that was developed on a mobile application. One of the major issues with public transportation is on real-time responsiveness. Most bus schedules are presented online but customers still faced many failures. Some bus schedules are not updat-ed when changes happened through time. Some existing bus schedules system is fixed to the bus stations. This research is to identify the bus schedules and its routes characteristics. A 3D AR animation based on identified characteristics was designed using the Unity 3D image marker detection on a mobile Android plat-form. A smartphone application was developed using Vuforia and Google Fire-base. TRANSPAR shows an AR mobile application for acquiring the bus time-tables. The phone camera is applied for marker image detection and scanning the bus station’s images. AR and normal image scanner were designed. Google Fire-base Database is used to retrieve and store each timetable data for every bus sta-tion. Analysis of interactivity and benefits of TRANSPAR shows about 90% agreed on the use of AR and more than 76% agreed on its functionality based on 50 taken samples. This shows a positive impact on the designed TRANSPAR. The research is significant to encourage and experience the public with new tech-nological application for public transportation and it impact the society.


2020 ◽  
Vol 12 (17) ◽  
pp. 6737 ◽  
Author(s):  
Yinying He ◽  
Csaba Csiszár

Mobility as a service (MaaS) is proposed to encourage travelers to choose sustainable mobility options and reduce use of individual car. In the future, mobility services based on autonomous vehicles (AVs) are also incorporated into MaaS. The objective of our work is to elaborate the concept of mobile application, aiding the MaaS based on AVs. We applied a system engineering process-oriented approach to determine the information system components, the functions as well as input and output data. Functions of back-end information system operation and front-end interface of application have been identified, as well as the information flows have been modeled. We highlighted the main differences between MaaS and MaaS based on AVs. We found that recording of event-based points and feedback management are regarded as pivot functions in this self-travel service. Our results facilitate the development of smartphone application for the MaaS based on AVs.


Author(s):  
E.V. Panfilova ◽  
T.H.H. Nguyen ◽  
V.A. Dyubanov

The study introduces an operation of deposition of a polystyrene microspheres monolayer from a colloidal suspension, based on the Langmuir ― Blodgett method. The operation plays a key role in the technology of microsphere lithography. The paper describes the laboratory equipment developed to produce ordered colloidal films and monolayers, shows the main modes of the process, and presents the results of studying the surfaces of samples using an atomic force microscope. Findings of research show that the films obtained are close-packed monolayers of microspheres in accordance with the hexagonal symmetry, which are suitable to be used as templates. By means of them and by the method of microsphere lithography, it is possible to obtain regular arrays of nanoparticles of a given size for products of photonics, sensorics, and nanoelectronics.


JOURNAL ASRO ◽  
2020 ◽  
Vol 11 (03) ◽  
pp. 68
Author(s):  
Ahmadi Ahmadi ◽  
Muchammadil Chafid ◽  
Alexander Victor Bukit ◽  
Arie Marbandi

STTAL is an educational institution to improve the student capability in managing naval technology. Annually, STTAL graduates diplomas and produces final task from the research of students. This product will then be exhibited at official exhibitions of the Indonesian Navy. The information system is designed for the final project and research of STTAL students. This information system is web-based to facilitate the information about the tools that are displayed and will help exhibition crews in conveying information about the tools to the visitors. This information system is easy to use, by scanning the QR Code on the device by Android smartphone application.   Keywords  : STTAL student work, Final Project Product Information System and STTAL Student   Research Based on Web, Android Smartphone, QR Code.


2021 ◽  
Vol 2131 (2) ◽  
pp. 022077
Author(s):  
M V Stupina ◽  
K V Anistratenko ◽  
L O Pazina

Abstract Nowadays, the technology of QR codes is one of the promising areas of development of the IT industry, which has found application in various industries, business areas, medicine, etc. In the field of education, QR codes are used to increase the interactivity of classes, provide additional multimedia content, conduct surveys and other control activities. This work presents the key features of QR codes, their architecture and main components. The use of QR codes in automating the process of accounting for students’ attendance is considered. A web application has been developed for teachers, the interface of which allows them to generate QR codes for academic disciplines. A mobile application with an integrated QR-code scanner was developed for students. All attendance data is recorded in the teacher’s electronic attendance register. A conceptual data model of the system is presented, as well as the main algorithms of its operation related to the generation and scanning of QR codes. The practice of using the developed system demonstrates the effectiveness of monitoring attendance data by promptly entering it into an electronic journal.


2021 ◽  
Vol 5 (5) ◽  
pp. 102-107
Author(s):  
Yuhanis Yusof ◽  
Lee Cheng Hooi ◽  
Azizi Abas

Advertisement on products or services can be found in many forms; video, banners, pamphlets, etc. However, these advertisements only function as a one-way communication as consumers are only presented with the product information and the seller. Further action on purchasing the product is absent or is to be made separately. Such an approach may not guarantee a sale for the seller as the customer may only retrieve the information of the product but purchase it elsewhere. Hence, this study demonstrates the use of QR code technology not only in marketing but also in e-commerce. The technology is realized in "On the GoShop" mobile application that has two types of users: seller and buyer. Sellers are people who wanted to promote their product and/or services while buyers are the ones who have a desire to purchase. An evaluation study on the acceptance of the mobile application was then performed on a total of 50 respondents and it is learned that the proposed e-commerce application is well accepted. Ninety percent of the respondents agree with the usefulness of the application and are looking forward to using the application in daily routines. The use of QR code technology not only facilitates consumer in purchasing their desired product but also contribute to cost-effective marketing.


This paper presents a system that is used in one of the most important fields in our daily life, shopping and entertainment. The system exploits a mobile application, Quick Response (QR) code technique and network system. The QR tag is attached to each item in the market, while the mobile application can be installed in the Smart Phone. The smart phone is used to scan the attached QR tag and send the result to a network system and the network system will process the received data. A brief information will be brought from the local server database. However, if the customer is interested in more details, the network system brings these details from the main server and applies them on the smart phone screen. When the customer decides to buy the item, s/he can add it to the shopping list, then the system updates the bill, sends it back to the customer and to the cashier at the same time. The items will be prepared at the checkout point after payment. This system was designed, implemented, and tested practically so that the performance of that system is achieved for two main points: quick attainment of information and network congestion avoidance.


Kursor ◽  
2020 ◽  
Vol 10 (2) ◽  
Author(s):  
Agostinho Marques Ximenes ◽  
Sritrusta Sukaridhoto ◽  
Amang Sudarsono ◽  
Hasan Basri

Based on the Indonesian Central of Statistics the level of poverty people in September 2018 was 25.95 million, based on data, the government allocation care fund the reduce poverty people, the fund are given through the bank. However, banks cannot allocation funds because the cost for build infrastructure is expensive, such as making an ATM. about that, the banks need to find a new solution to allocation care fund to the poverty people, Mobile Platform Biometric Cloud Authentication is one  solution. In this study, the experimentationn of the biometric face recognized( face data  enrypt and decript by algoritma AES 256 bit) to secure online payment mobile application based on the QR Code scan and face recognition[8,10]. The concentration of this study lies in the experimentationn of biometric face recognize and QR Code scan on biometric payment based face recognition and QR Code scan mobile applications that play a role in data communication security. The test results on this mobile application show that scanning a QR Code and biometric face recognize can be implemented at an online merchant transaction with an accuracy of 95% and takes 53, 21 seconds in transactions. Keyword: biometric, cloud server, Cryptography, QR Code.


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