Balinese Kulkul Semantic Ontology: REST API Mobile Application Development

2021 ◽  
Vol 9 (4) ◽  
pp. 457
Author(s):  
I Putu Agus Wahyu Widiatmika ◽  
Cokorda Rai Adi Pramartha

Kulkul is one of Bali's cultural heritage. Kulkul is used in Balinese society for communication when there is a danger, death, a ritual, and so on. The current phenomenon is that many Balinese people are only able to know and without knowing much knowledge about kulkul. It is because this knowledge is the only word of mouth, making it difficult for it to be collected, stored, retrieved, shared, and renewed. Current technological developments, especially mobile technology, allow the development of mobile applications on cultural knowledge with an ontology approach that will help provide an explicit explanation of this knowledge. In this study, the authors propose the application of a web service with a REST API architecture to help mobile applications integrate Balinese Kulkul Semantic Ontology. This study uses the prototyping method in developing the REST API. From the tests that have been done, it is found that the REST API has successfully received requests and responses which prove that the mobile application is well integrated.


2019 ◽  
Author(s):  
Dalya Al-Moghrabi ◽  
Fiorella Beatriz Colonio-Salazar ◽  
Ama Johal ◽  
Padhraig Seamus Fleming

BACKGROUND Diligent wear of removable orthodontic retainers requires prolonged compliance and is invariably necessary to preserve optimal results. Patient-informed behaviour-change interventions represent a promising and novel means of enhancing compliance with retainer wear. OBJECTIVE To describe the development of a patient-informed mobile application aimed to enhance retainer wear. METHODS Four aspects were considered during mobile application development: participant preferences; analysis of publicly-available retainer-related posts on Twitter; available interventions; and behaviour-change theories. Audio-recorded one-to-one interviews were conducted with a subset of participants to account for patient preferences in terms of features, design and content. A criterion-based purposive sample of participants wearing vacuum-formed retainers for at least 4 years was used. Thematic analysis of transcribed data was undertaken. RESULTS The need to facilitate communication with the treating clinician, responsive reminder and tracking systems, and access to useful and engaging written and visual information, in addition to other personalised and interactive features were considered important. Concerns related to retainer wear shared on Twitter informed an exhaustive list of frequently-asked questions. Application features were mapped to relevant theoretical constructs. Determinants of existing behavioural change theories were used to link application features to expected outcomes. CONCLUSIONS A holistic process involving both patient and professional input can be useful in informing the development of mobile applications. The orthodontic application (“My Retainers”) will undergo further scrutiny in relation to its effectiveness in inducing behavioural change and concerning patient experiences prior to finalisation.



Author(s):  
Ю.Н. Дорошенко ◽  
О.Я. Кравец ◽  
Ю.С. Акинина

Несмотря на множество доступных мобильных приложений с различными формами реализации (например, компонент, услуга или приложение), потребности пользователя отличаются от одного к другому. Кроме того, мобильные устройства характеризуются разнородными программными и аппаратными конфигурациями. Таким образом, важной проблемой при разработке мобильных приложений является их развертывание на доступных разнородных устройствах. Для решения этих проблем необходим процесс композиции, позволяющий повторно использовать существующие разнородные объекты для разработки мобильных приложений в соответствии с требованиями пользователя, и чтобы поведение желаемых приложений можно было настраивать в соответствии с их различной контекстной информацией. В статье эта проблема решается на основе процесса создания мобильных приложений с учетом контекста на основе существующих гетерогенных программных объектов. Despite the many mobile applications available with different forms of implementation (for example, a component, service or application), the user's needs differ from one to another. In addition, mobile devices are characterized by heterogeneous software and hardware configurations. Thus, an important problem in the development of mobile applications is their deployment on available heterogeneous devices. To solve these problems, we need a composition process that allows us to reuse existing heterogeneous objects for developing mobile applications in accordance with the user's requirements, and so that the behavior of the desired applications can be customized according to their different contextual information. In the article, this problem is solved on the basis of the process of creating mobile applications taking into account the context on the basis of existing heterogeneous program objects.



2014 ◽  
Vol 6 (4) ◽  
pp. 43-65 ◽  
Author(s):  
ObaidUllah Owais Khan ◽  
Kamran Ahsan ◽  
Abdul Salam

Tourism is one of the largest growing industry worldwide. A tourist will naturally keep on travelling to different countries and sub-continents. Several researchers have addressed and proposed Mobile applications to facilitate Tourist and Tourismin different areas. A Mobile application to assist nightblind tourist is still one of the unaddressed issues by the researchers. This paper proposes a Mobile application model for the Tourist who facesdifficulty in vision during dark times, referred to as night blindness. The proposed application model is based on the difference of current time with sunset time. The application module uses mobile technology and difference of time function to proactively alert the night blind tourist to reach its safe place or destination before sunset. This model also provides an alternate path and distance with respect to time and user location. This proposed mobile application is very useful for the apprehensive night blind tourist who feels fear in travelling during the close of day times.



2019 ◽  
Vol 26 ◽  
pp. 03005
Author(s):  
Yongkang Xing

With e-Business rapidly spreads out in recent years, there is a significant trend that more and more consumers are using mobile applications in engaging with e-Commerce. In order to reach out to maximum consumers across diverse mobile platforms, how to choose a suitable e-Commerce mobile application development approaches with reliable compatibility and lower cost becomes a challenging solution. This paper starts with describing an overview of various development approaches in the field of e-Commerce mobile applications. The research will focus on examining the performance of e-Business mobile applications in terms of access to mobile features, advanced graphics and compatibility are developed using such frameworks. By analyzing the research data on several platforms, this paper will list the pros and cons in each development approaches under different commercial criteria. Finally, the paper summarizes the contributions and concludes with some possible future e-Commerce mobile development directions.



2016 ◽  
Vol 24 (4) ◽  
pp. 67-79
Author(s):  
Sina Baghbaniyazdi ◽  
Amir Ekhlassi ◽  
Kamal Sakhdari

While previous research on application adoption has partly advanced our understanding of factors affecting the adoption of mobile applications, less attention has been given to the whole process of application development, from idea characteristics to the supportive activities after launch. In particular, less is known about these factors in the context of developing countries, where mobile applications are gaining increasing popularity. In this vein, this paper, adopting a grounded theory approach, aims to identify factors influencing the adoption of entertainment mobile application from the developer's points of view focusing on different phases of application development in the novel context of Iran. The authors' in-depth semi-structured interviews with experts in mobile application development firms indicate 15 factors classified within four categories based on the application development process, entailing idea characteristics, design, marketing communications and supportive activities. The implications of these findings provides valuable insight into why some mobile applications are more successful than others.



2016 ◽  
Vol 7 (3) ◽  
pp. 84-91 ◽  
Author(s):  
Nariman K Gadzhiev ◽  
Sergei S Brovkin ◽  
Vladislav E Grigoryev ◽  
Vladimir V Dmitriev ◽  
Vigen A Malkhasyan ◽  
...  

Goal: to develop mobile application for patients with kidney stone for compliance maintenance and possible reduction of recurrence rate. Material and methods. Existing mobile applications for urolithiasis were meticulously reviewed by three groups of doctors each from different urological facilities from Saint Petersburg, Russia. Information used in our mobile application was from main urolithiasis guidelines of different urological associations. Direct application development was done by professional programmers. After application release urologist from all over the Russia were questioned about the usefulness of this product. Results. As a result of combined work application “Urolithiasis: patient assistant” was produced. Among 102 respondents 96 % evaluated this application as very useful, 3 % as useful and only 1 % considered it as a weak tool. Conclusion. Application “Urolithiasis: patient assistant” being first and single in Russian language consists of tools for compliance maintenance and plenty of other useful information regarding recurrence risk reduction and thus may be used in patients with kidney stones.



Author(s):  
Anis Syuhada Shaharom ◽  
Mohd Hishamuddin Abdul Rahman

Kajian ini bertujuan untuk membangunkan sebuah aplikasi mudah alih, Algoritma Bersama Algo untuk pelajar tingkatan 1 yang mengambil subjek Asas Sains Komputer bagi topik Algoritma. Pembangunan aplikasi ini berasaskan kepada permasalahan yang berlaku dalam kalangan guru mahupun pelajar yang sukar untuk mencari bahan rujukan. Pembangunan aplikasi ini dapat membantu para guru dan pelajar dengan menerapkan elemen-elemen multimedia dan teknologi maklumat. Seterusnya, kajian ini juga mengkaji persepsi pelajar dan guru terhadap penggunaan aplikasi dalam pembelajaran bab Algoritma. Metodologi kajian yang digunakan sebagai panduan dalam pembangunan aplikasi ini adalah ADDIE. Data kajian dikumpul dengan menggunakan soal selidik yang diedarkan kepada guru dan pelajar melalui Google Form. Hasil dapatan kajian memperlihatkan majoriti pelajar dapat menggunakan aplikasi dengan baik dan menarik minat pelajar untuk belajar. Cadangan pada masa akan datang adalah dalam menghasilkan sesuatu produk pembangun perlu kreatif dalam menerapkan elemen multimedia dalam menarik minat pengguna. Kesimpulan daripada kajian menunjukkan pembelajaran yang menarik mampu dijalankan walaupun diluar bilik darjah dengan menggunakan aplikasi mudah alih yang disediakan..   Usefulness of the 'Algoritma bersama Algo' for Learning Algorithm Topic in Asas Sains Komputer Subjects Abstract: This study aim to develop a mobile application, “Algoritma bersama Algo” for Form 1’s student taking “Asas Sains Komputer” in Algorithm topic. This application development based on problem that occurred within both teacher and student that having dificulity in searching reference materials. This application can help both teacher and student to applied multimedia and information technology elements. Next, this study also examines the perceptions of students and teachers to use this application in learning about algorithm. Methodology used as guide in development of this application is ADDIE model. Data collected using questionnaires which distributed to students through Google Forms. The result showed that majority students can use application properly and it attract students to learn. Suggestion for the future is to produce a creative product as developer needs to implement multimedia elements to interest users. As conclusion, the study showed interesting learning can be carried out even outside the classroom using mobile applications that were develop. Keywords: Learning Tool, Algorithm, Mobile Application.



Author(s):  
Afrinaldi Afrinaldi ◽  
Asrul Huda ◽  
Denny Kurniadi

The development of mobile communication technology leads people to use technology not only as a communication tool, but also as a tool to find a variety of information, and news. Today's society considers mobile communications media as a very practical needs in its use and has high mobility. Many news portal now also includes news portal applications for mobile devices. Ganto UNP news portal does not provide the application which led to the news portal infrequently accessed through mobile devices because of the view that is not user-friendly when accessed through the device. To overcome this problem, it is necessary to design a mobile application for Ganto news portal. So that mobile device users no longer need to access the Ganto news portal through a web browser. Simply by using the mobile application. This application was designed with the Java programming language, Eclipse as an IDE, Eclipse ADT as a plugin on android, and the Android SDK for Android application development, as well as the AVD emulator to run the android system. Programming language used to build web-service is PHP programming language and MySQL DBMS that has owned news portals Ganto as data storage server. By utilizing the Android mobile device technology, successfully obtained an application that can accommodate the needs of people who have a high level of mobility to access information on Ganto news portals anytime and anywhere effectively and efficiently.  Keywords   : News Portal, Ganto, Android, web-service.



2019 ◽  
Vol 12 (1) ◽  
pp. 12
Author(s):  
Hussain Mohammad Abu-Dalbouh

Much of the adjunct technology developed for using among medical environments is targeted towards computers. Because the hospitals face increasing demands to participate in a very big selection of quality improvement activities, the role and influence of using mobile applications in these efforts is additionally increasing. The professionals of Healthcare pay abundant of their time wandering between offices and patients, whereas the validator technology stays stationary. This paper presents a study performed using the mobile application for storing and following up patients status. Therefore, mobile application for tracking patient progress is proposed to minimize such challenges and demands, by allowing physicians and nurses to trace the patients’ conditions a lot of expeditiously and simply. The experimental results conclude that the working environment would be improved by supporting the mobile workers with mobile technology.



2020 ◽  
Vol 28 (3) ◽  
pp. 1-16
Author(s):  
Galina Kondrateva ◽  
Chantal Ammi ◽  
Patricia Baudier

Smartphones have changed consumer behavior by providing new mobile technology applications. In order to understand the intention to use mobile applications, this study highlights the factors of usability, loyalty, and trust based on technology acceptance models and relationship marketing by using mobile restaurant guides. This research fills a gap regarding the comparison of mobile application users' behavior in France and Russia. The authors tested the model by a total sample of 244 respondents (123 from Paris and 121 from Moscow) and analysed it with SmartPLS. The comparison of subgroups indicates that Russian users are sensitive toward the variable of trust, while French users are more impacted by mobile application usability. This study can be relevant for practitioners who work internationally, developers of mobile applications, and restaurant managers.



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