scholarly journals PERANGKAT PEMBELAJARAN EKONOMI BERBASIS LITERASI INFORMASI UNTUK KELAS X SMA NEGERI 8 BONE

2019 ◽  
Vol 2 (1) ◽  
pp. 28
Author(s):  
Wahidayanti Wahidayanti

The study aims at examining (i) the quality (valid,practical, and effective) of econmic learning tools based on literacy which had been developed, (ii) the students’ response after being taugh by using economic learning tools based on literacy. The study was development research (Research and Development) which employed Thiagarajan and Sammen (Four-D) model which consisted of four stages, namely (1) define, (2) design, (3) development, and (4) dissimination. The test of learning tools was conducted to grade X student at SMAN 8 Bone of academic year 2018/2019. Data were collected using observation sheet, learning test, and questionnaire. Data were then analysed using descriptive analysis technique. The results of the development of economic learning tools based on literacy which cover the lesson plan, the students’ worksheet, learning test indicated that  (1) the economic learning tools based on literacy which had been developed produce a valid, practical, and effective learning tools, (2) the students’ response after being based taught using economic learning tools based on literacy is positive. The conclusion which had been developed can improve learning outcomes on the lesson material of problems of economic and economic system

2020 ◽  
Vol 3 (2) ◽  
pp. 125
Author(s):  
Nur’aini Nur’aini ◽  
Muhammad Danial ◽  
Sugiarti Sugiarti

This study is development research, which aims at producing guided inquiry-based IPA (Natural Sciences) learning tools in energy and life system subject which is valid, practical, and effective, discovering the level of validity, practicality, and effectiveness of guided inquiry-based IPA learning tools in energy and life system subject developed. The development of learning tools employed Thiagarajan (Four-D) model which consists of four stages, namely defining, design, development, and dissemination. The test of learning tools was conducted to the students of grade VII.1 at SMPN 36 Makassar of academic year 2018/2019. Data collecting employed observation sheet and questionnaire. The data were then analyzed by using descriptive analysis technique. The products produce in this study are the lesson plan (RPP), student’s worksheet (LKPD), and student’s textbook (BAPD). The results of the validation on the learning tools developed, it is obtained the mean score based on the assessors which met the valid criteria and all of the components of learning tools are valued as reliable. The result of the field test on the practicality of learning tools developed shows that there is consistency between the result of experts’ perceptions and observers’, which is both gave high criteria or good. The learning tools are also effective to be applied because the result of the field test indicates that there is consistency between the result of experts’ perceptions and observers’. The result of experts perceptions gave the effectiveness result with high criteria or good. The result of observation on four indicators of effective criteria were all met.


2021 ◽  
Vol 12 (1) ◽  
pp. 58-72
Author(s):  
Imanuel Sairo Awang ◽  
Gabriel Serani ◽  
Zuhdan Kun Prasetyo ◽  
Muhammad Nur Wangid

ABSTRAKDewasa ini peserta didik tidak hanya dituntut menguasai ketiga ranah hasil belajar yaitu kognitif, afektif, dan psikomotor, tetapi juga meliputi pengembangan karakter yang dapat diintegrasikan melalui kearifan lokal. Penelitian ini bertujuan untuk menghasilkan perangkat pembelajaran berbasis kearifan lokal di sekolah dasar. Penelitian ini merupakan penelitian Research and Development (R&D) model 4D yakni define, design, develop, dan disseminate.  Subjek ujicoba penelitian adalah siswa kelas III SD Negeri 12 Ensaid Panjang. Instrument pengumpulan data dalam penelitian ini adalah lembar validasi produk, lembar observasi, dan lembar tes hasil belajar. Teknik anaslis data yang digunakan adalah kualitatif deskriptif. Hasil penelitian menunjukkan bahwa perangkat pembelajaran yang terdiri dari silabus, Rencana Pelaksanaan Pembelajaran (RPP), Lembar Kerja Peserta Didik (LKPD), dan lembar penilaian, valid berkategori “baik” dan dinyatakan layak untuk diterapkan. Hasil ujicoba menunjukkan bahwa perangkat pembelajaran berbasis kearifan lokal mampu meningkatkan karakter kebangsaan kejujuran, persatuan, dan gotong-royong masing-masing sebesar 0,08, 0,16 dan 0,07. Hasil tes juga menunjukkan bahwa perangkat pembelajaran berbasis kearifan lokal suku Dayak Desa mampu mengembangkan hasil belajar peserta didik yakni sebesar 74,38. Dengan demikian, pembelajaran berbasis kearifan lokal dapat menanamkan karakter kebangsaan peserta didik sekolah dasar.Kata Kunci: Perangkat pembelajaran, kearifan lokal, karakter kebangsaan ABSTRACTNowadays students are not only required to master the three domains of learning outcomes, namely cognitive, affective, and psychomotor, but also include character development that can be integrated through local wisdom. This study aims to produce learning kits based on local wisdom in elementary schools. This research conducted with Research and Development (R&D) within 4D stages model i.e define, design, develop, and disseminate. The subjects of the research trial were grade III students of SD Negeri 12 Ensaid Panjang. Data collection instruments in this study were product validation sheets, observation sheets, and learning achievement test sheets. The data analysis technique used is descriptive qualitative. The results showed that the learning kit consisting of syllabus, lesson plan, student worksheet, and assessment sheet, was valid in the category of "good" and declared feasible to be applied. The results show that the learning kits based on local wisdom can improve the national character of honesty, unity, and mutual assistance respectively by 0.08, 0.16, and 0.07. The test results also showed that the local wisdom-based learning tools of the Dayak Desa tribe were able to develop student learning outcomes, with score 74.38. Thus, learning kits based on local wisdom can instill the national character of elementary school students.Keywords: Learning kits, local wisdom, nationality character


2020 ◽  
Vol 2 (1) ◽  
pp. 199-208
Author(s):  
Efrida Welni ◽  
A Fauzi ◽  
Usmeldi Usmeldi

This research was purpoted to develop a valid, practical and effective learning devices based on problem-based learning model especially for substance pressure materials. The development model used was 4-D model from Sivasailam Thiagarajan. The research data are validity data, practicality data, and effectiveness data. The research instruments were validation sheets, practicality sheets, and effectiveness sheets. The data analysis technique used is a descriptive analysis. The results of the study are the science learning tools of SMP based on the learning model of problem-based learning on material pressure and its application in everyday life that is valid, practical and effective.


2019 ◽  
Vol 2 (2) ◽  
pp. 101
Author(s):  
Mardiana . ◽  
Tabrani Gani ◽  
Hasri .

Penelitian ini bertujuan untuk: 1) menghasilkan perangkat pembelajaran yang valid, praktis, dan efektif; 2) mengetahui hasil belajar peserta didik kelas XI IPA SMA Negeri 1 Makassar tahun pelajaran 2018/2019 setelah digunakan perangkat pembelajaran berbasis inkuiri terbimbing. Jenis penelitian ini adalah penelitian pengembangan dengan menggunakan model Thiagarajan (Model 4-D)  dan uji coba perangkat pembelajaran yang  meliputi: RPP, LKPD, dan THB dilaksanakan  pada peserta didik kelas XI IPA 4 SMA Negeri 1 Makassar  dengan jumlah 34 orang. Hasil uji coba perangkat dalam penelitian ini menunjukan bahwa perangkat pembelajaran yang telah dikembangkan memenuhi kriteria sangat valid, praktis dan efektif  digunakan. Kriteria sangat valid diperolah dari nilai rata-rata total keseluruhan aspek dari  RPP sebesar 3,86, LKPD sebesar 3,84, dan THB sebesar 3,81. Kriteria praktis diperoleh dari nilai rata-rata total keseluruhan aspek keterlaksanaan perangkat pembelajaran sebesar 1,68 dengan kategori terlaksana seluruhnya . Kriteria efektif dalam penelitian ini dilihat dari peningkatan pretest-posttest. Hal ini didukung oleh hasil perhitungan N- gain. Kata kunci  : Pengembangan Perangkat, Model Inkuiri Terbimbing, Hasil Belajar   ABSTRACTThe study aims at (1) producing learning device which is valid, practical, and effective, (2) discovering the learning of grade XI at SMAN 1 Makassar of academic year 2018/2019 after the guided inquiri based learning device being used. The type of this study was development research which referred to Thiagarajan (4-d Model) and the test of learning device which covered RPP, LKPD and THB which implemented to grade XI IPA 4 students at SMAN 1 Makassar with the total of 34 students.  The result of the study reveals that the learning device developed has met the criteria of very valid, practical and effective to be applied. The very valid criteria are obtained from the average of the total aspects from RPP 3,86, LKPD 3,84 to beHasil uji coba perangkat dalam THB 3,81. The practical criterion is obtained from the average of the total aspects of learning device implementation by 1,68 with entirely implemented category. The effective criteria are based on the improvement of pretest and posttest. Is the supported by the result of N-Gain. Keywords: Development of device, guided inquiry model, learning outcomes.


PHEDHERAL ◽  
2018 ◽  
Vol 15 (2) ◽  
pp. 34
Author(s):  
Winarno Winarno ◽  
Agus Margono ◽  
Deddy Whinata Kardiyanto

<p>The purpose of this research is to improve learning outcomes in the long jump squat style class VII B SMP Negeri 8 Surakarta in academic year 2017/2018.<br />This study is a classroom action research conducted in two cycles, and each cycle consists of 2 meetings. Research subjects of students of class VII B, amounting to 32 students. The data source comes from students, teachers, and<br />researchers. Data collection techniques use tests and observations. Data validity<br />is by using data triangulation technique. Data analysis used qualitative descriptive analysis technique using percentage technique.<br />The results of data analysis showed an increase learning outcomes long jump squat style as follows. The percentage of completeness in the pre-cycles is 31.25%or 10 students, unfinished 68.75% or 22 students. The percentage of completeness in the first cycle is 46.88% or 15 students, untargets 53.12% or 17 students. While on the percentage of completeness in the second cycle is 81.25% or 26 students, untargets 18.75% or 6 students. Learning outcomes long jump squat style has reached a target attainment of 80%.<br />Based on the analysis above it can be concluded; that the application of the method of approach play can improve learning outcomes in the long jump squat style class VII B SMP Negeri 8 Surakarta in academic year 2017/2018.</p>


2021 ◽  
Vol 1 (2) ◽  
pp. 141-148
Author(s):  
SAMPINI SAMPINI

The success of teaching Mathematics is determined by the amount of student participation in learning, the more active students take part in learning activities, the more successful the learning activities will be. However, the reality on the ground shows that students, especially students in the Social-Science class, are less interested in mathematics, and even consider mathematics as a difficult and boring subject, resulting in the achievement of the number of students who have completed learning, especially at SMA Negeri 1 Dawarblandong, Mojokerto Regency, class XII IPS-1. still low. Camtasia is a software that can be used to create multimedia-based learning media and e-learning. The advantage of This software is can produce interesting videos and how to use it very easily. The purpose of this study was to determine the increase in student learning outcomes after learning using the Camtasia application on geometry theory. This study used the subjects of class XII IPS 1 SMA Negeri 1 Dawarblandong, Kab. Mojokerto Academic Year 2021/2022 and the objective of this study is student learning outcomes. The data collection method used the test. The data analysis technique used is a qualitative descriptive analysis technique. The results showed that the video tutorial media with Camtasia could improve student learning outcomes from 54.54% in the first cycle and 90.90% in the second cycle. The conclusion of this study is the application of video tutorial media with Camtasia can improve student learning outcomes in geometry theory for class XII IPS 1 SMA Negeri 1 Dawarblandong, Kab. Mojokerto Academic Year 2021/2022. ABSTRAKKeberhasilan pengajaran Matematika itu ditentukan oleh besarnya partisipasi siswa dalam mengikuti pembelajaran, makin aktif siswa mengambil bagian dalam kegiatan pembelajaran, maka makin berhasil kegiatan pembelajaran tersebut. Namun kenyataan dilapangan menunjukkan bahwa siswa khususnya siswa kelas Ilmu-sosial kurang minat dalam mata pelajaran matematika, bahkan dianggap bahwa matematika sebagai pelajaran yang sulit dan membosankan sehingga barakibat pencapaian jumlah siswa yang tuntas belajar khususnya di SMA Negeri 1 Dawarblandong Kabupaten Mojokerto kelas XII IPS-1 masih rendah. Camtasia adalah sebuah software yang dapat digunakan untuk membuat media pembelajaran berbasis multimedia dan e-learning. Kelebihan dari software ini adalah dapat menghasilkan video yang menarik serta cara penggunaannya yang sangat mudah. Tujuan penelitian ini adalah untuk mengetahui peningkatan hasil belajar siswa setelah dilakukan pembelajaran menggunakan aplikasi camtasia pada materi bangun ruang. Penelitian ini menggunakan subyek siswa kelas XII IPS 1SMA Negeri 1 Dawarblandong, Kab. Mojokerto Tahun Pelajaran 2021/2022 dan obyek dalam penelitian ini adalah hasil belajar siswa. Metode pengumpulan data yang digunakan yaitu tes. Teknik analisis data yang dipakai adalah teknik analisis deskriptif kualitatif. Hasil penelitian menunjukkan bahwa media video tutorial dengan Camtasia dapat meningkatkan hasil belajar siswa dari 54,54 % pada siklus I dan 90,90 % pada siklus II. Simpulan penelitian ini adalah penerapan media video tutorial dengan Camtasia dapat meningkatkan hasil belajar siswa materi bangun ruang pada siswa kelas XII IPS 1 SMA Negeri 1 Dawarblandong, Kab. Mojokerto Tahun Pelajaran 2021/2022.


2018 ◽  
Vol 6 (1) ◽  
pp. 26
Author(s):  
Azizahwati Azizahwati ◽  
Widya Laila ◽  
Riri Nasirly

This study was aimed to describe the basic physics II learning result of students of Industrial Engineering ofPelalawan Institute of Technology on the electicity material. The subject in this study were the secondsemester students of Industrial Engineering of Pelalawan Institute of Technology academic year 2017/2018.The instrument which was used to collect the data was the test given after the implementation of thedemonstration method. The data was analyzed by using descriptive analysis technique which includestudent's mastery level. The results of data analysis showed that student learning outcomes were categorizedgood. The Implementation of demonstration method can improve student learning outcomes on the concept ofelectricity.


2018 ◽  
Vol 24 (1) ◽  
pp. 83-90
Author(s):  
Suyitno Suyitno ◽  
Iis Widianto ◽  
Suryaneta Binti Masrul

Learning media of cylinder head cutting for 2-stroke gasoline motors are still limited. The students usually receive the materials only from lectures while the practices used uncut motorcycle props. Subsequently, the students hardly understand the form and the functions of the components. This study aimed at (1) developing the instructional media of two-stroke gasoline motors to improve the students’ learning outcomes, and (2) analysing the feasibility of the developed instructional media. This study was Research and Development. The subject of this study consisted of the 2nd-semester students of Universitas Muhammadiyah Purworejo in the academic year of 2016/2017. The data collection used a questionnaire and a test. The data were analysed using a descriptive analysis technique. The research results showed (1) the developed instructional media was feasible to be applied as instructional media,  and (2) the data analysis results of the control class and the experiment class reached the mean scores of 75.80 and 83.25 respectively. It means there was a significant difference between students using the developed instructional media and those who did not.


2021 ◽  
Vol 4 (1) ◽  
pp. 8-18
Author(s):  
Lulu Fajar Wati ◽  
Agusti Efi

The purpose of this research is to produce a valid e-modules based on discovery learning, and effective in basic food subjects. This e-modules based on discovery learning is designed to improve student’s understanding so that it can improve students learning outcomes. The method in this study uses Research and Development (R&D) with 4-D development procedures (Define, Design, Develop, Desseminate). The data of analysis technique uses descriptive analysis techniques to describe the validity, practicality, and effectiveness of e-modules based on discovery learning. The results obtained of this development research: The validity of e-modules based on discovery learning is declared valid on the media and material aspects. The practicality of e-modules based on discovery learning  from teacher and student responses is stated to be very practical. The effectiveness of e-modules based on discovery learning is stated to be effective in improve to learn the outcomes. Based on the findings of this study it is concluded that the e-modules based on discovery learning is valid, practical, and effective to be used as a learning aid in basic food subjects.


2017 ◽  
Vol 6 (1) ◽  
pp. 1196
Author(s):  
Latifatul Jannah ◽  
Mohamad Nur ◽  
Suyono Suyono

The objective of this research is to produce an intervention which is valid, practical, and effective. This intervention design research is conducted through model 4-D that limited to three phases, that is define, design, and develop. Those intervention is tried out at eight class on SMPN 30 Surabaya in academic year 2014/2015 with one-group pretest-posttest design. Data were collected using observation method, tests, and questionnaires. Data are analyzed using descriptive analysis quantitatively and qualitatively. The results show that 1) the intervention are valid categorized; 2) the implementation result of lesson plan until 99%, and the student activity show that the intervention is practice categorized to train scientific process skills, 3) students positively respond toward intervention, and the increasing of scientific process skills show that the intervention is effective to train scientific process skills. It can be concluded that the intervention design is valid, practice and effective to train students scientific process skills. Penelitian ini bertujuan untuk menghasilkan bahan ajar yang valid, praktis, dan efektif. Penelitian desain bahan ajar ini menggunakan model 4-D (Four-D Model) yang dibatasi pada tiga tahapan, yaitu pendefinisian (define), perancangan (design), dan pengembangan (develop). Hasil desain bahan ajar diujicobakan pada siswa kelas VIII SMPN 30 Surabaya semester genap tahun ajaran 2014/2015 dengan One-Group Pretest-Posttest Design. Pengumpulan data menggunakan observasi, tes, dan angket. Teknik analisis data menggunakan analisis deskriptif kuantitatif dan kualitatif. Hasil penelitian ini menunjukkan: 1) bahan ajar yang dikembangkan valid untuk melatih keterampilan proses sains siswa SMP; 2) Keterlaksanaan RPP yang mencapai 99% dan aktivitas belajar siswa menunjukkan behan ajar yang didesain terkategori praktis dalam melatih keterampilan proses sains siswa SMP; dan 3) Respon positif siswa terhadap bahan ajar, dan peningkatan keterampilan proses sains menunjukkan bahan ajar yang didesain efektif untuk melatihkan keterampilan proses sains. Disimpulkan bahwa bahan ajar yang didesain valid, praktis, dan efektif untuk melatihkan keterampilan proses sains siswa SMP kelas VIII. 


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