scholarly journals Teaching game for understanding model: increasing motivation and students’ physical fitness

2021 ◽  
Vol 7 (1) ◽  
pp. 128
Author(s):  
Syamsuar Syamsuar ◽  
Zelhendri Zen

This study aims to describe the effect of Teaching Game for Understanding (TGfU) in increasing the students’ motivation and physical fitness. TGfU is a training concept of sport based on game. It is not only have meaning as strengthening educational praxis in fields of sport-game separately, but rather to develop an educational approach to the problems solving in tactical strategy in a competition of the sport-game, and also about attitude, motivation, responsibility for the task, collaboration, etc. Method of this study uses a qualitative approach with classroom action research. The results of the study reported that method of TGfU can increase students’ motivation and physical fitness especially in the second cycle of teaching and learning in the field. For sport teacher is advised to use this model in order to improve students’ participation, motivation, tactical cognitive and strategy and sport achievement of their physical fitness, especially for the subject matter of sport required the game approach.

Panggung ◽  
2017 ◽  
Vol 27 (3) ◽  
Author(s):  
Ayu Ridho Saraswati ◽  
Tati Narawati

ABSTRAKPenelitian ini bertujuan untuk menanamkan nilai-nilai Kesundaanyaitucageur, bageur, bener, pinter, singer yang telah luput dari kehidupan siswa. Terkikisnya nilai-nilai budaya lokal menimbulkan permasalahan, yaitu degradasi karakter yang dipengaruhi oleh lemahnya etika dan estetika.Penelitian ini terdiri atas dua tahapan, yaitu mengkaji tari dengan menggunakan Teori Etnokoreologi yang dibantu dengan pendekatan Etnopedagogik dan Folklor, serta implementasi pembelajaran dengan menggunakan Teori Lickona dan Gardner. Hasil kajian tari memperoleh nilai-nilai yang berkenaan dengan nilai cageur, bageur, bener, pinter, tur singer yang kemudian diimplementasikan melalui sebuah pembelajaran tari etnis yaitu Tari Pakujajar dengan menggunakan model pembelajaran sinektik.Penelitian ini menggunakan metode penelitian Action Research dengan pendekatan kualitatif. Berdasarkan proses yang telah dilakukan, terjadi peningkatan yang signifikan yang dibuktikan dengan meningkatnya daya imajinasi serta pemahaman siswa terhadap materi pelajaran dan sikap siswa yang peduli serta saling menghormati baik pada guru maupun antar sesamanya. Dengan demikian, penelitian ini menghasilkan model pembelajaran tari etnis.Kata Kunci :Nilai-nilai Kesundaan, Tari Pakujajar, Implementasi Pembelajaran Tari ABSTRACTThis research aims to inculcate the Kesundaan’s values that is cageur, bageur, bener, pinter,singer that have been disappeased from life of students. The erosion of local cultural values creates problems, as well as character degradation that influenced by the weakness of ethics and aesthetics. This research consist of two steps, that is review the dance by using Etnochooreology Theory with Etnopedagogy approach and Folklore, while the implementation of dance learning using Lickona and Gardner Theory. The results of dance studies obtain the values contained inside it, with pertains to cageur, bageur, bener, pinter, tur singer and these values are implemented through an ethnic dance learning that is Pakujajar Dance by using sinektik learning model. This research uses Action Research method with qualitative approach. Based on the process that have been done, there is a significant increase that is shown by the increasing the imagination power and understanding of studentsto the subject matter, and student’s attitudes who care and mutual respect both of teachers and each other. Thus, this research produces the ethnic dance learning model.Keyword : Kesundaan’s Values, Pakujajar Dance, Implementation of Dance Learning


Nuansa ◽  
2018 ◽  
Vol 11 (1) ◽  
Author(s):  
Basinun Basinun

Problem identification of this research is 1. Still low student interest which caused by Lack of attention of stu- dent to learning of PAI especially in subject matter closer to Allah SWT. Its very beautiful name, like students often jok- ing, often daydreaming and students often out of the classroom. 2. the method used is always monoton that the teacher always use the lecture method, so that students feel bored in teaching and learning process (PBM). The approach used in this is a classroom action research, which will be carried out through a few steps  until the research is successful. The results obtained on the prasiklus step the number of values  obtained is 453 with the result  of the average value of 17.42 with 43.55% percentage, from the  observation proves that  the  lack of interest in learning students in learning PAI es- pecially  the subject matter closer to the god SWT .The very beautiful name with the value category is still low, because the value obtained in the observation is still below the KKM. Because the value obtained is low, therefore the next step needs to be done, so that the results achieved can be maximized.The next step is cycle I with the total value of 591 with the result  of the average value of 22,73 result  of the percentage of 56,82% from result  of observation prove  that  student have interest but student interest of student have not show in full, and  value obtained in observation still below KKM . Because the results obtained are still not maximal then need to re-implement the next step, so that the results achieved can be maximized. The second step  of cycle II with the total  value  of 731 and  the results of the average value  of 28.11 with the percentage of 70.27%, And the results of students already interested but the student’s learning interest has not shown fully, given the  value  obtained in the  observation is still less and  still below  KKM. Therefore, it is necessary to implement the next step,  so that  the results achieved can be maximized. Step cycle III the number of values  obtained is 837 with an average value of 32.19 and  the percentage is 80.47%. From  the observations made through the observa- tion sheet proves that  in the step of cycle III students already seen  if they are very interested in learning and  the value obtained is already above  the minimum completeness criteria (KKM) that  have been determined. Because the results obtained are satisfactory, the action research is stopped, just until the third cycle. From the results of the above research proves that by using NHT method can increase student learning interest in learning PAI


2017 ◽  
Vol 1 ◽  
pp. 137
Author(s):  
Dewi Sartika ◽  
Rachmanita Rachmanita

Writing is sometimes neglected taught by the teacher due to the limitation of the time provided. Besides, in teaching writing, teacher tends to avoid the religious values in teaching writing persuasive text in order to build students’ character. However, students are required to master writing in order to express the idea or information in communication. Therefore, this  study  is an attempt to study the religious values in teaching writing persuasive text. The population of this study was  all of the eleventh graders of SMA Negeri 1 Kandis  Ogan Ilir. The samples were chosen by purposive sampling method.  As a result, two classes consisting of thirty students  in each classes were selected as the samples. The qualitative approach was used in this study and  observation  is the main instrument used to get the  data about the process of teaching writing persuasive text. The observation done from the beginning to ending of  teaching and learning process of writing persuasive text. Based on the observation, it was indicated  that the students were interested in learning writing persuasive text and got some religious values to build their characters. In addition, the students were eager to write persuasive text because of interesting materials. They could explore their idea freely by writing the main information and writing information explaining the religious values in writing persuasive text. By teaching writing persuasive text including the religious values, hopefully the teacher of English can select the material and content of the subject matter which infused the religious values during the classroom.


2020 ◽  
Vol 5 (2) ◽  
pp. 689-696
Author(s):  
SRI YULIASTINI

This research is based on the teaching and learning process of the teacher still using conventional methods and students often play alone in the classroom during learning, take a walk in the classroom, pay less attention to the teacher when explaining the subject matter, leave the classroom without the teacher's permission, lack the courage to ask questions. as well as to fellow friends when the learning process takes place. This study aims to describe the increase in learning outcomes of Civics subjects through the use of the Picture and Picture method in grade IXA students of SMP Negeri 6 Muara Bungo Semester 2 in the 2018/2019 academic year. This type of research is a Classroom Action Research (CAR) with a qualitative descriptive approach carried out in two cycles. The results showed that the use of the Picture and Picture method in Civics learning could increase student activity in the pre-cycle only 32.14%, 42.86% in first cycle, and 85% in second cycle, and the number of students who completed increased in the pre-cycle there were 10 students. , cycle I 19 students, and cycle II 28 students.


2020 ◽  
Vol 1 (1) ◽  
pp. 1-8

This study aims to describe the effect of learning the basic concepts of science-based STEM in the affective domain on student achievement of PGMI. STEM-based education is a new education concept. STEM is not only have meaning as strengthening educational praxis in fields of STEM separately, but rather to develop an educational approach to the problems solving in daily life, and also about attitude, motivation, responsibility for the task, collaboration, etc. Affective Domain is an important domain that should be raised because they relate to the experiences of learners in the learning environment. Method of this study uses a qualitative approach with classroom action research (CAR). The results of the study in the first cycle resulted the scores for each stage was 80% in average with students’ lowest score of 60 and 45. In the second cycle score increases become very good about 90% with students’ highest score was 85 and the lowest score was 75


Author(s):  
Ramadhayani Fitri Nasution And Busmin Gurning

The objective of this study was to investigate whether the application of Teams-Games-Tournament Technique improve the students achievement in Speaking. This study was an classroom action research. The subject of this study was class XI IPA 3 SMA Muhammadiyah 8 Kisaran which consists of 35 students. The study was conducted in two cycles, cycle I consisted of three meetings and cycle II was consisted of three meetings. The instruments for collecting data were quantitative (oral speaking test) and qualitative data (observation sheet and diary note). Based on speaking scores, students’ score kept improving in every evaluation and based on observation sheet and diary note, it was found that teaching and learning process ran well. Students could enlarge their thinking process. The result of this study showed that Teams-Games-Tournament improved students’ achievement in speaking.


Author(s):  
Lisda Yuniati Tumanggor And Zainuddin

This study attempts to improve students’ vocabulary achievement through Clustering Technique. This study was conducted by using classroom action research. The subject of the research was class VIII-B SMP Katolik Trisakti 2 Medan that consisted of 32 students. The research was conducted in two cycles and each cycle consisted of three meetings. The instruments for collecting data were vocabulary tests for quantitative data and diary notes, observation sheet and questionnaire sheet for qualitative data. Students’ score kept improving in every test. In the first cycle test, the mean of vocabulary score was 64.68. And in the second cycle test, the mean of vocabulary score was 79.85. Based on diary notes, observation sheet and questionnaire sheet, teaching and learning process had done effectively showed the improvement. Every student was studied actively. And from the research can be concluded that Clustering Technique can improve students’ achievement in vocabulary.


2018 ◽  
Vol 1 (3) ◽  
pp. 71-78
Author(s):  
Maiharti Hadijah

Teacher has a very important role in creating an exciting and enjoyable learning environment in math lessons.Learning atmosphere is not exciting and fun for students usually to create learning activities that are less harmonious.As in SD 06 Perawang Barat is still low learning achievement of mathematics students, especially VD class with the number of students 32 people.Based on the mathematical repetition value of grade VD students contained in table 1 can be concluded that most students have not reached the established KKM that is 60 in 2012/2013           Another effort that teachers do is to provide practice questions (PR). Then the teacher also repeats the material that the students have not understood. But the effort made by the teacher has not achieved the expected result; low student learning achievement to mathematics is a material for researchers, that the need for mathematics learning that can improve the results of learning mathematics.               The formulation of the problem in this study is whether the application of direct learning model in groups can improve student achievement on the subject matter of the fractional matter in the VD SDN 06 Perawang Barat class in the even semester of the academic year 2012/2013?       The form of this research is collaborative classroom action research, in collaborative classroom action research involving teachers, principals, and outsiders in one team simultaneously, with the aim of improving learning outcomes, the development of theory and teacher performance improvement. This team relationship is a partnership, meaning that the position of team members with each other is the same that aims to think about the issues to be studied in classroom action research. In this case the researcher serves as a teacher. Action will be done is in order to improve the results of teaching mathematics at class VD SDN 06 in Perawang Barat.               The data in this study were collected with observation sheet and mathematics learning result test. Observations were made to the activities of the students and teachers during the learning process for each meeting by filling out the observation sheets that have been filled in by observing the observation sheets of each teacher and student behavior on the observation sheet. While data is about mathematics learning result collected through daily test (UH1) and daily test (UH2) which contains problem based on indicator that will be achieved based on lattice test result of learning.               The data obtained in this research is then analyzed through descriptive analysis.Descriptive data analysis aims to describe data about student learning outcomes on subject matter using in problem solving.               Based on the results of research and discussion concluded that the application of direct learning model in groups can improve student learning achievement at VD SDN 06 in Perawang Barat class on the subject matter using fractions in problem solving.      


2021 ◽  
Vol 13 (3) ◽  
pp. 2784-2789
Author(s):  
Setiyono Setiyono ◽  
Yessica Al Fawzia

The purpose of this research was to describe and analyze the planning, implementation, and evaluation of responsible character education based on school culture. A qualitative approach is taken in this investigation. An SMP Muhammadiyah Plus Salatiga sample was used in the analysis. In order to gather accurate information about the subject matter, the authors employ qualitative research methods, such as interviews and documentation. There are two ways to implement educational character education in the classroom: first, incorporate it into the school's curricula and rules, then spread the word to the students and staff. Character education for responsibility is carried out by incorporating the character of responsibility into self-development programs, subjects, and school culture. 2. This includes classroom and school-wide activities in which character values are taught and practiced. Students' attitudes are assessed as a means of evaluating responsibility character education.


1970 ◽  
Vol 4 (2) ◽  
pp. 121-148
Author(s):  
ZS Ebigbagha

Colour studies have generated much confusion in art and design education, particularly among students of the discipline in Nigeria. This is due to the complexity of the subject matter itself, wide-range of available materials and a variety of concepts developed in its multi-disciplinarity that is not kept distinct. Therefore, this paper utilizes a qualitative approach that employs the critical, historical, and analytic examination to provide clarification on the constructive and expressive aspects of colour studies. The paper introduces the reader to the pivotal role of colour and its multi-disciplinary interest. Also, it adequately clarifies paradigms and theories in the physical, psychophysical and psychological domains with particular emphasis on areas of practical value to art and design. Moreover, it considers the numeric adaptation of the colour wheel to a set of numbers for harmonic relationship. And it ends with the need for artists and designers to comprehensively grasp the contextual behaviour of colour and develop colour originality through creative construction and effective use in order to successfully express themselves in colour.


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