scholarly journals APPLYING MATH REVIEW GAME METHOD IN ORDER TO INCREASE COGNITIVE LEARNING OUTCOMES AND STUDENTS INVOLVEMENT LEVEL IN MATHEMATIC LESSON

2019 ◽  
Vol 3 (4) ◽  
pp. 2118-2124
Author(s):  
Di Ohanes Richi Christian Plenden ◽  
Gamaliel Septian Airlanda

This research purposed to increasing cognitive learning outcomes and involvement level of Mountainview Christian Elementary School fifth grade students with applying active learning and review game method. The research that be done is Classroom Action Research which had two cycle. Data in this research gotten from observation, questionnaire, and test then analyzed in percentage form. Learning outcomes result analyzed based on the minimum completeness criteria percentage whether individual or general. The result of the research show that the student learning outcomes result in general increased. In the first cycle the students that pass the minimum completeness criteria was 85% and increased in the second cycle become 100% , the learning outcomes average in the first cycle is 9.23 increased in the second cycle become 9.73. learning outcomes that increased also followed by the increasing of student involvement level about 15% from the first cycle which is 54% categorized as enough become 77% in the second cycle categorized as active. From this research result concluded that the applying of active learning with review game could increasing cognitive learning outcomes and involvement level of the students.

2020 ◽  
Vol 1 (2) ◽  
pp. 30
Author(s):  
Mia Novita Annur ◽  
Sumarwiyah Sumarwiyah ◽  
Imaniar Purbasari

The purpose of this research is to improve the students learning outcomes by the applying EKU media in  fifth grade students of the SDN 1 Payaman Kudus in a academy year 2019/2020. The approachment of this research is classroom action research wich consist of two cycles. Each cycle consists of two confluence and four phase, they are: planning, action implementation, observation, and reflection. the subject and data resources were teacher and students which consists of 29 students. The data collection techniques used interview, observation, documentation  and test. The validaty  data techniques used Expert Judgement. The resech data analysis used quantitative and qualitative. The result of this research show that the student learning outcomes improved in each cycle. Percentage of classical students learning outcome the percentage of classical completeness in outcomes learning social knowledge scincence in the first cycle 44,82% with an average 64,82 and in cycle 82,76% with an average 82,58. In Indoneisan in the first cycle 58,62% with an average 70,51 and the second cycle 75,87% with an average 83,63. While in the outcomes of student learning in the aspect of skills in the first gained 55,34% and increased in the second with 78,20%.  Based on the research result, it can be concluded that the application of EKU media can to improve students learning outcomes  in  fifth grade students of the SDN 1 Payaman Kudus in a academy year 2019/2020. Abstrak Penelitian ini bertujuan untuk meningkatkan hasil belajar siswa melalui penerapan media Engklek Gunung (EKU) pada siswa kelas V SDN 1 Payaman Kudus tahun ajaran 2019/2020. Pendekatan penelitian ini adalah penelitian tindakan kelas yang terdiri dari dua siklus. Pada setiap siklusnya terdiri dari dua pertemuan dan empat tahapan yaitu: perencanaan, pelaksanaan, pengamatan, dan refleksi. Subjek dan sumber data adalah guru dan siswa yang berjumlah 29 siswa. Teknik pengumpulan data menggunakan wawancara, observasi, dokumentasi, dan tes. Teknik uji validasi data yang digunakan adalah Expert Judgement. Teknik analisis data yang digunakan adalah kuantitatif dan kualitatif. Hasil penelitian ini menunjukan bahwa hasil belajar siswa meningkat pada setiap siklusnya. Persentase ketuntasan klasikal hasil belajar siswa aspek pengetahuan IPS pada siklus I 44,82% dengan nilai rata-rata 64,82 dan pada siklus II 82,76% dengan rata-rata 82,58. Pada Bahasa Indonesia pada siklus I 58,62% dengan rata-rata 70,51 dan pada siklus II 75,87% dengan rata-rata 83,63. Sedangkan pada hasil belajar siswa aspek keterampilan pada siklus I memperoleh 55,34% dan mengalami peningkatan pada siklus II 78,20%. Berdasarkan hasil penelitian yang diperoleh, dapat disimpulkan bahwa penerapan model EKU dapat meningkatkan hasil belajar pada siswa kelas V SDN 1 Payaman tahun ajaran 2019/2020.


Author(s):  
Muhammada Amran ◽  
Muslimin Muslimin ◽  
Muhammad Irfan

This study aims to: (1) In order for teachers can plan contextual learning, (2) In order for teachers to carry out learning by using a contextual approach, (3) To Learn kreatvitas students understand the material properties of light After studying using a contextual approach. The study population is graders V Elementary School 240 Pinrang numbered 20 people. Data collection techniques of this study is to test, interviews, observation and field notes. The data analysis using descriptive statistical techniques to describe student learning outcomes. Results of the study are as follows; (1) using a contextual approach to the fifth grade students of Elementary School 240 Pinrang can improve kreativtas students in science subjects to the material properties of light, (2) the teacher is not maximized in designing lesson plans to use the approach of contextual, (3) the teacher should improve the competence using a contextual approach. an increase in students' creativity by using a contextual approach for students during the students learn more actively in the implementation of the learning process.


2018 ◽  
Vol 2 (1) ◽  
pp. 1-11
Author(s):  
Ernayeti Ernayeti

The purpose of this study was to describe how can the design, implementation and learning outcomes in learning civics by using role playing.The research was conducted on half Odd.The research that the authors do is a classroom action research (PTK) using a qualitative and quantitative approach. The research was conducted based on observations in fifth grade of semester of Odd, SD Negeri No. 16 Sungai Putih kecamatan Bayang, when delivering materials still dominate Civics teachers teaching and students learning not active in other words, learning is still centered on the teacher. This resulted in low student learning outcomes and not as expected. To improve student learning achievement on the learning of Civics was held a classroom action research. Cycle I was held two meetings and cycle II was held one meeting with 4 stages of planning, implementation, observation and reflection. With the research subjects were fifth grade students of Elementary School No. 16 Sungai Putih Kecamatan Bayang. The results of data analysis showed that the use of Role Play method can improve learning outcomes of students in elementary school civics class. This can be seen from (1) Planning in cycle I 78, 57% and increased to 89,28% in cycle II, (2) Implementation from teacher aspect in cycle I 70,5% and increased to 90% in cycle II, then The students' aspect in cycle I 69% increased to 88% in cycle II, (3) Student learning outcomes in cycle I increased from 66 average value increased to 81,43 in cycle II. Thus Role Playing proved that the method can improve learning achievement of students in civics at fifth grade students’ in SD Negeri No. 16 Sungai Putih Kecamatan Bayang.


2019 ◽  
Vol 1 (1) ◽  
pp. 147-154
Author(s):  
Resty Fauziah

The purpose of this study was to examine the effect of the Numbered Heads Together (NHT) Cooperative Learning Model on Student Learning Outcomes in Social Sciences Subjects of Class V Elementary School. The study population was all fifth grade students of SD 21 Cindakir Bungus Bay, Kabung Bay, Padang City. The study sample was a fifth grade student at SD 21 Cindakir Bungus Bay, Kabung Bay, Padang City. Data from research results are obtained from student learning outcomes tests. The results of the study indicate that there is an influence of the Numbered Heads Together type Cooperative Learning Model on social studies learning outcomes in class V SD 21 Cindakir Bungus Bay, Kabung Bay, Padang City


Author(s):  
Mahardhini Sonita Putri

<p><em>This study aims to improve the cognitive learning outcomes of the fifth grade students of SDN 01 Petanjungan, totaling 32 students using the school literacy method. The implementation of this classroom action research is carried out in 3 cycles, each cycle consisting of four stages, namely: planning, action, observation and reflection. Data collection was obtained from teacher and student observation sheets. To measure student learning outcomes, cognitive aspects are measured using a formative test. The results in the first cycle resulted in learning outcome data as follows: the cognitive aspect resulted in an average of 73.59 with 47% learning completeness. The results in cycle II produce learning outcome data as follows: cognitive aspects produce an average of 81.88 with 62.5% completeness of learning, while in cycle III produce an average of 83.90 with learning completeness of 84.37%. With an increase in learning outcomes in each cycle can be concluded that the school literacy method can improve the learning outcomes of Indonesian students in fifth grade SDN 01 Petanjungan.</em></p>


2019 ◽  
Vol 5 (1) ◽  
pp. 133 ◽  
Author(s):  
Wendri Wiratsiwi

Based on the results of preliminary observations at SDN Gedongombo III obtained data that from twenty-seven of students, who achieved mastery learning on the material structure of the earth and the sun there were seventeen of students. One reason is the selection of media that is not appropriate when learning takes place. The selection of the right learning media can stimulate students to be enthusiastic in learning, so that learning outcomes can increase. The purpose of this study was to determine the level of effectiveness of earth and sun structure papercraft media on science learning outcomes of fifth grade students of Gedongombo III Elementary School Semanding Tuban. The research method used was an experimental method with quasi-experimental research. The design used in this study is One-Group Pretest-Posttest Design. This research was conducted on the fifth grade students of Gedongombo III elementary school, amounting to 27 students. The instrument in this study is a test sheet of student learning outcomes of of fifth grade students material on earth and sun structure. The results showed that there were differences in the average learning outcomes of elementary school students before and after using the paper and earth structure media of the sun with a value of t = -9.144 and p = 0,000. The average learning outcomes of elementary school students after using paper and earth structure media papercraft is higher than the average student learning outcomes before using paper and earth structure media suncraft. This study also proves that the media papercraft of the earth and sun structures have a moderate level of effectiveness for fifth grade students of Gedongombo III Elementary School in Semanding Tuban.


2018 ◽  
Vol 7 (2) ◽  
pp. 312
Author(s):  
Fitri Meiharty

This research is motivated by the problem of low student learning outcomes in social studies learning at elemetary school 21Balai Makam, Mandau District. The purpose of this study was to improve the learning process and improve social studieslearning outcomes of fifth grade students of elementary school 21 Balai Makam in the 2015/2016 academic year through theapplication of Think Pair Share cooperative learning models. This research was carried out in two cycles. The subjects of thestudy were 26 grade V students consisting of 14 male students and 12 female students. This research was carried out in the evensemester of 2015/2016 academic year in April 2016. Social studies learning outcomes in cycle 1 were obtained on average 73.26and cycle II with an average of 88.33. It can be concluded that the Cooperative Type Think Pair Share learning model canimprove the social studies learning outcomes of fifth grade students of elementary school 21 Balai Makam.


2018 ◽  
Vol 1 (2) ◽  
pp. 15
Author(s):  
Kadariah Kadariah

This research is descriptive which generally aims (1) to know the description of the implementation of active learning strategy type ‘Everyone is a Teacher Here’ (ETH) in the learning of fifth grade students of SD Inpres BTN Pemda in Makassar City (2) to know the Implementation of Active Learning Strategy type ‘Everyone is a Teacher Here’ (ETH) in improving learning outcomes of fifth grade students of SD Inpres BTN Pemda in Makassar City. The subjects of this study were 40 students of fifth grade. Data collection techniques used are tests, observation and documentation. Data is processed with qualitative and quantitative descriptive analysis. Data in the form of observations of student activities and teacher activities during the learning process are analyzed qualitatively, and data on learning outcomes of class V students are analyzed quantitatively. The results of the study were used to see the problems that occurred in the school. This is because students are still less active and lack of interaction that occurs in the classroom both between students and teachers, and students and students in the learning process. So that student learning outcomes are still low. Based on the results of research and data analysis conducted shows that the level of student learning outcomes is quite optimal. Based on the individual minimum completeness criteria (KKM) agreed upon, each student must obtain a score of ≥75. The fifth grade student learning outcomes referred to above show that in the initial implementation of teaching activities before the test showed (pre test) the average value of fifth grade students was 63.88 for all subjects. In the teaching implementation process with the implementation of Active Learning Strategy type Everyone is a Teacher Here (ETH) and carried out after the test (post test) showed the average value of fifth grade students increased to 79.86 or above the defined Minimum Examination Criteria (KKM). This shows an increase in learning outcomes of fifth grade students of SD Inpres BTN Pemda Makassar City


Author(s):  
Siti Aisyah ◽  
Vani Nurasyiah

This study aims to determine the cognitive achievement of students before using cooperative learning model Numbered Heads Together (NHT) and to know the learning activities undertaken by teachers and students using the NHT model on science subjects. The research describing the picture of the process of learning science by using cooperative learning model NHT, and describe the cognitive learning outcomes of students after using NHT. The methodology in this research is the Classroom Action Research comprising the steps of planning, implementation, observation, and reflection that lasted for two cycles, with the subject of fifth-grade students of Islamic primary school Sirojul Subang district West Java Indonesia with 27 students, consisting of 13 girls and 14 boys. Based on the results of research analysis that the implementation of NHT model is well-implemented student cognitive learning outcomes in the first cycle obtained an average value of 76 with 74% learning completeness and in cycle II obtained an average value 91 with 100% complete learning. Thus there is a significant improvement in the learning process using cooperative learning model type Numbered Heads Together on science subjects.


2019 ◽  
Vol Volume 2 Nomor 1 ◽  

This study aims to improve the learning outcomes of mathematics in elementary school, especially in fraction material by applying the Team Game Tournament (TGT) learning model. This study uses the Classroom Action Research (CAR) method which refers to the opinion of Kemmis and Mc Taggart with 4 stages: planning, action, observation, and reflection. The subjects of this study were the fifth grade students of GMIM I Tomohon Elementary School totaling 15 students. This research was conducted in two cycles. The results obtained in the first cycle reached 46.67%, while in the second cycle it reached 86.67%. Thus it can be concluded that by applying the Team Game Tournament (TGT) model can improve student learning outcomes, especially in fraction addition and subtraction count operations in class V of GMIM I Tomohon Elementary School


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