scholarly journals HUBUNGAN DURASI BERMAIN VIDIO GAME DENGAN KETAJAMAN PENGLIHATAN PADA ANAK SEKOLAH DI SDN 007 PULAU BIRANDANG

Jurnal Ners ◽  
2019 ◽  
Vol 3 (2) ◽  
pp. 11-18
Author(s):  
RINDA FITHRIYANA

Vision is one of the most important factors in all aspects of life including in the educational process. Although its function for human life is very important, but often eye health is less noticed, so many diseases that attack the eye are not treated properly and cause vision problems. In 2013 the prevalence of visual acuity disorders in school-age children in Indonesia increased due to activities in front of the electronic media screen such as playing video games. The purpose of this study was to determine the relationship of the duration of playing video games with visual acuity in school children at SDN 007 Birandang Island in 2017. The design of this study was analytic with cross sectional design. The population in this study were all students in grade V and VI SDN 007 Birandang Island, amounting to 85 people, using a sampling technique with total sampling. The results showed that the majority of respondents played video games> 2 hours (60%), the majority of respondents had abnormal vision as many as 44 people (51.8%). The results showed that there is a relationship between the duration of playing video games with visual acuity in school children at SDN 007 Birandang Island in 2017. It is hoped that the school can create a new program in the form of extracurricular activities that are made as attractive as possible to divert student activities from playing video games.

Author(s):  
Abdul Rauf Awan ◽  
Junaid Jamshed ◽  
Muhammad Mushtaq Khan ◽  
Zahid Latif

<p class="abstract"><strong>Background:</strong> Vision loss<strong> </strong>in childhood has serious implications in all stages of child’s growth and development. It poses social, educational and occupational challenges, with affected children being at greater risk of developing behavioral, psychological and emotional problems, lower self-esteem and poorer social integration. The aim of this study was to assess the prevalence and identify the causes of visual impairment and blindness in school children of UC Gojra, Muzaffarabad, Pakistan so that prevention strategies could be implemented.</p><p class="abstract"><strong>Methods:</strong> This was a<strong> </strong>school-based descriptive cross-sectional study conducted among public and private schools. A multi-stage stratified random sampling technique was used for selecting study participants aged 5-20 years from 24 schools in Muzaffarabad. The vision of school children was examined for visual acuity using standard Snellen chart. Those participants who had visual acuity of &lt;6/18 in either eye underwent a more detailed ophthalmic examination to diagnose the causes of VI. An exploration of demographic variables was conducted using Chi-square test.  </p><p class="abstract"><strong>Results:</strong> The mean age of participants was 10±2.83.<strong> </strong>The prevalence of visual impairment was 19.6% and 2.3% for severe visual impairment. The age group most affected by VI was 11-15 years (74.2%). There were increased chances of developing VI with advancing age of the participants. Males contributed 88.7% of the cases of VI while females contributed only 11.3%. The class category 5-6 had higher percentage of VI cases (32.7%). Public schools contributed 52.8% of the cases of VI while for private schools the corresponding percentage was 47.2%. The leading cause of VI was refractive error (89.3%) followed by amblyopia (5.0%). Other causes of VI included cataract (1.2%), corneal disease (1.8%), strabismus (1.8%) and nystagmus (0.6%).</p><p class="abstract"><strong>Conclusions:</strong> There is a need to implement school health policy on visual screening prior to admissions in schools and annual eye screening program for early detection and prompt treatment of eye problems among school children in Muzaffarabad.</p>


2020 ◽  
Vol 8 (1) ◽  
pp. 91
Author(s):  
Andre Ratuela ◽  
Hendro Bidjuni ◽  
Sefti Rompas

Abstract: Aggressive behavior is a physical or psychological action that is intentionally carried out to hurt another child, such as hitting, pushing, fighting, humiliating, insulting, spreading false or excusing issues. Violence is one of the issues affecting the practice of early childhood education. Purpose: To determine the relationship between the habit of watching violence on television and aggressive behavior in pre-school children. Method : this study used Descriptive analytic with cross sectional study  approach. 32 respondents of pre-school children participate in this study used total sampling technique. Data collection method used 2 quationnaire about the watching violance habbits on TV and aggressive behavior at child on pre-school. Date analysis used Spermen corelation test This. The Result of this study showed p value=0,04 with α<0,05. Conclusion: there was a relationship between watching violence on television with aggressive behavior in pre-school age children in GMIM Kindergarten Musafir Kleak. Suggestion: The results of this study recommend to provide benefits for parents in efforts to prevent the occurrence of violent behavior by children. Keywords: Watching Habits, Violent Impressions, Aggressive Behavior.Abstrak : Perilaku  agresif adalah  tindakan fisik atau psikologis yang secara sengaja dilakukan untuk menyakiti anak lain, seperti memukul, mendorong, berkelahi, mempermalukan, menghina, menyebarkan isu yang tidak  benar atau  mengucilkan. Kekerasan merupakan salah satu persoalan yang berpengaruh terhadap praktik pendidikan anak usia dini. Tujuan: Untuk mengetahui hubungan kebiasaan menonton tayangan kekerasan di televisi dan perilaku agresif pada anak pra sekolah di TK GMIM Musafir Kleak. Metode Penelitian : Penelitian ini menggunakan teknik Deskriptif analitik dengan pendekatan Cross Sectional. Sampel dalam penelitian ini menggunakan 32 responden dengan teknik total sampling. Pengumpulan data menggunakan 2 kuesioner yaitu kebiasaan menonton tayangan kekerasan di TV dan perilaku agresif pada anak pra-sekolah. Penelitian ini menggunakan uji Spearmen dan Hasil dari penelitian ini menunjukkan nilai p=0,04 yang berarti bahwa nilai α<0,05. Kesimpulan: Ada hubungan yang erat antara  menonton tayangan kekerasan di televisi dengan perilaku agresif pada anak usia pra sekolah di TK GMIM Musafir Kleak. Hasil penelitian ini diharapkan dapat memberikan manfaat bagi orang tua dalam upaya pencegahan terjadinya perilaku kekerasan oleh anak.Kata Kunci: Kebiasaan Menonton, Tayangan Kekerasan, Perilaku Agresif


2021 ◽  
Vol 1 (1) ◽  
pp. 1011-1020
Author(s):  
Leandra Binar Ilyasa ◽  
Andriyani Asmuni ◽  
Nur Romdhona ◽  
Ernyasih Ernyasih

About 40% of the world's human population has no place in their homes to wash their hands with soap and water. The prevalence of handwashing behavior with soap for school children in Indonesia in 2018 was 46%. In 2018 the behavior of washing hands with soap in Banten Province in the group of school children was 44.5%.  South Tangerang City has a prevalence of handwashing behavior with soap in school children in 2018 of 69.12%. This research was conducted to Factors Related to the Behavior of Washing Hands with Soap for Elementary School Age Children During the COVID-19 Pandemic at RT.008/RW.007 Pisangan, East Ciputat in 2021. Cross-sectional study design with 86 people as samples, the sampling done by total sampling technique. Data analysis used chi-square test (α = 0.05). Variables related to the handwashing behavior with soap are knowledge (p-value 0,038. OR= 3,4), facilities (p-value = 0,000. OR= 76,3), the role of parents (p-value = 0,005. OR= 4,5). While variables not related to handwashing behavior with soap are attitude (p-value = 0,132. OR = 8,1). Factors Related to the Behavior of Washing Hands with Soap at RT.008 RW.007 Pisangan, East Ciputat are knowledge, facilities, the role of parents. An active parental role is needed so that they can guide, teach and be an example for their children in good handwashing behavior with soap. There is a need for prevention actions such as the distribution of handwashing soap and pamphlets containing an invitation to wash hands and this activity is under the supervision of the Pisangan Health Center


Author(s):  
Tria Wahyuningrum ◽  
Veryudha Eka Prameswari

Technology that is increasingly sophisticated is very influential in human life. Countless types of technology can be found in this modern era. One example of a very popular technology is gadgets. Psychologically, gadgets are easy to create addiction, game facilities that exist in the gadget make children always challenged to reach a higher level. Waste and especially on the eyes that are always used to view gadgets for a long time and without rest can result in asthenopia or tired eyes. Namely, the pupils are slow to react to light, so there is a decrease in visual acuity. The design used in this study is an analytic correlation with cross-sectional approach. The population in this study were all 4-5 graders at Mlirip II Elementary School in Mojokerto. The sampling technique is to use total sampling, that is, the entire population is used as a sample, which is 95 respondents. The results of this study are the fit model, namely the model interpreting the influence between duration, frequency and type of gadget on visual acuity. The duration and frequency of gadget usage significantly affect visual acuity. While for this type of gadget is not significant and does not affect visual acuity. If the duration of gadget usage increases, the decrease in visual acuity ratio increases by 5,299 times. If the frequency of gadget usage increases, the ratio of decreased visual acuity increases by 5,986 times. The level of accuracy of the model in this study was 85.3%. Eye disease problems in children can be prevented by early detection to find out the vision status in children supported by eye examination as a measuring instrument, namely snallen card (Snellen card).  


2015 ◽  
Vol 1 (2) ◽  
pp. 12-17
Author(s):  
Fauziah Rudhiati ◽  
Dyna Apriany ◽  
Novani Hardianti

ABSTRAK Pendahuluan: Gangguan penglihatan merupakan masalah kesehatan yang penting pada anak, mengingat 80% informasi selama 12 tahun pertama kehidupan anak didapatkan melalui penglihatan. Hal yang dapat memengaruhi kesehatan mata anak diantaranya adalah paparan radiasi dari layar monitor barang elektronik. Tujuan penelitian untuk mengetahui hubungan durasi bermain video game dengan ketajaman penglihatan anak usia sekolah di SDN Majalaya 2. Metode: Metode penelitian yang digunakan Analitik Korelatif dengan rancangan cross-sectional. Sampel adalah siswa sekolah dasar kelas 3-5 sebanyak 67 orang. Data diolah dengan analisis Bivariat menggunakan uji Chi-Square. Hasil: Hasil penelitian menunjukkan sebagian besar responden memiliki durasi tidak normal saat bermain video game (>2 jam/hari atau lebih dari 14 jam/minggu) sebanyak 44 orang (65,7%). Sebagian besar dari responden termasuk katagori ketajaman tidak normal dimana nilai snellen chart (6/9–6/21) sebanyak 38 orang (65,7%). Hasil uji menunjukkan terdapat hubungan antara durasi bermain video game dengan ketajaman penglihatan pada Anak Usia Sekolah (Kelas III - V) di SDN Majalaya 2 (Pvalue = 0,0001). Diskusi: Disarankan agar sekolah dapat membuat program ekstrakurikuler yang dibuat semenarik mungkin untuk mengalihkan kegiatan siswa dari bermain video game, melakukan kontrol ke lapangan secara berkala ke tempat-tempat penyewaan jasa video game serta diharapkan agar perawat bersama UKS dapat mengadakan penyuluhan mengenai kesehatan mata. Kata kunci : anak sekolah, ketajaman penglihatan, video game.   ABSTRACT Introduction: Impaired vision is an important health problem particularly in children Disturbances in visual acuity is caused by the duration of playing video games. The aim of research to determine the relationship of the duration of playing video games with visual acuity of school-age children in SDN Majalaya 2. Method: Analytical methods used correlative study with cross-sectional design. Samples are 3-5 grade elementary school students as many as 67 people. Data obtained directly using the snellen chart questionnaires and subsequent data processed bivariate analysis using chi-square test. Result: The results showed that the majority of respondents did not include the category of normal duration as many as 44 people (65.7%). Most of the respondents, including the category in which the abnormal acuity as many as 38 people (65.7%). The test results showed an association between the duration of playing video games with visual acuity in school age children (class III - V) in SDN Majalaya 2 (pvalue = 0.0001). Discussion: It is recommended that teachers make extracurricular programs are made as attractive as possible, giving a warning to the student who was caught playing a video game in school, make an agreement with puskesmas officers in order to conduct health education about the dangers of playing video games Keywords: duration of play video game, school age children, sharpness of vision Full printable version: PDF


2017 ◽  
Vol 76 (1) ◽  
Author(s):  
Bernadine N. Ekpenyong ◽  
Kovin Naidoo ◽  
Kelechukwu Ahaiwe ◽  
Onyeka Ezenwankwo ◽  
Onyebuchi Ndukwe ◽  
...  

Aim: This study assessed the types and prevalence of eye problems among school-age children in Cross River State (CRS), Nigeria.Method: The study design was a cross-sectional analytic survey of 2418 school children aged 6–17 years from seven public and three private schools in CRS, selected using the multistage random sampling technique. Ethical approval was obtained from the Ethical Committee, CRS Ministry of Health, Nigeria. The following tests were carried out on all children enrolled in the study: researcher-administered semi-structured questionnaires, LogMAR visual acuity measurements, external and internal eye examinations, non-cycloplegic auto-refractions, retinoscopy and subjective refractions. Quality assurance was carried out to validate the data collected, and data were analysed using SPSS and EPI info.Results: A total of 2418 school children were enumerated, and 2110 (87.3%) were examined; 1117 (52.9%) were girls, and 1250 (59.2%) were 6–11 years old, while 860 (40.8%) were 12–17 years old, and 77% attended public schools. The majority, 1895 (89.9%) of the children examined, had never had an eye examination. The prevalence of eye diseases among the school children was 32.1%, and the major causes were conjunctivitis 397 (18.8%; confidence interval [CI] 19.2–13.0), refractive error 243 (11.5%; CI 10.2–13.0), glaucoma suspects 52 (2.5%; CI 1.9–3.2), amblyopia 7 (0.3%; CI 0.0–0.7) and corneal opacity 4 (0.2%; CI 0.1–0.5). Analysis using chi-square tests and logistic regression shows a positive higher association of refractive error in private (16.7%) than public schools (9.9%) (crude odds ratio [COR] 1.8150; adjusted odds ratio [AOR] 1.9129, p < 0.001), higher socio-economic status of parents (COR 2.3402, AOR 1.9819, p < 0.001), older age group (COR 1.7258, AOR 1.8202, p < 0.001) and girls (13.1%) versus boys (9.8%) (COR 0.7200, AOR 0.7144, p < 0.001).Conclusion: Physical and eye health examination of children before school entry is strongly recommended. The application of 2 D lens for children who fail a standard visual acuity test should be routine during vision screening to ensure that significant refractive errors are not missed.


Author(s):  
Tria Wahyuningrum ◽  
Veryudha Eka Prameswari

Technology that is increasingly sophisticated is very influential in human life. Countless types of technology can be found in this modern era. One example of a very popular technology is gadgets. Psychologically, gadgets are easy to create addiction, game facilities that exist in the gadget make children always challenged to reach a higher level. Waste and especially on the eyes that are always used to view gadgets for a long time and without rest can result in asthenopia or tired eyes. Namely, the pupils are slow to react to light, so there is a decrease in visual acuity. The design used in this study is an analytic correlation with cross-sectional approach. The population in this study were all 4-5 graders at Mlirip II Elementary School in Mojokerto. The sampling technique is to use total sampling, that is, the entire population is used as a sample, which is 95 respondents. The results of this study are the fit model, namely the model interpreting the influence between duration, frequency and type of gadget on visual acuity. The duration and frequency of gadget usage significantly affect visual acuity. While for this type of gadget is not significant and does not affect visual acuity. If the duration of gadget usage increases, the decrease in visual acuity ratio increases by 5,299 times. If the frequency of gadget usage increases, the ratio of decreased visual acuity increases by 5,986 times. The level of accuracy of the model in this study was 85.3%. Eye disease problems in children can be prevented by early detection to find out the vision status in children supported by eye examination as a measuring instrument, namely snallen card (Snellen card).  


Author(s):  
Chinta Durga Kumar ◽  
Venkata Suresh Anga

Background: Eye is one of the most vital organs of human body. Any abnormality in the eye can impair vision and make the person handicapped for life. The school children form a special group because they are most vulnerable to the effects of reduced vision and its impact on learning capability and educational potential. The objective of the study was to find out the factors affecting vision of secondary school children, to suggest preventive and remedial measures for defective vision.Methods: It was a cross sectional study. School children of Zilla Parishad secondary high school during November 2016 to December 2016 were studied. A pretested semi structured questionnaire was administered. A total of 320 students were included in the study by using convenient sampling technique. Data was entered in Microsoft excel sheet and analyzed using Statistical Package for Social Sciences (SPSS) version 20. Results were expressed as proportions for different study variables.Results: Out of the 320 students, majority 181 (56.56%) of study participants were girls. The highest number of students (49.38%) was between 12-13 years of age group. Prevalence of defective vision is 34%. Family history is present in 29% of the study population. 34% of children with defective vision, it was detected by their mother.Conclusions: Refractive errors are more in girls. Children and parents should be educated regarding ocular hygiene and early correction of refractive errors.


2020 ◽  
Vol 12 (01) ◽  
pp. 37-48
Author(s):  
Muhammad Syafiqurrohman

Integrative-inclusive moral education can be interpreted as a formulation of a broad and holistic moral education process. Moral education materials can work together with all subjects, school culture, extracurricular activities, and even with the community. It is said that the integrative scientific structure does not mean that the various sciences are merged into an identical form of science, but rather the character, style, and nature of the science are integrated in the unity of the spiritual material dimensions, revelation, secularl-religion, physical-spiritual, and the world hereafter. Integration requires the existence of a relationship or unification or synchronization or greet each other or alignment between each existing scientific fields. Each scientific field cannot stand alone, without greeting each other with other scientific fields. While inclusive education, is a matter relating to many aspects of human life based on the principles of equality, justice, and individual rights. So integrative-inclusive education means that an educational process must cover a broad and comprehensive scope. Integrative-inclusive moral education has a holistic scope. Keywords: Moral education, integrative-inclusive   Abstrak Pendidikan akhlak integratif-inklusif dapat dimaknai sebagai suatu rumusan proses pendidikan akhlak yang dilakukan secara luas dan holistik. Materi pendidikan akhlak dapat bersinergi dengan seluruh mata pelajaran, budaya sekolah, kegiatan ekstrakurikuler, serta dengan komunitas. Dikatakan struktur keilmuan integratif bukan berarti antara berbagai ilmu tersebut dilebur menjadi satu bentuk ilmu yang identik, melainkan karakter, corak, dan hakikat antara ilmu tersebut terpadu dalam kesatuan dimensi material spiritual, akal-wahyu, ilmu umum-ilmu agama, jasmani-rohani, dan dunia akhirat. Integrasi menghendaki adanya hubungan atau penyatuan atau sinkronisasi atau saling menyapa atau kesejajaran antar tiap bidang keilmuan yang ada. Setiap bidang keilmuan tidak dapat berdiri sendiri, tanpa saling menyapa dengan bidang keilmuan yang lain. Sedangkan pendidikan inklusif, merupakan suatu hal yang berkaitan dengan banyak aspek hidup manusia yang didasarkan atas prinsip persamaan, keadilan, dan hak individu. Maka pendidikan integratif-inklusif memiliki makna bahwa suatu proses pendidikan harus mencakup ruang lingkup yang luas dan menyeluruh. Pendidikan akhlak secara integratif-inklusif memiliki cakupan yang menyeluruh dan holistik. Kata Kunci: Pendidikan akhlak, integratif-inklusif


2017 ◽  
Vol 9 (1) ◽  
pp. 46
Author(s):  
Rendy Manuhutu ◽  
Dyah Umiyarni Purnamasari ◽  
Endo Dardjito

School age is the important period of human life and the quality have to be prepared well. The school age children is susceptible to malnutrition. Malnutrition among school age children will implicatethe children�s development and further potential development in that age. Food consumption levels and worm infection status are the two most affected factors to nutritional status of children school. The purpose of this research is to know the effect of energy, protein, fat and worm inflectional status to the nutritional status of SDN 01 Limpakuwus�s student in Sumbang, Banyumas. This research was cross sectional study approach,used purposive sampling with inclusion and exclusion criteria in 44 respondents. Analysis conducted by univariate, bivariate (Spearman rank) and multivariate (multiple logistic regression).Multivariate analysis showed the variables that influenced nutritional status is the level of fat consumption (p=0.022), and the variable did not affect the nutritional status are the level of energy consumption (p=0.999), protein consumption level (p=0.580), and worm infection status (p = 0.661). The suggestion is to get more food that can fulfil the energy, protein, fat needs and make the canteen in the school becomes a healthy canteen that serves healthy and nutritious meal.


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