scholarly journals Development of Interactive Learning Media using Autoplay Media Studio 8 for Colloidal Chemistry Material

2019 ◽  
Vol 3 (1) ◽  
pp. 132
Author(s):  
Miftahul Jannah ◽  
Jimmi Copriady ◽  
Rasmiwetti Rasmiwetti

Chemistry is to study the concepts which are mostly abstract. One of them is in colloidal material. The abstract concepts are difficult to understand if only explained in two-dimensional form. Therefore, a media is needed to visualize the abstract concepts of colloidal material both in terms of both macroscopic and microscopic. This study aims to develop an interactive learning media using Autoplay Media Studio 8 that is worthy of being used as a learning media. The study used the Research and Development (R & D) method which refered to the Borg and Gall model. Data collection techniques were in the form of validation sheets and response questionnaires (teachers and students). The data analysis technique used descriptive statistical analysis. The results show that the percentage score obtained from five experts (two media experts and three material experts) gained 96.74% with very valid categories. The results of trials for teachers and students each obtained an average percentage score of 87% and 92% with very practical categories. Based on the results of the study, it can be concluded that interactive learning media using Autoplay Media Studio 8 on chemistry subjects of colloid material in class XI SMA/MA are appropriate to be used as learning media.

2020 ◽  
Vol 4 (2) ◽  
pp. 296
Author(s):  
Okta Fitriani ◽  
Susilawati Susilawati ◽  
Roza Linda

Improving the quality of education can take advantage of technology that is currently increasingly advanced. The expected result, the education world is no longer awkward in using technology to improve its quality. One of the lessons that requires learning media technology is chemistry. This study aims to develop interactive learning media using Autoplay Studio 8 for Hydrocarbon material and conducting some tests to determine the response of educators and students as well. The media created were tested, including testing the feasibility based on expert validation and the responses of educators and students to the developed media. The research method used in the development of instructional media that used a research and development (R&D) approach. Overall the interactive learning media Autoplay Studio 8 developed was declared valid by a validator consisting of three material experts and three media experts with an average percentage value of media experts being 94.15%, and an average percentage of material experts 93 7%. The response of chemistry teachers and students with an average percentage score was 94.6% and 92.33% categorized as very practical. It can be concluded that media is ready to use in the real learning process.


2019 ◽  
Vol 4 (2) ◽  
pp. 130-137
Author(s):  
Aditya Sunu Widyanto ◽  
Priyanto Priyanto

The purpose of this study is designed to: (1) develop Job sheet in accordance with the curriculum for Grade XI students of Electronic Engineering; and (2) describes the percentage level of job sheet worthiness as a learning device for implementing electronic circuits. This research is a development research using the development model of 4-D models with four main stages namely, Define, Design, Develop, Disseminate. Data collection was carried out using a questionnaire. The data analysis technique in this research is quantitative descriptive. The results of the study note that: (1) Job sheet was developed containing 13 materials; and (2) based on the results of the assessment of the media experts, the average percentage was 86.76% (very feasible), the material experts reached the average percentage of 81% (feasible), and the students got an average percentage score of 88.34% (very good). Although job sheets are considered appropriate and good for use in learning, there are some limitations regarding their application by teachers when teaching.


2021 ◽  
Vol 22 (3) ◽  
pp. 167-181
Author(s):  
Maria Erna ◽  
Irfandi Irfandi ◽  
Rasmiwetti Rasmiwetti

The implementation of learning media based on ICT (Information and Communication Technology) on chemistry was found to be very low. For this reason, ICT-based chemistry learning media which utilized autoplay application were developed in this research. The validated product of the learning media based by autoplay on chemistry can be implemented as a learning medium to improve students' communicative character. This research was designed by using the Plomp model in the form of Research and Development (R&D). Data of this research were collected by validation sheets, questionnaire responses (teachers and students), and communicative observation sheets with descriptive statistical analyses and independent sample t test. The validity results showed that the average percentage from media expert and material expert judgment were 88.25% and 91.69% with a category of valid. Moreover, the results of the response of teachers and students respectively obtained an average percentage score of 85% and 81% with a category of very interesting. Then, the results of the independent sample t test for 0,000 <0.05 indicated that there were significant differences in the communicative character of students before and after the use of learning media based on autoplay on chemistry with a percentage of 72.25%.


2019 ◽  
Vol 3 (1) ◽  
pp. 1-6
Author(s):  
Sri Saraswati ◽  
Roza Linda ◽  
Herdini Herdini

This investigation aims to develop an interactive e-module chemistry magazine-based teaching material based on Kvisoft Flipbook Maker on thermochemistry for Senior High School grade XI/MA level. The research design is a development research (Research and Development) with Plomp’s model. The object of the research is the e-module inter-addictive chemistry magazine based on Kvisoft Flipbook Maker. The data instrument collection is a validation sheet form that is given to four validators and user response sheets to two chemistry subject teachers and 30 students of Senior High School grade XI focusing on Science Class. The data analysis technique is by calculated the percentage score of the validation assessment and user response. The results revealed that the developed e-module interactive chemistry magazine based on Kvisoft Flipbook Maker filled out the valid criteria by the material validators based on content substance assessment aspect with a percentage 88.89% and learning design 97.22% and by the media validators based on display (visual communication) with a percentage96.88% and software utilization 100%. While the User responses based on the teachers' and students’ responses were in very good criteria with each score 92.61% and 86.80%.


2021 ◽  
Vol 5 (4) ◽  
pp. 305-330
Author(s):  
Ririn Apriani ◽  
Andi Ifriani Harun* ◽  
Erlina Erlina ◽  
Rachmat Sahputra ◽  
Maria Ulfah

A good understanding of the three levels of chemical representations is required to understand the concepts of chemical bonding. However, most students are difficult to understand chemical bonding topics due to the abstract concepts and the learning resources used don’t fully integrate the three levels of chemical representations. Therefore, learning resources that cover all of the chemical representations and visualize the abstract concepts are needed. The purpose of this study is to determine the level of validity and responses of teachers and students to the developed chemical bonding module based on multiple representations assisted by AR  technology. This type of research is research and development that refers to the ADDIE instructional design model. The instrument used in this research is the sheet of validity and the response questionnaire. The collected data were analyzed using percentage analysis techniques. The product of this research is a chemical bond module based on multiple representations and an augmented reality chemistry simulator of chemical bonding application. The results of the expert's validation show that the average percentage of content, media, and language validity respectively are 99, 95, and 97% with very valid criteria, so that it can be used in the learning process. In addition, teachers and students gave a very good response to the product with a percentage of 90 and 87% consecutively. These findings indicate that the modules assisted by AR technology could support the chemistry teachers to explain the chemical bonding topic and help students visualize the abstract concepts of chemical bonds


Author(s):  
Sofiyatul Hidayah ◽  
Sri Wahyuni ◽  
Hety Mustika Ani

This research was a classroom action research (CAR) consists of two cycles. Each cycle consists of planning, action, observation and reflection. The purpose of this study was : (1) described the use of interactive learning media with Adobe Flash CS6 applications in improving students' motivation to the basic competence in analyzing the role, functions and benefits of tax class XI IPS 1 MAN 1 Jember 2n? Semester Of Academic Year 2016 / 2017, (2) determined the increase motivation to learn class XI IPS 1 Jember through the use of interactive learning media with Adobe Flash CS6 application to the basic competence to analyze the role, functions and benefits of tax in 2n? Semester Of Academic Year 2016/2017. The subjects research were students of class XI IPS 1 MAN 1 Jember which amount 30 students. Source data was gained from teachers and students. Data collection techniques were observation of students’ motivation and interview to teachers and students after using the media. Data analysis technique in this study was using descriptive qualitative data analysis. The results showed that: The motivation of students in the first cycle increased to 3.04 in the high category. However, there were indicators of students' motivation in middle category, so we need second cycle. In the second cycle students' motivation rise 3.54 in the high category and all indicators of student motivation were also at a high category. The conclusion of this study was the use of interactive learning media with Adobe Flash CS6 applications can increase students' motivation in class XI IPS 1 MAN 1 Jember on basic competence in analyzing roles, functions and benefits of tax in 2n? semester of academic year 2016/2017.


2016 ◽  
Vol 5 (2) ◽  
Author(s):  
Natalia Kristiani Lase ◽  
Herbert Sipahutar ◽  
Fauziyah Harahap

This research was aimed to develop a Student Activity Sheet (SAS) based on local potency for biology grade XII which is feasible empirically. Eligibility Worksheet was obtained through validation of subject matter experts to assess the feasibility of the content and presentation of the feasibility of worksheets, design expert to assess the feasibility of the design worksheets to SAS developed. Exploiting local potency in accordance with a curriculum that gives freedom to each school consider the potency of the school and the surrounding area. This can be done by incorporating elements of local potency in learning activities through the creation of learning media in the form of worksheets. Examples of local potencies have been integrated into the SAS are distilled palm wine processing (integrated into cell metabolism, fermentation alcohol), the activity of the material have been incorporated in a biotechnology are activities of coconut extraction to produce edible oil. This research and development using 4-D model of development research which comprises the step of define, design, develop and disseminate, however the disseminate stage of this study was not done. The procedure starts from the development stages: (1) problem analyze; (2) design of SAS; (3) validation and field trials SAS. The instruments used were sheets covering the aspects of feasibility validation of content, presentation feasibility, feasibility of the design and questionnaire responses of teachers and students. Data validation and the questionnaire responses of teachers and students were analyzed descriptively qualitative. Feasibility content and feasibility contents presentation SAS based on local potency at biology grade XII has been developed by subject matter experts is very good, in which the feasibility of the content had an average percentage score of 88.10% and feasibility aspects of the presentation of SAS has an average percentage score of 91.35 %. Feasibility design SAS based on local potency at biology grade XII has been developed according to the expert design is very good with a percentage score of 97.00%.


2019 ◽  
Vol 3 (3) ◽  
pp. 364
Author(s):  
Ardianto Ardianto ◽  
Susilawati Susilawati ◽  
Rasmiwetti Rasmiwetti

This research is motivated by the still limited teaching materials or learning tools that facilitate students in enriching experiences, developing knowledge and activeness of students, and supporting students to formulate their own discoveries. The limitations of these learning tools will certainly affect the quality of learning, especially in chemistry learning. The purpose of this study is to develop a guided inquiry-based chemical handout on a valid buffer solution based on aspects of content suitability, language worthiness, presentation worthiness and graphic worthiness. The research design used research and development design with a 4-D development model. The 4-D development model has four stages: Define, Design, Develop, and Disseminate. This research was carried out until the development stage and followed by limited trials. Data collection techniques was in the form of validation sheets and questionnaire responses of teachers and students. Data analysis technique used descriptive analysis. The results show an average percentage rating of three experts at 93% with a valid category. The results of trials to teachers and students each obtained an average percentage score of 94% and 86%. From the results of the study it can be concluded that the guided inquiry-based chemical handout on buffer solution material for SMA is valid and good for a learning handout.


2020 ◽  
Vol 2 (1) ◽  
pp. 5-8
Author(s):  
Arnas A.M Patonangi ◽  
Cahyono Cahyono ◽  
Muhlis Ruslan

Penelitian ini bertujuan untuk mengetahui apakah motivasi, kedisiplinan berpengaruh terhadap perilaku kerja, apakah motivasi dan kedisiplinan berpengaruh terhadap prestasi kerja, apakah perilaku kerja berpengaruh terhadap prestasi kerja, apakah motivasi berpengaruh terhadap prestasi kerja pegawai melalui perilaku kerja, serta apakah kedisiplinan berpengaruh terhadap prestasi kerja pegawai melalui perilaku kerja pada DKIPS Provinsi Sulawesi Barat. Teknik pengumpulan data melalui observasi, interview dan dokumentasi serta kuesioner. Sedangkan teknik analisis data yang digunakan adalah analisis statistic deskriptif, statistik infe-rensial, PLS (Partial Least Square), pengujian hipotesis. Hasil penelitian menemukan bahwa motivasi kerja berpengaruh positif dan signifikan terhadap perilaku kerja, Kedisiplinan berpengaruh positif dan signifikan terhadap perilaku kerja, Motivasi kerja berpengaruh positif dan signifikan terhadap prestasi kerja, Kedisiplinan berpengaruh positif dan signifikan terhadap prestasi kerja pegawai, Perilaku kerja berpengaruh positif dan signifikan terhadap prestasi kerja pegawai, hasil uji mediasi menunjukkan bahwa perilaku kerja dapat memediasi motivasi kerja terhadap prestasi kerja pegawai pada DKIPS Provinsi Sulawesi Barat, serta hasil uji mediasi menunjukkan bahwa perilaku kerja dapat memediasi disiplin kerja terhadap prestasi kerja pegawai pada DKIPS Provinsi Sulawesi Barat. This study aims to determine whether motivation, discipline affect work behavior, do motivation and discipline affect work performance, does work behavior affect work performance, does motivation affect employee performance through work behavior, and does discipline affect work performance through work behavior in West Sulawesi Province DKIPS. Data collection techniques through observation, interviews and documentation and questionnaires. While the data analysis technique used is descriptive statistical analysis, inferential statistics, PLS (Partial Least Square), hypothesis testing. The results found that work motivation has a positive and significant effect on work behavior, the discipline has a positive and significant effect on work behavior, work motivation has a positive and significant effect on work performance, the discipline has a positive and significant effect on employee work performance, work behavior has a positive and significant effect on employee work performance, mediation test results indicate that work behavior can mediate work motivation on employee work performance in DKIPS Province of West Sulawesi, and mediation test results indicate that work behavior can mediate work discipline towards employee work performance at DKIPS Province of West Sulawesi.


2020 ◽  
Vol 3 (1) ◽  
pp. 67-83
Author(s):  
Ahmad Abdul Rochim ◽  
Siti Bandiah

The accuracy in choosing a learning strategy is a very important part in efforts to improve the achievement of student learning outcomes. Therefore this study aims to determine the effect of learning strategies on mathematics learning outcomes. This study uses a 2x2 factorial design research. Through this design the effects of Interactive learning strategies and problem-based learning will be compared to student mathematics learning outcomes. The population in this study were all students of grade IV SDN 09 Kaba Wetan, totaling 76 students, consisting of 2 classes. To determine the sample class, a random sampling technique is used. The sample classes used were 2 classes totaling 76 students, class IV-A as an Interactive class and class IV-B as a problem-based class. The data analysis technique used is descriptive and inferential statistical techniques. And testing the analysis requirements is the normality test using the Lilifors Test, while the homogeneity requirements are using the F Test and Barlett Test. After testing the analysis requirements, the two-way variance analysis of Analilsis is performed. The results of this study indicate that there is an interaction effect between learning strategies on student mathematics learning outcomes. So that the selection of appropriate learning strategies is influenced by the ability of teachers to understand the characteristics of their students. In the learning strategy applied by the teacher can optimize student mathematics learning outcomes by choosing class strategies namely Interactive learning and problem based learning classes.


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