scholarly journals СПЕЦИФІКА РОЗРОБЛЕННЯ ДИСТАНЦІЙНИХ КУРСІВ З МУЗИЧНО-ІСТОРИЧНИХ ДИСЦИПЛІН

2017 ◽  
Vol 58 (2) ◽  
pp. 26
Author(s):  
Liudmyla H. Havrylova

This article is devoted to the actual problem of modern art education – the implementation of the distance education forms and methods in future music teachers training. An experience of designing and developing of the distance course «History of Ukraine musical art», which was created for future music teachers, is described. The author provides a description of the structure and semantic content, course objectives and expected learning outcomes. The stages of the course designing are defined. The specifics of computer technologies in distance course on the history of music are analyzed. There are examined the following factors: the intensive involvement of the multimedia to all types of learning activities and distance course’s resources, the use of specific control forms of musical knowledge and skills, and specific methods of distance learning.

AS-SABIQUN ◽  
2021 ◽  
Vol 3 (1) ◽  
pp. 127-141
Author(s):  
Ayatullah Ayatullah ◽  
Husnul Laili

According to the Ministry of Education and Culture, the scientific approach is a model for student-based learning to be motivated to be more active. The scientific approach is actually not much different from contextual-based learning activities. The knowledge and skills acquired by students are not expected to be the result of remembering a set of facts but are the result of discovering themselves. The scientific approach provides opportunities for students broadly to explore and elaborate on the material they are learning and provides opportunities for students to actualize their abilities through learning activities designed by the teacher. Learning outcomes are conditions that are achieved through learning. In general, everyone can define learning as an effort to improve the behavior of students from knowing to knowing, from not being able to being capable and not being able to be able and so on. From the results of learning can change the behavior and way of thinking of students better and will be stored, attached and not lost in the long term in the lives of students.


2019 ◽  
Vol 3 (2) ◽  
Author(s):  
Zun Nurani

This research is a classroom action research which is entitled Using the Jigsaw Method to improve the activities and Learning Outcomes on subject matter of the History of the Development of the New Order Government of grade XII IPS (Social science) Students of SMA 10 Pekanbaru. The porpuse of this research is to improve activities and learning outcomes conducted in two cycles. Before conducting the learning process a test is administered, namely the cycle of total scores (2390); cycle I (2885), and cycle II (3070). For the average pre-cycle score was 68.29, the first cycle increased to 78.92, and the second cycle increased to 87.71. The results obtained based on criterion of Minimal Completness 80. The score of completeness in the complete pre-cycle is only 8 students (22.86%), not complete was 27 students (77.14%). In the first cycle there were 24 students who got complete score (68.57%, and 11 students who got uncompleted score (31.43%). In the second cycle there were 34 students who got complete score (97.14%) and uncomplete score was 2.86%. The score based on the range is the highest with 85 and the lowest one with 45; the first cycle with the highest 95 and the lowest based on the range and criterion score, on the cycle the percentage is 31,43% (enough); the first cycle was very high with 37.14 % and the second cycle was very high at 51.43%. For student activities each cycle increased, namely cycle 1reached to 71.43 and cycle II reached to 85.71.  Keywords: Historics, Jigsaw method. Learning activities and outcome. Abstrak Penelitian ini penelitian tindakan kelas dengan judul Penggunaan Metode Jigsaw untuk meningkatkan aktivitas dan Hasil Belajar Sejarah Pokok Bahasan Perkembangan Pemerintahan OtdeBaru Siswa Kelas XII IPS SMA Negeri 10 Pekanbaru. Tujuannya adalah memperbaiki aktivitas dan hasil belajar dilaksanakan sebanyak dua siklus. Sebelum melakukan proses pembelajaran diadakan tes yaitu prasiklus jumlah nilai ( 2390); siklus I (2885), dan  siklus II (3070). Untuk rata-rata nilai perkelas prasiklus  68,29, siklus I meningkat menjadi 78,92, dan siklus II meningkat menjadi 87,71. Hasil nilai yang diperoleh berdasarkan  KKM 80.  Nilai ketuntasan pada prasiklus  tuntas hanya 8 orang (22,86 %), tidak tuntas sebanyak 27 orang (77,14 %). Pada siklus I meningkat yang tuntas 24 orang (68,57 %, tidak tuntas 11 orang (31,43 %). Pada siklus II yang tuntas 34 orang *97,14 %) dan tidak tuntas 02,86 %). Hasil nilai berdasarkan tinggi dan rendahnya nilai prasiklus tertinggi 85 dan terendah 45; siklus I tertinggi 95 dan terendah 75 berdasarkan  rentang dan kriteria nilai, pada prasiklus persentasinya 3143 % (cukup); siklus I  sangat tinggi 37,14 ^ dan  siklus II pada kriteria sangat tinggi 51,43 %. Aktivitas siswa  setiap siklus meningkat yaitu siklus 1 berjumlah 71,43 dan siklus II berjumlah 85,71. Kata Kunci : Pelajaran Sejarah, metode Jigsaw. aktivitas dan hasil belajar.


2020 ◽  
Vol 3 (4) ◽  
Author(s):  
La Ode Yusman Aris ◽  
Rifai Nur

ABSTRAK: Tujuan utama penelitian ini adalah 1) Untuk meningkatkan efektivitas mengajar guru melalui penerapan model pembelajaran kooperatif tipe picture and picture. 2) Untuk meningkatkan aktifitas belajar siswa melalui penerapan model pembelajaran kooperatif tipe picture and picture 3) Untuk meningkatkan hasil belajar Sejarah siswa kelas XI IPS1 SMA Negeri Kulisusu Kabupaten Buton Utara melalui penerapan model pembelajaran kooperatif picture and picture. Hasil penelitian menunjukan bahwa 1) Penerapan model pembelajaran kooperatif tipe picture and picture dalam efektivitas mengajar guru pada pembelajaran sejarah di SMA Negeri 1 Kulisusu  kelas XI IPS 1 pada Siklus I  mencapai 76,92% artinya masih ada hal-hal yang masuk dalam kategori yang belum diobservasi pada aktivitas guru selama proses pembelajaran berlangsung. Karena dari 13 poin observasi hanya 10 poin saja yang diobservasi, sehingga efektivitas mengajar guru pada siklus 1 belum  mencapai indikator kinerja yang diharapkan yaitu 90%.  dan pada siklus II mengalami peningkatan hingga terlaksana dengan sempurna dengan pencapaian 100% yang artinya dari 13 poin observasi guru dalam mengajar sudah terobservasi semua pada siklus II sehingga indikator sudah tercapai. 2) Penerapan model pembelajaran kooperatif tipe picture and picture dalam pembelajaran sejarah di SMA Negeri 1 Kulisusu dapat meningkatkan aktivitas belajar siswa, namun pada siklus I hanya mencapai 60%, dari 10 aspek yang diamati hanya terlaksana 6 poin saja. Hal ini Aktifitas siswa pada siklus I dikatakan belum tercapai karena belum mencapai indikator pencapaian siswa yang ditetapkan 90% dan pada siklus II mengalami peningkatan hingga terlaksana dengan pencapaian 100% yang artinya dari 10 poin observasi aktifitas siswa dalam pembelajaran suda terobservasi semua pada siklus II sehingga indikator sudah tercapai. 3) Melalui penerapan model pembelajaran kooperatif tipe picture and picture dalam proses pembelajaran menunjukkan bahwa hasil belajar sejarah meningkat,  namun hasil belajar yang diperoleh siswa pada siklus I dengan perolehan nilai 83,33% karena dari 24 siswa yang berada pada kelas XI IPS 1 terdapat 4 orang siswa yang belum mencapai KKM dan belum mencapai indicator keberhasilan siswa yang ditetapkan dan pada siklus II mengalami peningkatan hingga 100%. Karena dari 24 siswa hasil belajar sudah mencapai KKM yang ditetapkan sekolah yaitu 75 dan sudah mencapai indikator keberhasilan yaitu 85%. Kata Kunci: Efeketivitas, Aktivitas, Hasil Belajar ABSTRACT: The main objectives of this study are 1) To improve the effectiveness of teaching teachers through the application of cooperative learning models picture and picture types. 2) To improve student learning activities through the application of the model of picture and picture cooperative learning 3) To improve learning outcomes History of class XI IPS 1 Senior High School Kulisusu North Buton Regency through the application of picture and picture cooperative learning models. The results showed that 1) The application of the type of picture and picture cooperative learning model in the effectiveness of teaching teachers in history learning in SMA Negeri 1 Kulisusu class XI IPS 1 in Cycle I reached 76.92% meaning there were still things that were included in the category that had not been observed in the teacher's activities during the learning process. Because of the 13 observation points only 10 points were observed, so the effectiveness of teaching the teacher in cycle 1 has not reached the expected performance indicator that is 90%. and in cycle II has increased to be carried out perfectly with an achievement of 100%, which means that of the 13 teacher observation points in teaching all have been observed in the second cycle so that the indicators have been achieved. 2) Application of the cooperative learning model type picture and picture in history learning in SMA Negeri 1 Kulisusu can increase student learning activities, but in the first cycle only reached 60%, of the 10 aspects observed only 6 points were implemented. This activity of students in the first cycle is said to have not been achieved because it has not yet reached the indicator of student achievement which is set at 90% and in the second cycle has increased to be accomplished with 100% achievement, which means that from 10 observation points of student activities in learning already observed all in the second cycle so the indicators has been reached. 3) Through the application of the cooperative learning model type picture and picture in the learning process shows that the history of learning outcomes increases, but the learning outcomes obtained by students in the first cycle with the acquisition value of 83.33% because of the 24 students in class XI IPS 1 there are 4 students who have not yet reached the KKM and have not yet reached the indicators of student success that were set and in the second cycle increased to 100%. Because of the 24 students the learning outcomes have reached the KKM set by the school which is 75 and have reached an indicator of success that is 85%.Keywords: Effectiveness, Activities, Learning Outcomes


Mangifera Edu ◽  
2020 ◽  
Vol 4 (2) ◽  
pp. 157-166
Author(s):  
Sulton Nawawi ◽  
Aseptianova ◽  
Gevina Intan Anggreiny

Learning activities are activities carried out to produce changes in knowledge and skills in students. Learning activities contribute to the learning outcomes that students will get. The purpose of this study was to determine student learning activities in class X virus material at SMA Negeri 10 Palembang. This research is a type of quantitative description research. The study population was all Grade X MIA students of SMA 10 Palembang. Class X MIA 2, MIA 4, MIA 5, and MIA 7 research samples were taken using a purposive sampling technique. Data obtained using observation sheets. The results of class X MIA 2 obtained a percentage of 67% including the excellent category, class X MIA 4 gained a percentage of 67% including the excellent category, class X MIA 5 gained a percentage of 65% including the excellent category and class X MIA 7 with a percentage of 62% including the excellent category. Student learning activities are categorized as useful because students follow learning by carrying out various learning activities. The conclusion is that the average learning activity of class X students of SMA Negeri 10 Palembang on virus material obtains 65%, including the excellent category. The highest percentage is emotional activity and mental activity, with a percentage of 71%. The activity that gets the lowest percentage is drawing activity with a percentage of 48%.


2016 ◽  
Vol 51 (1) ◽  
pp. 67
Author(s):  
Liudmyla H. Havrilova

Among the numerous tools for monitoring of future music teachers educational achievements the author of the article emphasizes the computer testing, which is now widely used at all levels of the educational system, including art education. The specificity of professional competence of future music primary school teachers was included in the parameters that should be assessed by means of the test control: musicological thesaurus, knowledge of psychological and pedagogical theories and methods of music lessons in primary school, historical and theoretical professional knowledge, individual skills before just listening to music. The procedure for monitoring the professional competence of future music teachers is described as an example of the course "History of musical art." The article analyzes the results of a computer testing of musical knowledge and skills of future music teachers who receive training in the Donbas State Pedagogical University (Sloviansk).


2020 ◽  
Vol 6 (1) ◽  
Author(s):  
Desti Widiani ◽  
Jiyanto Jiyanto

<p><strong><em>Abstract</em></strong><em>. This article is a field research using the "Classroom Action Research" method. Learning the History of Islamic Civilization at MTs Muhammadiyah 1 Gemolong in class VII, found several problems, namely the teaching and learning process so far still tended to use the lecture method has not been varied with other methods. This results in student learning outcomes still low. Based on existing conditions, it is necessary to improve the learning process of teaching Islamic Civilization History. Therefore classroom action research is conducted to improve student learning outcomes in the subjects of Islamic Civilization History by applying bingo strategies. The purpose of this study is to improve student learning outcomes in the subjects of Islamic Civilization History and increase student activity in Islamic Civilization History subjects. The action hypothesis in this study is to apply the bingo strategy to improve student learning outcomes and student activities in Islamic Civilization History subjects. Based on the indicators of success of the actions determined from the 3 research cycles, the student learning outcomes reach the classical success limit (≥ 85%) of all students who have achieved individual success (score ≥ 60) and most students (75%) actively engage in learning or The teacher has reduced his dominance in learning, showing that student learning outcomes in the subjects of History of Islamic Civilization through the application of bingo strategies can increase. Before the action is carried out the percentage of student success is 21%. In the first cycle student learning outcomes increased to 82%, while in the second cycle the percentage of success was 95% and in the third cycle the success of students reached 100%. Student activities on the subject of Islamic Civilization History through the application of increased bingo strategies, before the actions of passive students are carried out in learning activities and the teacher dominates in learning activities. In the first cycle the percentage of student activity was 68% with the criteria of good / very good, in the second cycle of 95% and in the third cycle student activity reached 100%. This shows that students are doing well / very well in learning the History of Islamic Civilization and the teacher has been reduced to dominate in learning activities. Thus the bingo strategy can be a solution to improve learning outcomes in Islamic Civilization History subjects.</em></p><strong><em>Keywords: </em></strong><em>Learning Achievement, Activity, Bingo Strategy.</em>


2021 ◽  
Vol 17 (1) ◽  
pp. 43-52
Author(s):  
Jumaisa Jumaisa

This research is designed to examine aspects of student learning activities and outcomes in the inquiry and expository learning model at SMA Negeri 14 Makassar. The research used the experimental design. The sample of this research was all students at the Class X IIS of SMA Negeri 14 Makassar. It consisted of two groups, namely students of Class X IIS2 as the experimental group and Class X IIS1 as the control group. The sample of this study was carried out using the Cluster Random Sampling technique. The data analysis technique used an independent sample t-test. The results found that there were differences in the activities and learning outcomes of students' history who were taught using the inquiry learning model and the expository learning model. The activities and learning outcomes of the history of students who are taught by the inquiry learning model are better than the students who are taught by the expository learning model.


2017 ◽  
Vol 6 (2) ◽  
pp. 441
Author(s):  
Lisnarwati Lisnarwati

This research is based on the low ability to write deductive paragraph, the average result of deductive paregrat writing ability obtained by students is 27,55 or with failure category. To improve the learning outcomes, the researcher performs improvement research by applying the drill merode. This research is a classroom action research conducted in class III C SD Negeri 006 Kubang Jaya, Kecamatan Siak Hulu, Kabupaten Kampar, this research is done in two cycles, using four stages: planning, implementation, observation and reflection. The result of research stated that the ability of writing paragraphs and learning activities has increased, in cycle I the activity of teacher get score 28 (46,6%), in cycle II activity of teacher have increase with score 57 (95,00%), while in activity of sisswa in cycle I get score 1395 (80,20%), in cycle II student activity have increase with score 1478 (84,90%). The ability to write a deductive paragraph of students also experienced an increase, in the first cycle average writing ability of students is 43.89 with the category less, and in the second cycle average writing ability of students is 68.03 with enough category. Based on the results of this study can be concluded that the ability to write a paragraph deductive students class III C SD Negeri 006 Kubang Jaya, Kecamatan Siak Hulu, Kabupaten Kampar, increased after applied drill method.


2014 ◽  
Vol 3 (1) ◽  
pp. 23
Author(s):  
Mahmud Alpusari

In line with the competency-based curriculum at the University of Riau, the effort to improvelearning basic concepts of science 2 courses puts emphasis on understanding the concept ofmatter, which is based on students' learning activities through scientific inquiry.Implementation of action research consists of two cycles in PGSD JIP University of Riau onthe odd semester of 2013/2014 with 55 third semester students. Based on the research results,lecturing process by applying the model of inquiry learning, students’ activity increased inwhich in the first cycle all activities are good category except activity I and II are faircategory. Meanwhile students’ activity in first and fourth in cycle II is good category, andvery good category in second, third, fifth, and sixth activity. Temporarily student’s learningoutcomes increased from pre-tests with an average65.45 into 77,0 in daily test I and 77.45onthe daily test II. Improvement from initial data to the first cycle was 11.55, while the datafrom the beginning to the second cycle increased 12 points. In general the improvement ofstudents’learning is possible because the learning model used is inquiry learning so thatlearning becomes active which centered into students by presenting a problem, then studentsare asked to carry out a simple experiment using equipment and tools, using data, arrangingreports, communicating the results of observations based on concepts and learned principles.Keywords: Inquiry, students’ activity, learning outcomes.


2015 ◽  
Vol 4 (1) ◽  
pp. 21
Author(s):  
Zerri Rahman Hakim

The objectives of this research were to determine: 1) Students’ learning activities in social studies after using Question Student Have (QSH) in Cooperative Learning Model, 2) Students’ learning outcomes in social studies after using Question Student Have (QSH) in Cooperative Learning Model. The method used in this research is Classroom Action Research (CAR) with Stephen Kemmis and Mc. Taggart Model which consists of four stages, namely planning, implementation, observation and reflection. This study was conducted by the researcher in two cycles. Instruments used in this research are observational sheet, interview, and test in the last cycle. From the analysis of the data, the researcher found that there is an improvement in students’ learning outcomes. On the basic value, there was only 43,33% students who achieve the learning mastery. In the first cycle, the students who achieve the learning mastery were increased, it was about 30% from the basic value, it reached 73,33%. On the second cycle, the student who achieve the learning mastery were increased about 26,70% from the first cycle, become 100%. The same thing also happened to the students' learning activities. In the first cycle, students’ learning activities is 71,42% and on the second cycle, students’ learning activities were incrased about 21,43% from the first cycle, become 92,85%. Based on the analysis of data of this study it can be concluded that the use of Question Student Have (QSH) in Cooperative Learning Model can improve students’ learning outcomes and learning activities fourth grade students of SDN Saga V in social studies.Keywords: social studies learning outcomes, cooperative learning QSH type.


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