scholarly journals Effect Of Direct Learning Method And Problem Solving Learning Method On High Jump Of Skills

2020 ◽  
Vol 3 (2) ◽  
pp. 165-176
Author(s):  
Syahruddin Syahruddin ◽  
Muhammad Syahrul Saleh ◽  
M. Sahib Saleh ◽  
Irmawati Irmawati

This study aims to determine is there any effect of direct learning methods (MPL) on high jump skills, is there any influence of problem solving learning methods (MPM) on high jump skills, and there are differences in the effect of direct learning methods (MPL) and problem solving learning methods (MPM) on high jump skills. The research subjects were students SMP Negeri 29 Makassar and were randomly selected and 20 people were gathered, and made into two groups consisting of 10 people each group. The research used a pretest-posttest design. This research was conducted during eight meetings. Before treatment, samples were given in a process high jump of skill test, then were treated according to the methods of each group then after treatment were given a posttest. The results showed that there was a significant effect of MPL on high jumping of skills (p <0.05); there was a significant effect of MPM on increasing the high jump process of skills (p <0.05); and MPM significantly improved high jumping  of skills than MPL (p <0.05). The conclusion of this study 1) MPL improves high jumping skills, 2) MPM increases high jumping skills, and 3) MPM is better than MPL.

2021 ◽  
Vol 10 (1) ◽  
Author(s):  
Riyadhotus Sholihah

<p>Analogical reasoning is the ability to solve problems by finding similarities between two objects, namely source and target objects. The purpose of this study was to determine the analogical reasoning profile of students at SMA N 16 Semarang. This study is included in a qualitative study with data collection techniques used in surveys by working on analogical reasoning problems. The research subjects were 100 students of class X. The results found in this study were the category of analogical reasoning ability of students of SMA N 16 Semarang low with a frequency of 74 and a percentage of 73.6%. The low ability of analogical reasoning students is influenced by the lack of learning methods that encourage students in problem-solving using analogies, besides analogies have two sides if understood will facilitate students' understanding of concepts, but if it cannot be understood misconceptions occur so teachers rarely use analogous reasoning in explaining material abstract. Therefore it is necessary to have an understanding and experience of the teacher to build this ability by using learning methods that support analogical reasoning abilities.</p>


2019 ◽  
Vol 5 (2) ◽  
pp. 83-90
Author(s):  
Rahmi Putri Z ◽  
Jumadi Jumadi ◽  
Ariswan Ariswan ◽  
Ratnasari Ratnasari ◽  
Depi Oktasari

This study investigates the effect of the use of teachers’ Lecture models combined with cooperative learning methods to improve students’ problem-solving skills in physics compare with the control group who were not exposed to the lecture model combined with cooperative learning methods from effect size value. The research method was a quasi-experimental research. The sample consisted of 33 students of 10th grade in middle schools (senior high school), SMAN 1 Sungai Penuh, Jambi Province where they ware learn at work and energy concept. Students' achievements, as well as their problem-solving skills of work and energy concept were assessed by pretest-posttest with an essay test. The results showed that the experimental group’s learning process has a high effect size value to problem-solving skills more than control group learning process. That shows the lecture model combined with cooperative learning method more effective than lecture model.


2019 ◽  
Vol 2 (2) ◽  
pp. 131-140
Author(s):  
Cici Fransiska ◽  
Ruhban Masykur ◽  
Fredi Ganda Putra

This study aims to determine the differences in the Drill method of mathematical problem solving abilities of participants, differences in students with visual, auditory or kinesthetic learning styles on problem solving abilities and interactions between learning methods and learners' learning styles on mathematical problem solving abilities. The method used is the Quasy Experiment method, this study uses analysis of variance (ANAVA) two ways with unequal cells. Data collection techniques are carried out by observation, interviews, documentation and questionnaire methods. The results showed that there were differences in the Drill Method towards students 'mathematical problem solving abilities, there was no difference in visual, auditory and kinesthetic learning styles towards mathematical problem solving abilities and there was no interaction between learning methods and learners' learning styles towards mathematical problem solving abilities, p. this is because learning methods (Drill methods and direct learning) and learning styles of students have the same effect on mathematical problem solving abilities.


2018 ◽  
Vol 20 (1) ◽  
pp. 1-12
Author(s):  
Dina Martha ◽  
Hartati Hartati ◽  
Zulfiati Syahrial

This study aims to determine the method of learning and interpersonal intelligence to therapeutic communication competence of DIII students Obstetrics STIKes Mitra RIA Husada. Learning methods are placed on bedside teaching methods, coaching methods and demonstrations. The method used in this research is experiment with treatment design level 3 x 2 with sample 48 student. The summary of this research is: 1) Bedside teaching methods can improve therapeutic communication better than coaching methods and methods of demonstration; 2) Coaching learning method can improve therapeutic communication better than demonstration; 3) The existence of interaction between learning method and intelligent interpersonal to therapeutic communication competence; 4) students who have high interpersonal intelligence, more appropriate use of bedside teaching methods; 5) students who have low interpersonal intelligence, more appropriate use of coaching learning methods than the method of demonstration.


AI Magazine ◽  
2011 ◽  
Vol 32 (1) ◽  
pp. 54 ◽  
Author(s):  
Matthew Klenk ◽  
David W. Aha ◽  
Matt Molineaux

Case-based reasoning (CBR) is a problem-solving process in which a new problem is solved by retrieving a similar situation and reusing its solution. Transfer learning occurs when, after gaining experience from learning how to solve source problems, the same learner exploits this experience to improve performance and/or learning on target problems. In transfer learning, the differences between the source and target problems characterize the transfer distance. CBR can support transfer learning methods in multiple ways. We illustrate how CBR and transfer learning interact and characterize three approaches for using CBR in transfer learning: (1) as a transfer learning method, (2) for problem learning, and (3) to transfer knowledge between sets of problems. We describe examples of these approaches from our own and related work and discuss applicable transfer distances for each. We close with conclusions and directions for future research applying CBR to transfer learning.


2017 ◽  
Vol 6 (2) ◽  
pp. 38
Author(s):  
Wage Wardana

The aim of study is to reveal the effect of learning methods and critical thinking style tostudent historical consciousness in Al Azhar Kelapa Gading Senior High School Jakarta. Thisresearch used is the experimental method. Research instrumentation will include a test that will beused to measure students history awareness from instructional methods and critical thinking style ofstudents. As for out come of this research are : (1) Student’s historical consciousness who are usingthe problem solving method will higher than students who used conventional method, (2)There is aninteraction between learning method and critical thinking style toward historical consciousness, (3)Student’s historical consciousness who have a high critical thinking and use a problem solvingmethod are higher than students who have a high critical thinking style using a conventional method,(4) Student’s historical consciousness who have a low critical thinking style and using a problemsolving methods are lower than students who have a high critical thinking style using a conventionalmethods.


2018 ◽  
Vol 4 (1) ◽  
pp. 66-75
Author(s):  
Ribka Kariani Br Sembiring

Abstract. This study aims to find out what cooperative learning method is most effective in improving students’ activity and motivation in Statistics subject. This research is a Classroom Action Research (PTK). The subjects of this study are the 5th semester students of PGSD Study Program with total number 35 students. Instruments used consist of: (1) Observation sheet of learning implementation; (2) Observation sheet of students’ activity in learning with assessment on students’ oral activities, visual activities, listening activities, writing activities and emotional activities; (3) Observation sheets of group effectiveness with assessment on the efficiency aspects of problem solving and member participation; (4) Questionnaire of motivation to find out to which extent the learning can improve student's motivation which is seen from the students perception of their satisfaction in learning. The research results show that when PBM learning model is used in cycle 1 and Jigsaw learning model is used in cycle 2, Jigsaw is better than PBM learning model.Keywords: Problem-based learning model, Jigsaw Learning Model, activity and learning motivation.


2018 ◽  
Vol 1 (2) ◽  
pp. 86
Author(s):  
Rijaya Rijaya ◽  
Utari Sumarmo ◽  
Rudy Kurniawan

This study aims to: 1) know the achievement of problem-solving abilities and mathematical disposition of students, 2) the interaction between the learning model and the level of students' abilities to the achievement of problem-solving abilities and mathematical dispositions and 3) the association of problem ability and mathematical disposition students. This research uses the quantitative approach with the experimental method. The instrument used is a type of description test. Data analysis was done quantitatively by using t-test and two-track ANOVA test. The result of this research concludes that the achievement of problem-solving ability and mathematical disposition of students who gain learning with method Improve is better than students who get conventional learning either reviewed based on the whole students and based on students' early math ability. There is no interaction between learning method factors and the level of students' early mathematical ability toward the achievement of mathematical problem-solving abilities. There is no interaction between the learning method and the students' early mathematical ability towards achieving mathematical disposition abilities. Students have a positive attitude towards the learning of mathematics and Improve Method.


2020 ◽  
Vol 9 (2) ◽  
pp. 225-239
Author(s):  
Yeni Rima Liana ◽  
Suharto Linuwih ◽  
Sulhadi Sulhadi

This research analyzed media feasibility and effectiveness based on IoT with a problem-solving approach that provides real experience to improve students' HOTS on thermodynamics law material. The Borg Gall method's research development simplification had three stages: preliminary study, development, and field testing. The research subjects consisted of four lecturers as expert validators, two physics teachers, and three groups consisting of 108 in science XI grade students of Senior High School in Batang Regency, Central Java. Data collecting techniques were using questionnaires, observation, interviews, and written tests. The results of the validation of media experts and material experts were 3.84 and 3.75, respectively. The results of teacher responses and students' responses were 3.92 and 3.50 in the excellent category. The product's effective contribution to improving HOTS from the Multivariate Test analysis on GLM based on the partial eta squared value was 85.9%. The mean difference (MD) test results were -30.600 for the experimental group, while the control groups were -5.879 and -16.125, respectively. The more negative the Mean Difference (MD) score, the higher the students' HOTS. This shows that there is an experimental group giving improved scores better than the control group. This shows that there is an experimental group giving improved scores better than the control group. IoT is an opportunity for teachers to see technology as part of education because technology is the current millennial generation's cultural artifact.


2019 ◽  
Vol 10 (2) ◽  
pp. 1410-1414
Author(s):  
Brundha MP ◽  
Deepak Nallaswamy

To know the effectiveness of a Game-Based Histopathology learning method.  To create a new Image oriented Game Based Histopathology slide reading method. To know the usefulness of the new method. To compare the conventional learning and game-based learning methods. Two groups of undergraduate students were tested with two different learning methods to identify pathology slide sections of four lesions. For each group, sixteen Undergraduate dental students were selected randomly. A game was created by using histopathology images of those four lesions, and circulated among the group one. The conventional method of slide reading was given to the group two. Both the group was tested for diagnosing the four pathology lesions through light microscopy spotter identification. Results were calculated accordingly. A questionnaire survey was done based on the pattern and pathology features oriented diagnostic capacity. Results of the questionnaire survey were also analyzed. Statistically, the results of both the two groups were analyzed. An Independent t-test was done and found out there was no significant difference between the two learning methods. The questionnaire survey revealed that the group learned through game-based pathology slide learning method learned the morphological features better than that of the conventional slide learning method. The image oriented game based pathology slide learning helps the undergraduate students to diagnose the pathology lesions with proper knowledge of morphological features than the conventional slide learning method, which is mainly pattern oriented. Though it is a very complicated procedure, the game based slide learning method is fun, creative and involves a majority of the student’s attention towards morphological features of any pathological lesions.


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