scholarly journals Pengaruh Metode Pembelajaran Dan Kecerdasan Interpersonal Terhadap Kompetensi Komunikasi Terapeutik Mahasiswa Program DIII Kebidanan Stikes Mitra Ria Husada Cibubur

2018 ◽  
Vol 20 (1) ◽  
pp. 1-12
Author(s):  
Dina Martha ◽  
Hartati Hartati ◽  
Zulfiati Syahrial

This study aims to determine the method of learning and interpersonal intelligence to therapeutic communication competence of DIII students Obstetrics STIKes Mitra RIA Husada. Learning methods are placed on bedside teaching methods, coaching methods and demonstrations. The method used in this research is experiment with treatment design level 3 x 2 with sample 48 student. The summary of this research is: 1) Bedside teaching methods can improve therapeutic communication better than coaching methods and methods of demonstration; 2) Coaching learning method can improve therapeutic communication better than demonstration; 3) The existence of interaction between learning method and intelligent interpersonal to therapeutic communication competence; 4) students who have high interpersonal intelligence, more appropriate use of bedside teaching methods; 5) students who have low interpersonal intelligence, more appropriate use of coaching learning methods than the method of demonstration.

2015 ◽  
Vol 3 (2) ◽  
pp. 139-149
Author(s):  
Ahmad Syarif ◽  
Sri Winarni

Tujuan penelitian ini untuk mengetahui perbedaan: (1) pengaruh antara metode pembelajaran TGFU dan Skill Theme terhadap peningkatan strategi bermain dan kerja sama; (2) pengaruh antara sarana dan prasarana terhadap peningkatan strategi bermain dan kerja sama, dan (3) mengetahui interaksi antara metode pembelajaran dengan sarana dan prasarana terhadap peningkatan strategi bermain dan kerja sama. Metode penelitian ini adalah eksperimen dengan rancangan faktorial 2 x 2. Populasi penelitian ini adalah siswa XI IPA SMA Negeri 1 Bandongan. Sampel dalam penelitian ini 64 siswa yang diambil dengan teknik sampel acak. Hasil penelitian ini adalah sebagai berikut: (1) ada perbedaan pengaruh yang signifikan dari metode pembelajaran TGFU dan Skill Theme terhadap peningkatan strategi bermain dan kerja sama, adapun dalam meningkatkan strategi bermain dan kerja sama metode pembelajaran skill theme dan TGFU memberikan pengaruh dalam meningkatkan strategi bermain dan kerja sama, (2) ada perbedaan pengaruh yang signifikan antara sarana dan prasarana terhadap peningkatan strategi bermain dan kerja sama, dan (3) Ada interaksi antara metode pembelajaran TGFU dan Skill Theme dengan sarana dan prasarana terhadap peningkatan strategi bermain dan kerja sama. Kata kunci: TGFU, skill theme, sarana dan prasarana, strategi bermain, kerja sama. THE EFFECTS OF LEARNING METHOD AND INFRASTRUCTURE MODIFICATIONS ON THE IMPROVEMENT OF THE LEARNING ACHIEVEMENT PLAY STRATEGY AND COOPERATION. Abstract The purpose of this study is to reveal the differences of: (1) the effect of teaching methods and learning methods of TGFU Skill Theme on the increase in playing strategy and cooperation, (2) the effect of the modification of the conventional facilities and infrastructure and the improvement of play and collaboration strategies, and (3) the interaction between learning method (TGFU and Skill Theme) and modification of conventional facilities and infrastructure on the improvement of play and cooperation strategies. This research method was an experiment with 2 x 2 factorial design. The population was year XI students of Science class of SMAN 1 Bandongan. The research sample were 64 student taken by random sampling technique. The results of this study are as follows: (1) There is a significant difference in the effect of the learning methods of teaching games for understanding and Skill Theme learning methods on the improvement strategies and cooperative play, while the improving strategies and cooperative play theme methods of learning skills and teaching games for understanding affect the improvement of play and co-operation strategies, (2) There is a significant difference between the modification and conventional infrastructure on the improvement of play and cooperation. Modification of facilities and infrastructure is more effective in increasing the plays and collaboration strategies, and (3 ) There is an interaction between learning method (teaching games for understanding and skill theme) and modification of the conventional facilities and infrastructure and the improvement of play and cooperation strategies. Keywords: TGFU, skill theme, facilities and infrastructure, strategic play, cooperation.


2020 ◽  
Vol 3 (2) ◽  
pp. 165-176
Author(s):  
Syahruddin Syahruddin ◽  
Muhammad Syahrul Saleh ◽  
M. Sahib Saleh ◽  
Irmawati Irmawati

This study aims to determine is there any effect of direct learning methods (MPL) on high jump skills, is there any influence of problem solving learning methods (MPM) on high jump skills, and there are differences in the effect of direct learning methods (MPL) and problem solving learning methods (MPM) on high jump skills. The research subjects were students SMP Negeri 29 Makassar and were randomly selected and 20 people were gathered, and made into two groups consisting of 10 people each group. The research used a pretest-posttest design. This research was conducted during eight meetings. Before treatment, samples were given in a process high jump of skill test, then were treated according to the methods of each group then after treatment were given a posttest. The results showed that there was a significant effect of MPL on high jumping of skills (p <0.05); there was a significant effect of MPM on increasing the high jump process of skills (p <0.05); and MPM significantly improved high jumping  of skills than MPL (p <0.05). The conclusion of this study 1) MPL improves high jumping skills, 2) MPM increases high jumping skills, and 3) MPM is better than MPL.


2019 ◽  
Vol 10 (2) ◽  
pp. 1410-1414
Author(s):  
Brundha MP ◽  
Deepak Nallaswamy

To know the effectiveness of a Game-Based Histopathology learning method.  To create a new Image oriented Game Based Histopathology slide reading method. To know the usefulness of the new method. To compare the conventional learning and game-based learning methods. Two groups of undergraduate students were tested with two different learning methods to identify pathology slide sections of four lesions. For each group, sixteen Undergraduate dental students were selected randomly. A game was created by using histopathology images of those four lesions, and circulated among the group one. The conventional method of slide reading was given to the group two. Both the group was tested for diagnosing the four pathology lesions through light microscopy spotter identification. Results were calculated accordingly. A questionnaire survey was done based on the pattern and pathology features oriented diagnostic capacity. Results of the questionnaire survey were also analyzed. Statistically, the results of both the two groups were analyzed. An Independent t-test was done and found out there was no significant difference between the two learning methods. The questionnaire survey revealed that the group learned through game-based pathology slide learning method learned the morphological features better than that of the conventional slide learning method. The image oriented game based pathology slide learning helps the undergraduate students to diagnose the pathology lesions with proper knowledge of morphological features than the conventional slide learning method, which is mainly pattern oriented. Though it is a very complicated procedure, the game based slide learning method is fun, creative and involves a majority of the student’s attention towards morphological features of any pathological lesions.


Author(s):  
M. Asy'ari M. Asy'ari

Language is very important and the impression that Nahwu is a difficult science to learn, especially by Muslims. As one of the basic sciences in Arabic, Nahwu's science cannot be ignored because without Nahwu's knowledge, Arabic will become chaotic and the order of words and sentences will be disorganized. Therefore, in learning Arabic, it is important to know Nahwu's knowledge, even though this method of teaching science is quite widely practiced by nahwu teachers, but students continue to face difficulties in learning it. Therefore, it is necessary to use suitable teaching methods and appropriate steps and subject matter that must be prioritized to be taught to students, so as to facilitate them in learning Nahwu science. The function of the learning method is one tool to achieve the goal. By using methods accurately the teacher will be able to achieve the learning objectives. When goals are formulated so that students have certain skills, the methods used must be adapted to the goals. Language learning methods, including Arabic, have evolved over time along with the development of the underlying theories, the results of research and experimentation in language teaching, as well as the development of the demands of the community's needs in the language field. 


2017 ◽  
Vol 9 (01) ◽  
pp. 25
Author(s):  
Hana Rosiana Ulfah ◽  
Moh. Afandi ◽  
Sri Sundari

AbstrakLatar Belakang : Mahasiswa sudah terpapar metode pembelajaran SCL khususnya pada mata kuliah KMB. Namun output yaitu hasil belajar belum maksimal. Mata kuliah ini membutuhkan pemahaman dan hafalan yang mendalam sehingga nilai A hanya didapatkan sekitar 10 % dari seluruh mahasiswa. Menurut observasi dan wawancara, metode pembelajaran yang sering digunakan adalah SGD (Small Group Discussion) namun pelaksanaannya belum optimal.Metode Penelitian : Strategi Penelitian Explaratory Sekuensial. Desain penelitian mixed method. Populasi dalam penelitian ini adalah mahasiswa aktif Keperawatan S1 semester 5 UMS (Universitas Muhammadiyah Surakarta) yang berjumlah 103 mahasiswa. Teknik pengambilan sampel dalam penelitian ini adalah total sampling.Hasil Penelitian : Hasil penelitian kualitatif didapatkan beberapa permasalahan terkait mahasiswa, proses metode pembelajaran, sarana prasarana dan juga SDM (sumber daya manusia). Hasil penelitian kuantitatif menunjukkan bahwa tidak adanya pembagian peran mahasiswa, peran tutor kurang maksimal, performa individu mahasiswa didominasi nilai tidak memuaskan dan tidak dilakukannya langkah formulating learning issue dan self study implementasi metode pembelajaran SGD.Kesimpulan : Berdasarkan evaluasi implementasi pada metode pembelajaran SGD didapatkan hasil bahwa terdapat permasalahan pada mahasiswa yaitu kurangnya partisipasi aktif mahasiswa, jumlah mahasiswa yang terlalu banyak. Permasalahan pada metode pembelajaran adalah tidak dilakukannya langkah self study dan formulating learning issue. Permasalahan pada sarana prasarana adalah penggunaan ruang kelas yang padat. Permasalahan pada SDM yaitu kurangnya fasilitator.Kata kunci : Metode pembelajaran SGD (Small Group Discussion), mahasiswaEVALUATION OF THE IMPLEMENTATION OF LEARNING METHOD SGD (SMALL GROUP DISCUSSION)ABSTRACTBackground: Students have been exposed to teaching methods SCL particularly in the subject of KMB. But the output of the result of learning is not maximized.This course requires a deep understanding and memorization so that the value of A is only about 10% of all students. According to the observations and interviews, the learning method often used SGD (Small Group Discussion) but still not optimal.Method: Sequential Explaratory Research Strategy. Mixed method research designs.Population in this research is active student of nursing S1 semester 5 UMS (Muhammadiyah University of Surakarta) which amounts to 103 students. The sampling technique in this research is total sampling. Results:Qualitative research results found some problems related to students, the process of learning methods, infrastructure and HR (human resources). The results of quantitative research showed that the distribution of the student's role, the role of tutor less than the maximum, the performance of individual student grades dominated unsatisfactory and does not issue a step formulating learning and self study learning method implementation SGD. Conclusion: Based on the evaluation of the implementation of the learning methods SGD showed that there were problems is the lack of active participation of students, number of students is too much. Problems on method of learning are of not done step self-study and formulating learning issue. Problems in infrastructure is the use of classrooms are crowded. Another problem is on the lack of human resources facilitator. Keywords: Teaching methods, SGD (Small Group Discussion) seven jump, studentABSTRAKLatar Belakang : Mahasiswa sudah terpapar metode pembelajaran SCL khususnya pada mata kuliah KMB. Namun output yaitu hasil belajar belum maksimal. Mata kuliah ini membutuhkan pemahaman dan hafalan yang mendalam sehingga nilai A hanya didapatkan sekitar 10 % dari seluruh mahasiswa. Menurut observasi dan wawancara, metode pembelajaran yang sering digunakan adalah SGD (Small Group Discussion) namun pelaksanaannya belum optimal.Metode Penelitian : Strategi Penelitian Explaratory Sekuensial. Desain penelitian mixed method. Populasi dalam penelitian ini adalah mahasiswa aktif Keperawatan S1 semester 5 UMS (Universitas Muhammadiyah Surakarta) yang berjumlah 103 mahasiswa. Teknik pengambilan sampel dalam penelitian ini adalah total sampling.Hasil Penelitian : Hasil penelitian kualitatif didapatkan beberapa permasalahan terkait mahasiswa, proses metode pembelajaran, sarana prasarana dan juga SDM (sumber daya manusia). Hasil penelitian kuantitatif menunjukkan bahwa tidak adanya pembagian peran mahasiswa, peran tutor kurang maksimal, performa individu mahasiswa didominasi nilai tidak memuaskan dan tidak dilakukannya langkah formulating learning issue dan self study implementasi metode pembelajaran SGD.Kesimpulan : Berdasarkan evaluasi implementasi pada metode pembelajaran SGD didapatkan hasil bahwa terdapat permasalahan pada mahasiswa yaitu kurangnya partisipasi aktif mahasiswa, jumlah mahasiswa yang terlalu banyak. Permasalahan pada metode pembelajaran adalah tidak dilakukannya langkah self study dan formulating learning issue. Permasalahan pada sarana prasarana adalah penggunaan ruang kelas yang padat. Permasalahan pada SDM yaitu kurangnya fasilitator.                                    Kata kunci : Metode pembelajaran SGD (Small Group Discussion), mahasiswa EVALUATION OF THE IMPLEMENTATION OF LEARNING METHOD SGD (SMALL GROUP DISCUSSION)ABSTRACTBackground: Students have been exposed to teaching methods SCL particularly in the subject of KMB. But the output of the result of learning is not maximized.This course requires a deep understanding and memorization so that the value of A is only about 10% of all students. According to the observations and interviews, the learning method often used SGD (Small Group Discussion) but still not optimal.Method: Sequential Explaratory Research Strategy. Mixed method research designs.Population in this research is active student of nursing S1 semester 5 UMS (Muhammadiyah University of Surakarta) which amounts to 103 students. The sampling technique in this research is total sampling. Results:Qualitative research results found some problems related to students, the process of learning methods, infrastructure and HR (human resources). The results of quantitative research showed that the distribution of the student's role, the role of tutor less than the maximum, the performance of individual student grades dominated unsatisfactory and does not issue a step formulating learning and self study learning method implementation SGD. Conclusion: Based on the evaluation of the implementation of the learning methods SGD showed that there were problems is the lack of active participation of students, number of students is too much. Problems on method of learning are of not done step self-study and formulating learning issue. Problems in infrastructure is the use of classrooms are crowded. Another problem is on the lack of human resources facilitator. Jurnal Kebidanan, Vol. IX, No. 01, Juni 2017                                                                     25               Keywords: Teaching methods, SGD (Small Group Discussion) seven jump, student


2018 ◽  
Author(s):  
Mochamad Bayu Firmansyah

The development of students' multimodal competencies on campus is a necessity that must be done to prepare students to take part in the community in the Industrial Revolution Era 4.0. The multimodal communication competency in question is the level of mastery not only reading, writing and mathematics but mastery of data, technology and humans. This is in accordance with the demands of the people in the Industrial Revolution 4.0. The general purpose of this research and development is to describe the learning method of student multimodal communication. In particular, includes learning syntax, role guidelines, evaluation instruments and the impact of learning. The development methods used are design, design and revision (Borg &amp; Gall, 1989; Dick, Carey &amp; Carey, 2001; Coccetta, 2018). The results of the determination of the state of need in the 2016 class B Indonesian Language and Literature Education Study Program STKIP PGRI Pasuruan showed that 89.03% of students needed multimodal communication competence, while 10.97% did not require multimodal communication competence. The results of the identification of learning methods based on classroom needs indicate that the multimodal potential of students, especially in the mobilization of modalities (language, motion, image, audio, visual, physical) is already visible, only not optimal. This is because the learning method has not led to the learning of multimodal communication. This is reflected in the students' thinking process during learning. Through the design of learning methods that lead to the development of student's multimodal communication illustrated in the learning syntax, role guidelines, evaluation instruments are expected to contribute positively and prepare students to take part in the community and improve student capabilities on campus


Author(s):  
Qurotul Aini ◽  
Untung Rahardja ◽  
Alfiah Khoirunisa

As we know, Indonesia has begun to enter the era of revolution 4.0 which in that era there were many changes in all fields including the presence of blockchain technology which began to be in demand. Including in the field of education, the changes that occur in the world of education today are so significant with the commencement of the abandonment of teaching methods that still use conventional methods. Keep track of tasks by book, face to face communication, which of course will cause many losses in a certain period of time, as many tasks that have long been buried become difficult to find when needed, and the possibility of manipulation of tasks is still great. The learning method is considered as a boring and insecure way, where students cannot explore learning because the collected files can still be manipulated by other parties. So from now on the application of learning methods is changed by the concept of gamification which relies on blockchain technology. The gamification learning method was created to compensate for the times when students preferred to play games rather than learning, therefore the gamification method could be applied to management education in higher education.


2022 ◽  
Vol 2022 ◽  
pp. 1-6
Author(s):  
Zhigang Yu ◽  
Yunyun Dong ◽  
Jihong Cheng ◽  
Miaomiao Sun ◽  
Feng Su

Face recognition is a relatively mature technology, which has some applications in many aspects, and now there are many networks studying it, which has indeed brought a lot of convenience to mankind in all aspects. This paper proposes a new face recognition technology. First, a new GoogLeNet-M network is proposed, which improves network performance on the basis of streamlining the network. Secondly, regularization and migration learning methods are added to improve accuracy. The experimental results show that the GoogLeNet-M network with regularization using migration learning technology has the best performance, with a recall rate of 0.97 and an accuracy of 0.98. Finally, it is concluded that the performance of the GoogLeNet-M network is better than other networks on the dataset, and the migration learning method and regularization help to improve the network performance.


Author(s):  
Ni Putu Dian Permata Prasetyaningrum

Surabaya Shipping Polytechnic emphasizes on certain areas of expertise that Taruna must possess. This is the basis after graduating from shipping polytechnics, cadets must have expertise and skills. The purpose of this study was to study the effect of inquiry, discovery learning, and creativity levels on the ability to write descriptive essays on nautical and technical cadets at Surabaya Shipping Polytechnic. This type of research is research. This research uses quantitative methods using experiments. The location used in this research is Surabaya Shipping Polytechnic. The subjects in this study were the cadets of the Nautika A, Nautika B, Teknika A, and Teknika B. classes. Based on the results of the research and discussion, the following conclusions are obtained: There are those that can be solved looking for description essays in the cadets. learning discovery method. The test results show better investigation methods than the discovery of learning, There is a difference in the ability to write a description essay about cadets who have a high level of creativity with cadets who have a low level of creativity, the test results show better who have a high level of creativity, there are related with learning methods and descriptions of the ability to write essay descriptions, the test results show learning methods and creativity descriptions of the ability to write essay descriptions.


Energies ◽  
2021 ◽  
Vol 14 (15) ◽  
pp. 4595
Author(s):  
Parisa Asadi ◽  
Lauren E. Beckingham

X-ray CT imaging provides a 3D view of a sample and is a powerful tool for investigating the internal features of porous rock. Reliable phase segmentation in these images is highly necessary but, like any other digital rock imaging technique, is time-consuming, labor-intensive, and subjective. Combining 3D X-ray CT imaging with machine learning methods that can simultaneously consider several extracted features in addition to color attenuation, is a promising and powerful method for reliable phase segmentation. Machine learning-based phase segmentation of X-ray CT images enables faster data collection and interpretation than traditional methods. This study investigates the performance of several filtering techniques with three machine learning methods and a deep learning method to assess the potential for reliable feature extraction and pixel-level phase segmentation of X-ray CT images. Features were first extracted from images using well-known filters and from the second convolutional layer of the pre-trained VGG16 architecture. Then, K-means clustering, Random Forest, and Feed Forward Artificial Neural Network methods, as well as the modified U-Net model, were applied to the extracted input features. The models’ performances were then compared and contrasted to determine the influence of the machine learning method and input features on reliable phase segmentation. The results showed considering more dimensionality has promising results and all classification algorithms result in high accuracy ranging from 0.87 to 0.94. Feature-based Random Forest demonstrated the best performance among the machine learning models, with an accuracy of 0.88 for Mancos and 0.94 for Marcellus. The U-Net model with the linear combination of focal and dice loss also performed well with an accuracy of 0.91 and 0.93 for Mancos and Marcellus, respectively. In general, considering more features provided promising and reliable segmentation results that are valuable for analyzing the composition of dense samples, such as shales, which are significant unconventional reservoirs in oil recovery.


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