scholarly journals Efforts to Improve Writing Procedure Ability Using Cooking Video In Second Class Students of SMAN 1 Jakenan

2021 ◽  
Vol 2 (6) ◽  
pp. 1121-1135
Author(s):  
Ulfa Hanim Safitri

The objectives of the study are 1) to find out the students’ writing ability in procedure text of the twelfth grade students at SMA N 1 Jakenan who are taught with cooking video by “Master Chef Australia” as teaching media. 2) to find out the students’ writing ability in procedure text of the twelfth grade students at SMA N 1 Jakenan who are taught without cooking video by “Master Chef Australia” as teaching media. 3) to find out the significant differences of the students’ writing ability in procedure text of the twelfth grade students at SMA N 1 Jakenan who are taught with cooking video by “Master Chef Australia” as teaching media and those who are taught without cooking video by “Master Chef Australia” as teaching media. In this research, the researcher used quantitative method. The design of this research was pre - experimental design. The researcher took the sample at SMA Negeri 1 Jakenan in solving the problem. Furthermore, the researcher used test to collect the data. In this research, the researcher chose XII MIPA 4 class as the sample. Based on the result, the mean score of pre-test was 60.33 and mean score of post-test was 79.75. Finally the result of the data analysis of the ttest was 11.622. From the ttable of significances 5% with df = 35 was 2.0390 Then, the ttest was higher than ttable(11.622 > 2.030). Therefore, the working hypothesis (Ha) is accepted and the nul hypothesis (Ho) is rejected. It means that the use of cooking video by “Master Chef Australia” can be accepted. In other words, it is effective to improve the students’ writing ability in Procedure Text. It is suggested that teacher can apply this method to improve students’ writing ability in Procedure Text.

Author(s):  
Andrika Muji Lestaria ◽  
Made Ayu Anggreni

Abstract This research is motivated by the information that the traditional game congklak is considered to improve the children’s ability to count . The traditional game congklak is one of the learning media that can improve the children’s capability to count. With traditional congklak games it is expected that children can learn to count in a more enjoyable way. The problem formulation in this research is "Does the game tradisoanal congklak affect to the children’s capability to count?”. The purpose of this study is to determine whether the influence of traditional congklak games on the ability to count early childhood in group B in TK Ana Donowati Surabaya.This research uses pre-experimental design with one-group pretest-posttest design. Subjects in this study were 15 children. Data analysis applied in this research is different test technique of pre-test and post-test (t test) from observation of children activity to know the capability of children counting through congklak traditional game activity.The results of data analysis show that 8,16 dan  1,76 with extent α 0,05 and 2,62 at  α 0,01 ,  >  so H0  rejected and H1 (working hypothesis) accepted. It can be concluded that the traditional game congklak has an effect on the ability to count on the group B early childhood TK Ana Donowati Surabaya.


Author(s):  
Mohammad Sofyan Adi ◽  
Riska Ayu Susanti ◽  
Qomariatul Jannah

This study was generally attempted to find the effect of ice breaking to increase students' motivation in English learning at the first grade of SMP Nurul Jadid.  This research used pre-experimental design by using one shot case study pre-test and post-test. Before the treatment, the researcher gave the pre-test in one class. Moreover, the researcher taught English by using ice breaking in the experimental class. The last, the researcher conducted the post-test to know whether an ice breaking was effective for teaching English in experimental class. Based on the data analysis, the data t-test (2.77) was higher than t-table value (2.042). The result analyzing showed that there was significant difference on the students’ motivation taught by using ice breaker. The students’ mean score of the pre-test of the experiment class was 60. Then, in the post-test, the mean score of experiment class was 66.1. Therefore, hypothesis H0 was rejected and H1 was accepted. It concluded that ice breaking was effective in teaching English learning toward the students’ motivation for the first grade of SMP Nurul Jadid. Thus, this research make students be enjoy, be active, energize, feeling happiness, interactive in the classroom, stay in the class during learning process, and focus on the material.


Author(s):  
Zaitun . ◽  
Ananda Esa Fitri

The purpose of this research is to convey Big Cube Game  is effective in teaching vocabulary mastery. This research conducted in SMPN 3 Tangerang Selatan. The population of this research is seventh grade students, and the sample is 8.5 consists of 40 students. The method of this research is quantitative method and using pre ? experimental design. To collect the data, the researcher used pre ? test and post ? test that given to the students. The result score of the data indicated that, the total score of students in pre ? test were 2425 with the mean score was 60,62. The lowest score of pre ? test were 45 and the highest score were 90. The total score of students in post ? test were 3150 with the average were 78,75. The lowest score of post ? test were 65 and the highest score were 100. There is significance different from the result of pre ? test and post ? test score. The results of the pre-test and post-test were calculated using the manual statistically. And by using the t-test the results of t0 (4,47) are higher than the t-table at the significance level (p) = 0.05 (1,684). Thus it can be concluded that the Big Cube game has a significant strategy on the vocabulary mastery of students in class 8.5 at SMPN 3 Tangerang Selatan.


2019 ◽  
Vol 11 (2) ◽  
pp. 210
Author(s):  
MUSFIRAH MUSFIRAH

This study presents research about the effectiveness of debate method to improve students’ speaking skill to the students of second grade of exact of MA in Islamic Boarding School Al-JunaidiyahBiru Bone. In conducting the study, the researcher used quantitative method because the researcher conducted the data in form of numbers. And the way collected data by using pre-experimental design with pre-test and post-test and questionnaire. The purpose of this method was to carry out an experiment whether teaching speaking by using debate method if effective to the students’ speaking skill or not.  After the data was collected and the result of the test was obtained to prove the hypothesis and to establish the validity, the researcher analyzed the value of t-observation. It was proved by the result of students’ test. The table showed that the mean score obtained by the students in the post-test (2.470) was greater than the mean score of the students in pre-test (1.529). The data of score of interest through questionnaire indicated that eight students or 47.058% whose score were in very high, seven students or 41.176% whose score were in high, two students or 11.764% whose score were in moderate. Debate method gave better result to improve the students’ speaking skill. In other words, debate method was effective and interesting to use in teaching English speaking.


2020 ◽  
Vol 2 (1) ◽  
pp. 24
Author(s):  
Nurpatima Nurpatima

The researcher aims to find out the effectiveness using Treasure Hunt Game toward students’ vocabulary mastery with the research objectives: to find out the use of Treasure Hunt Gametowardthe first grade students’ vocabulary mastery at Islamic Senior High School of Muhammadiyah Palampang. This research was conducted at the class X MIA 1 and X MIA 2. The sample of this research was 50 students from 280 populations. The controled class was took from class X MIA 1, while the experimental class was from X MIA 2. The number of the sample in each class was 25 students.Quasi experimental design was applied in this research with two group pre-test and post-test design. The instrument used to collect data was vocabulary test.Research findings showed that the experimental class got score on pre-test with the mean score 44,2. After giving treatment the students got change, they got score with the mean score 59,9. The result of the data analysis indicated that there was a change of the students’ vocabulary mastery after being taught using Treasure Hunt Game. It was proved by the result of the statistical analysis of the level significance P = 0.05 with degree of freedom (df) = 48 indicated that the t-test values of the students’ vocabulary mastery (2,53) was higher than the t-table (2,01). Based on the result of analysis, the researcher concludes that using Treasure Hunt Game was effective toward the students’ vocabulary mastery at the first grade students of Islamic Senior High School of Muhammadiyah Palampang, because Treasure Hunt Game give a lot of fun, the students enjoy the learning without any preasure. Than, Treasure Hunt Game stimulates students engagement in learning process. If students enjoy the learning process, they were enthusiastic enough to involve and compete each other in learning process.Keywords: Treasure Hunt Game, Vocabulary mastery, First Grade Students


Author(s):  
Efransyah - Efransyah

The title of this research is Teaching Derivational Process to Compose Proper Sentence. The objective of this study was to prove whether or not that Teaching Derivational Process influences students’ ability in using the proper words in constructing proper sentence. The group pre-test post-test design and quantitative method were used in this research. There were 26 students in this research to be entire population and they are from SMK Mohammad Toha Cimahi. This research used pre-test and post-test as the instruments. The data were collected by giving the instruments to the students, both pre-test (before giving the students treatment) and post-test (after giving the students treatment) and to analyze the data, the writer used t-test formula. The result of this study showed that  the mean score of pre-test was 50,38, the mean score of post-test was 82,30, the t-obs was 10, 96, the t-table with degrees of freedom (df) was 25 and level significance at 5 % (0,05) was 1,71. From the data analysis, the writer concluded that the students’ understanding about derivational process influenced their ability in using the proper word in constructing proper sentence and it also meant that the t-observe was higher than t-table (10,96 > 1,71), so the alternative hypothesis was accepted.


Author(s):  
Ida Nuraida

The objective of this research was to find out if there is a significant influence of YouTube based video toward students’ achievement in writing recount text. This research is used quasi experimental design. The population of this research was the first students of SMK Daruttaibin Ciwadas Pabuaran. The cluster random sampling was used to take the sample. The sample was two classes, X Pemasaran 1 as the experimental class and X Pemasaran 2 as the control class. The experimental class consisted of 22 students and the control class consisted of 20 students. The instrument of collecting data was pre-test and post-test. From the data analysis, the student’s score of the experimental class in the post test was higher than the students in the pre-test. The mean score of posttest in the experimental class 74.7 was higher than mean score of the control class 67.5. It was found that the result statistic calculation, it was obtained that the value of Tvalue was 1.94 and degree of freedom (df) is 40. In the table of significance 0.05 the value of the significance was 1.68, comparing those values, the result was 1.94>1.68 which means Tvalue score. It means that there is significant influence toward students’ writing skill between the students who were taught using YouTube based video and those who were not. In conclusion, the Ho is rejected and Ha is accepted.


Author(s):  
Iriany Kesuma Wijaya ◽  
Rina Asrini Bakri ◽  
Antonius Ali Wutun ◽  
Fitriani Fitriani ◽  
Achsan Andi Mattoliang

<p class="0abstract">This study aims to determine the effectiveness of mobile learning based android in learning vocabulary at the seventh-grade students of SMP Batara Gowa. This type of research is pre-experimental. The research design used was pre-experimental design, namely one group pre-test post-test design. The populations in this study were all seventh-grade students of SMP Batara Gowa, and the sample was class VII.1 as the experimental class which was chosen by using purposive sampling. The results of the data analysis show that the mean score of post-test (70.55) was higher than the mean score of pre-test (34.65). The result of the t-test was 30.117 and t-table 2.093. It could be indicated that the null hypothesis (H0) was rejected and the alternative hypothesis (H1) was accepted. Based on the effectiveness criteria, generally using mobile learning based android was effective in learning vocabulary at the seventh-grade students of SMP Batara Gowa.</p>


2021 ◽  
Vol 5 (1) ◽  
pp. 45
Author(s):  
MUKMIN MUKMIN

This research is aimed to find out whether students’ speaking skill can be increased by using picture strip story or not. This research employed pre-experimental design. The variables of this research were the picture strip story as the independent variable and the students’ speaking skill as the dependent variable. The population of this research was the XI grade of SMK Daerah Luwuk which consists of thirteen students. The technique sampling was total sampling, which means that all population was taken as the sample of this research. The researcher use test as the main instrument in this research which is divided into pre-test and post-test. The data analysis of this research used was statistic calculation. The result of the research, the mean score of pre-test was 67.76 while the mean score in post-test was 75.73 and the testing hypothesis, the t-counted score was 5.533, while t-table for degree of freedom 12 and the level of significance = 0.05 was 1.782. It indicated that the hypothesis was accepted because picture strip story had increased the students’ speaking skill. 


Author(s):  
Euis Setiati ◽  
Intan Satriani

This study aims at examining whether students’ reading comprehension can be improved by using Team Accelerated Instruction (TAI) technique. This research used pre experimental design with one group pretest and post-test. The sample of this research was 34 students of tenth grade of SMK Pasundan 1 Cimahi in academic year 2017/2018. The instrument of this research was test which consist of multiple choice question. The data of this research was collected by giving reading comprehension test to students. The collected data of this research was analyzed using SPSS program. Then, the result of data analysis showed that mean of pretest 55.59 and after the implementation of Team Accelerated Instruction (TAI) technique the mean of posttest became 67.79. It shows that there are significant differences between pretest and posttest. Based on the data analysis, the null hypothesis was rejected. In other words, teaching reading comprehension using Team Accelerated Instruction (TAI) technique had significance improvement on students’ reading comprehension. The implementation of Team Accelerated Instruction (TAI) technique in teaching reading comprehension was able to resolve those difficulties since it required the students to share, discuss, and unite their thought or problem on comprehending the content of the text with other members of their group.


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