scholarly journals PENGGUNAAN PEN TABLET DENGAN APLIKASI GOOGLE MEET UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA SMK

2021 ◽  
Vol 1 (4) ◽  
pp. 253-260
Author(s):  
NURAINI NURAINI

This Best Practice is implemented to improve mathematics learning outcomes of vocational through the use of a Pen Tablet with the Google Meet application. The subjects of this study were 155 students of SMKN 5 Kota Serang class XII OTKP and XII TKJ who were conducted in the odd semester of the 2021/2022 academic year with the material: Three Dimensional Geometry, Statistics and Probability. This Best Practice describes the learning process using media in the form of a Pen Tablet with the Google Meet application. Quantitative data were obtained from daily test scores with written test techniques in the form of descriptions, while qualitative data were obtained from observations of student activity. After students were taught mathematics using Pen Tablet with the Google Meet application, learning outcomes increased by 24.6% from the average chapter 1 material of 62,00 which continued to increase in chapter 3 material to 77.25. The implementation of Best Practice shows that the use of the Pen Tablet with the Google Meet application can improve the mathematics learning outcomes of SMK students, especially students of class XII OTKP and XII TKJ SMKN 5 Kota Serang in the odd semester of the 2021/2022 academic year. ABSTRAKBest Practice ini dilaksanakan untuk meningkatkan hasil belajar matematika SMK melalui penggunaan Pen Tablet dengan aplikasi Google Meet. Subyek dari penelitian ini adalah siswa SMKN 5 Kota Serang kelas XII OTKP dan XII TKJ yang berjumlah 155 orang yang dilakukan pada semester ganjil tahun ajaran 2021/2022 dengan materi : Geometri Dimensi Tiga, Statistika dan Peluang. Best Practice ini menggambarkan tentang proses pembelajaran menggunakan media berupa Pen Tablet dengan aplikasi Google Meet. Data kuantitatif diperoleh dari nilai ulangan harian dengan teknik test tertulis bentuk uraian, sedangkan data kualitatif diperoleh dari hasil observasi keaktifan siswa. Setelah siswa diajarkan matematika menggunakan Pen Tablet dengan aplikasi Google Meet hasil belajar meningkat sebesar 24,6 % dari rata-rata materi bab 1 62,00 meningkat terus pada materi bab 3 menjadi 77,25. Pelaksanaan Best Practice menunjukkan bahwa penggunaan Pen Tablet dengan aplikasi Google Meet dapat meningkatkan hasil belajar matematika siswa SMK terutama siswa kelas XII OTKP dan XII TKJ SMKN 5 Kota Serang semester ganjil tahun ajaran 2021/2022.

2019 ◽  
Vol 1 (2) ◽  
pp. 93
Author(s):  
Fentika Rahmadona ◽  
Helni Indrayati ◽  
Indah Widyaningrum

The purpose of this study was to determine the effectiveness of the PMRI approach with the context of cone rice on cone volume material on student learning outcomes in class IX of SMP Negeri 1 Pagaralam 2018/2019 academic year. The method used in this study was True-Experimental Design with a pre-test design posttest control group design. Sample of students including 30 students in the experimental class (IXH) and 32 control class students (IXI). The data collection techniques used were test and documentation. To measure student mathematics learning outcomes in this study used a written test in the form of essays totaling five questions. The hypothesis of the research is PMRI's approach to the context of cone rice in cone volume material is effective on student learning outcomes in class IX of SMP Negeri 1 Pagaralam 2018/2019 academic year. The results of students' mathematics test data using the PMRI approach with the context of cone rice on cone volume material on student learning outcomes in class IX of SMP Negeri 1 Pagaralam in the 2018/2019 academic year were obtained from the average.


2019 ◽  
Vol 2 (2) ◽  
Author(s):  
Nunuk Sulistyaningrum Suprapto

IMPROVEMENT OF THREE DIMENSIONAL MATERIAL COMPETENCE USING RESOURCE BASED LEARNING METHOD USING A MINIATURE BUILDING ROOM The formulation of the problem of this research is how the application of resource-based learning using miniature teaching aids can improve students' mathematics learning outcomes in the three-dimensional material class XI AP 2 SMKN 1 Batealit Jepara even semester 2015/2015 academic year. This research is classroom action research. This research was conducted in two cycles. The results showed the average grade continued to increase from pre-cycle, from 65 to 75 in cycle I and 90 in cycle II. The percentage of classical learning completeness has increased from 37.84% in the pre cycle to 70.27% in the first cycle and 94.59% in the second cycle.


2020 ◽  
Vol 1 (3) ◽  
pp. 333-340
Author(s):  
Syarifah Roswan

The purpose of this study was to increase the learning outcomes of IPA in the Ecosystem Balance mate-rial through the application of the Contextual Teaching And Learning (CTL) learning model for class VI students of SD Negeri 1 Manggeng for the 2017/2018 academic year. The research methodology is Classroom Action Research (CAR) consisting of two cycles and each cycle consisting of two findings. Each cycle consists of planning, implementing, observing and reflecting. The data collection technique is to collect test scores that are carried out at the end of each lesson in each cycle using a question in-strument (written test). The learning outcome data were analyzed by means of percentage statistics. The results showed that the completeness of student learning outcomes increased from 66,67% in the first cycle and increased to 83,33% in the second cycle. The application of the Contextual Teaching And Learning (CTL) learning model can increase the learning outcomes of IPA in the Ecosystem Balance material of class VI SD Negeri 1 Manggeng for the 2017/2018 academic year


Author(s):  
Ek Ajeng Rahmi Pinahayu ◽  
Aulia Ar Rakhman Awaludin ◽  
Purni Munah Hartuti

The study aims to determine the effectiveness of mathematics learning achievement for students who are subject to the Problem Based Learning model assisted by CD Learning and CD Interactive as well as Conventional learning models on flat-build material. The population in this study were seventh grade students of SMP Negeri 223 Jakarta Timur in the academic year 2017/2018. By using selected cluster random sampling techniques VII 3 as the control class, VII 6 and VII 7 respectively as the experimental class PBL models assisted CD learning and assisted PBL models CD Interactive. Data were obtained by documentation and tests, then analyzed by Normality, Homogeneity, One-way Variant Analysis (ANOVA), Two-party and One-party Similarity Test. The results showed that there were significant differences between mathematics learning achievement of students who were taught by learning using PBL models assisted by CD Interactive, PBL models assisted by CD learning and conventional learning. Learning achievement of students who get learning using CD Interactive media is better than students who get conventional learning. Likewise, the learning achievements of students who get learning using CD Learning, media are better than students who get conventional learning. In addition, there were no significant differences between the mathematics learning outcomes of students who were taught using PBL models assisted by CD Interactive and students using PBL models assisted by CD Learning.


2020 ◽  
Vol 2 (2) ◽  
pp. 64-72
Author(s):  
Yetri Ningsih

This research conducted caused by students' score at class X MIPA 4 very low in the vector material. The avarage of score of the daily test obtained by students was 60,5 and it had not yet reached mastery learning. One of the efforts to improve learning outcomes was to use powerpoint as a learning media. The purpose of this study was to determine the increase in activity and mathematics learning outcomes on vector material in learning using PowerPoint.This research design used the classroom action research. The research subjects were 36 students of class X MIPA 4 SMA Negeri 1 Lubuklinggau in the 2019/2020 academic year. Data collected by using tests and observations.The test used to obtain student learning outcomes in each cycle, while observation used to determine the learning process in each cycle. Data were analyzed using descriptive statistics. The results showed that the average score of student learning outcomes in the first cycle was 62.2 and 77.3 in the second cycle. The percentage of student learning completeness in the first cycle was 52.8%, in the second cycle it was 80.6%. The percentage of improvement in student learning outcomes after being given action was 15.29%. So it can be concluded that learning mathematics by using powerpoint media can improve student learning outcomes in class X MIPA 4 SMA Negeri 1 Lubuklinggau in the 2019/2020 academic year.


Author(s):  
Anisa Mardiyani ◽  
Yusuf Suryana ◽  
Winarti Dwi Febriani

<p><em>The problem in this study was the low student learning outcomes in mathematics learning the subject of multiplication of mixed fractions in class V. The purpose of this study was to see an increase in student learning outcomes in learning mixed fraction multiplication using the TGT learning model in class V SDN 2 Cigembor, Ciamis District, Regency. Ciamis. The population in the study were 30 grade students of SDN 2 Cigembor. The method used in this research is Classroom Action Research Methods (PTK) according to Kemmis and Mc. Taggart which consists of four stages: planning, implementing, observing, reflecting. This research was conducted in two cycles. The instruments used in this study were evaluation instruments, teacher performance instruments, and student activity instruments. Based on the results of the evaluation test data from cycle I to cycle II, it shows that in the first cycle the average student learning outcomes were 74.40 and learning completeness was 57%, while in the second cycle the average student learning outcomes were 79.83 and completeness learn by 87%. Based on the results of the research, it can be concluded that the use of the TGT learning model can improve student learning outcomes in the multiplication of mixed fractions in class V SDN 2 Cigembor, Ciamis District, Ciamis Regency, Academic Year 2019/2020.</em></p>


2018 ◽  
Vol 2 (4) ◽  
pp. 295
Author(s):  
N. P. Sefnita Eka Sutarti ◽  
I M Citra Wibawa

This study aims to know the improvement of mathematics learning outcomes by applying the concrete media-based inquiry learning model in the third grade students of SD N 4 Kaliuntu in the academic year 2017/2018. This type of research was Classroom Action Research (PTK) which was implemented in two cycles. The subjects of this study were 39 students in the third grade of SD N 4 Kaliuntu in the academic year of 2017/2018. The objects of this research were the concrete media-based inquiry learning model and the learning result of Mathematics. The data in this study were collected by the test method. Data were analyzed by quantitative and qualitative analysis method. The results showed that there was an increase on the students' mathematics learning outcomes. Based on the observation result, the average value of teacher activity was 23 with good category and the average score of student activity was 51 with enough category in cycle I and there was improvement in cycle II with the average of teacher activity iof 27,5 with very category good and average student activity score of 78,5 with very good category. In addition, based on data analysis, the average percentage of students' learning achievement in cycle I was 66,67% (medium category), increasing to 85% (high category) in cycle II. Based on the results of this study, it can be concluded that the implementation of inquiry learning model in concrete media can improve the learning outcomes of Mathematics students of third grade in SD N 4 Kaliuntu in the academic year of 2017/2018.


Author(s):  
Muh Ikhwan

Penelitian ini dilatarbelakangi oleh hasil Ujian Nasional mata pelajaran Matematika di SMA Negeri 3 Semarang tahun 2018. Terdapat 22,72% siswa yang menjawab salah dalam menentukan sudut pada ruang dimensi tiga. Penelitian ini bertujuan untuk meningkatkan kreatifitas, keaktifan, keterampilan proses, dan meminimalkan kesalahan siswa. Subyek penelitian adalah siswa kelas XII. Variabel penelitian meliputi keaktifan, kreativitas, keterampilan proses, dan prestasi hasil belajar. Penelitian ini memberikan hasil bahwa dengan model pembelajaran Cooperative Learning yang memanfaatkan media animasi powerpoint mampu meminimalkan kesalahan siswa yang semula 26,3% hingga tinggal 5%. Model pembelajaran Cooperative Learning dapat meningkatkan kreatifitas siswa sebesar 24,5%, keaktifan siswa 38,4%, keterampilan proses 26,8%, dan prestasi hasil belajar 22,3%. Dengan demikian model pembelajaran Cooperative Learning dapat digunakan sebagai referensi para guru maupun pengembang kurikulum matematika dalam pemilihan model pembelajaran matematika materi geometri maupun pengembangan penyusunan silabus pembelajaran. Kata kunci: kreatifitas, Cooperative Learning, animasi.   ABSTRACT This research is motivated by the results of the National Examination of Mathematics in SMAN 3 Semarang in 2018. There were 22.72% students who answered incorrectly in determining angles in the three-dimensional space. This study aims to increase creativity, activity, process skills, and to minimize student errors. The research subjects were 12th grade students. Research variables are activity, creativity, process skills, and learning outcomes. The result is Cooperative Learning model by using power point animation media is able to minimize student errors from 26.3% to 5%. This method is also able to increase student creativity up to 24.5% more creative than before, the activity of students 38.4%, process skills 26.8%, and learning outcomes 22.3%. Thus the Cooperative Learning model can be used as a reference for teachers and mathematical curriculum developers to select mathematics’ learning models for geometry material and to develop learning syllabus. Keywords: creativity, cooperative learning, animation.


2018 ◽  
Vol 2 (1) ◽  
pp. 83-91
Author(s):  
Hindun Hindun

Elementary school level, basic skills, reading, writing and arithmetic are given on the subjects of mathematics and Indonesian language.Math and Indonesian lessons are very useful and fundamental lessons.But the condition of learning in class III SDN 07 Pinang Sebatang Barat these two subjects have not achieved maximum results.This is evident from the results of mathematics and Indonesian replication given only 10 students (42%) of 32 students the total number of students in class III SDN 07 pinang a western trunk that get the value in accordance with KKM.Berarti than 50% of students' mathematics learning results are still below minimum completeness criteria (KKM), which has been determined by the school.The KKM has been determined by the school for mathematics ≥ 60, while the Indonesian language is ≥ 65 Based on the identification and analysis of the above problems found many problems: 1) is giving task method can improve learning outcomes of mathematics to the subject of simple fractions in Class III SD Negeri 07 Pinang Sebatang Barat Kecamatan Tualang in Academic Year 2015/2016? 2) Does the process skills approach can improve learning outcomes Indonesian Listen to the story on the subject of the third grade students of SDN 07 Pinang Sebatang Barat Kecamatan Tualang in academic year 2015/2016? As subject in this Classroom Action research is a third grade students of SD Negeri 0 7Pinang SebatangKecamatan Tualang Siak in the academic year 201 5/201 6 with the total number of students 32 people consisting of 18 male students - male and 18 female students with ability to understand the different subjects.This study uses learning tools consisting of: syllabus, learning implementation plan (RPP), Student Worksheet (LKS), and further training. The conclusion that: 1) Application of the method of assignment in the learning process can improve the results of teaching and learning mathematics at third grade students of SD Negeri 07 Pinang Sebatang Barat Kecamatan Tualang in academic Year 201 5/201 6, with the average results of students in cycle 1 reaches 63, 78 and in cycle 2 reaches 70.78. 2) Implementation other Method in the learning process can improve student Indonesian learning outcomes at third grade students in SD Negeri 07 Pinang Sebatang Barat Kecamatan Tualang in academic year 2015/2016, with the average student learning outcomes in cycle 1 reached 64.06 and in cycle 2 reaches 71.71.


Author(s):  
Rina Eka Fitriani

<p><em>This study</em><em> aims to improve mathematics learning outcomes about money in class III semester I SDN 4 Mangin, Karangrayung District, Grobogan Regency, 2017/2018 academic year through toy money media and the application of Jigsaw learning m</em><em>ethod</em><em>. The research subjects were grade 3 students at SDN 4 Mangin, totaling 14 students. The research design is classroom action research consisting of two cycles. Each cycle consists of 2 meetings. Data collection techniques using evaluation in the form of assignments, worksheets and evaluation questions. While the data analysis includes qualitative data and quantitative data. Learning outcomes from the pre-cycle were obtained, from 14 students, only 5 students (36%) had reached the mastery target with a minimum score of 65. In the first cycle, classical completeness was 71%. While in the second cycle of 100%. These results indicate that the application of the Jigsaw method using toy money media can improve mathematics learning outcomes for grade 3 students at SDN 4 Mangin.</em></p>


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