scholarly journals The Influence of Science Literacy-Based Teaching Material Towards Science Achievement

Author(s):  
Avikasari Avikasari ◽  
Rukayah Rukayah ◽  
Mintasih Indriayu

Based on PISA assessment result in 2015 on science; Indonesia ranks 69 out of 79 countries. Meanwhile, in science literacy, Indonesia ranks 62 out of 69 countries that are evaluated. That assessment result shows that science achievement and science literacy ability of Indonesian students are low. One of some factors that influences it is the selection of learning resource that does not explain science concept for students. This research is conducted to know the influence of the use of science literacy-based teaching material based on the improvement of fourth grade students’ science achievement. This research is a quantitative research that uses an experimental method. This research is conducted at two elementary schools in Gunungpati, Semarang. The subjects of this research are 46 fourth grade students. The data were collected by using pre-test and post-test to know the students’ score. This research shows that pre-test mean score is 39.935 and the post-test 1 mean score is 66.891. Meanwhile, t-tests show significance 0.000 (<0.05) meaning that there is the difference between pre-test and post-test. Therefore, there is influence on the use of science literacy-based teaching material based on fourth grade students’ science achievement.

2020 ◽  
Vol 8 (1) ◽  
pp. 78-85
Author(s):  
Qomario Qomario ◽  
Ahmad Tohir ◽  
Ali Mashari

This research aimed to describe the effect of realistic mathematical approaches on mathematics learning outcomes of fourth grade students at SDN 4 JatiMulyo. Type of this research is quantitative research using quasi-experimental methods and using one-group pre-test and post-test design. This research is conducted for grade IV odd semester 2019/2020 at SDN 4 JatiMulyo. The population in this research are all fourth grade students of SDN 4 Jati Mulyo with a total of 31 students. The sampling using saturated sampling technique (total sampling), thus the sample in this research amounted to 31 students. The data collection is done through tests, namely pre-test and post-test. The data analysis technique used in this study is descriptive analysis. Based on the result and discussion in this research, it can be concluded that there is an effect of a realistic mathematical approach to the mathematics learning outcomes of fourth grade students at SD N 4 JatiMulyo. This is evidenced by the mean value of mathematics learning outcomes is 83.84 (very good category). From these results it can be concluded that there was an effect of a realistic mathematical approach to student mathematics learning outcomes.


2019 ◽  
Vol 3 (3) ◽  
pp. 185
Author(s):  
Susnawati. K ◽  
Marhaeni A.A.I.N ◽  
Ramendra D.P

Study aimed to determine the effect of language games with audio visual aids on students' speaking competence at fourth grade students of Tunas Daud elementary school and to describe the implementation of language games with audio visual aids on students’ speaking competence. The design used in this research was a mixed method design. It was explanatory design since this research was started with quantitative design (experimental design with post test only control design) followed by qualitative design. The samples were 62 students; 31 students of the experimental group and 31 students of the control group of fourth grade Tunas Daud elementary students. The data were collected by using speaking competence test and analyzed by IBM SPSS 22 with independent t-test. The data were also collected through an observation sheet for observing the implementation of the language games with audio visual aids. The results showed there was a significant effect of the language games with audio visual aids on students' speaking competence in which the mean score of the students who were taught by using language games with audio visual aids is better than the students who were taught without language games with audio visual aids. For the implementation of the language games with audio visual aids, it can be seen that the implementation of the language games with audio visual aids were done in a very good way. The games was suitable for the students since it could give good impacts for the students. The students are active and confident to speak.


2020 ◽  
Vol 7 (2) ◽  
pp. 76
Author(s):  
Sawitry Sawitry ◽  
Fitria Hikmatul Ulya ◽  
Elisabet Jemsi Adepatiloy

ABSTRAK Edema kaki terjadi hampir 80% dari semua kehamilan dan dapat menimbulkan ketidaknyamanan selama kehamilan seperti nyeri, merasa berat, kram pada malam hari, penebalan kulit, dan pigmentasi. Salah satu intervensi non farmakologis untuk mengurangi edema adalah rendaman air hangat dan garam yang merupakan intervensi untuk menghilangkan edema pada ekstremitas bawah  selama kehamilan. Menganalisis  pengaruh rendaman air hangat dan garam  terhadap edema kaki ibu hamil trimester III. Penelitian kuantitatif dengan metode quasy eksperimental one group pre test post test desaign. Sampel penelitian sebanyak 16 ibu hamil Trimester III dengan teknik accidental sampling. Analisis data menggunakan uji Wilcoxon. Terjadi penurunan tingkat edema kaki pada ibu hamil dengan selisih nilai tengah edema kaki sebelum 4,00 dan setelah perlakuan sebesar 0,00  .Uji Wilcoxon menunjukkan ρ value 0,000. Ada pengaruh rendaman air hangat dan garam  terhadap edema kaki ibu hamil trimester III. Kata Kunci : rendaman air hangat dan garam; edema; tungkai bawah ; ibu hamil.  THE EFFECT OF WARM WATER AND SALT IMMERSION IN DECLINING LEG EDEMA OF THIRD TRIMESTER PREGNANT WOMEN  ABSTRACT Edema of the legs occurs in almost 80% of all pregnancies and can cause discomfort during pregnancy such as pain, feeling heavy, cramps at night, skin thickening, and pigmentation. One of the non-pharmacological interventions to reduce edema is soaking in warm water and salt which is an intervention to relieve edema in the lower extremities during pregnancy. This study was to determine the effect of warm water and salt immersion in declining leg edema of third trimester pregnant women. This quantitative research used quasy experimental method one group pre test post test desaign. The total samples were 16 respondents with purposive sampling and random sampling techniques. Data analysis used the Wilcoxon test. The difference in the mean value of leg edema before 4.00 and after treatment was 0.00. The Wilcoxon test showed ρ value of 0.000. There is an effect of warm water and salt immersion on leg edema of third trimester pregnant women.   Keywords: warm water and salt soaking; edema; lower limbs; pregnant mother


Author(s):  
Huda Abdalsalam Alzidaneen Huda Abdalsalam Alzidaneen

This study aimed to find out the effect of the blended learning strategy on the achievement of the fourth-grade students in the basic science subject in the Basira Basira Directorate of Education in Tafila Governorate. The study members were selected by intentional method, and they numbered (52) students from fourth grade students in Al-Harith Basic School for Boys, and the two divisions were randomly assigned and distributed into two divisions. One of them is a control group, which was (27) students who were taught the traditional strategy, and the other is (25) students as an experimental one who learned the blended learning strategy. Its validity and reliability were verified and then applied to the study sample. The results of the study showed a statistically significant difference in the achievement of the study sample at the level of significance )α≤0.05) between the averages of the scores of the two study groups in favor of the experimental group that learned with the blended learning strategy. Achieving science among fourth-grade students in Tafila Governorate by securing the necessary infrastructure to facilitate the application of blended learning by equipping laboratories and ensuring the validity of the Internet.


2020 ◽  
Vol 4 (1) ◽  
pp. 73
Author(s):  
Kadek Susnawati ◽  
Marhaeni A.A.I.N.

This study aimed to determine the effect of language games with audio visual aids on students' speaking competence at fourth grade students of Tunas Daud elementary school and to describe the implementation of language games with audio visual aids on students’ speaking competence. The design used in this research was a mixed method design. It was explanatory design since this research was started with quantitative design (experimental design with post test only control design) followed by qualitative design. The samples were 62 students; 31 students of the experimental group and 31 students of the control group of fourth grade Tunas Daud elementary students. The data were collected by using speaking competence test and analyzed by IBM SPSS 22 with independent t-test. The data were also collected through an observation sheet for observing the implementation of the language games with audio visual aids. The results showed there was a significant effect of the language games with audio visual aids on students' speaking competence in which the mean score of the students who were taught by using language games with audio visual aids is better than the students who were taught without language games with audio visual aids. For the implementation of the language games with audio visual aids, it can be seen that the implementation of the language games with audio visual aids were done in a very good way. The games was suitable for the students since it could give good impacts for the students. The students are active and confident to speak.


2020 ◽  
Vol 8 (2) ◽  
pp. 109-117
Author(s):  
Inaya Sari Melati ◽  
Ahmad Jenudin

Purpose of the study: This study introduced a new learning model called GEPPRAK (Grup: Group, Eksplorasi: Exploration, Pengembangan Ide: Idea Development, Penyusunan dan PresentasiRencana Usaha: Preparation and Presentation of the Business Plan, Aksi dan Kompetisi: Action and Competition)and compared higher education students' interest change in entrepreneurship through the application of the GEPPRAK learning model and the Problem Based Learning (PBL) learning model. Methodology: This research was quantitative research with an experimental research design. The design in this study was the true experimental design using pre-test and post-test control group design. Data collection used documentation, observation, and questionnaire. Data analysis techniques in this study used an independent sample t-test using IBM SPSS 22. Main Findings: The results showed that entrepreneurship learning using the GEPPRAK learning model proved to be able to improve entrepreneurial interest better than the Problem Based Learning (PBL) model in the experimental class in this study. Applications of this study: The results of this study can be used by teachers and lecturers as a reference for the selection of entrepreneurship learning models in schools and universities. Novelty/Originality of this study: The GEPPRAK learning model is a new learning model developed in Indonesia so that it still needs to be tested for its effectiveness in improving students’ entrepreneurial interest.


2019 ◽  
Vol 3 (2) ◽  
pp. 125
Author(s):  
Novika Hapsari Susilo ◽  
Arfilia Wijayanti ◽  
Filia Prima Artharina

This study aims to determine the application of What 's In Here game based on the Team Games Tournament (TGT) model to foster critical thinking skills of fourth grade students at Gabus 04 SDN Pati. This research is quantitative research. This study uses One Group Pretest-Posttest Design. The population in this study were all fourth grade students at Gabus 04 Pati SDN totaling 31 students in the 2018/2019 school year. The instruments used are (1) Test. (2) Questionnaire, (3) Observation, and (3) Documentation. Data analysis using technical analysis of normality test data, hypothesis testing (t-test), and N-Gain Test. The normality test is used to find out whether the class is normally distributed or not. Hypothesis testing uses the t-test. The N- Gain test is used to calculate students' critical thinking abilities. The results of the research conducted can be concluded that the game What 's In Here can be applied to foster critical thinking skills of fourth grade students at Gabus SDN 04 Pati. This can be seen from the improvement of students' critical thinking skills. Besides that it is reinforced by the results of t-test calculations obtained by tcount for critical thinking skills of 7.232 and ttable of 1.694 because of tcount (7.232)> ttable (1.694), so this shows that the t test of critical thinking skills is significant. While the results of the observations carried out the highest aspects, namely the synthesizing skills of 78.2%.


2021 ◽  
Vol 5 (1) ◽  
pp. 13
Author(s):  
Vivi Astuti Nurlaily ◽  
Husna Imro’athush Sholihah

One of the 2013 curriculum transformation elements in elementary schools is strengthening the learning process and familiarizing the development of higher-order thinking skills (HOTS) for students.  This needs to be supported by teaching materials to support HOTS-based learning.This research aims to analyze the need for HOTS-based mathematics teaching materials in elementary schools. This research uses a descriptive approach. The subjects of this research were fourth-grade students of public elentary school in Tunjungan Blora area. The data collected in this research uses observation sheets, interviews, and document studies. Observations and interviews were carried out to teachers and fourth-grade students. Otherwise, the document studies were carried out on learning resources used in mathematics learning. The validity test data was conducted by using triangulation techniques. The results showed that:  first, the characteristics of mathematics teaching materials used in elementary schools of Blora Regency have not described the HOTS material. Second, the need for teachers shows that the problems faced by teachers in learning mathematics have limited learning resources. Third, the student's need toward teaching material products is shown by the low interest of students in learning mathematics. Fourth, students have not been invited to think critically in learning mathematics.


2017 ◽  
Vol 7 (1) ◽  
pp. 53
Author(s):  
Achmad Padi

The purpose of this research development is: 1) To find out the teaching materials of Islamic Religious Education theme mentions the nature of ja'iz for Allah SWT, using the model of snowball throwing fourth grade students in SDN Miji 2 Mojokerto according to expert 2) To know the teaching materials of Religious Education Islam theme mentions the nature of ja'iz for Allah SWT, using the model of snowball throwing fourth graders in SDN Miji 2 Kota Mojokerto according to teacher 3) To know the teaching materials of Islamic Religious Education theme mentions the nature of ja'iz for Allah SWT, using the model of snowball Throwing can improve the learning of fourth grade students in SDN Miji 2 Kota Mojokerto. Product teaching materials Islamic Religious Education theme mentions the nature of ja'iz for Allah SWT., Using this snowball throwing model has been perfected based on analysis of trial data. Based on the steps that have been implemented can be concluded as follows. 1). Product teaching materials Islamic Religious Education theme mentions the nature of ja'iz for Allah SWT., Using the model of snowball throwing fourth graders in SDN Miji 2 Mojokerto City according to experts scored 3.95 with enough category. 2) The teaching materials of Islamic Religious Education theme mentioned the nature of ja'iz for Allah SWT, using the model of snowball throwing of fourth grade students in SDN Miji 2 Kota Mojokerto according to the teacher obtained score of 3.90 with enough category 3) The teaching material product of Islamic Religious Education The theme mentions the nature of ja'iz for Allah SWT., Using the model of snowball throwing can improve the learning of fourth grade students in SDN Miji 2 Kota Mojokerto with the average choice of students is 3.61, it is categorized Enough with standard 0.30 intersection.


2019 ◽  
Vol 4 (2) ◽  
pp. 40-49
Author(s):  
Ayu Fitri ◽  
Siti Fatimah

This study aims to determine the difference between the influence of the problem based learning model and those who do not use the problem based learning model on the ability to solve mathematical story problems for fourth grade students of Adiarsa Barat II Elementary School in 2018/2019. This research is a quantitative research with quasi experimental research type. With the sample used in this study amounted to 30 students with a population of 60 students. Data collection techniques using the ability to solve math problems in the form of essay questions. In testing the validity of the test the ability to solve mathematical story questions from 10 items all declared valid. The reliability test results obtained r11 finished 0.843. Hypothesis testing results, with the t-sig test (2 tailed) obtained 0.037 <0.05 with a tcount of 2.140> t table 1.699 then Ho is rejected, then it means there is a difference in the final value of the ability to solve mathematical story problems between students using the Problem Based Learning model with who do not use the Problem Based Learning model. The results of this study concluded that there was a difference in the influence of the Problem Based Learning model on the ability to solve math problems in grade IV SD Negeri Adiarsa Barat II in the 2018/2019


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