scholarly journals Development of Language Learning Based on Multimedia Devices for Autistic Student

2020 ◽  
Author(s):  
Hartini Nara ◽  
Diana Nomida Musnir ◽  
Robinson Situmorang

The purpose of this study to develop a learning device of Indonesian language based on multimedia for autistic students. This research was conducted at SD Islam Alam dan Sains Al- Jannah. The students involved in the research were 20 students. The developed learning device uses the instructional model approach by Dick Carey and Carey (2009). Subjects of the research were 20 students. The developed learning device consists on applications, videos and manual book for both student and teachers. The developed products have been reviewed by a subject matter expert, an instructional design expert, a language expert, a media expert and an information technology expert. A series of formative evaluations through try-out examination has been conducted. The improvement of the learning device has been developed based on the previous formative evaluations. The results of this study shows developed learning device could improve the student learning outcomes effectively. Based on this result, the learning device could be recommended to be used as an alternative learning resource. Keywords: development of learning devices, autistic student, Indonesian language, multimedia

2019 ◽  
Vol 20 (1) ◽  
pp. 12
Author(s):  
Susianingsih Susianingsih

Junior high school SATAP Sungai Bertam set KKM indonesian language subject class IX of 78 with the provisions of 100% complete, still very many students who have not reached completeness, the purpose of this research is to increase learning outcome in indonesian language subject in class IX. This research is a classroom action research conducted in two cycles with two learning meetings, which includes: planning, implementation, and reflection, 26 study subjects consisted of 12 males and 14 females, Data collection techniques used a written assessment, observations in the form of indicators of teacher and student success, the results showed that on the pre cycle of percentage of student learning outcomes that is 35%, with the highest 79, the lowerst 50, and the average 66,58, in the first cycle increased by a percentage 73%, with the highest 80, the lowerst 65, and the average 76,27, then in the second cycle is 100% complete with the highest 85, the lowest 80, and the average score 82,81. Based on these results, it can be concluded that inquiry learning model can improve the learning outcomes of grade IX students in indonesian languange subjects at Junior high school SATAP Sungai Bertam.


Author(s):  
Noi Sian KOH ◽  
Swapna GOTTIPATI ◽  
Venky SHANKARARAMAN

Bite-Sized Teaching approach uses relatively small learning units with short term focused activities. The paper presents the effectiveness of Bite-Sized lecture pedagogy on learning outcomes for an analytics course offered by the School of Information Technology at Nanyang Polytechnic. The methodology involves breaking a typical 1 hour lecture into 3 to 4 short lectures followed by related tutorial/practical exercises relevant to each respective short lecture. The results from the exercises show statistically significant improvements in the assessed learning outcomes for the Bite-Sized lecture over the traditional 1 hour lecture. 75% of the surveyed respondents agreed that the speed of the course materials presented in the Bite-Sized lecture was just right. Majority of the repondents agreed or strongly agreed that Bite-Sized lecture helped them to learn better. Although this paper is primarily based on education experiences made within an analytics module, the findings presented are applicable to any other computing related courses or even mathematics related courses in general.


2021 ◽  
Vol 2 (2) ◽  
pp. 140
Author(s):  
Novri Yaldi

The research background was caused by the low learning outcomes of students in Indonesian language subjects in grade V SD Negeri 05 Patamuan. This is due to several problems including the teacher still dominantly using conventional models, which causes students to be lazy to read and understand reading content. One way that can be used to overcome this problem is to use the Cooperative Integrated Reading and Composition (Circ) model. The purpose of this lesson is to learn to understand a passage. The approach used is a qualitative and quantitative approach using an action research design. The research design includes (1) planning, (2) implementation, (3) observation, (4) reflection. This research was conducted in 2 cycles, each cycle consisting of two meetings, the subjects studied were 27 students of class V SDN 05 Patamuan. The research instrument used in this study was the teacher activity observation sheet in the learning process, student activity sheet, student learning result sheet and documentation. The research results from each cycle carried out showed an increase in student learning outcomes. If referring to the average percentage of student learning outcomes in the form of daily tests (UH), it increased by 70.37% in cycle I and 85% in cycle II. The researcher concludes that the implementation of Indonesian language learning through the use of the Cooperative Integrated Reading and Composition (Circ) model can improve Indonesian learning outcomes for fifth grade students of SD Negeri 05 Patamuan, Patamuan sub-district.


GERAM ◽  
2019 ◽  
Vol 7 (1) ◽  
pp. 12-22
Author(s):  
Eny Asriani

The author discussed the Indonesian language learning problem by incorporating the cooperative type jigsaw method in the teaching and learning process. The purpose of this study was to improve the learning outcomes of fifth-grade students at Beringin Jaya Elementary School using the jigsaw cooperative method. This research was conducted on the fifth-grade students of SDN 010 Beringin Jaya, with a total number of 20 students consisting of 12 female students and 8 male students. This research was conducted in 2 cycles starting from the end of March to May 2016. The results of the study showed that each cycle of teacher activity increased. It is seen that the teacher activity score in the first cycle got a score of 19 in the good category, and in the second cycle got a score of 23 categorized very well. Student activities from activities, in the first cycle, got a score of 20 categorized very well, and in the second cycle got a score of 22 very good categories. Additionally, the improvement of student learning outcomes was seen clearly, in the first cycle was 83.33%, while in the second cycle 91.66% of students completed. Thus, the use of the jigsaw cooperative method in Indonesian language learning can improve the learning outcomes of fifth-grade students of SDN 010 Beringin Jaya.


Author(s):  
Try Junita Wulandari ◽  
Sahat Siagian ◽  
Abdul Muin Sibuea

Abstrak: Penelitian ini bertujuan untuk: menghasilkan produk media pembelajaran berbasis multimedia interaktif yang layak digunakan, mudah dipelajari pebelajar dan dapat dipakai untuk pembelajaran individual. Jenis penelitian pengembangan model pengembangan produk Borg dan Gall model desain pembelajaran Dick dan Carey. Hasil penelitian menunjukkan: (1) uji ahli materi kualifikasi sangat baik (88,88%), (2) uji ahli desain pembelajaran kualifikasi sangat baik (87,77%), (3) uji ahli media pembelajaran kualifikasi sangat baik (84,44%), (4) uji coba perorangan kualifikasi sangat baik (84,12%), (5) uji coba kelompok kecil kualifikasi sangat baik (89,97%), dan (6) uji coba lapangan terbatas kualifikasi sangat baik (92,02%), dan layak untuk digunakan dalam proses pembelajaran Matematika. Hasil pengujian hipotesis membuktikan bahwa terdapat perbedaan yang signifikan antara hasil belajar siswa yang dibelajarkan dengan menggunakan buku ajar dengan hasil belajar siswa yang dibelajarkan dengan menggunakan buku teks. Hal ini ditunjukkan dengan hasil pengolahan data diperoleh thitung = 6,557 > ttabel= 2,024, dengan dk = (n1+n2-2) pada taraf signifikansi α =0,05. Disimpulkan bahwa hasil belajar kelompok siswa yang dibelajarkan dengan menggunakan buku ajar sebesar 78,38% lebih tinggi dari kelompok siswa yang dibelajarkan dengan menggunakan buku teks sebesar 65,71%. Kata Kunci: media pembelajaran, macromedia flash, matematika Abstract: This study aims to: produce interactive multimedia-based learning media products that are feasible to use, easily learned by students and can be used for individual learning. This type of research is developing the Borg and Gall product development model of Dick and Carey's learning design model. The results of the study showed: (1) the expert test was very good qualification (88.88%), (2) the learning design expert test was very good qualifications (87.77%), (3) the test media learning expert qualifications were very good (84 44%), (4) individual qualification trials are very good (84.12%), (5) small group trials of very good qualifications (89.97%), and (6) field trials are limited to very good qualifications (92 , 02%), and is suitable for use in the process of learning Mathematics. The results of hypothesis testing prove that there are significant differences between student learning outcomes learned by using textbooks with student learning outcomes learned by using textbooks. This is indicated by the results of data processing obtained by tcount = 6.557> t table = 2.024, with dk = (n1 + n2-2) at the significance level α = 0.05. It was concluded that the group learning outcomes of students who were taught using textbooks were 78.38% higher than the group of students who were taught using textbooks of 65.71%. Keywords: learning media, flash macromedia, mathematics


Author(s):  
Septi Dwi Harmini

<p><em>The purpose of this study was to improve the learning outcomes of students in the Indonesian muple material of the intrinsic elements of stories in grade IV elementary schools through audio-visual media in the form of video media. The research conducted was a three-cycle Classroom Action Research (CAR). The stages of each cycle are planning, implementing, observing and reflecting. Each cycle a post test is held to determine the development of students. The initial condition before the action was carried out, the data obtained from the students who had completed was 36.8%. In the first cycle, students who completed after carrying out the post test were 52.6%. In the second cycle students who completed after carrying out the post test were 84.2%. In the third cycle students who completed after carrying out the post test were 94.7%. These results indicate that video media can improve student learning outcomes, especially Indonesian muple material, the intrinsic elements of stories at SD Negeri 1 Tirip</em></p>


Author(s):  
Bangkit Subarkah

<p><em>The purpose of this study was to improve student learning outcomes in Indonesian muples by using the problem based learning method. This research is a Classroom Action Research (PTK) using two cycles. Each cycle consists of planning, implementing, observing and reflecting. In this study using post tests. In the first cycle, 81% students completed while in the second cycle it was 100%. These results indicate that the Problem Based Learning method can improve the learning outcomes of Indonesian students in grade III SD Negeri Surorejo.</em></p>


2021 ◽  
Vol 9 (1) ◽  
pp. 12-21
Author(s):  
Lailli Rochmah ◽  
Murtono Murtono ◽  
Himmatul Ulya

This study aims to improve student mathematics learning outcomes by using the Auditory Intelectually Repetition (AIR) learning model approach. This research using a Kemmis and Taggart model design consisting of two cycles. The subject of the research is the 4th-grade student at Prambatan Kidul 1 Elementary School. Data analysis techniques through interviews, observation, and tests. The result of this study indicates that student learning outcomes using the AIR learning model assisted by magic circuit media have increased. This can be seen from the increase in the pre-cycle stage which shows the mathematical learning outcomes of a student by 37,03% with an average score of 62 experienced an increase in the first cycle of 59% with an average score of 66 and the second cycle also increased to 85% with a score an average of 77. Based on the result of the research that has been carried out by 4th-grade students at Prambatan Kidul Elementary School, can application Auditory Intelectually Repetition model assisted by magic circuit media can improve mathematics learning outcomes.


2021 ◽  
Vol 5 (1) ◽  
pp. 8-13
Author(s):  
Sapran Efendi ◽  
A. Muri Yusuf ◽  
Solfema Solfema

The emergence of the internet has a major effect on human life, including in education. The internet contributes to academics so that it has a very important role for student learning success. This research aims to describe the contribution of internet utilization as a learning resource towards the student learning outcomes at SMA Negeri 2 Padang. This study used a descriptive quantitative research method, and the data were analyzed by using the simple linear regression. The population of this research was 920 students of SMA Negeri 2 Padang, and the sample chosen was 279 students selected by using the proportional random sampling technique. The research instrument used was a scale of internet utilization with a Likert model. The findings of this research showed that the use of the internet as a learning resource contributes towards the student learning outcomes at SMA Negeri 2 Padang with an effective contribution 40.4%.


Sign in / Sign up

Export Citation Format

Share Document