scholarly journals Geometrichem Game to Improve Student Learning Autonomy in Molecular Shape Topic

2021 ◽  
Vol 3 (1) ◽  
Author(s):  
Sanih Gholiyah ◽  
Achmad Lutfi

The aim of this research is to determine the feasibility of Geometrichem game as learning media to improve student learning autonomy in molecular shape topic according to validity, practicality, and effectiveness. Geometrichem game is expected to improve student learning autonomy. The research method applied was Research and Development: (1) preliminary study, (2) development of the product, (3) trial. The trial was conducted to 18 students of SMAN 1 Gresik. The result showed that Goemterichem game is feasible as learning media in molecular shape topic as (1) validity reached 89,29% or highly valid, (2) practicality reached 84,03% or highly practical according to response questionnaire, and 78,79% or good according to student activity observation, (3) effectiveness reached 77,78% according to classical completeness. Geometrichem game improved student learning autonomy in student motivation, use of learning resource, self-evaluation, and environmental factor aspects, but not in learning strategy, planning, and self-monitoring aspects.

Author(s):  
Erna Pebriana ◽  
Bela Mustika Sari ◽  
Yasa Abdurrahman

This writing aims to make students more active and disciplined in the learning process and can also increase creativity and learning outcomes. The low mathematics learning outcomes are not only due to difficult mathematics, but are caused by several factors which include students themselves, teachers, learning approaches, and learning environments that are interconnected with each other. To improve the ability and results of learning it is necessary to make modifications to the task learning strategy and force. Quantum learning is a tip, a guide, a strategy and an entire learning process that can sharpen understanding and memory, and make learning a pleasant and useful process. Task and Forced Learning Strategies are strategies that focus on giving assignments and a little coercion so that students complete their tasks on time so that the learning process can run effectively. Therefore, the writer modifies the model of quantum learning with task and forced learning strategies, the results of this modification show that learning with quantum learning models with forced and task strategies can improve the learning process so that students become more disciplined in doing tasks, can motivate student learning, and can improve student learning outcomes.


2020 ◽  
Vol 4 (2) ◽  
pp. 81-85
Author(s):  
Achmad Alim Asriadi

IMPROVING STUDENT ACTIVITY AND LEARNING OUTCOMES IN INHERITANCE MATERIALS IN LIVING INTERESTS WITH MICA PLASTIC TOOLSThis study aims to determine the increase in student activity and learning outcomes, describe the process of increasing student activity and learning outcomes, and measure the magnitude of the increase in activity and learning outcomes in inheritance material in living things. The use of plastic mica props in class IXC SMP Negeri 8 Bogor City Semester 1 of the 2019/2020 school year. This research is a Classroom Action Research by providing action on research subjects in two learning cycles. The results of this study indicate that using plastic mica props can be a fun variation of learning for students so that it is proven to improve student learning outcomes. Before using the plastic mica props, the learning outcomes of students only reached an average value of 68.18 then an increase occurred after using the mica plastic props to 85.15 in cycle 1 and 90.15 in cycle 2. So it can be concluded that the use of props mica plastic is very popular with students and there is an increase in student learning outcomes. Therefore, researchers suggest that the use of plastic mica props be socialized and used as an alternative in science learning in schools


2018 ◽  
Vol 4 (2) ◽  
pp. 185
Author(s):  
Siti Nurohmah ◽  
Nanang Kosim ◽  
Dede Rohaniawati

This study aims to determine student learning outcomes in Arabic subjects before the application of Big Book media, the process of applying Big Book media and student learning outcomes after the application of Big Book media in class IV MI Naelushibyan. The research method used is classroom action research through four repetitive stages of planning, implementation, observation or observation, and reflection. The object of research was 15 students. The research instrument consisted of a teacher activity observation sheet, a student activity observation sheet and a written test. Data collection techniques use observation and test techniques. The results obtained from this study are the learning outcomes of students in the pre cycle get an average score of 53. The first cycle obtained the average value of teacher activity 72.2% and cycle II obtained an average value of 94.4%. Student activity in cycle I obtained an average value of 69.21% and cycle II obtained an average value of 91.07%. Student learning outcomes in cycle I obtained an average value of 77, cycle II obtained an average value of 83.6. It can be concluded that Big Book media can improve student learning outcomes.


2019 ◽  
Vol 1 (2) ◽  
pp. 80-92
Author(s):  
NOVA FITRI NOVA FITRI JAYANTI

This study aims to (1) improve mathematics learning outcomes by using jigsaw type cooperative learning model in grade 5 students of SD Negeri 050600 Kuala Langkat Learning Year 2017/2018. (2) Describe the constraints encountered by using jigsaw type cooperative learning model to improve mathematics learning outcomes. The results of this study indicate an increase in student learning outcomes on subjects mathematics material KPK and FPB class V Elementary School 050600 Kuala Langkat. This is evident from the results of research conducted on the pretest of students who got the complete value of 5 people or 21.73% while the students who did not complete as many as 18 people or 78.27%. Then continued research research on the first cycle of students who got the complete value of 14 people or 60.86% while the unfinished students as many as 9 people or 39.14%, then there is an increase in increase in cycle I compared to pretest. But this does not meet the specified category of mastery. Then proceeded on the second cycle of students who get a total score of 20 people or 86.95% while students who are not complete as many as 3 people or 13.05%, then an increase in cycle II compared to cycle I and has fulfilled the specified mastery . Furthermore, teacher activity on observation cycle I obtained an average of 60% and in cycle II increased to 78%. While the student activity on the learning process obtained an average of 58% and in the second cycle has increased to 84%. Thus obtained the conclusion that by using cooperative learning model type jigsaw on subjects mathematics material KPK and FPB in class V SD  050600 Kuala Langkat can improve student learning outcomes. Therefore it is suggested for subsequent learning to use cooperative learning model of jigsaw type so that student learning result can increase


BIO-PEDAGOGI ◽  
2013 ◽  
Vol 2 (1) ◽  
pp. 1
Author(s):  
Dwitya Nadia Fatmawati ◽  
Slamet Santosa ◽  
Joko Ariyanto

<p>The purpose of the research to improve student learning activities in teaching and learnig activities with the implementation of Biology learning strategy <em>Think Talk Write </em>on Environmental Pollution material. This research is a classroom action research. The experiment was conducted in two cycles, with each cycle  consisting of the  planning, observation, evaluation, analysis,  and reflection. Subjects  were  students  of class  XI  SMA  Al  Islam  1 Surakarta  academic  year 2009/2010. Source  of data  derived from  teacher  and  student  information,  observation,  and documentation. Techniques and tools of data collection is a questionnaire, observation, and interviews. Validate  data  using  triangulation techniques  of data  sources. Data  analysis techniques used are qualitative analysis. Research procedure is a spiral model of inter-related. The results showed that the application of learning strategies can improve  student  activities  in biology  learning  in class  X-1 SMA  Al  Islam  1 Surakarta 2009/2010 academic  year. Improved student  learning  activities  can be  viewed through a questionnaire and observation sheet. The average percentage based on observation of student activity  sheets  for 41.90% of pre  cycle, a  cycle  of 73.07% and 87.23%  for  cycle  2.Questionnaire  pre-cycle  calculation results  indicate  student  activity  at  70.49%, a  cycle  of 73.83%, and the second cycle result indicate that student activity of 77.96%.</p><p> </p><p class="0jTULISANKATAKUNCIKEYWORDS">Key Words: Think talk write learning strategy, student activity, biology learning.</p>


Author(s):  
Albertus Fenanlampir ◽  
Marleny Leasa ◽  
John Rafafy Batlolona

<p><span>Many future studies have been developed by scientists today in the form of methods, models, strategies, and techniques in improving student learning outcomes that are oriented to psychology and the development of students' intelligence. One of the latest innovations in learning offered in this study is the homogeneity psycho cognition (HPC) strategy. The research objective was to develop the latest learning strategies in physical education, sports, and health learning. This development research uses a 4D model consisting of four stages: define, design, develop, and disseminate to produce products in the form of an HPC learning strategy. This study involved 115 elementary school students in several sample schools in Ambon City as participants. This study found that the HPC learning strategy had been developed following the relevant development directions and procedures. The validation of the HPC strategy by experts indicates that the HPC strategy is feasible to implement with due regard to minor revisions. The results of small and medium-scale trials show that the HPC strategy can improve student learning outcomes.</span></p>


Author(s):  
Agung Heri Wibowo

<p><em>The purpose of this research is to improve mastery of learning. One of the approaches used in the learning process is a thematic approach. This research uses classroom action research (PTK). The techniques used were data collection techniques using: (1) observation sheets (teachers and students), (2) test questions then analyzed using a percentage formula. The results of this study indicate that (1) the teacher activity in the first cycle with an average score of 2.91 in the sufficient category and in the second cycle the average score of 4.52 was in the very good category (2) the student activity in the first cycle with an average value of 2.86 was in the sufficient category and in the second cycle got an average value of 4.42 in the very good category. While student learning outcomes in the first cycle with a percentage value of 60.3%, and in the second cycle with a percentage value of 86.7%. Based on the results of the research, it can be concluded that with a thematic approach to the theme of Clean and Healthy Living can improve student learning outcomes in the class of SDN Kedungoleng 06.</em></p>


2018 ◽  
Vol 14 (1) ◽  
pp. 11
Author(s):  
Elida Elida

The purpose of the research is to analyze difference of the results of students learning the practice of productive, that is: learning strategy between with music and without music, student who has high motivation even hard with learning process of with music and without music. Interactions between learning strategy with student learn motivation by music. This research is experiment research with factorial 2x2 designs. Population student X grade Tata Boga major tourism group of vocational high school in West Sumatra. The sample is taken by multistage random sampling. The Data is analyzed descriptively and ANAVA two way analyzed and continued by Tukey test. The findings research shows that (1) the result of student learning the practice of productive group with learning music is higher than without learning music. (2) there is interaction between processes using music with student motivation learning that giving difference influence to the productive practice student learning (3) the result of group of students learning the practice of productive who have high motivation by learning music is higher than without learning music, and (4) The result of a group of students learning the practice of productive who have low motivation with learning music is lower than without music.


2015 ◽  
Vol 2 (1) ◽  
Author(s):  
Andrias Marsanto

Implementation of biology learning in SMPN 1 Geneng Ngawi using lecture method. so that student learning outcomes are still low. Results of preliminary observations of student activity to formulate the problem, formulate hypotheses, conduct experiments, collect data, draw conclusions have not been reached indicators ketercapaian.Tujuan research to improve student learning outcomes VIIIA grade SMP Negeri 1 Geneng Ngawi. Research methods using action research, research subjects 40 students VIIIA. Collecting data using achievement test, observation of activities of students and teachers in learning. The study was conducted in two cycles. The results showed an increase in learning outcomes of the first cycle to the second cycle, 33% formulate problems, formulate hipotesis13%, experiment 15%, 20% collect data, draw conclusions 7.5%. Data student activity increased by 14%. Data activities of teachers increased by 15%. The conclusion of this research inquiry into the use of cooperative learning strategies can improve learning outcomes biology VIIIA grade students of SMPN 1 Geneng Ngawi with have significancy level.


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