scholarly journals PENGEMBANGAN PERANGKAT PEMBELAJARAN DENGAN PENEMUAN TERBIMBING UNTUK MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH

2015 ◽  
Vol 2 (1) ◽  
pp. 92 ◽  
Author(s):  
Siwi Khomsiatun ◽  
Heri Retnawati

Penelitian ini bertujuan untuk menghasilkan perangkat pembelajaran pada materi bangun segitiga dan segi empat dengan penemuan terbimbing untuk meningkatkan kemampuan pemecahan masalah pada Kompetensi Dasar “Menghitung keliling dan luas bangun segitiga dan segi empat serta menggunakannya dalam pemecahan masalah” yang layak digunakan dalam proses pembelajaran. Penelitian ini merupakan penelitian dan pengembangan menggunakan model Plomp. Pengembangan yang dilakukan dengan 5 tahap yaitu: (1) analisis permasalahan, (2) rancangan, (3) realisasi, (4) implementasi, (5) evaluasi. Subjek uji coba dalam penelitian ini adalah kelas VII SMP Negeri 1 Patuk Gunungkidul dengan 32 siswa. Instrumen pengumpulan data yang digunakan adalah lembar validasi perangkat, lembar kepraktisan perangkat, dan tes. Data yang dikumpulkan berupa data tentang kualitas produk yang dikembangkan yaitu kevalidan, kepraktisan, dan keefektifan. Penelitian ini menghasilkan perangkat pembelajaran pada Kompetensi Dasar “Menghitung keliling dan luas bangun segitiga dan segiempat serta menggunakannya dalam pemecahan masalah” yang telah memenuhi kriteria valid, praktis, dan efektif. Kata Kunci: perangkat pembelajaran, penemuan terbimbing, pemecahan masalah   DEVELOPING TEACHING AND LEARNING KITS THROUGH GUIDED DISCOVERY TO IMPROVE THE COMPETENCE OF PROBLEM SOLVING Abstract This research is aimed to produce a learning kits material of triangle and square shape through guided inquiry to improve a problem solving competence on the basic competence of “counting the circle and  the width of the triangle and square shape and use it to solve problem” which is appropriate to use in a process of teaching and learning activity. This research is a developing research which uses the Plomp model. The development is done through 5 phases, i.e. (1) Problem analysis, (2) designing, (3) realization, (4) implementation, (5) evaluation. Subjects of trial-test in this research are the seven grade students of SMP Negeri Patuk 1 Gunungkidul, 32 students. The instruments of collecting data used are; validity observation sheet, practicality sheet, and test instruments. Data collected are data about the product quality which is developed, i.e. validity, practicality, and effectivity. This research produced the instrument of teaching and learning on the basic competence of “counting the circle and the width of the triangle and square shape and use it to solve problem” which fulfils the valid, practical and effective criterion. Keywords: teaching and learning kits, guided discovery, problem solving

2021 ◽  
Vol 3 (2) ◽  
pp. 182-189
Author(s):  
Teodorus Dangga Wewu ◽  
Melisa Wahyu Fandyansari

Modules are forms of teaching materials that are made in detail with standard language and understood by students, according to age and student learning abilities, so that the level of independent learning can be increased and followed by teacher guidance Responding to the lack of teaching materials, currently it is necessary to use learning models to improve students' learning abilities and can add insight or knowledge that is not boring for students. The right teaching materials in overcoming students' boredom include learning resources in the form of teaching materials. Problem Solving is a teaching and learning activity that scientifically students can think critically, and find solutions in solving a problem. The main purpose of this learning research is to investigate and solve a problem as well as master the learning objectives and be independent in teaching and learning activities in solving problems in learning activities. The type of research used in this research is development research with a Problem Solving approach. This research was conducted for two months starting from February 22, 2021 to April 22, 2021. Based on the results of the research, the results of the presentation of the module developed got a score of 93.47% from material experts and 83.92% from media experts. Based on the results of presentations from media experts and material experts, the developed module is feasible to use.


2012 ◽  
Vol 233 ◽  
pp. 392-395 ◽  
Author(s):  
Ting Chen ◽  
Yang Gao ◽  
Qun Yuan

With the rapid development of domestic automobile industry, product quality issues are also increasingly prominent. 7 Diamond Process is one of analysis method and tool used for the automotive industry to solve quality problems and difficult problems, it is a standard seven-step method used to promote problem-solving. Moreover this paper introduces the concept and content of 7 Diamond Process, by giving a practical example, the detailed steps of 7 Diamond Process applied in automobile quality problem analysis are described. It will become an effective tool to improve the quality level of automotive products.


2018 ◽  
Vol 1 (1) ◽  
pp. 98-112
Author(s):  
Rosdiana Rosdiana ◽  
Raharjo Raharjo ◽  
Sifak Indana

Abstact. This research aims was to produce a decent learning device IPA (valid, practical, and effective) to complete the learning outcomes in human circulatory system material. To achieve these objectives, the authors developed a learning device that consists of a syllabus, lesson plans, worksheet, Instructional Materials for Students and Student Assessment Instrument using 4-D model of development.This learning device validated and revised before it tested on twenty five students of eight grader of SMP Negeri 2 Losari Brebes with one group pretest-posttest design. In analyzing data, this study used observation, test, and questionnaire. The technique of analyzing data used descriptive qualitative and quantitative design. The result of the study showed that first, the learning device was valid. Second, teaching and learning activity done well. Third, learning outcome was 100% complete. Fourth, students gave positive response with excellent category. Based on the findings, it could be concluded that the learning device for science subject with guided discovery based had been valid, practical, and effective it could be used to complete the learning outcomes of students.Keywords: development of learning device, guided discovery, human circulatory system, completing the learning outcomes. Abstrak. Penelitian ini bertujuan untuk menghasilkan perangkat pembelajaran IPA yang layak (valid, praktis, dan efektif) untuk menuntaskan hasil belajar siswa pada materi sistem peredaran darah manusia. Untuk mencapai tujuan tersebut, penulis mengembangkan perangkat pembelajaran yang terdiri atas Silabus, Rencana Pelaksanaan Pembelajaran, Lembar Kegiatan Siswa, Bahan Ajar Siswa dan Instrumen Penilaian Siswa dengan menggunakan model pengembangan 4-D. Perangkat hasil pengembangan yang telah divalidasi dan direvisi, kemudian diujicobakan pada 25 orang siswa Kelas VIII H SMPN 2 Losari Brebes dengan menggunakan rancangan One Group Pretest-Postest. Pengumpulan data menggunakan validasi, observasi, tes dan angket respon siswa. Teknik analisis data menggunakan deskripsi kualitatif dan kuantitatif. Hasil analisis data penelitian menunjukkan bahwa: (1) Perangkat yang dikembangkan valid; (2) Pembelajaran terlaksana dengan kategori baik; (3) Hasil belajar menunjukkan 100% tuntas, (4) Siswa memberikan respon positif dengan kategori sangat baik terhadap pembelajaran. Berdasarkan hasil penelitian di atas, dapat disimpulkan bahwa perangkat pembelajaran IPA berbasis guided discovery yang telah dikembangkan valid, praktis, dan efektif sehingga layak digunakan untuk menuntaskan hasil belajar siswa.


Database system (DB) is one of the most important courses in computer science and software engineering disciplines. This course demands expertise in problem-analysis and problem-solving skills. Teaching problem-analysis and problem-solving skills is not an easy job. However, visual or mind mapped teaching methods are found effective during teaching such skills. Hence, the objective of this study is to measure the impact of mind mapping, one of the visual, method in teaching and learning DB course. The empirical data are collected by using experimental research approach. Total 68 students of 4th semester participated in the experiment from DB course offered in computer science and software engineering disciplines. All the students were exposed to descriptive teaching method and mind-mapped teaching method on the course topics. Based on the results, the mind-mapped teaching method is found effective in teaching and learning DB course. Additionally, girl students appeared more effective in yielding positive results than boy students during mind mapped taught classes. Finally, apart from fewer limitations, this study recommends certain future guidelines for better understanding and development in the very topic. For instance, age and culture based mind-mapped analysis may be considered for computer science and software engineering major courses as a future research.


2017 ◽  
Vol 1 (2) ◽  
pp. 74
Author(s):  
Sri Martini ◽  
ZA Imam Supardi ◽  
Rudiana Agustini

The research consist of two steps. The first step discusses about the development of physics teaching and learning materials of guided discovery model, in order to practice science process skills by adapting 4-D model. The second focuses on the implementation of the physics learning set developed by using one group pretest-posttest research design.It is done to 32 students on X C of SMAN 1 Pamekasan 2012/2013 which concern on the main topic Temperature and Heat, by four observers and without replication. The developed materials set is lesson plan (RPP), worksheets (LKS), student’s book, and form of assesment validated by three experts (validator). Those are categorized “good” and ”visiable” to be used in the teaching-learning process. The result of this research is analized descriptively, namely: (1)the lesson plan (RPP)implementation is categorized “good” with implemented persentage 92,25%, (2)the most dominant of students learning activity is doing discovery activity to practice the students science process skills that is 32,91%, (3)the improvement of students science process skills through the result of 8 aspects observationclassically, (4)the result of students learning on THB product, science process skills, and psycomotoric individually have improvement and it’s classically categorized “complete”, (5) students response positively and anthusiastically toward guided learning discovery in order to practice science process skills, and (6) the obstacles found on this field, students are not familiar with guided learning discovery model and doing scientific research to practice science process skill, so that the use of time often is not suitable with the lesson plan (RPP) due to the new discoveries that must be explanned to the students. Penelitian ini dilaksanakan dalam dua tahap. Tahap pertama mengembangkan perangkat pembelajaran fisika model penemuan terbimbing untuk melatihkan keterampilan proses sains dengan mengadaptasi model 4-D. Tahap kedua adalah implementasi perangkat pembelajaran fisika yang dikembangkan dengan menggunakan desain penelitian one group pretest-posttest design. Peneltian ini dilakukan di SMAN 1 Pamekasan dengam sampel 32 orang siswa kelas X C tahun pelajaran 2012/2013 pada materi pokok suhu dan kalor, dengan empat orang pengamat  tanpa replikasi. Perangkat yang dikembangkan berupa RPP, LKS, Buku Ajar Siswa, dan Lembar Penilaian telah divalidasi oleh tiga pakar (validator) dengan kategori baik dan layak digunakan dalam pembelajaran. Hasil yang diperoleh dalam penelitian ini dianalisis secara deskriptif diantaranya, (1) keterlaksanaan RPP dikategorikan baik, dengan persentase keterlaksanaan 92,25%, (2) aktivitas siswa dalam pembelajaran yang paling dominan adalah melakukan kegiatan penemuan untuk melatihkan keterampilan proses sains siswa sebesar 32,91%, (3) hasil pengamatan 8 aspek keterampilan proses sains siswa secara klasikal meningkat, (4) hasil belajar siswa pada THB produk, keterampilan proses sains maupun psikomotor secara individu meningkat dan secara klasikal dikategorikan tuntas, (5) respon siswa positif dan antusias terhadap pembelajaran penemuan terbimbing untuk melatihkan keterampilan proses sains siswa, dan (6) kendala/hambatan yang ditemukan di lapangan, siswa masih belum terbiasa dengan pembelajaran penemuan terbimbing, dan melakukan penyelidikan ilmiah untuk melatihkan keterampilan proses sains, sehingga penggunaan waktu kadang kurang sesuai dengan RPP karena banyak hal baru yang perlu dijelaskan pada siswa.


2021 ◽  
Vol 20 (1) ◽  
Author(s):  
Seema Biswas ◽  
Oren Dahan ◽  
Evgeny Solomonov ◽  
Igor Waksman ◽  
Orit Braun Benyamin

Abstract Background The effect of the COVID-19 pandemic on higher education has been felt worldwide. There are many lessons to be learned about teaching and learning in the digital age. While we evaluate the full impact and prepare ourselves for the new normal, it is worth reflecting on some of the positive aspects of online teaching and learning and understanding how students, teachers and the wider faculty have been able to support each other through the challenges of the pandemic. In this article, we offer a perspective on teaching an online Global Health course to engineering students. Results The course, taught by a physician, provides a grounding in basic medical, scientific and engineering principles and is available to students of diverse engineering specialties. Students developed skills and gained confidence in active listening, sourcing and critical appraisal of information, interdisciplinary teamwork, needs assessment, problem analysis, problem-solving, effective communication, and organisation and delivery of information (in English). Students learned the importance of engineering in landmark historical public health projects, the delivery of modern health care, and the pressing need to develop engineering solutions to current global health problems. Course assessment was formative: 20% attendance and active participation in online classes, 30% problem-solving, 30% student presentations, and 20% written abstracts for two class projects: historical innovations and medicine in the future. Conclusions We show how, through conversion from a classroom to an online format, we were able to deliver a rich curriculum with sound assessment where students were able to innovate together and discover the importance of engineering in health and well-being as we all experience an unprecedented global health pandemic.


2017 ◽  
Vol 1 (2) ◽  
pp. 200-210
Author(s):  
Rivdya Eliza ◽  
Fitri Aulia

The purpose of this research are: 1) to know the learning activity of learners mathematics which is taught by Search, Solve, Create, and Share (SSCS), and 2) model to know the ability of problem solving of mathematics learners who taught by SSCS learning model in the class XI MIA MAN 1 Muara Labuh academic year 2016/2017. This research belongs to a kind of quasi-experimental research with randomized control group only design. In this study design, a group of subjects taken from a particular population were randomly assigned into two groups, the experimental group and the control group. After analyzing the data, it is known that the learning activity of the students after applying the SSCS learning model has improved towards the better from the first meeting to the fifth meeting, ie 35%, 45%, 55%, 68%, 77%. Based on the hypothesis test obtained ttable = 1.645 and tcount = 2.598 so obtained (2.598> 1.645) at 95% confidence interval. Because tcount > ttable then hypothesis in this research accepted. Thus, students 'math-problem-solving skills taught by SSCS learning models are higher than the students' uneducated mathematical problem-solving skills with SSCS learning modelsKeywords: Problem solving abilities, search, solve, sreate and share (SSCS) learning models


2018 ◽  
Vol 6 (1) ◽  
pp. 696-714
Author(s):  
ARIANTI Arianti

Abstract. This journal discusses the development of variations in teaching in increasing learning motivation. The learning process is an activity that involves an individual (physical and spiritual), learning activities are never carried out without a strong motivation or motivation from within the individual or from outside the individual who participates in learning activities. Therefore, the learning process requires the development and use of variations in teaching to generate student motivation. Variations in teaching include variations in teaching styles, variations in media and materials, and variations in teaching and learning interactions. Motivation has a very important role in learning activities, there is no learning activity without motivation, therefore motivation has a strategic role in achieving the goals or results of learning. Keywords: Development Of Teaching Variations and Motivation to Learn


Sign in / Sign up

Export Citation Format

Share Document