scholarly journals PENGGUNAAN ANIMASI DENGAN MACROMEDIA FLASH UNTUK MENINGKATKAN DAYA INGAT TERHADAP MATEMATIKA PADA MATERI GEOMETRI DI KELAS X SMA NEGERI 3 BANDA ACEH

2012 ◽  
Vol 12 (2) ◽  
Author(s):  
Ruwaida Muhammad

This research aims to improve students’ memory in learning geometry using Macromedia Flash Animation of grade X at SMA Negeri 3 Banda Aceh. It is classroom action research consisted of 2 cycles and using the worksheets. Geometry test was given after formative test and students’ responses questionnaire in learning. At the end of the research, it shows that (1) in first cycle that the average post-test score is 76.5 and at the second cycle is 80.1;(2) The Formative score test is 73.4; (3) students attitudes and responses towards learningmathematics by using Macromedia Flash are: (a) It was easy to memorize Mathematics instructional in first cycle is 80.77% and at the second cycle is 86, 15%, (b). Students could easily understand Mathematics instructional in first cycle is 65.38% and second cycle is 80.77% and (c) Students were active in group learning activities is 92.31% in first cycle and 100% in the second cycle.

2019 ◽  
Vol 6 (2) ◽  
pp. 169
Author(s):  
Rosniar Rosniar ◽  
Salawati Salawati

The aim of this study was to improve the learning achievement and activities of students through the implementation of the Problem Solving learning method in Mol Concept. This study was conducted by using two cycles of classroom action research. The subject of this research was 25 students of class X-2 MAN Rukoh Banda Aceh. The result of the implementation of learning Problem Solving method showed that there is improvement of student learning achievement from Cycle I to Cycle II. It could be seen from the results of research that showing about 64% of students had passed learning in Cycle I and about 88% in Cycle II. While the observation was conducted, the improvement of learning activities of students amounts 50%. Based the result of this study, it is can be concluded that the implementation of learning Problem Solving method can improve the learning achievement and activities of the student in Mol Concept.


2019 ◽  
Vol 17 (1) ◽  
pp. 34-51
Author(s):  
Euis Meinawati ◽  
Rifari Baron

Abstrak Penelitian ini adalah kajian tentang efektivitas penggunaan media sosial, yaitu facebook, untuk meningkatkan kemampuan mahasiswa dalam menulis deskriptif berbahasa Inggris. Penelitian ini adalah penelitian tindakan kelas. Data dikumpulkan dari observasi, dokumentasi, dan tes. Hasil analisis data menunjukkan bahwa: 1) proses pembelajaran menulis deskriptif bahasa Inggris menggunakan facebook lebih bervariasi dan menyenangkan, dan 2) ada peningkatan kemampuan menulis deskriptif bahasa Inggris yang ditandai dari peningkatan hasil tes. Hal tersebut terlihat pada hasil nilai rata-rata pre-test sebesar 66.25, dan hasil rata-rata post-test sebesar 80.15. Dengan demikian dapat disimpulkan bahwa facebook dapat dimanfaatkan untuk meningkatkan hasil belajar dalam pembelajaran bahasa Inggris. Abstract This research is a study of the effectiveness of using social media, namely Facebook, to improve students' ability to write descriptive English. This research is a classroom action research. The data are taken from observation, documentation, and tests. The results of data analysis show that: 1) the process of learning descriptive English using Facebook is more varied and enjoyable, and 2) there is an increase in students’ ability to write descriptive English which is marked by an increase in test results. This can be seen from the average of the pre-test and pos-test score, which is 66.25 and 80.15 respectively. Thus it can be concluded that Facebook can be used to improve learning outcomes in learning English.  


2019 ◽  
Vol 3 (1) ◽  
pp. 230-237
Author(s):  
Kristiani Lisma Vera Br Ginting ◽  
Dinda Syafitri ◽  
Cahaya Riama Yanti Nehe ◽  
Nita Paskarina Manullang ◽  
Sri Ninta Tarigan

The purpose of this research is to find does the animation movies can improve students’ skill and ability in writing narrative text at SMP Swasta TD Pardede Foundation at VII grade in academic year2018/2019. In this research, the researchers used classroom action research and was conducted in two cycles. Each cycles consist of four steps, there are: planning, action, observing and reflecting. This research used quantitative and qualitative research to collect the data, researchers conduct tests. The tests are pre-test and post-test.The result showed that the teaching students’ skill in writing using video can improve students’ skill in writing narrative text. An increase in mean scores indicates that there is an increase in students’ skill.  The student’s pre-test score was 63.69; it increased to 72.50 in the first post-test up to 78.02 in the second post-test. From the result of the study, it can be concluded that teaching writing skill using animation videos can improve students’ writing skill. Keyword: narrative, animation movie


2018 ◽  
Vol 2 (1) ◽  
pp. 99
Author(s):  
Senja Noviani Dewi ◽  
Tommy Tanu Wijaya ◽  
Ayu Budianti ◽  
Euis Eti Rohaeti

Education is a conscious and planned effort organized by school institutions to guide and train learners to grow awareness about the existence of life and the ability to solve every problem of life that always arises. It is reminded that teaching and learning activities are held in order to provide students with learning experiences. Selection of learning models used by teachers in delivering taught material can affect learning outcomes. One model of cooperative learning is Teams Games Tournament (TGT) model. The TGT learning model is a group learning model that involves student activity with an exchange of thoughts or ideas constructing knowledge amongst students in groups when getting assigned. This research is a Classroom Action Research (PTK) or Classroom Action Research is a research that is intended to provide information on how appropriate action to improve teachers' ability and student activeness. The results of the implementation of the first cycle of action I have achieved the classical indicator that has reached 62.5% students score above 70 and the results in cycle II reach 92% students score above 70.


2017 ◽  
Vol 3 (1) ◽  
pp. 42
Author(s):  
Cicih Kurnia

Vocabulary is basic part of language when we learn english. Nowadays, introducing english vocabulary can be started in the kindergarten school. In early age, the young learners are easy to accept the language that has been given by teacher. Therefore, young learner in early age (approximately 3-4 years old) should get stimulation and learn English vocabulary in order to get preparation to study in higher level. This research was conducted to increase the young learners’ vocabulary mastery in b class of tungga dewi day-care. The classroom action research was implemented in this research. The teaching technique using songs were implemented through teaching and learning activities in two cycles of classroom action research. Each cycle of classroom action research was planning, acting, observing and reflecting. In this research, instruments to gather the data were field notes and observation checklists. Field notes and observation checklists were applied to take the data during the teaching learning process. The data would be analysed in order to solve the problems. Songs were applied in the activities of the first cycle of classrooms action research. The result of the first cycle was not quiet successful because the average of post –test score in cycle one was 37,8. Therefore, the teacher-researcher conducted the second cycle. The second cycle was conducted based on the result of the first cycle. Songs were combined the body movement in second cycle of the classroom action research. The result of the second cycle was successful because the average of post-test score was 77,78. As a conclusion, it can be concluded that the implementation of english songs could help to increase the young learner’s vocabulary mastery.


2021 ◽  
Vol 10 (2) ◽  
pp. 190-204
Author(s):  
Jauhar Helmie ◽  
Vina Nurviyani ◽  
Dewi Susilawati

This study aims to investigate of implementation of Steller application to improve students’ writing Descriptive text and students’ responses about Steller application in writing Descriptive text. This study employed Classroom Action Research (CAR) method proposed by Kemmis and McTaggart (1998, cited in Burns, 2009). This research consisted of two cycles and each cycle consisted of four steps, they were: planning, actin, observation, and reflection. Each cycle was conducted in two meetings. To collect and analyze the data, the researcher used observation, questionnaire, and test. The result of this research shows that using Steller application in learning writing Descriptive text can improve students’ writing Descriptive text. The improvement of students’ writing Descriptive text also supported by the achievement of students’ test score. The students’ mean score of pre cycle test was 63.32, the mean score of test in cycle 1 was 73.58 and the mean score of test in cycle 2 was 79.19. it means that score test of cycle 1 was higher than pre cycle test and score test of cycle 2 was higher than mean score of test in cycle 1. The students’ responses showed that they were interested in learning writing Descriptive txt, because it was easier for them to write, it increased their motivation in learning, and Steller application game the students easy steps to write Descriptive text. Therefore it can be concluded that the implantation of Steller application improves students’ writing Descriptive text significantly at tenth grade of SMA Pasundan Cikalongkulon Cianjur.


Author(s):  
Muhammad Dalimunte

This research applied Classroom Action Research (CAR) to know if Pair-work technique is appropriate used to teach English Conversation. This research was conducted in two cycles of teaching learning activities, it was attained that the students’ ability at speaking could be increased which found the students’ test scores from pre-cycle (before doing treatment) to the second cycle (after the treatment done) increased. In the pre-test denoted that 78.1% (25 students of 32 research subjects) got scores below 70, in the post-test of cycle one was attained 90,6% (29 students of 32 research subjects) got scores 70 up and in the cycle two- post test 93,75% of the students got scores 70 up. This strategy could also drive the students actively taking part in the classroom


2021 ◽  
Vol 5 (3) ◽  
Author(s):  
Tuti Asih

During the Covid-19 pandemic, the government implemented a learning system that must meet health protocols. The school determines to learn from home so that it requires teachers to be creative in presenting learning. One of them is by utilizing the whatsapp group learning media where the teacher can present material, guide learning activities, and evaluate the learning carried out. This research is a classroom action research conducted in class V SDN 002 Sungai Salak. The instrument used was the observation sheet of students' communication skills. The results showed that there was a good increase in students 'communication skills through the whatsapp learning media where in the first cycle the students' communication skills had an average of 67.01% and the second cycle became 73.78% so it can be concluded that the use of the WhatsApp application can improve communication skills students.


2019 ◽  
Vol 1 (2) ◽  
pp. 157
Author(s):  
Edvieanto Edvieanto ◽  
Risman Munandar ◽  
Aris Munandar

The research was conducted in SMK LuhurBaladikain West Bandung. Reading has become the important instrument in education especially in teaching and learning. Reading comprehension is the activity of constructing the meaning of a reading that has important funding in the process of education and the success of students in learning. The research aims to find out the benefit of using scanning technique, and the specific target to be achieved in this research is to prove scanning technique to improve students’ reading comprehension. Output required of this research as a scientific publication in journal that have ISSN.  The design of this research is Classroom Action Research (CAR). From the result of pre-test, we found that students’ reading comprehension is under average, the score of pre-test is 59.00. After the implementation of scanning technique in every cycle, the students’ reading comprehension were getting better, it can be seen in average of post-test score cycle 1 was 68.5 and cycle 2 was 79.00. It can be concluded that scanning technique can improve students’ reading comprehension.


Author(s):  
Putri Denaya Side Ayu ◽  
Heri Hidayatullah ◽  
Sri Ariani

This Collaborative Classroom Action Research aimed at enhancing students’ speaking skill through the application of Circle Game. It was conducted in one cycle consisting of two meetings. The subject was the seventh of C class of SMPN 2 Alas Barat consisting of 22 students. The types of data were qualitative (acquiring observation during the learning process) and quantitative (speaking tests). The results qualitatively showed that the implementation of Circle Game enhanced the students’ speaking skills. Such improvement could be seen from their enthusiasm, their interesting feeling in various materials presented by the teacher, their active involvement. In the quantitative findings, the result also showed a higher value of the mean score of the post-test (77.34) rather than the pre-test (75.75). In conclusion, the use of Circle Game can improve students’ speaking skill.


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