scholarly journals Strategi Think Pair Share dan Jigsaw: Manakah yang Lebih Efektif untuk Kemampuan Pemecahan Masalah Siswa?

2020 ◽  
Vol 7 (2) ◽  
pp. 121-128
Author(s):  
Arief Cahyo Utomo ◽  
Zaenal Abidin ◽  
Henry Aditia Rigianti

This study aimed to find out the different of efectiveness of Think Pair Share (TPS) and Jigsaw learning model on problem solving ability of 6th grade students. This study compared which has a greater effect on problem solving ability of 6th grade students. This study was a quasy experiment. The subjects of this study were 6th grade elementary school students in Ngadirojo Kidul, Wonogiri, Indonesia. Data collection used were pretest and post test technique. Data analysis used was Anova with T-test where previously preceded by prerequisite test (homogenity test and normality test). The result of this study is there is difference between TPS learning model and Jigsaw learning model. TPS learning model has a greater influence in improving problem solving ability of 6th grade elementary school students.

Equals ◽  
2020 ◽  
Vol 3 (1) ◽  
pp. 10-20
Author(s):  
Marini Mansyur ◽  
Khaerani Khaerani

This research is an experimental research that aims to determine and measure the effect of applying the Missouri Mathematic Project (MMP) learning model to students' mathematical problem solving abilities. This type of research is quantitative research with one group pretest-posttest design. The population in this study were VII grade students of SMP Negeri 4 Bantimurung with 33 random samples taken in one experimental class. Data collection uses tests of students' mathematical problem solving abilities that have been validated by experts. The data of this study were analyzed descriptively and inferentially by the normality test as a test of the prerequisite for analysis. The results of data analysis showed that the average pre-test was 42.09 while the post-test average was 83.73. The average gain normalized score is 0.72 in the high category and is normally distributed for mathematical problem solving ability data. Based on the t-test it can be concluded that there is a significant increase that affects students' mathematical problem solving abilities by applying the Missouri Mathematic project (MMP) learning model.


PALAPA ◽  
2021 ◽  
Vol 9 (2) ◽  
pp. 199-209
Author(s):  
Nurhayati Mardhatilla ◽  
Ramdhan Witarsa ◽  
Nurhaswinda Nurhaswinda

This study aims to determine and described the learning creativity of elementary school students using the number head together learning model. This research method is a literature review research method. The stages of this literature review are data collection, data reduction, data display, discussion, and conclusions. The results showed that from 17 articles published from 2010-2020 about the number head together learning model and learning creativity of elementary school students, there were 2 articles that matched these variables. The number head together learning model can increase the learning creativity of elementary school students. The novelty of this research is the connection between one article and another that discusses the same topic. The impact of the results of this study is the increasing number of literature review studies to reinforce existing theories.


KINESTETIK ◽  
2018 ◽  
Vol 2 (1) ◽  
pp. 23-31
Author(s):  
Dita Hindriani ◽  
Sugiyanto Sugiyanto ◽  
Syafrial Syafrial

Abstrak  Penelitian ini bertujuan untuk mendapatkan gambaran mengenai kemampuan Kids Athletics Pada Siswa Sekolah Dasar di Kota Bengkulu. Jenis penelitian adalah deskriptif kuantitatif dengan tujuan untuk mengungkapkan atau menyelidiki suatu keadaan yang sebenarnya . Populasi yang digunakan dalam penelitian ini adalah siswa sekolah dasar Kota Di Bengkulu. Sampel penelitian adalah empat sekolah dasar yaitu SDN 19, SDN 74, SDN 02, dan SDN 01 sebanyak 129 siswa. Instrumen tes yang digunakan dalam penelitian yaitu kanga’s excape, lompat katak, lempar turbo dan formula 1, pada instrumen ini pelaksanaan tes Kids Athletics dilakukan 2 kesempatan ,hasil baik dar kedua kesempatan diambil sebagai skor terbaik yang diperoleh masin-masing teste.  Teknik pengumpulan data penelitian menggunakan tes dan pengukuran terhadap sampel. Teknik analisis data menggunakan deskriptif persentase. Berdasarkan hasil penelitian diketahui bahwa kemampuan Kids athletics SDN 19 Kota Bengkulu anak laki-laki berkategori kurang (46,7%), sedangkan anak perempuan  berkategori sedang (36,4%). Pada SDN 74 Kota Bengkulu anak laki-laki berkategori kurang (56,25%), sedangkan anak perempuan berkategori kurang (53,8%). Pada SDN 02 Kota Bengkulu anak laki-laki berkategori sangat kurang (90%), sedangkan anak perempuan berkategori sangat kurang (55%). Pada SDN 01 Kota Bengkulu anak laki-laki berkategori sangat kurang (90,9%), sedangkan anak perempuan berkategori sangat kurang (58,3%). Kemampuan Kids Athletics Seluruh Sekolah Dasar Kota Bengkulu berkategori sangat kurang (44,9%)Kata kunci: Analisis, Kids Athletics, siswa SD.                                                         AbstractThis study aims to get an idea  of the ability of kids athleics on the elementary school students in the city of bengkulu. This type of research is descriptive quantitav with the intention to reveal or investigate the real thing. The population used in this research of elementary school in Bengkulu city. The research sample is four primary school namely SDN 19, SDN 74, SDN 02,dan SDN 01 as many as  129 students. Instrument the test used are kanga’s excape, jumping frog, throw a turbo and formula 1, In this instrument the implementation of the Kids Athletics test is done 2 chance, the good results of both opportunities are taken as the best score obtained by each teste.Research data collection techniques using test and measurement to sample. The technique of data analysis using descripive percentage. Based on the survey results revealed that the abilitiy of Kids Athletics SDN 19 Bengkulu city boys category less (46,7%), while the girls most of the category of being (36,4%). At SDN 74 Bengkulu City boys mostly category less(56,25%), while the girls most of the category of less (53,8%). At SDN 02 Bengkulu City boys mostly  category is very less (90%), the girls most of the category is very less (55%). At SDN 01 Bengkulu city the male of the category is very less (90,9%), while the girls most of the category is very less (58,3%). The ability of kids athletics all elementary school city bengkulu most of the category is very less (44,9%)Keywords : Analysis,kids athletics , elementary school students


2020 ◽  
Vol 19 (1) ◽  
pp. 9-35
Author(s):  
Asep Saepurokhman

ABSTRACT Reading comprehension is a competence that everyone has to possess. It can broaden human’s insight in that we will not be left behind as time goes so fast. One of the teachers’ efforts as to enhance the reading comprehension competence is to apply a learning model that is able to explore a lot of students’ potency. The learning model considered to be capable of developing the students’ creative-thinking is a generative model. Based on the result of data analysis, it is known that the process of reading-comprehension learning runs well in full activity of students. The students’ tendency to the learning of reading comprehension using such a model is positive in the means of 75.10%. The generative learning model succeeds in enhancing the students’ competence of reading comprehension. The means of score before the treatment is only 53.80%, whereas after the treatment it gets 72% in which the index gain is 0.41 and it is categorized into mediocre. There is difference of reading-comprehension competence between the use of generative learning model and conventional model. It is proven by t-test, indicating that t-observed is higher than t-table. Therefore, the generative learning model is effective and reasonable to use for the teachers in the improvement of stduents’ reading-comprehension competence.


KINESTETIK ◽  
2018 ◽  
Vol 2 (1) ◽  
pp. 22-30
Author(s):  
Dita Hindriani ◽  
Sugiyanto Sugiyanto ◽  
Syafrial Syafrial

ABSTRAKPenelitian ini bertujuan untuk mendapatkan gambaran mengenai kemampuan Kids Athletics Pada Siswa Sekolah Dasar di Kota Bengkulu. Jenis penelitian adalah deskriptif kuantitatif dengan tujuan untuk mengungkapkan atau menyelidiki suatu keadaan yang sebenarnya. Populasi yang digunakan dalam penelitian ini adalah siswa sekolah dasar Kota Di Bengkulu. Sampel penelitian adalah empat sekolah dasar yaitu SDN 19, SDN 74, SDN 02, dan SDN 01 sebanyak 129 siswa. Instrumen tes yang digunakan dalam penelitian yaitu kanga’s excape, lompat katak, lempar turbo dan formula 1, pada instrumen ini pelaksanaan tes Kids Athletics dilakukan 2 kesempatan, hasil baik dar kedua kesempatan diambil sebagai skor terbaik yang diperoleh masin-masing teste. Teknik pengumpulan data penelitian menggunakan tes dan pengukuran terhadap sampel. Teknik analisis data menggunakan deskriptif persentase. Berdasarkan hasil penelitian diketahui bahwa kemampuan Kids athletics SDN 19 Kota Bengkulu anak laki-laki berkategori kurang (46,7%), sedangkan anak perempuan berkategori sedang (36,4%). Pada SDN 74 Kota Bengkulu anak laki-laki berkategori kurang (56,25%), sedangkan anak perempuan berkategori kurang (53,8%). Pada SDN 02 Kota Bengkulu anak laki-laki berkategori sangat kurang (90%), sedangkan anak perempuan berkategori sangat kurang (55%). Pada SDN 01 Kota Bengkulu anak laki-laki berkategori sangat kurang (90,9%), sedangkan anak perempuan berkategori sangat kurang (58,3%). Kemampuan Kids Athletics Seluruh Sekolah Dasar Kota Bengkulu berkategori sangat kurang (44,9%)Kata kunci: Analisis, Kids Athletics, siswa SD. ABSTRACTThis study aims to get an idea of the ability of kids athleics on the elementary school students in the city of bengkulu. This type of research is descriptive quantitav with the intention to reveal or investigate the real thing. The population used in this research of elementary school in Bengkulu city. The research sample is four primary school namely SDN 19, SDN 74, SDN 02, and SDN 01 as many as 129 students. Instrument the test used are kanga’s excape, jumping frog, throw a turbo and formula 1, In this instrument the implementation of the Kids Athletics test is done 2 chance, the good results of both opportunities are taken as the best score obtained by each teste. Research data collection techniques using test and measurement to sample. The technique of data analysis using descripive percentage. Based on the survey results revealed that the abilitiy of Kids Athletics SDN 19 Bengkulu city boys category less (46,7%), while the girls most of the category of being (36,4%). At SDN 74 Bengkulu City boys mostly category less (56,25%), while the girls most of the category of less (53,8%). At SDN 02 Bengkulu City boys mostly category is very less (90%), the girls most of the category is very less (55%). At SDN 01 Bengkulu city the male of the category is very less (90,9%), while the girls most of the category is very less (58,3%). The ability of kids athletics all elementary school city bengkulu most of the category is very less (44,9%)Keywords : Analysis,kids athletics , elementary school students


Author(s):  
Makiyah Inaya ◽  
Dona Katarina ◽  
Siti Julaeha

Pakaian adat merupakan pakaian tradisional yang masih ada saat ini dan melambangkan kebudayaan atau ciri khas masyarakat setempat, pakaian adat memiliki kekurangan berupa terbatasnya tampilan pakaian adat secara visual sehingga berkurangnya daya tarik masyarakat khususnya peserta didik. Metode penelitian yang dilakukan adalah grounded research yaitu suatu metode penelitian yang mendasarkan diri kepada fakta dan menggunakan Analisa perbandingan yang bertujuan untuk mendapatkan konsep-konsep, membuktikan teori dan mengembangkan teori dimana pengumpulan data dan Analisa data berjalan pada waktu yang bersamaan. Tujuan penelitian ini adalah untuk merancang aplikasi edukasi pakaian adat tradisional indonesia berbasis android yang dilengkapi dengan kuis untuk menjadi sebuah wadah atau tempat untuk berbagi pengetahuan mengenai kebudayaan di Indonesia yang dikemas secara menarik sehingga dapat memunculkan daya tarik bagi masyarakat indonesia khususnya peserta didik sekolah dasar. Hasil penelitian ini menghasilkan aplikasi edukasi pakaian adat tradisional Indonesia berbasis android. Traditional clothing is traditional clothing that still exists today and symbolizes the culture or characteristics of the local community, traditional clothing has disadvantages in the form of limited visual appearance of traditional clothing so that it reduces the attractiveness of the community, especially students. The research method used is grounded research, which is a research method that is based on facts and uses comparative analysis which aims to obtain concepts, prove theories and develop theories where data collection and data analysis are carried out at the same time. The purpose of this research is to design an educational application for traditional Indonesian traditional clothing based on android which is equipped with a quiz to become a place or place to share knowledge about culture in Indonesia which is packaged attractively so that it can create an attraction for Indonesian society, especially elementary school students. The results of this study produce an educational application for traditional Indonesian traditional clothing based on android.


PHEDHERAL ◽  
2019 ◽  
Vol 16 (1) ◽  
pp. 1
Author(s):  
Sri Santoso Sabarini

<p>The purpose of this research are: (1). To find out whether there is an influence "Teaching Games for Understanding Models" in physical Education on the character of the responsibility of fourth grade elementary school students. (2). To find out how much influence the "Teaching Games for Understanding Model" at physical education learning on understanding the Responsibility Attitude of fourth grade children in elementary school. This type of research uses the quasi experiment method in the form of pretest-posttes non equivalent control-group design.<br />The research subjects used in this study were fourth grade students of Klumprit 3 Mojolaban Elementary School. Sukoharjo The size of the study subjects was 27 students. The technique of collecting data is using questionnaire responsibility that has been developed from Don Hellison (1995) through a valid and reliable question instrument with Cronbach's Alpha: 0.921. The data analysis technique used in this study used the Wilcoxon difference test to see the gain score of the pretest and posttest. The results of data analysis can be concluded that: (1). There is a significant effect between the Application of the TGfU Learning Model to the Responsibility of 4th grade elementary school students. It is obtained that the calculated Z value for the TGfU Learning Model is -4,543 with a significance value of 0,000 because the significance value is lower than 0.05, the null hypothesis number is rejected, from the research conducted, the hypothesis is accepted. (2).<br />From the description of the data it was seen that the average pre test results of 50.9630 and post tets were 67.4815, thus there was an increase in the influence of the application of the TGfU model on student Responsibility by 16, 52.</p>


Author(s):  
Dewi Febriyanti

Various problems in elementary school students in high grades that arise due to environmental factors or peers, one of which is the lack of concentration of students when learning takes place which can cause various factors.The purpose of this study was (1) to get an overview of the level of concentration of children during learning (2) to obtain clear or detailed information about the factors that cause children to lack concentration while learning (3) to determine the causes and effects that will occur in children lack of concentration in studyingIn this study, researchers used a descriptive method. Quantitative methods can be interpreted as research methods based on positivism philosophy, data collection using research instruments, quantitative data analysis in order to test predetermined hypotheses.


2021 ◽  
Vol 2123 (1) ◽  
pp. 012045
Author(s):  
Jusmawati ◽  
Satriawati ◽  
R Irman ◽  
Abdul Rahman ◽  
Nurdin Arsyad

Abstract This study aims to know the impact of the Creative Problem Solving learning model based on android on the learning outcomes of elementary school students. The numbers population was all students of SD Tunas Bangsa. The technique of determining the sample used simple random sampling. This research used pre-experimental with One Group Pretest-Posttest Design. Data collection techniques used learning outcomes tests to measure the student’s learning outcomes both before and after being given treatment, documentation, and observations about student learning activities and teacher observations regarding the implementation of the model during the learning process. Descriptive statistical analysis data described the students’ mathematics learning outcomes. Inferential statistical analysis to test the hypothesis using the dependent t-test or Paired-Sample T-Test with SPSS 21.0 version. The results of the research showed that there was an impact of the Creative Problem Solving learning model based on android towards learning outcomes. This is evidenced by the results of the pretest in the less category experienced an increase in posttest learning outcomes in the good category. It can be concluded that there is an the impact of Creative Problem Solving learning model based on android towards learning outcomes of elementary school students.


2020 ◽  
Vol 7 (3) ◽  
pp. 348-361
Author(s):  
Ishmatun Naila

Collaborative skills are among four essential life skills that students need to master in the 21st century. The fifth-grader of elementary school students' low collaborative skills encourage the researcher to develop a science project learning model with an entrepreneurship model to improve these skills. The purpose of this research is to determine the effectiveness of the learning model by implementing quasi-experiment, with one group pre-test and post-test design. Data analysis methods used were t-test, N-Gain analysis, and one-way analysis of variance (One Way Anova) to determine if there was an improvement after learning. The results of the analysis using the t-test showed a significant increase in pre- and post-test (p 0.05), with post-test values better than pre-test (negative t). The results of the N-Gain analysis showed the average increase in student scores in the high category (≥0.70), and the results of the analysis of the one-track variance showed no difference in each group (p 0.05). In general, the findings indicate that the learning model is effective in improving the collaborative skills of elementary school students.


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