scholarly journals PENGEMBANGAN MEDIA KOMIK TEMATIK ISLAMI

2021 ◽  
Vol 11 (2) ◽  
pp. 149-157
Author(s):  
Nurul Fadillah ◽  
◽  
Nirwana Anas ◽  
Rora Rizky Wandini ◽  
◽  
...  

This study aims to develop Islamic Thematic Comics as a valid, practical and effective learning media. The methods used in this study were validation sheets, questionnaires and learning outcomes tests. The type of this research is R&R research with Borg and Gall research design. The results showed that the Islamic Thematic Comic product based on the value given by the valid validator obtained a value of 94.01% in the "Very Eligible" category, the practicality level obtained a value of 77.60% in the "Very Eligible" category and was declared effective with an increase in the value of 76.00 and after using Comics, which is 81.67. Based on the results of the tests carried out, it can be concluded that the development of Islamic Thematic Comics products to improve student learning outcomes is declared valid, practical, and effective. Keywords: Islamic, Thematic, Comic Media.

2020 ◽  
Vol 4 (2) ◽  
pp. 243-248
Author(s):  
Siti Muslimah

This research focuses on improving the results of fiqh learning by demonstration method to increase the value that has not reached the KKM  at MTsN 3 Kulon Progo. This research uses class action research methods to describe the process and learning outcomes through demonstration methods implemented in the form of cycles. Data collection is done through interviews, observation sheets, tests and documentation. Data on student learning outcomes is obtained through tests, then compared to the minimum standards that are indicators of successful research, i.e. most students (+ 75%) Obtain a value of reaching the KKM. Research findings show that increased motivation in demonstrative learning in fiqh subjects can be seen in the learning outcomes i.e. the value of reaching the KKM of 10 students (43%) and 16 students (61%) to 19 students (82%). Demonstration methods can improve student learning outcomes.


2021 ◽  
Vol 2 (2) ◽  
pp. 188
Author(s):  
Yami Yami

Based on the formulation of the problem, the objectives to be achieved in this study are as follows. To find out the improvement of learning outcomes after using the discussion method, in learning Social Sciences the main discussion of the location and area of Indonesia in SMPN 4 Tapung Hilir The research design set in this study is classroom action research. There are four stages in action research, namely (1) planning, (2) implementation, (3) observation, and (4) reflection. Based on the results of research conducted on students of Class VIIA IPS, amounting to 20 students, the researcher can collect data on student learning outcomes through written tests. The following are the results of pre-test and post-test learning of students taught using the discussion method. the level of mastery of students' material in the pretest as follows. value 40-46 with a frequency of 4 (20%), a value of 47 -53 with a frequency of 5 (25%), a value of 54-60 with a frequency of 4 (20%), a value of 61-67 with a frequency of 2 (10%), a value of 68-75 with a frequency of 5 (41.67%). Based on the data obtained in the pretest shows that the number of students who completed as many as 5 students or (25%), not complete as many as 15 students or (75%), while the first cycle of students who completed as many as 15 students or (75%), and incomplete 5 students or (25%).


2021 ◽  
Vol 4 (3) ◽  
Author(s):  
Wahyu Hutria ◽  
Nurhasan Syah ◽  
Azwar Inra

Jobsheet learning media is designed to improve student learning outcomes so that students can understand the overall material provided and help learn independently. This research aims to develop a  Jobsheet learning medium in the course of Stone and Concrete Work Practices Building Engineering Education Study Program that is valid, practical, and effective. This research uses Research and Development (R&D)method with 4-D development model. The subject of the study was a building engineering education student who took a course in Working Practice of Stone and Concrete Semester January-June 2019. The results obtained in this study are as follows:(1) produce jobsheet learning media    (2) Validity of Jobsheet learning media,  declared valid on the content aspect with a value of   0.83 and valid on the aspect of media format with a value of 0.89,  (3) Practicality of  jobsheet learning media based on two responses lecturers expressed very practical with a percentage of 89.92% and based on  15 responses students expressed very practical with a percentage of 85.03%, (4)  Jobsheet learning media, otherwise effective can improve the knowledge aspect of students who use  Jobsheet seen from student learning outcomes and effectively improve aspects of student skills seen from results and practice reports. Based on the results of this study, it can be concluded that  jobsheet learning media has been valid, practical and effective as a teaching material in the course of Working Practice of Stone and Concrete.


2020 ◽  
Vol 2 (1) ◽  
pp. 30
Author(s):  
Agnes Maria Goni ◽  
Zoya Sumampow ◽  
Natalia Synthia Bujung

This study aims to improve student learning outcomes onhuman respiratory system material. This study uses a classaction research design proposed by Kemmis and MCTaggart. The subject of the research was grade V studentsSD Inpres Kakaskasen II which totaled 39 students. theresults showed that in the first cycle the percentage ofstudent learning outcomes only reached 28% and in thesecond cycle the percentage of learning outcomes reached89.74%. Based on the results of these studies it can beconcluded that the application of the demonstration learningmodel can improve the learning outcomes of humanrespiratory system material in class V students SD InpresKakasksen IIKeywords: demonstration learning model, learning outcomes, humanrespiratory system.


WAHANA ◽  
2016 ◽  
Vol 66 (1) ◽  
pp. 17-21
Author(s):  
Vony Fatmawati Hipij

Developments in science and technology requires qualified human resources, able to develop and master the science technology through learning activities that can improve student learning outcomes in the cognitive, affective and psychomotor domains which automatically takes the role of tools and learning models. One type of learning model that can meet the needs for human resources capable of developing science and technology is a learning model based on the problem. Research design used in this research is the development of research design pattern and post-test one group pretest design. In this study the development of statistical hypothesis test results obtained using a sign test grades count ≥ h h table. Mastery learning outcomes of students in each school with a learning model based on the problem gained mastery of 79.98% at class experimental and 76.69% at class control in adibuana university of Surabaya with KKM value by 70%. Completeness of the results obtained it can be concluded from the results of the implementation of the development of a learning device based on the competency issue bun up styles to improve student learning outcomes well. Keywords: Learning tool, Problem based instruction, Mastery learning  


Author(s):  
Elizabeth Belavista Seran ◽  
Erlin Ladyawati ◽  
Susilohadi Susilohadi

This research is motivated by the fact that teaching in schools is more oriented on the activeness of teachers in the learning process and students who do not like learning that menoton. The main task of education is to improve student learning outcomes in schools. The purpose of this research is to know the influence of learning model of TGT (Teams Games Tournament) to the result of learning of class VII students of SMP Jalan Jawa Surabay.  This research is a quasy experiment research using posttest only contril design design. The population used in the study were students of class VII C and VII B junior high school in Java junior year 2017/2018. Samples were obtained randomly, class VII-B as control class and class VII-C as experimental class. The research instrument used is a test of student learning outcomes in the form of posttest. The results showed that in the experimental class the average learning outcome was 85.40 while in the control class the average learning outcome was 79.40. It can be seen that there is a difference of the average of learning outcomes, that in the experimental class the average of learning outcomes is higher than the average of control class learning outcomes. On the test t test tcount > ttable with a value of 2.47 > 1.67. So, it can be concluded that there is influence of learning model TGT Teams Games Tournament) to the results of students studying class VII SMP Jalan Jawa Surabaya. Keywords: teams games tornament, cooperative, learning outcomes


Author(s):  
Wafiroh Wafiroh

<p><em>The purpose of this study is to improve student learning outcomes in science subjects in fifth grade elementary school using the multiple intelligence approach. The research conducted is Classroom Action Research (CAR).</em><em> </em><em>for two cycles. Stages of each</em><em> </em><em>the cycle is planning, implementation, observation and reflection. Based on the results of research</em><em> </em><em>conducted using the multiple intelligence approach, it shows maximum results and students</em><em> </em><em>learn to be more effective, enthusiastic and fun at each meeting. because student learning outcomes are marked by the results of research detailed from the initial data, they get a complete score above the KKM 70 with a percentage of 30% and incompletely reach a value below the KKM 70 with a percentage of 70% while in the first cycle, the complete score above the KKM 70 reached a percentage of 50% and the incomplete score below the KKM 70 score got a 50% percentage and the second cycle got a complete score above the KKM 70, which was 90% while the incomplete score reached the KKM 70 that is 10%. These results indicate that using a multiple intelligence approach can improve student learning outcomes especially in science subjects at SD Negeri Prapag Lor 02</em></p>


Aksioma ◽  
2020 ◽  
Vol 9 (2) ◽  
pp. 87-97
Author(s):  
Firmansyah Firmansyah ◽  
Maxinus Jaeng ◽  
I Nyoman Murdiana

Abstrak: The purpose of this study is to describe the application of guided discovery method that can improve student learning outcomes VII A grade SMPN 18 Palu on the material connection between lines and angles. The type of research used is classroom action research (CAR). The research design refers to the research design of Kemmis and Mc. Taggart consists of four components: 1) planning, 2) action, 3) observation and 4) reflection. The type of data used is qualitative data and quantitative data with data collection techniques are observation, interviews, field notes and tests. This research was conducted in two cycles. The results showed that the application of guided discovery learning methods can improve student learning outcomes by following the steps of guided discovery methods are: 1) the formulation of the problem, the researcher explains the subject matter regarding the relationship between lines and angles, the researcher distributes student activity sheet which contains questions concerning the material relations between lines and angles that must be completed by students. 2) data processing and constructing conjectures, students process data in the student activity sheet and arrange conjectures. 3) Examining the conjecture, the researcher examines the conjectures that have been prepared by students and provides guidance as needed if there is an error in compiling the conjecture. 4) verbalizing the conjecture, student representatives from each group present the results of the conjecture obtained and the researcher guides students to make correct conclusions about the material relations between lines and angles. 5) feedback, giving practice questions about the material of relationships between lines and angles to students. The results of this study indicate that classical learning completeness students in the cycle I is 50% and increased in the  cycle II is 77%.


2017 ◽  
Vol 11 (1) ◽  
pp. 93
Author(s):  
Titin Sumariyati

This study aims to improve student learning outcomes in science subject through students team achievement division (STAD) model. This study used classroom action research design in three cycles.  This study was conducted at SMPN 1 Karangploso in academic year 2014/2015 assigning 32 students of 8th class as subject.  Findings of the study are as follows. In cycle I, of 32 students only 4 (12.50%) achieved minimum mastery (KKM) and 87.5% was failed with mean score 56.41.  In cycle II, KKM was reached by 18 (56.25%),  43.75% failed  and mean score 69.22.  In cycle III, KKM was gained by 29 (90.26%), 3 (0.93%) failed and average score 88.97.  Students  accomplishement  was suprising, that is 19 (59.37%) acheived 91-100, 10 (31.25%) = 81-90, 2 (6.25%) = 75-79, and 1 (3.13%) = 40-79.   STAD evidently improved students mastery on science subject. 


2018 ◽  
Vol 7 (2) ◽  
pp. 209-215
Author(s):  
Lusia Retno Yuliana ◽  
R Susanti ◽  
Siti Harnina Bintari

This aims of this research is to determine the application of NHT learning to student learning outcomes on the material of excretion system. The learning outcomes from this research is the result of learning in the affective and cognitive domain. Research with form of Pre-Experimental Design was held at SMPN 9 Semarang with class VIII D and VIII E as a research sample. Affective learning results show that 62,50% of students are in good categories and 29,69% are in very good category. The results of the N-gain test on students cognitive learning outcomes obtained from the posttest showed a gain of 0,61 with the medium improvement category. The final value analysis shows that 100% of students have complete their learning. Relatively, students give positive responses to the learning method that applied.  Learning is accomplished with a value 90% on very high implementation criteria. The conclusion of this research is the method of learning using NHT method can improve student learning outcomes in the material excretion system


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