scholarly journals Survei Awareness Mahasiswa PGSD UNM Bone Terhadap Teknologi Virtual Reality

2021 ◽  
Vol 5 (2) ◽  
pp. 290
Author(s):  
Achmad Shabir

Virtual reality technology is experiencing rapid development in the global market, but not in the Indonesian market. When other parts of the world took advantage of this technology for online learning during the Covid-19 pandemic, something similar was almost never happened in Indonesia. This research seeks to research the awareness level of students of PGSD UNM Kampus VI Bone towards virtual reality. The survey method was carried out on 160 samples who were randomly selected from a population of 571 students, whose characteristics tended to be homogeneous. The results showed that the level of awareness of VR technology was still low (index 0.36). The run test also shows that the selected sample is indeed random, so the study assumed to be well-represent the population. It is recommended to the stakeholders, for increasing promotion and ease the access to virtual reality technology so level of awareness can be increased.

Author(s):  
Oğuz Doğan

The number of travels around the world to benefit from health services provided abroad is increasing every year. The high level of global demand for health services has influenced the rapid development of the medical tourism industry. Due to these developments in the industry, a global market has emerged, the medical tourism market. Countries operating in the industry are also striving to gain share from this large market or to increase their existing market shares. In this study, different perspective on global phenomenon, medical tourism, medical tourism market, and leader destinations in the industry are examined in detail.


2014 ◽  
Vol 1079-1080 ◽  
pp. 837-842
Author(s):  
Sha Liang

Along with the rapid development,3D virtual reality technology has been applied more and more widely. In order to display the virtual scene better and make user an immersed body experience, 3D rendering engine plays a key role in this field. Unity 3d is a professional gaming rendering engine with strong compatibility and comprehensive integration. In this paper, we focus on the Unity 3D rendering engine, and describe the basic workflow of virtual roaming. We discuss the key technology to realize outdoor roaming through Unity 3D and optimization.


2019 ◽  
Vol 3 ◽  
pp. 149-161
Author(s):  
Siti Nurhayati

The background of the problem of this study are: (1) the low pedagogical competence of the teacher in the making of the learning implementation plan (RPP), the implementation of the learning process and the implementation of learning evaluation; (2) the progress of communication and information technology, being realized or not, has an influence on the development of education. Such progress, inevitably drags the world of education to various changes in accordance with the needs and demands of the community; (3) improving education in the future requires information systems and information technology that not only function as supporting facilities, but rather as the main weapon to support the success of the world of education, so as to be able to compete in the global market; and (4) the importance of supervising online learning to improve the pedagogical competencies of Junior High School (SMP) teachers of the subject Pendidikan Agama Islam and Budi Pekerti in Cilacap District. Therefore, the purpose of this study is: “to analyze the increase in pedagogical competencies of Pendidikan Agama Islam and Budi Pekerti SMP Teacher by applying supervision of online learning in Cilacap District.” The design of this study uses the School Action Research (PTS) design which is a development of the design of Classroom Action Research (CAR) and carried out in four stages, namely planning, implementation, observation and interpretation, analysis and reflection, which is carried out in at least two cycles. The research location is the Working Area of the Supervisor of Islamic Education and Junior High School Characteristics in Cilacap District with the research subjects being all Teachers of Pendidikan Agama Islam and Budi Pekerti SMP in CilacapDistrict which are held for 3 (three) months, starting from January 2019 to the Month March 2019. Data collection techniques are observation and documentation, using data analysis techniques in the form of descriptive-qualitative and descriptive-quantitative. Based on several results of the study it can be concluded that the use of online learning supervision can improve the pedagogical competence of Pendidikan Agama Islam and Budi Pekerti SMP Teacher in Cilacap District. The increase occurred in: an increase in the average assessment of pedagogic competencies in the teachers of Pendidikan Agama Islam and Budi Pekerti SMP Teacher of Cilacap District, where the pre-cycle average was 62.63% with the criteria of "GOOD," then in cycle 1 it increased to 72 , 00% with the criteria of "GOOD," and finally in cycle 2 it increased again to 83.00% with the criteria "VERRY GOOD.".


The key theoretical aspects of the formation of marketing and the use of the marketing mix in the modern context are considered. The relevance and conceptual need for improving the marketing mix and the development of practical recommendations taking into account the transformation of the global market and the rapid development of innovative technologies and tools are determined. An in-depth theoretical and methodological analysis of the theory of the marketing mix and its containing elements are carried out, which allowed the author to classify the existing marketing concepts. Due to the lack of a unified system for periodization of development of the marketing mix, the author has developed and proposed the structuring of the main evolutionary stages of marketing development and it’s containing elements. Theoretical and methodological aspects of the formulation of the organization’s Internet marketing concept using the “7P” elements as the main paradigm of the functioning of organizations are developed. A classification of the main elements of the concept of Internet marketing is presented with a description of their characteristics, features of use, advantages and disadvantages, which will allow using these theoretical approaches in practice. It is proved that the formulation of the concept of Internet marketing is impossible without the use of innovative Internet technologies. The main trends in the development of Internet technologies in the world are investigated. Graduation of the countries of the world by the groups of the integrated ICT index is carried out. It is proved that the use of ICT in the process of formulation the concept of Internet marketing is the most effective method in the modern context. The risk indicators and the effectiveness of the use of the concept of Internet marketing by banks of Jordan are assessed and analyzed.


2021 ◽  
Vol 4 (1) ◽  
pp. 1-16
Author(s):  
Nana Apriliana

In the rapid development of religion-based schools in Indonesia, especially Islam, this study intended to determine the problems experienced by students, parents, and teachers in Islamic primary school (Madrasah Ibtidaiyah) during online learning due to the pandemic Covid-19. This was a descriptive study using the online survey method. The data was collected using online open-ended questionnaires to 136 participants of elementary school students, parents, and teachers. It was found that students preferred play to study, they were lack of discipline in learning and felt bored studying at home. Whereas, the entire phone's memory, unstable internet connection, and lack of budget for internet connection were the most obstacle factors faced by parents and teachers. The teachers also had unlimited working time. Parents were also challenging to explain the materials for their children, challenging to build students' motivation, difficult to divide the time between work and guide their children to study. Therefore, the researcher recommends (1) applying learning rules to discipline students learning activities during online learning, (2) consulting with teachers or find appropriate sources to explain difficult materials i.e. free access to online learning media provided by the Ministry of Education and Culture (MoEC) to enrich learning sources, (3) creating a comfortable learning atmosphere, trying to learn outdoor and interspersed with fun activities are essential methods to kill children boredom in online learning, and (4) equipping teachers with online learning skills i.e. the use of technology, software, and teaching online method in long term teacher education program (Pendidikan Profesi Guru/PPG) to improve teachers' teaching quality in online teaching.


Author(s):  
Peng Li

In today's society, computer technology has been deeply rooted in the hearts of people. Computers are wonderful tools for creative thinking. It is an extension of our visual function and the function of the visual cortex of the brain. Through this extension, we can see more scenes that we could not see before. As a computer simulation system that creates and feels virtual worlds, 3D digital virtual reality technology uses a computer as a media simulation or a real or imaginary scene. It is a system simulation of interactive 3D dynamic vision and entity behavior based on diversified information fusion. As the creator of visual arts, we must try to observe the world at a deeper level and establish a model that resonates with the viewer. At every level, our technology will convey the way we view the world more deeply. We will be more amazed at the richness of the real world. This chapter explores a visual art design method based on virtual reality.


2013 ◽  
Vol 361-363 ◽  
pp. 1880-1884
Author(s):  
Yan Sheng ◽  
Xiong Jun He ◽  
Xiao Hu Nie ◽  
Wen Tao Xiao ◽  
Rui Jiang Ran ◽  
...  

With the rapid development of Chinas urbanization, pedestrians traffic accidents have been on the top due to the negligence of traffic rules or lacking of safety awareness. This research develops a system on improving pedestrians safety awareness, especially to children, in city traffic. It adapts virtual reality technology to the training of pedestrian safety consciousness via the virtual scene of city. Clients may get involved in the virtual traffic environment, take charge of pedestrians in the scene, and conduct a timely monitor of pedestrians and give them warning when necessary so as to publicize traffic rules and improve pedestrians safety awareness.


2013 ◽  
Vol 650 ◽  
pp. 593-595
Author(s):  
Yi Wei Liu

Computer virtual reality technology is a new type of technology in recent years, which has been used to every field widely and plays an important role. Putting the virtual reality technology into sports field will benefit scientific training of competitive sports and digital research of skilled theory, which will facilitate the rapid development of modern sports. Virtual reality technology has begun to be applied usually in the fields of sports event broadcast, theoretical digital sports training and physical education.


2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Yajun Zhang ◽  
Sang-Bing Tsai

Virtual reality technology has many characteristics, such as high immersion, dynamic interactive response, and multidimensional information digitization. These characteristics are needed by the combination of modern sports development and scientific and technological progress. The introduction of virtual reality technology into the field of sports will be conducive to the scientific training of sports competition and the digital research of technical theory and to the rapid development of modern sports. This paper constructs the framework of sports training based on virtual reality technology and designs a motion capture data algorithm based on behavior string, which successfully improves the advantages of virtual reality technology. In addition, the training experiment method is used to verify the effectiveness and superiority of the system, focusing on the high-school students learning tennis for the first time as the experimental object to study the differences in training effects between the traditional training method and the training method using virtual reality technology. The training effect of tennis is better than the traditional training method, and the difference is significant; the internal motivation of training psychology is better than the traditional training method, and the difference is significant. Compared with the traditional training method, this training method can stimulate students’ interest in training, improve students’ training effect, and promote students’ psychological internal motivation to continue training. This study provides useful enlightenment for the further application of virtual reality technology and in the modern sports training for various sports events.


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