scholarly journals Development of Learning Materials PR Script Writing Shaped Flip Book

2019 ◽  
Author(s):  
Fifit Fitriansyah ◽  
Hartati Muchtar ◽  
Diana Nomida Musnir

The ability of lecturers in developing learning materials influence on the success of the learning process, especially vendors of materials with an attractive look, one of them in the form of a flip book or ebook. This research aims to develop learning materials in the form of PR script writing flip book for students Program Study PR UBSI. The development of learning materials using the model of Dick and Carey with the approach of the research and development of the Borg and Gall Gall consists of 10 stages of development that have been modified by the researcher. The results of this research is in the form of textbook PR script writing in the form of flip book (ebook). The results of student learning using learning materials script writing PR-shaped flip book increased by 93% compared to students who did not use the PR script writing materials as much as 54%

JURNAL SMART ◽  
2020 ◽  
Vol 6 (2) ◽  
pp. 127-135
Author(s):  
Widya Saraswati ◽  
Rahmatika Kayyis ◽  
Kurniati Kurniati

The Research and Development aimed to find out the target needs and the learning needs and develop appropriate English learning materials especially for using media in learning process for Grade 5 students at Elementary School of Muhammadiyah Gisting. The purpose of this study is to increase and develop the students’ vocabulary in daily activity. The product of this study is using two different types of rubiks, 2x2 and 3x3 rubik. In each rubik has a worksheet. Based on the material evaluation and implementation, the students can increase their vocabulary using these rubik and the rubik is so useful for learning process.


2021 ◽  
Vol 9 (4) ◽  
pp. 422
Author(s):  
Dede Rohadi Fajri ◽  
Sisca Wulansari Saputri

The aim of the research is to create a learning media model for English that uses the Macromedia Flash program, as well as to assess the viability of utilizing Macromedia Flash-based learning media to assist English. This study is a Research and Development (R & D) project with several stages. (1) Analysis stages, such as identifying Learning Media objectives and student characteristics; (2) Design stages, such as designing learning materials and learning media design using the Macromedia Flash program; (3) Production stages, such as producing learning materials, authoring materials, and editing learning materials; (4) Stages of evaluation, including Material Expert Review, Media Expert Review, and Student Testing. The findings demonstrate that the English learning media products adhere to research and development guidelines and are successful in the learning process for SMPN Satu Atap Pulai Tunda students.


2019 ◽  
Vol 7 (1) ◽  
pp. 16 ◽  
Author(s):  
Desyandri Desyandri ◽  
Muhammadi Muhammadi ◽  
Mansurdin Mansurdin ◽  
Rijal Fahmi

This research is intends develop integrated thematic learning materials by using discovery learning (DL) model in the 5th grade of elementary school. It categorize this research into research and development study. The model includes four phases, defining, designing, developing, and disseminating phases. However, it did not include the disseminating phases. The subjects of the research were 5th grade students. The results of the research show that the validity score of the learning materials developed is 3,36. Questionnaire and interviews with the teachers and the students reveal that the materials developed are practical. The score given by the teachers is 96, 43%, and by the students is 84, 5%. Based on the results, we conclude it that the integrated thematic learning materials developed by using (DL) model are valid and practical to be use in the learning process.


2019 ◽  
Author(s):  
yola pramika

The curriculum is a very important and decisive component in the delivery of education. the curriculum functions as a tool for the achievement of educational goals, if educational goals change then automatically the curriculum must also be changed. In Law Number 20 of 2003 it is stated that the curriculum is a set of plans and regulations regarding the content and learning materials as well as the methods used as guidelines in implementation of the teaching and learning process. For children the curriculum is useful as a tool to develop all the potential they have towards a better direction under the guidance of teachers at school. For teachers, the curriculum functions as a guide and reference in organizing learning in schools. In curriculum administration, according to Prof. Soetjipto and Drs. Raflis Kosasi, MSc in his book entitled Teaching Profession (1999: 148) that the curriculum is a set of student learning experiences with all the implementation guidelines systematically arranged and guided by schools in the activities of educating their students ".


Author(s):  
Siti Namiroh

The purpose of this study is to produce multimedia product that is useful for use in the learning process and can improve student learning outcomes. This study uses the Dick and Carey research and development methodology. The research instruments used in this study were interviews, questionnaires, and observations. The product feasibility is carried out by media experts, material experts and students. The results obtained from experts and students showed that the media developed showed feasibility as a learning medium.


AL-TA LIM ◽  
2017 ◽  
Vol 24 (1) ◽  
pp. 67-78
Author(s):  
Ani Cahyadi

The learning materials based on independent learning and constructivism for students especially online probing-prompting method has not been developed yet in the learning process at IAIN Antasari. The purposes of this study are to develop the learning materials of online probing prompting method including the syllabus, lesson units, instructional materials, student assessment sheet, learning media, and online learning design which have been validated by the experts. It is also aimed to identify the quality of the learning materials based on the experts’ assessment. This study used research and development (R D) approach. The finding of the study showed that IAIN Antasari has developed the learning materials of online probing prompting method including the syllabus, lesson units, instructional materials, student assessment sheet, learning media, and online learning design. The study also found that the experts’ assessment on the quality of the learning materials of online probing prompting method at IAIN Antasari was quite good in terms of the feasibility aspects of the materials, presentation, language and images.


2019 ◽  
Vol 4 (11) ◽  
pp. 1457
Author(s):  
Didit Satya Prayogi ◽  
Sugeng Utaya ◽  
Sumarmi Sumarmi

<p><strong>Abstract:</strong><strong> </strong>Internalization of local wisdom in learning through the development of interactive multimedia is an effort made to instill a critical and proud attitude towards the culture of the region from an early age. The values of local wisdom of Berau Regency are packaged in the form of interactive multimedia with an interesting following the progress of the times where the use of information technology is a support for learning that is widely used today. The purpose of research and development is to see the response of teachers and students to interactive multimedia, and to see the effectiveness of interactive multimedia to support learning. the results of the study found positive responses and increased student learning outcomes after using interactive multimedia based on local wisdom in the learning process.</p><strong>Abstrak:</strong><em> </em>Internalisasi kearifan lokal dalam pembelajaran melalui pengembangan multimedia interaktif adalah upaya yang dilakukan untuk menanamkan sikap kritis dan bangga terhadap budaya daerahnya sejak dini. Nilai-nilai kearifan lokal Kabupaten Berau dikemas dalam bentuk multimedia interaktif dengan menarik mengikuti kemajuan zaman, dimana penggunaan teknologi informatika merupakan penunjang pembelajaran yang banyak digunakan saat ini. Tujuan penelitian dan pengembangan untuk melihat respons guru dan siswa terhadap multimedia interaktif, dan untuk melihat keefektifan dari multimedia interaktif menunjang pembelajaran. Hasil dari penelitian ditemukan respons positif dan peningkatan hasil belajar siswa setelah menggunakan multimedia interaktif berbasis kearifan lokal dalam proses pembelajaran.


2018 ◽  
Vol 1 (2) ◽  
pp. 36
Author(s):  
Hamidah Suryani Lukman ◽  
Ana Setiani

Abstract. This paper describes the validity analysis of applied statistical teaching materials based on ICT and project integrated which one of the first step of research and development, namely expert judgment. The instruments used in this study are the validation sheet of materials and ICT experts. The material expert validation sheet comprises 44 statements covering 4 aspects of the assessment, namely the feasibility of the material aspect, the feasibility of the language aspect, the feasibility of the teaching materials presentation aspect, and the feasibility of teaching effects on the student learning process. The ICT expert validation sheet consists of 15 statements regarding the assessment of the feasibility of teaching materials in terms of ICT aspects. Validator involved in this research is 3 experts. Data of this research are analyzed descriptively. The result of research indicate that 86,60% criteria of material aspect have been fulfilled and categorized as very good (4,33), 86% criteria of language aspect have been fulfilled and categorized as very good (4,30), 90% has been fulfilled and categorized as excellent (4.50), 96.60% criteria of the effects of the teaching materials on the learning process of students have been fulfilled and categorized as excellent (4.83), and 94.60% criteria of ICT aspects have been met and categorized as excellent (4.73). Based on these data, 91.60% of the criteria for the assessment of the feasibility of applied statistical teaching materials based on ICT and project integrated developed have been fulfilled, classified as excellent category (4.58) and appropriate for use in learning. Keywords: Validity, Teaching Materials, ICT, Project Abstrak. Artikel ini berisi tentang analisis validitas bahan ajar statistka terapan berbasis ICT terintegrasi proyek yang merupakan salah satu bagian dari penelitian pengembangan (research and development) tahap pertama, yaitu expert judgement. Intrumen yang digunakan pada penelitian ini adalah lembar validasi ahli materi dan ahli ICT. Lembar validasi ahli materi terdiri 44 pernyataan yang mencakup 4 aspek penilaian, yaitu kelayakan aspek materi, kelayakan aspek penggunaan bahasa, kelayakan aspek penyajian bahan ajar, dan kelayakan efek bahan ajar terhadap proses belajar mahasiswa. Lembar validasi ahli ICT terdiri dari 15 pernyataan mengenai penilaian kelayakan bahan ajar ditinjau dari aspek ICT. Validator yang terlibat dalam penelitian ini adalah 2 orang ahli di bidang pendidikan matematika dan 1 orang ahli bidang ICT. Data hasil penelitian ini dianalisis secara deskriptif. Adapun hasil penelitian menunjukkan bahwa 86,60% kriteria kelayakan aspek materi sudah terpenuhi dan tergolong kategori sangat baik (4,33), 86% kriteria kelayakan aspek kebahasaan sudah terpenuhi dan tergolong kategori sangat baik (4,30), 90% kriteria kelayakan aspek penyajian sudah terpenuhi dan tergolong kategori sangat baik (4,50), 96,60% kriteria kelayakan efek bahan ajar terhadap proses belajar mahasiswa sudah terpenuhi tergolong kategori sangat baik (4,83), serta 94,60% kriteria kelayakan aspek ICT sudah terpenuhi dan tergolong kategori sangat baik (4,73). Berdasarkan data tersebut, 91,60% kriteria penilaian kelayakan bahan ajar statistika terapan berbasis ICT terintegrasi proyek yang dikembangkan secara keseluruhan sudah terpenuhi dan tergolong kategori sangat baik (4,58) serta layak digunakan dalam pembelajaran. Kata kunci: Validitas, Bahan Ajar, ICT, Proyek


LITERA ◽  
2014 ◽  
Vol 12 (2) ◽  
Author(s):  
Edy Suryanto

This study aims to: (1) analyze moral education needs, (2) analyze children’s stories as learning materials, and (3) design a moral education model. This was a research and development study. The subjects were Grade V students of the elementary school and the sample was randomly selected. The data sources included places and events, informants,children’s stories, and documents. The findings are as follows. It can be identified that: (a) the school has not formulated its vision and missions in the work plan; (b) the learning process in the classroom has not run well; and (c) the students’ characters are influenced by example, model, habituation, information media, environmental conditions, andregulations. Children’s stories as learning materials are arranged in the following order: (a) learning process guidelines, (b) competency attainment, (c) contents of learning materials, (d) information of values, and (e) questions to develop students’ cognitive, psychomotor,and affective aspects. The model includes: (a) inserting values into lesson plans, (b) conditioning value learning, (c) internalizing values, and (d) developing inculcated values implanted through habituation in relevant subjects.


Author(s):  
Selvi Riwayati ◽  
Yuriska Destania

Adequate learning resources to support student learning activities are one of the supporting factors for the success of the learning process. The use of textbooks as a learning resource is less supportive of thinking activities, especially students' mathematical reasoning abilities. The textbook so far only emphasizes the ability to master the concept only so that the students' mathematical reasoning abilities are less attention. For this reason, this study intends to develop student worksheets (LKM) that can effectively develop mathematical reasoning abilities and be accessible to the internet. Model study is a research and development / R &D.To see the effectiveness of the product carried out by the experiment. The results of this study indicate that problem-based learning is assisted by integrated internet MFIs on average students' mathematical reasoning abilities increase.


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