scholarly journals THE USE OF TEAM PRODUCT TO IMPROVE STUDENTS’ CREATIVITY IN WRITING AT SMKN 2 LINGSAR

Author(s):  
Dian Novia Isroyana ◽  
Heri Hidayatullah ◽  
Bq Zuhrotun Nafisah

This research was about the use of team product to improve students’ creativity in writing at SMKN 2 Lingsar in academic year 2018/2019. This research used Classroom Action Research. The data in this research was taken from the mean scores of students’ achievement and the score percentages. The subject of this research was X grade students of SMKN 2 Lingsar, which consisted of 19 students. This research was conducted in two cycles. The instruments of this research were test, questionnaire, and observation sheet. The mean score of students’ creativity in writing in the first cycle was 52 with percentage (40%) of the students still low creativity than the researcher done the second cycle. The mean score and percentage of students’ achievements was higher than criteria of success (70). The result indicated the mean score of the students’ creativity in writing was 77, 1 with percentage (84, 21%) for students who passed the minimum criteria of success (KKM). It was indicated that the use of team product method can improve students’ creativity in writing.

Author(s):  
Wenti Ferdina Fitrianti ◽  
Okto Wijayanti ◽  
Arifin Muslim

The background of this research was the poor ability of writing Javanese Alphabet in Javanese Language subject of the fourth grade students in SD N 1 Alasmalang. The purpose of this research was improving the ability of writing Javanese Alphabet through cooperative learning model of round table type using flashcard media. This classroom action research was conducted in two phases, which were cycle I and cycle II that included twice meetings in each cycle. The subject of this research were 20 students of  the fourth grade students in SD N 1 Alasmalang  in academic year 2018/2019, which consisted 11 males and 9 females. The instruments used were test and non-test. The classroom action research that was proposed by Kemmis and Mc Taggart involved planning, implementing, observing, and reflecting. The observation result in the learning process of cycle I and cycle II showed that the students’ ability of writing Javanese Alphabet was improved. The result of the cycle 1 achieved 59,5% with enough criteria and  the cycle II was improved into 80% with good criteria. The students’ ability of writing Javanese Alphabet had achieved the indicator of success that was determined with good criteria at least 75% from the minimum criteria of mastery learning (KKM), which was 70. From the findings, it can be concluded that Round Table using flashcard media was able to improve the ability of writing Javanese alphabhet.


2019 ◽  
Vol 3 (1) ◽  
pp. 182
Author(s):  
Sumini Sumini

This research is a Classroom Action Research that have aimed to improve students learning result on the subject of  Linear Equation with One Variable using media educative Domino Card games in the class VII.9 MTs Negeri Dumai on odd semester, academic year 2017/2018. This class consisting of 37 students with 17 male students and 20 female students.  This research was conducted in two cycles comprising 3 meetings in each cycle. The data of the research were collected by using some techniques, that is  by using test after each cycle and observation each meetings. The data of was collecting using quantitative  and qualitative analyze. The result of this research using media educative Domino Card games can improve students learning result. There was an improvement on the mean score of the test. In the first cycle it was 74.05 and improved to 84.32 in the second cycle. This technique could make the students pay attention to the lesson properly.


EDUPEDIA ◽  
2018 ◽  
Vol 2 (2) ◽  
pp. 205
Author(s):  
Anifatur Rowiyah ◽  
Muhibuddin Fadhli ◽  
Ida Yeni Rahmawati

This research aims to: (1) describe and explain the process of speaking ability by picture series media of the students in B1 group at Bustanul Athfal Aisyiyah Keniten Ponorogo in academic year 2017-2018, (2) describe and explain the result of speaking ability by picture series media of the students in B1 group at Bustanul Athfal Aisyiyah Keniten Ponorogo in academic year 2017-2018. The picture series media chosen because it can to train of language skill and expression skill the child (speaking and telling story). The type of this research was classroom action research with Kemmis and Mc Taggart model. The subject of this research was the students of B1 group at Bustanul Athfal Aisyiyah Keniten Ponorogo consisting of 20 students. The data technique were collected by using observation, documentation and interview. Data analysis of this research used the qualitative data and quantitative data. The success indicator in this action research it said success when percentage of speaking ability of the students were 80%. Based on the result of the research show the speaking ability by the picture series able to improve the speaking ability of the students in B1 group at Bustanul Athfal Aisyiyah Keniten Ponorogo in academic year 2017-2018. It showed by the mean percentage of speaking ability by the picture series in pra cycle that have a good criteria that is 15%. In the first cycles percentage of speaking ability by the picture series that have a good criteria that is 30%. In the second cycle percentage of speaking ability by the picture series that have a good criteria increase to 85%. It shows the classroom action research it says success, because the percentage of speaking ability by the picture series of the students get success indicator that is 80%. 


2017 ◽  
Vol 6 (1) ◽  
Author(s):  
Dewa Putu Yuliana ◽  
Nyoman Santiyadnya ◽  
Agus Adiarta

This study aimed at knowing the improvement of students’ achievement in “Prakarya and Kewirausahaan” subject matters by using method Group to Group Exchange (GGE) at X MIPA 2 of SMA Negeri 4 Singaraja in academic year of 2016-2017. This study was classroom action research which was conducted in 2 cycles. The subject of this study was students of X MIPA 4 of SMA Negeri 4 Singaraja with the number of students was 39 students consisted of 20 male students and 19 female students. Cycle 1 consisted of 3 meetings and cycle 2 consisted of 3 meetings, the data was collected by using observation and test. The data was obtained in the form of students’ achievement which is covered cognitive aspect, affective, and psychomotor. The data was analyzed through descriptive quantitative. The result of this study showed that the implementation of method Group to Group Exchange (GGE) at X MIPA 2 of SMA Negeri 4 Singaraja could improve the result of students’ achievement in “Prakarya and Kewirausahaan” subject matters. The mean score of students achievement in the cycle 1 was 71 and for cycle 2 was 78.27. From the result in the cycle 1 and 2, the improvement of students achievement was 7.27. Classical mastery learning also improved for the cycle 1 was 58% became 87% in the cycle 2, the improvement of students achievement was 29%.


Author(s):  
Putri Denaya Side Ayu ◽  
Heri Hidayatullah ◽  
Sri Ariani

This Collaborative Classroom Action Research aimed at enhancing students’ speaking skill through the application of Circle Game. It was conducted in one cycle consisting of two meetings. The subject was the seventh of C class of SMPN 2 Alas Barat consisting of 22 students. The types of data were qualitative (acquiring observation during the learning process) and quantitative (speaking tests). The results qualitatively showed that the implementation of Circle Game enhanced the students’ speaking skills. Such improvement could be seen from their enthusiasm, their interesting feeling in various materials presented by the teacher, their active involvement. In the quantitative findings, the result also showed a higher value of the mean score of the post-test (77.34) rather than the pre-test (75.75). In conclusion, the use of Circle Game can improve students’ speaking skill.


2015 ◽  
Vol 8 (2) ◽  
pp. 93
Author(s):  
Juniar Siregar

This study presents a research report on improving students’ Learning results on IPA through Video. The objective was to find out whether students’ learning result improved when they are taught by using Video. It was conducted using classroom action research method. The subject of the study was the Grade IV students of SDN 187/IV Kota Jambi which is located on Jln. Adi Sucipto RT 05 Kecamatan Jambi Selatan, and the number of the students were 21 persons. The instruments used were test. In analyzing the data, the mean of the students’ score for the on fisrt sycle was 65,4 (42,85%) and the mean on cycle two was 68,5 (37,15%) and the mean of the third cycle was 81,4 (100%). Then it can be concluded that the use of video on learning IPA can improve the students’ learning result. It is suggested that teachers should use video as one of the media to improve students’ learning result on IPA.Keywords : IPA, students’ learning result, video


Author(s):  
Sabatini Sitorus And Masitowarni Siregar

This study attempts to increase students’ vocabulary achievement by using flash cards. The objective of the study is to investigate whether the using of flash card can improve students’ vocabulary achievement. This study conduct by applying Classroom Action Research which was carried out in two cycles in six meetings. The subject of this study of SD Negeri 174559 Siraituruk, Porsea which consisted of 34 students. For collecting data, the instruments used were quantitative (vocabulary test) and qualitative data (interview sheet, observation sheet, and diary notes. Based on the data, it was found that the mean of the second cycle (80, 44) is higher than the mean of first cycle (64, 85) and pre-test (44, 41).  Based on interview sheet, observation sheet and diary notes, it was found thee students were more active and more enthusiastic during the teaching learning process in the second cycle than the first one. It was concluded that teaching vocabulary by using  flash cards can improve the students’ vocabulary achievement.


2018 ◽  
Vol 1 (3) ◽  
pp. 71-78
Author(s):  
Maiharti Hadijah

Teacher has a very important role in creating an exciting and enjoyable learning environment in math lessons.Learning atmosphere is not exciting and fun for students usually to create learning activities that are less harmonious.As in SD 06 Perawang Barat is still low learning achievement of mathematics students, especially VD class with the number of students 32 people.Based on the mathematical repetition value of grade VD students contained in table 1 can be concluded that most students have not reached the established KKM that is 60 in 2012/2013           Another effort that teachers do is to provide practice questions (PR). Then the teacher also repeats the material that the students have not understood. But the effort made by the teacher has not achieved the expected result; low student learning achievement to mathematics is a material for researchers, that the need for mathematics learning that can improve the results of learning mathematics.               The formulation of the problem in this study is whether the application of direct learning model in groups can improve student achievement on the subject matter of the fractional matter in the VD SDN 06 Perawang Barat class in the even semester of the academic year 2012/2013?       The form of this research is collaborative classroom action research, in collaborative classroom action research involving teachers, principals, and outsiders in one team simultaneously, with the aim of improving learning outcomes, the development of theory and teacher performance improvement. This team relationship is a partnership, meaning that the position of team members with each other is the same that aims to think about the issues to be studied in classroom action research. In this case the researcher serves as a teacher. Action will be done is in order to improve the results of teaching mathematics at class VD SDN 06 in Perawang Barat.               The data in this study were collected with observation sheet and mathematics learning result test. Observations were made to the activities of the students and teachers during the learning process for each meeting by filling out the observation sheets that have been filled in by observing the observation sheets of each teacher and student behavior on the observation sheet. While data is about mathematics learning result collected through daily test (UH1) and daily test (UH2) which contains problem based on indicator that will be achieved based on lattice test result of learning.               The data obtained in this research is then analyzed through descriptive analysis.Descriptive data analysis aims to describe data about student learning outcomes on subject matter using in problem solving.               Based on the results of research and discussion concluded that the application of direct learning model in groups can improve student learning achievement at VD SDN 06 in Perawang Barat class on the subject matter using fractions in problem solving.      


2020 ◽  
Vol 8 (1) ◽  
pp. 40
Author(s):  
Zukhairatunniswah Prayati

This study investigated the effect of team product to improve students’ creativity in writing at the 8th-grade students of SMPN 1 Jonggat, Central Lombok in the academic year 2018/2019. The research was designed as quasi experiment research. The students were divided into the experimental group and control group. The experimental group was treated using the team product method while the control group was subjected to a conventional method. The data were analyzed using descriptive and inferential analysis. The data in this research was taken from the mean scores of students’ achievement and the score percentages. The subject of this research was the 8th-grade students of SMPN 1 Jonggat, which consisted of 54 students. The instruments of this research were tests and questionnaires. The mean score of students’ creativity in the experimental group was 75 and the writing skill was 76. It was higher than the students in the control group. It can be concluded that the team product had a positive effect on students’ writing skills in relation to creativity at SMPN 1 Jonggat.


2019 ◽  
Vol 4 (5) ◽  
Author(s):  
Terasne Terasne ◽  
Nanag Sugianto

The research is aimed to the use of think inside the box strategy be able to improve students vocabulary mastery. The subject of this study was 20 students at second grade students of SMPN 4 Praya Barat Daya. In which consist of 8 males and 12 females. It was classroom action research with two cycles, each cycles of four steps: planning, acting, observing and reflecting. The data gathering used written test, and questionnaires and analyzed by using quantitative and qualitative approach. At the result of the first cycle was failed where the mean score of pre test was 62.35 and class percentage was 30% and he mean score of post test was 70.25 and class percentage was 65% and the result of the second cycle that the mean score was 80,2 and the class percentage was 80% indicating the target of 75 of the minimum criterion has been achieved, it means that the action was stopped.


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