PENGEMBANGAN BAHAN AJAR MEMBACA PEMAHAMAN BERBASIS STRATEGI COOPERATIVE INTEGRATED READING AND COMPESITION (CIRC) SEBAGAI UPAYA PENANAMAN PENDIDIKAN KARAKTER DI KELAS VI SEKOLAH DASAR

2019 ◽  
Vol 3 (5) ◽  
Author(s):  
Nofrico Afendi

This study aims to develop learning to read understanding based on CIRC strategies as an effort to instill character education in grade VI elementary schools that is valid, practical, and effective. This type of research is research and development. The development model used is a 4-D model consisting of the stages of defining, designing, developing and disseminating. This research data from the validity test was obtained through the validation sheet of teaching materials. Practicality data was collected through observation sheets of the implementation of the lesson plans, teacher and student response questionnaires, and interviews with teachers. Based on the validity test obtained the percentage of RPP 91.3% with a very valid category. This means that the RPP component is in accordance with the Ministry of Education Regulation No. 41 of 2007. The results of the validity of teaching materials with a percentage of 90% with a very valid category, this means that teaching materials that have been developed are in accordance with curriculum demands. The practicality test results of the implementation of lesson plans with a percentage of 95.3% with the category of very practical, during the trial teacher has no difficulty in implementing learning. The percentage of teacher responses to the questionnaire was 92.5% with a very practical category, the teacher stated the teaching material developed was different from the previous teaching material, easy to use in learning. The percentage of questionnaire responses of students was 90.2% with a very practical category, teaching materials were also interesting for students because they were designed with more interesting colors and drawings. Judging from the effectiveness test, the character values in the trials averaged 82.8%, while in the distribution of the students' character values 81%. In reading skills, the percentage while testing is 85%, while in the spread is 89%. Based on the above description, it can be concluded that the reading materials for understanding CIRC-based strategies developed can be declared valid, practical and effective.

Author(s):  
Yuliananingsih Yuliananingsih

Abstract: Teaching material is an important learning element, it gets the attention of the teacher so that students can learn the things needed to achieve learning goals. This analysis aims to determine the suitability of class IV thematic textbooks with the Ministry of Education and Culture regulation Number 21 of 2016, the scope of social studies material. The suitability of textbooks with the characteristics of students and the literacy contained therein. The results of the analysis show: 1) Based on the content standards contained in the Regulation of the Minister of Education and Culture Number 21 of 2016, Class IV Thematic textbooks published by the Ministry of Education and Culture have met the predetermined standards. 2) it is in accordance with the development of students both in terms of material presentation, writing and image portions in the textbook. 3) there is no HOTS in the whole learning theme. 4) and there is financial literacy, culture and citizenship and character education. Keywords: Teaching materials, thematic textbooks, social studies material.


2017 ◽  
Vol 2 (2) ◽  
Author(s):  
Muawwinatul Laili

There are many moral degradations has influenced students’ character. Character education need to be implemented in students’ learning activities. However, some teachers find some difficulties in finding and creating a textbook that includes character education in it. Besides, the role of local wisdom is very important in teaching character education and shaping students’ identity. The teachers can promote local wisdom through English teaching materials. Both of charactereducation and local wisdom can be integrated in the teaching materials. This research intends to develop English teaching material needed by eighth graders. The design to develop the teaching material is Research and Development (R & D). The R&D method procedure that was conducted by the researcher is adapted from Cunningham’s R&D in Borg and Gall (2003). The development process was done by six steps, they are; reviewing relevant of literature, planning the chapterobjectives, developing a preliminary form, field-testing the preliminary form, revising the preliminary form based on the field-test results, and conducting a main field test of the revised form. As the result, the final products that integrated with character education and local wisdom can be the solution to promote the local wisdom and the way to teach character to the students.


2020 ◽  
Vol 7 (2) ◽  
pp. 204-218
Author(s):  
Nurul Huda Panggabean ◽  
Amir Danis ◽  
Nadriyah

Teaching materials can be designed according to the needs of students so that students are always interested in learning them. One method that is thought to be able to create an interesting, motivating and enjoyable learning atmosphere when students learn material is a mind map. This study aims to develop Mind Mapping-based teaching materials in science learning with our friends' environmental themes and to monitor the practicality and effectiveness of the teaching materials used. This study uses the Research and Development (R&D) method with a 4 D model, namely the model consists of four development stages, namely Define, Design, Develop, and Limited Disseminate. This research was conducted in June 2020 at the MIS Tarbiyatul Islamiyah Guppi Medan elementary school with a sample students in class V-B. Based on the results obtained, the total validity average was 4.68. Based on the criteria for average total validity, it can be said that the mind mapping-based teaching materials developed are very valid and the proportion of feasibility is 93.61%, with proportions for each aspect: content (91.82%), presentation (93.75%), mind mapping (98.00%) and graphics (90.87%). The analysis of students was obtained based on the results of the N -gain test where the average N-gain test results for class V - B were high with a result of 0.8 with student learning completeness 88.46%. Based on the student response questionnaire, the results can be obtained from the aspects that can be the aspect of interest with the respondent agreeing that the percentage is 49.36% and strongly agrees at 50.64%. The assessment of the material aspect obtained the results of the student's response to agree 75.96% and strongly agree 29.04%, the assessment of the language aspect obtained the results of agreeing 36.54% and 63.46% strongly agree. The conclusion of this research is that science with the theme of mind mapping-based friendly environment gets the validity of media experts and teaching materials experts and can be declared very feasible, practical and effective where students also experience completeness in learning, besides that the students' responses to teaching materials provide a response agree and totally agree. Abstrak Bahan ajar dapat didesain sesuai dengan kebutuhan siswa agar siswa senantiasa tertarik untuk mempelajarinya. Salah satu metode yang diduga mampu membuat suasana pembelajaran yang menarik, memotivasi siswa dan menyenangkan ketika siswa mempelajari materi adalah mind map. Penelitian ini bertujuan untuk mengembangkan bahan ajar berbasis Mind Mapping pada pembelajaran IPA Tema lingkungan sahabat kita dan mengetahui tingkat kepraktisan serta keefektifan bahan ajar yang digunakan. Penelitian ini menggunakan metode Research and Development (R&D) dengan model 4 D yaitu Model ini terdiri dari empat tahap pengembangan, yaitu Define, Design, Develop, dan Disseminate terbatas. Penelitian ini dilaksanakan pada bulan juni 2020 di sekolah dasar MIS Tarbiyatul Islamiyah Guppi Medan dengan sampel penelitian peserta didik kelas V B. Berdasarkan hasil yang diperoleh rata – rata total validitas adalah 4,68. Berdasarkan kriteria rata – rata total validitas dapat dikatakan bahwa bahan ajar berbasis mind mapping yang dikembangkan sangat valid dan persentase kelayakan 93,61%, dengan persentase untuk tiap aspek : isi (91,82%), penyajian (93,75%), mind mapping (98,00%) dan kegrafikan (90,87%). Analisis kognitif peserta didik diperoleh berdasarhan hasil uji N –gain  dimana rata – rata hasil uji N – gain keseluruhan kelas V – B tergolong tinggi dengan hasil 0,8 dengan ketuntasan belajar siswa 88,46%. Berdasarkan anget respon siswa dapat diperoleh hasil dari aspek yang dinilai yaitu aspek ketertarikan dengan responden setuju persentasenya sebesar 49,36% dan sangat setuju sebesar 50,64%. Penilaian dari aspek materi diperoleh hasil respon siswa setuju 75,96% dan sangat setuju 29,04%, Penilaian dari aspek bahasa memperoleh hasil setuju 36,54% dan sangat setuju 63,46%. Kesimpulan dari penelitian ini yaitu bahan ajar IPA dengan Tema lingkungan sahabat kita berbasis mind mapping mendapatkan kevalidan dari ahli media dan ahli bahan ajar serta dapat dinyatakan sangat layak, praktis dan efektif dimana peserta didik juga mengalami ketuntasan dalam pembelajaran, selain itu respon peserta didik terhadap bahan ajar memberikan respon setuju dan sangat setuju. Kata Kunci : Pengembangan, Bahan Ajar, Mind Mapping, IPA, Sekolah Dasar


EDUSAINS ◽  
2019 ◽  
Vol 8 (2) ◽  
pp. 166-175
Author(s):  
Gia Juniar Nur Wahidah ◽  
Sjaeful Anwar

Abstract This research aims to produce science teaching materials in junior level with Energy in The Body as the theme using Four Steps Teaching Material Development  (4STMD). The material is presented in an integrated way so that students can  think holistically and contextually. The method used in this study is Research and Development. In this R&D methods is used 4STMD. There are four steps done on the development of teaching materials, the selection step, structuring step, characterization, and didactic reduction. Selection step includes the selection of indicators in accordance with the demands of the curriculum which is then developed with the selection of concepts and values that are integrated with the concept of science. Structuring step includes make macro structures, concept maps, and multiple representations. Characterization's step includes preparation instruments, then  trial to students to identify difficult concepts. The last, didactic reduction was done by neglect and the annotations in the form of sketches.The test results readability aspect instructional materials lead to the conclusion that by determining the main idea, the legibility of teaching materials reached 67%, with moderate readability criteria. Test results of feasibility aspects based on the results of questionnaires to the 11 teachers lead to the conclusion that the overall, level of eligibility teaching materials reached 91% with the eligibility criteria well. Keywords: teaching materials; energy; 4STMD Abstrak Penelitian ini bertujuan untuk menghasilkan bahan ajar IPA SMP pada tema Energi dalam Tubuh menggunakan metode Four Steps Teaching Material Development (4STMD). Materi disajikan secara terpadu sehingga memacu siswa untuk berpikir secara holistik dan kontekstual. Metode penelitian yang digunakan pada penelitian ini adalah metode penelitian dan pengembangan. Dalam penelitian dan pengembangan yang ini, digunakan metode Four Steps Teaching Material Development (4STMD). Terdapat empat tahap yang dilakukan pada pengembangan bahan ajar, yakni tahap seleksi, strukturisasi, karakterisasi, dan reduksi didaktik. Tahap seleksi meliputi pemilihan indikator yang sesuai dengan tuntutan kurikulum yang kemudian dikembangkan dengan pemilihan konsep dan nilai yang diintegrasikan dengan konsep IPA. Tahap strukturisasi meliputi pembuatan struktur makro, peta konsep, dan multipel representasi dari materi. Tahap karakterisasi meliputi penyusunan instrumen karakterisasi, kemudian uji coba kepada siswa untuk mengidentifikasi konsep sulit. Tahap terakhir, yaitu reduksi didaktik konsep terhadap konsep sulit. Reduksi didaktik yang dilakukan berupa pengabaian dan penggunaan penjelasan berupa sketsa. Hasil uji aspek keterbacaan bahan ajar menghasilkan kesimpulan bahwa berdasarkan penentuan ide pokok, keterbacaan bahan ajar mencapai 67%, dengan kriteria keterbacaan tinggi. Hasil uji aspek kelayakan berdasarkan hasil angket terhadap 11 orang guru menghasilkan kesimpulan bahwa secara keseluruhan tingkat kelayakan bahan ajar mencapai 91% dengan kriteria kelayakan baik sekali. Kata Kunci: bahan ajar; energi; 4STMD  Permalink/DOI: http://dx.doi.org/10.15408/es.v8i2.2039  


2020 ◽  
Vol 9 (1) ◽  
pp. 133
Author(s):  
Rachmawati Rachmawati ◽  
Rina Wijayanti ◽  
Era Dewi Kartika

The purpose of this study is to produce character building learning media based on m-learning mathematics with a contextual approach that is expected to provide convenience for students and teachers in supporting the revitalization of vocational education. This research is a development research. This research method refers to the 4D development model (Define, Design, Develop, and Disseminate). Development of Math-Cha applications with the help of Android Studio IDE software, and Fire Base. The result of the development in the form of a learning media product is the Math-Cha application which is installed on an Android device. The Math-Cha application consists of material and evaluation. The m-learning media on mathematics is given reinforcement by integrating character education and contextual presentation so that it supports the revitalization of vocational education. Content in the application begins by introducing character values into mathematical problems at the apperception, material and evaluation stages. Evaluation of validity aspects is based on the validation of media experts and material experts who are valid criteria with an average of 3.61. The evaluation of practicality aspects based on student response questionnaire was in the good criteria of 3.72 and the teacher's questionnaire in the criteria of good was 3.40. The assessment of effectiveness aspects based on student test results is in good criteria with an average of 86.6. Math-Cha supports learning, use easily, and it can be used anywhere and anytime. AbstrakTujuan penelitian ini untuk menghasilkan produk media pembelajaran matematika m-learning berbasis pendidikan karakter dengan pendekatan kontekstual yang diharapkan memberikan kemudahan siswa dan guru dalam menunjang revitalisasi pendidikan SMK. Penelitian ini merupakan penelitian pengembangan. Metode penelitian ini mengacu pada model pengembangan 4D (Define, Design, Develop, dan Disseminate). Pengembangan aplikasi Math-Cha dengan bantuan software Android Studio IDE, dan Fire Base. Hasil dari pengembangan berupa produk media pembelajaran yaitu aplikasi Math-Cha yang terinstall di perangkat Android. Aplikasi Math-Cha terdiri dari materi dan evaluasi. Media pembelajaran m-learning pada matematika diberikan penguatan dengan mengintegrasikan pendidikan karakter dan disajikan secara kontekstual sehingga mendukung revitalisasi pendidikan vokasi.  Konten dalam aplikasi dimulai dengan mengenalkan nilai-nilai karakter kedalam permasalahan matematika pada tahap apersepsi, materi  dan evaluasi. Penilaian aspek kevalidan berdasarkan penilaian validator ahli media dan ahli materi yang berada pada kriteria valid dengan rata-rata 3,61. Penilaian aspek kepraktisan berdasarkan angket respon siswa berada pada kriteria baik sebesar 3,72 dan angket respon guru yang berada dalam kriteria baik sebesar 3,40. Penilaian aspek keefektifan berdasarkan hasil tes siswa berada pada kriteria baik dengan rata-rata 86,6. Math-Cha mendukung dalam pembelajaran, tingkat penggunaannya relatif mudah, pembelajaran dapat digunakan dimana saja dan kapanpun.


2018 ◽  
Author(s):  
Desyandri Desyandri

The research goals was to be achieved in the development of these materials is to produce an integrated thematic teaching materials are valid, practical, and effective. This research is a type of development and uses ADDIE models which consists of five phases: Analysis, Design, Development, Implementation, and Evaluation phases. Test the validity of research data obtained through the sheet validity of teaching materials. Data obtained through the sheet practicality of the impementation of lesson plans, teacher response assessment and student response assessment. Effectiveness seen from the student activity, assessment process and assessment of results. Based on the validity of test data showed that the avarage percentage of the teaching materials validator is 89.26% with the category of very valid. The test results practicalities of the implementation of lesson pland obtained 91.43% with a very good category. Rating teacher responses obtained 93.05% and 89.58% student response. The effectiveness of teaching materials seen from the student activity, obtained an avarage percentage of 85.67% with a very active category. Of the daily assessment conducted seen tends to increase student learning outcomes. Based on these results, we can conclude an integrated thematic teaching materials at Elementary School Fifth Grade using Problem Base Learning developed can be considered valid, practical, and effective.


2020 ◽  
Vol 4 (1) ◽  
pp. 133
Author(s):  
Zuhri D ◽  
Maimunah Maimunah ◽  
Putri Yuanita

K13 has not been implemented optimally, one of them is caused by the inability to develop learning tools that apply the scientific approach. Student-environment contexts rich in learning resources can not be utilized by teachers. This condition encourages us to conduct a study in developing K13-based elementary school educational devices by utilizing coastal area contexts. Learning tools developed are lesson plans, learning media and teaching materials. The purpose of this study is to produce lesson plans, learning media and teaching materials that are scientifically designed coastal areas are valid so feasible to use. In the development of these learning tools, the researcher uses a 4-D framework model. The research data was collected using a validated questionnaire. Validation results indicate that: (1) the validity test of lesson plans are in a very valid category; (2) validity test of valid category media; and (3) the validity test of the teaching materials is in a very valid category.


2019 ◽  
Vol 4 (11) ◽  
pp. 1472
Author(s):  
Anggun Margaretha S. P ◽  
Imam Agus Basuki ◽  
Titik Harsiati

<p><strong>Abstract:</strong> This development research aims to produce teaching material products to write fantasy stories filled with life values for middle school students and test the effectiveness of the product. The research method using this 4-D model consists of four stages, namely (1) define, (2) design, (3) development, and (4) disseminate. The results of the feasibility test for the book contents 83%, the feasibility of presenting the book 86%, the feasibility of the book language 86%, and the feasibility of graphic book 85%. The product effectiveness test results are known to be p = 0.000 (p &lt;0.01). Therefore, the product is feasible to implement. </p><strong>Abstrak:</strong><em> </em>Penelitian pengembangan ini bertujuan untuk menghasilkan produk bahan ajar menulis cerita fantasi bermuatan nilai-nilai kehidupan untuk siswa SMP dan menguji keefektifan produk. Metode penelitian menggunakan model 4-D ini terdiri atas empat tahap, yaitu (1) <em>define</em>, (2) <em>design</em>, (3) <em>development</em>, dan (4) <em>disseminate</em>. Hasil uji kelayakan isi buku 83%, kelayakan penyajian buku 86%, kelayakan bahasa buku 86%, dan kelayakan kegrafisan buku 85%. Hasil uji keefektifan produk diketahui nilai p = 0.<strong>000 (p &lt; 0.01). Dengan demikian, </strong>produk bahan ajar dapat meningkatkan keterampilan menulis peserta didik.


2021 ◽  
Vol 5 (1) ◽  
pp. 47
Author(s):  
Eliana Eliana ◽  
Hepsi Nindiasari ◽  
Cecep Anwar Hadi Firdos Santosa

Learning will be effective if it can minimize extraneous cognitive load because students' understanding can be improved and stored in long-term memory. The purpose of this study was to determine the development of e-learning teaching materials on matrices based on cognitive load theory that is valid, practical, and effective. The development of this teaching material uses e-LKS (electronic student worksheet) with the help of a liveworksheet and presents example-based learning. This study uses the ADDIE development model. The development steps used are (1) analysis, (2) design, (3) development, (4) implementation, (5) evaluation. Valid test based on expert judgment shows that e-learning teaching materials on matrices based on cognitive load theory get an average of 4.25 with very valid category so that this teaching material is feasible to use. The practicality test based on the student response questionnaire showed that this teaching material obtained an average of 79.7% with a good category, and the evaluation test showed that this teaching material obtained an average of 78.6% with student completeness in learning so it can be concluded that e-learning teaching materials on matrices based on cognitive load theory can be said to be effective.


2018 ◽  
Vol 2 (2) ◽  
pp. 149
Author(s):  
Darmanella Dian Eka Wati ◽  
Ratih Komala Dewi

Teacher�s success in implementing learning depends on the insight, knowledge, understanding and creativity level in managing teaching materials. One form to process subject matter is by using the module. Module oriented Mind map (MM) equipped with Words Guess game will become more interesting and can develop students� interest and creativity. The development of this module must pass the validity test stage by the validator before it is used in the learning process. The purpose of this research is to know the developed validity of Biology Learning Module, which orients Mind map (MM) equipped with a Words Guess game in class VIII SMP. This research is a development research (Research and Development) using 4-D model consisting of 4 stages of define, design, develop, and disseminate. By far, this research only reaches the development stage which is at validity test phase. Based on validity test results by 4 validates indicate that developed learning module Biology oriented Mind map with Words Guess variation is a very good category to be used in the learning process.


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