scholarly journals PENGEMBANGAN PEMBELAJARAN BERBASIS WEB PADA MATERI TINGKAT BUNGA SEDERHANA DAN TINGKAT BUNGA MAJEMUK

2020 ◽  
Vol 8 (2) ◽  
pp. 70-82
Author(s):  
Supriono K. Bulukaya ◽  
Yamin Ismail ◽  
Siti Zakiyah

This research aims to produce good mathematics learning media for Simple Interest Rate and Compound Interest Rates and find out the media's response and role towards students. This type of research is development research that begins with the development of web-based media. The development model used is a modified Four-D (4D) development model, namely the definition stage, the design stage, and the development stage. The research subjects were students of the Gorontalo State University mathematics study program. The results showed that the quality of the media based on the results of the validation by media experts was very valid. Students give a positive response. This shows that learning media can be used in the learning process, and learning media can increase student understanding.

2021 ◽  
Vol 13 (1) ◽  
pp. 21-30
Author(s):  
Mu'jizatin Fadiana ◽  
Yulaikah Yulaikah ◽  
Diah Kusumawati

This study aims to develop a contextual mathematics learning video based on semiotics that supports learning from home. This type of research is development research using a 4-D model, which is modified into three stages, namely define, design, and develop. The research subjects were grade 6th elementary school students in Tuban, East Java. In the defined stage, a needs analysis is carried out as a reference for development. The design stage produces research instruments and instructional video designs. The development stage states that based on the results of the validation of media experts by 85% and material experts by 87%, each of which comes from 21 points of assessment indicators, it shows that it meets the valid criteria as well as positive responses of 85.3% of 28 students. The right-hand t-test obtained t-count t-table, namely 3.886 1.675. It indicates that the learning outcomes of students who use semiotic-based contextual mathematics learning videos on the perimeter of circle material are better than students who do not use them. This learning video has reached effective criteria.


2021 ◽  
Vol 11 (2) ◽  
pp. 357
Author(s):  
Sumarmi Sumarmi ◽  
Muhammad Aliman ◽  
Tuti Mutia

The study aimed to determine 1) the effect of digital eco learning in student worksheet flipbooks on environmental literacy projects, and 2) the effect of digital eco learning in student worksheet flipbooks on student ecological competence. The research is a quasi-experimental study using a Pretest-Posttest Non-equivalent Control Group. The research subjects were students in the Environmental Geography course semester 6 of 2020, divided into the experimental and control groups. The research was conducted at the Geography Education study program, Social Science Faculty, State University of Malang, Indonesia. Data were analyzed using the independent sample t-test in SPSS version 23 for windows. The results found: 1) there is a significant effect of digital eco learning with student worksheet flipbook on environmental project literacy competence, and 2) there is a significant effect of digital eco learning with student worksheet flipbooks on ecological competence.


Akademika ◽  
2020 ◽  
Vol 9 (01) ◽  
pp. 127-138
Author(s):  
Nasir Nasir

This research aims to determine the results of the development of web-based learning media for Islamic Religious Education (PAI) which is valid and practical. This learning media development model refers to the 4-D development model (Four D-Model). This research was conducted at Unismuh Makassar Junior High School with research subjects 30 students and 1 teacher Islamic Education. The instruments used were validation sheets, student activity, teacher response and students. The data collection techniques used observation sheet instruments and student and teacher response questionnaires. The analysis used is descriptive qualitative statistical analysis. Based on the results of research and development shows that the media developed after validation is declared valid and reasonable for testing. The results of testing practicality show that the web-based learning media is practical because it has fulfills the criteria with the results: 1) students' activities in learning are carried out as expected, 2) teachers give excellent responses and, 3) students provide good response to the learning media. So it can be concluded that in the development of learning media activities fulfill valid and practical criteria used in the learning process especially in PAI subjects in class VIII.


2020 ◽  
Vol 10 (1) ◽  
pp. 73-84 ◽  
Author(s):  
Krisma Widi Wardani ◽  
Danang Setyadi

One of the computer-based mathematics learning media developed is Macromedia Flash-based learning media. Macromedia Flash-based learning media that have been available so far have not been students to be actively involved in using the media. This has encouraged researchers to develop new Macromedia Flash-based media. This research is development research. The development model used in 4D, namely Defines, Design, Develop and Disseminate. The subjects consisted of 60 students in grade 4 at SD Mardirahayu 01 and 02 Ungaran. The research instrument consisted of media validation sheets, material validation sheets, student response sheets, and motivation questionnaires. Research data were analyzed qualitatively and quantitatively. The results showed that the media developed were valid and could increase students' motivation in learning mathematics in a broad and mobile material.


2021 ◽  
Vol 5 (2) ◽  
pp. 209-220
Author(s):  
Rudi Muhamad Barnansyah Rudi

Learning media is one of the things that can help the process of learning activities, but the media can also be a tool that does not support the smooth learning process, internet-based learning media is one of the infrastructures that can be used especially with today's era where everything is very easy to access. especially internet-based media which at this time have been widely used as learning materials or media that can support teaching skills for teachers or prospective teachers during the current COVID-19 pandemic, where teachers are required to be as creative as possible in providing media that will be used in teaching and learning activities. learning activities, the purpose of this research is to find out from the implementation of learning media in learning skills for students who are taking courses in Media and Learning Technology in which students especially prospective teachers must be able to adapt to the times with developments and technology. The research method used is descriptive qualitative media, where this method is to determine the extent of student knowledge in implementing a learning media on teaching skills, for the presence of researchers in this study is as an observer who designs learning activities or actions taken together with the team. The research model is a member of the research team, namely the lecturer of Islamic Religious Education. The research was carried out at the State University of Jakarta during the even semester lectures for the 2020/2021 academic year from March to July 2021. The subjects of this research were students in the PAI study program. The focus of this research is to find out the implementation of the usefulness of learning media during the covid-19 pandemic in teaching skills.


1982 ◽  
Vol 29 (8) ◽  
pp. 20
Author(s):  
Carol A. Thornton

Easy facts first, then harder ones! This is the natural route to take in the mastery of basic addition facts, and addition doubles are certainly among those “easy” facts. Using objects to help children “picture” each double makes learning the doubles even easier and a lot of fun. That at least has been the experience of children enrolled in the Illinois State University Mathematics Learning Clinic for area children with learning difficulties in mathematics.


2018 ◽  
Vol 2 (2) ◽  
pp. 211
Author(s):  
Sri Irawati ◽  
Agus Subaidi

The aim to be achieved in this study was to determine the increase in activity and student learning outcomes in the application of lesson study based multi-representational learning in linear program subjects. The type of research is class action research which consists of the steps of preparation, implementation, observation and reflection. The research subjects were Madura University mathematics education study program students in semester 6. The instruments used included validator assessment sheets for learning devices, observation sheets of student activities during the learning process, observation sheets of lecturers' ability to manage learning, questionnaires sheets of student responses to the implementation of learning and test results learn. Based on the results of the study, there was an increase in student activity from 3.16 in cycle 1, 3.31 in cycle 2, to 3.67 in cycle 3. The learning outcome test also increased from 63.2% in cycle 1, 78.94% at cycle 2 becomes 89.47% in cycle 3. So it can be concluded that lesson study based multi-presentation learning can improve student learning outcomes in linear program subjects.


2020 ◽  
Vol 4 (2) ◽  
pp. 1273-1282
Author(s):  
Ilmadi Ilmadi ◽  
Ramzil Huda Zarista ◽  
Aden Aden ◽  
Gerry Sastro

The spread of the Covid-19 virus globally continues to grow. The impact felt by Indonesia in addition to the many positive cases, economic, social and educational system problems. The learning process that has been carried out face-to-face has become undisturbed, so that the learning process changes its function to online learning. The purpose of this research is to obtain information on how to describe the implementation process of learning for students of the Pamulang University Mathematics Study Program during the Covid-19 pandemic as an effort for Higher Education to stop and break the chain of spreading covid-19. The research subjects were students of the Mathematics Study Program. Data processing was carried out by interviewing through cloud meetings and questionnaire response sheets using the google format. Interviews and questionnaire sheets were conducted with questions that were compiled and developed with related literature. Miles & Huberman's interactive analysis techniques were used in this study. This study obtained the results, namely, (1) students already have basic learning facilities such as leptops, computers, android-based mobile phones and internet networks; (2) The learning process has not been maximally carried out yet; (3) Lack of supervision from both lecturers and parents during the lecture or learning process; (4) The online learning process has the advantage of flexibility in time, encourages and trains students to study independently.


2020 ◽  
Vol 8 (2) ◽  
pp. 70-74
Author(s):  
M. Agphin Ramadhan ◽  
R. Eka Murtinugraha

The purpose of this research is to develop an e-module for the Statistics subject in the Building Engineering Education study program, Jakarta State University. E-module development using Adobe InDesign software. This research is included in development research (R&D) using the ADDIE model (Analysis, Design, Development, Implementation, dan Evaluation). Two experts, who are material experts and media experts, validate the product. The product is an e-module which consists of 6 modules. Based on the validation, the average score of the material expert's assessment of modules 1 - 6 was 84% in the very feasible category. The average score of the media expert's assessment of modules 1 - 6 is 88.67% in the very feasible category. Based on the results of the validation, the Statistics E-Module is very feasible to use.


2020 ◽  
Vol 3 (1) ◽  
pp. 45-49
Author(s):  
Nurul Ilmiyah ◽  
Anisa Fitri

This study aims to describe the mathematical problem solving ability of students at the University of Nahdlatul Ulama Sunan Giri Bojonegoro. This study is a qualitative study with research subjects of the Nahdlatul Ulama University Mathematics Education Study Program Sunan Giri Bojonegoro odd semester 2019 - 2020, namely semester 1 students of class 2019. Determination of research subjects using purposive sampling. Data collection techniques using written tests and interviews. Data analysis techniques used include data collection, data reduction, data presentation and verification. The validity of the data used in this study uses time triangulation that compares written data and interviews. The results showed that students 'mathematical problem solving abilities were still low, it was seen from the percentage of students' problem solving abilities where students who were unable to solve problems still occupied the highest presentations and students who were able to solve problems very well occupied the lowest percentage. Penelitian ini bertujuan untuk mendeskripsikan kemampuan pemecahan masalah matematis mahasiswa Universitas Nahdlatul Ulama Sunan Giri Bojonegoro. Penelitian ini merupakan penelitian kualitatif dengan subjek penelitian mahasiswa Program Studi Pendidikan Matematika Univesitas Nahdlatul Ulama Sunan Giri Bojonegoro semester ganjil tahun akademik 2019 – 2020, yaitu mahasiswa semester 1 angkatan 2019. Penentuan subjek penelitian menggunakan purposive sampling. Teknik pengumpulan data menggunakan tes tertulis dan wawancara. Teknik analisis data yang digunakan meliputi pengumpulan data, reduksi data, penyajian data dan verifikasi. Validitas data yang digunakan dalam penelitian ini menggunakan triangulasi waktu yang membandingkan antara data tertulis dan wawancara. Hasil penelitian menunjukkan bahwa kemampuan pemecahan masalah matematis mahasiswa masih rendah, hal tersebut terlihat dari presentase kemampuan pemecahan masalah mahasiswa dimana mahasiswa yang tidak mampu memecahkan masalah masih menduduki presentasi tertinggi dan mahasiswa yang mampu memecahkan masalah dengna sangat baik menduduki presentase paling rendah.  


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