scholarly journals PENGEMBANGAN CD INTERAKTIF PEMBELAJARAN MATEMATIKA PADA MATERI STATISTIKA

2020 ◽  
Vol 2 (1) ◽  
pp. 64-76
Author(s):  
Rr. Tri Utaminingsih ◽  
Akhmad Nayazik ◽  
Arie Wahyuni

The purpose of this study is to get results of interactive CD development valid, practical and effective statistical material. The type of this research is development research which refers to ADDIE (Analysis, Desigh, Development, Implementation aand Evaluatin). The subject of this research is xi grade of SMK Bhakti Praja 2 Batang. The instrument used in this research is (1) media expert evaluation questionnaire (2) material expert evaluation questionmire (3) student response questionnaire (4) student evaluation questions. The method used in gathering the data is, by doing observations, questionnaires, tests, and documentation. The results of this study show the validty quality of the interactive CD meetr valid criteria shown by media experts who obtained and average score of 3,8 from maximum score 4 which is good, while material experts get 4,1 from maximum score 5 which means good. Quality of practicality of learning devices practical criteria indicate by the average score of student 4,01 from maximum score 5 which means good. Quality of effectiveness of learning devices in terms of students’ mathematical communication skills meet practical criteria shown by the percentage of students completeness 87,5% which means good. Of the 32 student, there are 28 students who had completed grads.Kata kunci: Development, Interactive CD, ADDIE model.

2020 ◽  
Vol 3 (3) ◽  
pp. 206-215
Author(s):  
Henny Zurika Lubis ◽  
◽  
Nina Ismaya ◽  

This study aims to develop accounting teaching materials and to see the feasibility of teaching materials in improving the quality of classroom learning on the subject matter of the accounting cycle of service companies. This research is a development research adapted from the ADDIE model. There are 5 stages, namely: 1. Analysis (Analysis), 2. Design (Design), 3. Development (Development), 4. Implementation (Implementation), 5. Evaluation (Evaluation). Validation was carried out by material experts, media experts and assessments from class X accounting students of Ar-Rahman Medan Private Vocational School. Based on the assessment of material 1 on the feasibility of teaching materials for accounting books, the average score is 3.87 with the "Eligible" category, and the material expert orders 2 obtained an average score of 4.20 in the "Eligible" category, an indication of media experts is obtained on average. amounting to 4.00 in the "Eligible" category. Students' assumptions about accounting book teaching materials show an average of 4.45 with the category "Very Appropriate". Thus, the teaching material for the Accounting Service Company Cycle book is declared "Feasible" to be used as an accounting learning medium in improving the quality of learning.


2019 ◽  
Vol 3 (3) ◽  
Author(s):  
Dwi Oktaviana ◽  
Iwit Prihatin

<em>This research is a development research that aims to develop and assess the quality of mathematical teaching materials based on fable books character in a rectangular material that is valid, meets classical completeness, and good student response The type of research used is Research &amp; Development (R &amp; D) research with reference to the Borg &amp; Gall model. The experimental subjects in this study were seventh grade students of MTs Al-huda, Mubung Village, Hulu Gurung Subdistrict, Kapuas Hulu District with a total of 17 students. Based on the results of a limited trial conducted, it was found that (1) the results of character fable book validation obtained the average score of 85,42% with a very valid category so there was no need to revise and experts stated that the developed fable character was feasible to be used and can be tested in the field, (2) the results of testing the use of products through student learning outcomes tests obtained classical completeness were 76,47% so as to achieve classical completeness where the completeness of classical completeness set at MTs Al-huda Mubung Village is 70%, and (3) student responses to Mathematical teaching materials based on fable books with character with an average score of 87,54% with a very good category</em>


2021 ◽  
Vol 6 (1) ◽  
pp. 1-11
Author(s):  
Ria Deswita

This research is motivated by the important of statistics, especially in the economics. Therefore, students must know economic statistics. The reality shows that students' ability in economic statistics  is still low. In order that this problems can be solved, a learning module that can help students in studying economic statistics is required. Therefore, in this research the  learning module based on constructivism was selected. This research aims to develop learning module based on constructivism in economic statistics courses. This research is a development research with the ADDIE  model. The subject is students of the Islamic Economics Department, Faculty of Economics and Islamic Business, IAIN Kerinci. This research used two instruments: validation sheets and student response questionnaires. Based on the data analyse, it is found that:  1) The learning module based on constructivism was valid in terms of material, appearance, and constructivism, 2) The learning module based on constructivism wast practical in terms of usefulness, attractiveness, and efficiency with a proportion of 85%


2017 ◽  
Vol 8 (1) ◽  
pp. 18
Author(s):  
Habibi Ratu Perwira Negara ◽  
Farah Heniati Santosa ◽  
Samsul Bahri

Abstrak: Penelitian pengembangan ini bertujuan mengahasilkan produk berupa media pembelajaran dan LKS pada materi logika Matematika submateri pernyataan majemuk. Pengembangan ini mengadopsi perngembangan 4D (Define, Design Develop, dan Disseminate) yang dikembangkan oleh S. Thiagarajan, Dorothy S. Semmel, dan Melvyn I. Semmel. Hasil validasi oleh 2 ahli terhadap media pembelajaran selang logika diperoleh rata-rata sebesar 3.833 atau dalam kategori “cukup valid”. Sedangkan hasil validasi terhadap LKS  diperoleh sebesar 3.649 atau dalam kategori “cukup valid”. Pada uji coba terbatas, rata-rata respon siswa terhadap media pembelajaran selang logika sebesar 79% atau dalam kategori “Baik”, sedangkan rata-rata respon siswa terhadap LKS sebesar 76% atau dalam kategori “Baik”. Selanjutnya hasil uji coba lapangan diperoleh rata-rata respon siswa terhadap media pembelajaran selang logika sebesar 83% atau dalam kategori “Sangat Baik”, sedangkan terhadap LKS, rata-rata respon siswa sebesar 79% atau dalam ketegori “Baik”. Sehingga kualiatas hasil pengembangan media pembelajan selang logika adalah “Sangat Baik” dan kualiatas LKS pada meteri logika adalah “Baik”.Abstract:  This development research aims to produce products in the form of learning media and LKS on the subject of mathematic logic sub content compound statements. This development adopts the development of 4D (Define, Design, Develop, and Disseminate) developed by S. Thiagarajan, Dorothy S. Semmel, and Melvyn I. Semmel. Validation results by two experts on learning media logic hose obtained an average of 3,833 or in the category of "quite valid". While the result of validation to LKS obtained equal to 3,649 or in category "enough valid". In the limited trial, the average student response to learning media logic hole is 79% or in the "Good" category, while the average student response to LKS is 76% or in the "Good" category. Furthermore, the result of field experiment obtained average student response to learning media of logic hose equal to 83% or in category "Very Good", where was to LKS, average student response equal to 79% or in category "Good". So, the quality of the development of logic hose learning media was "Very Good" and the quality of LKS on logic subject was "Good".


2021 ◽  
Vol 5 (1) ◽  
pp. 1
Author(s):  
Yolanda Nur Anjeli ◽  
Nur Latifah

This research and development aims to determine the steps to produce finger puppet media on the speaking skills of fourth grade students of SD Negeri Tangerang Regency and to determine the quality of finger puppet media based on validity and quality aspects in terms of the assessment of media expert validators, material experts, practical experts. and student response questionnaires. The development model used in this study uses the ADDIE model which consists of 5 stages, namely analysis, design, development, implementation, and evaluation. The results of this research and development show the level of validity of media experts and material experts with very good criteria and an average score of 4,3.The quality level of the expert practitioners' assessment and student response questionnaires with very good criteria and an average score of 4,9


2019 ◽  
Vol 3 (1) ◽  
pp. 29 ◽  
Author(s):  
Pratama Benny Herlandy ◽  
Diah Eka Ratna ◽  
Edi Ismanto

Learning with computer media that has not been multi-direction and lack of activeness of students makes learning less effective. Therefore, this study aims to develop learning media using Adobe Flash CS6, design and implement the development of instructional media on the subject of Communication in the Network, and test the feasibility of learning media. This research is a development research (R&D) with ADDIE model. The results of alpha testing, the assessment of material experts is in the very good category with an average score of 4.28. The assessment of media experts is in a very good category with an average score of 4.86. The results of the beta testing trial, the trial with the teacher, show a very good category with an average score of 5. Trials with students got a very good category with an average score of 4.25


2017 ◽  
Vol 3 (1) ◽  
Author(s):  
Dewi Seprianingsih ◽  
A. Wahab Jufri ◽  
Jamaluddin

Arguing ability was a part of critical thinking skills which important to be mastered by the students. In fact, students’ ability to argue was still relatively low. This referred to the TIMSS report (The Trends in International Mathematics and Science Study) in 2011, and showed that Indonesian children’s level in science was positioned in 42 from 45 countries. One kind of efforts to improve the quality of the ability to argue was applying the model of guided inquiry. This study was aimed to develop inquiry-based learning tools (PPBIT) and analyzed its effectiveness in developing the ability to argue of students at SMAN 2 Taliwang-West Sumbawa. PPBIT was carried out by applying 4D procedure. Then, pretest posttest control group design also completely concerned in determining the effectiveness of PPBIT. There were 66 students as the sample which was scattered from two classes and was selected by using purposive sampling technique. The results showed that PPBIT was appropriately to be used for students argumentation  skills’ activities by an average of feasibility syllabus 78.71%, RPP 83.5, LKITS 75%, and Instruments KB 80.25%, and effective in improving the ability to argue the class X SMAN 2 Taliwang, particularly on the subject of environmental pollution and recycling of waste by the average score of the students' ability from 48.22 up to 85.08Keyword: PPBIT, Argument


2017 ◽  
Vol 3 (1) ◽  
pp. 103
Author(s):  
Wirda Nilawati ◽  
Desnita Desnita ◽  
Nurdi Akbar

Abstract Developing Student Worksheet is one of the competences that must be mastered by Physics Education Student of FMIPA Universitas Negeri Jakarta. An integrated lecture tool has been developed to train students' writing competencies in the Physics Worksheet. This development research applies the ASSURE model. Lecture devices have been tested against physics education students. Students give very good appreciation to the lecture, by giving average score equal to 83.97. Students' performance in preparing the Student Worksheet physics subjects is also very good, which is shown by the average of student performance compiled the Subject Student Worksheet 84.52. Based on the results of testing the use of educational tools to students of education students FMIPA Universitas Negeri Jakarta showed that the lecture tools are worthy to be used as teaching materials. Keywords: Integrated lecturing tools, KPS, Student Worksheet. Abstrak Mengembangkan Lembar Kerja Siswa merupakan salah satu kompetensi yang harus dikuasai oleh Mahasiswa Pendidikan Fisika FMIPA UNJ. Telah dikembangkan perangkat perkuliahan terpadu untuk melatih kompetensi mahasiswa menulis Lembar Kerja Siswa mata pelajaran fisika. Penelitian pengembangan ini menerapkan model ASSURE. Perangkat perkuliahan sudah diujicoba terhadap mahasiswa pendidikan fisika. Mahasiswa memberikan apresiasi sangat baik terhadap perangkat perkuliahan, dengan memberikan skor rerata sebesar 83,97. Kinerja mahasiswa menyusun Lembar Kerja Siswa mata pelajaran fisika juga sangat baik, yang ditunjukan oleh rerata nilai kinerja mahasiswa menyusun Lembar Kerja Siswa mata pelajaran  sebesar 84,52. Berdasarkan hasil ujicoba penggunaan perangkat pekuliahan terhadap mahasiswa pendidikan mahasiswa FMIPA UNJ menunjukan bahwa perangkat perkuliahan terpadu layak digunakan sebagai bahan ajar. Kata-kata Kunci: Perangkat Perkuliahan Terpadu, KPS, Lembar Kerja Siswa.


2021 ◽  
Vol 3 (2) ◽  
pp. 55
Author(s):  
Elfrida Rif’atul Chusniah ◽  
Rini Setianingsih

Penelitian ini adalah penelitian yang bertujuan untuk mengembangkan komik matematika berbasis kontekstual untuk materi lingkaran yang berkualitas baik berdasarkan tiga kriteria, yaitu valid, praktis, dan efektif. Rancangan penelitian ini adalah Research and Development (R&D). Prosedur-prosedur pengembangan yang digunakan meliputi empat langkah: (1) melakukan perencanaan produk yang akandikembangkan, (2) mengembangkan produk awal, (3) validasi dan revisi produk, (4) uji coba lapangan skala kecil dan revisi. Uji coba komik dilakukan secara terbatas oleh 10 siswa kelas VIII SMP. Teknik pengumpulan data yang diterapkan dalam penelitian ini adalah angket, sedangkan instrumen penelitian yangdigunakan meliputi lembar validasi, angket penggunaan media, dan angket respon siswa. Data penelitian dianalisis dengan deskriptif kualitatif. Hasil penelitian ini menunjukkan bahwa komik matematika dinyatakan valid dengan skor kevalidan 4 oleh ahli media dan 3,9 oleh ahli materi dari skor maksimum 5 sehingga dikategorikan valid, komik matematika dinyatakan praktis dengan hasil analisis persentase kepraktisan 76,28 % dan komik matematika dinyatakan efektif degan hasil analisis persentase keefektifan 79,4%, sehingga dikategorikan efektif. Berdasarkan hasil tersebut maka media komik ini memiliki kualitas yang baik sehingga dapat dimanfaatkan sebagai satu upaya atau alternatif media dalam proses pembelajaran sebagai upaya peningkatan kualitas pendidikan dan menciptakan suasana yang menyenangkan bagi siswa.Kata Kunci: media pembelajaran, komik matematika, lingkaranThis research is a research that aims to develop contextual based mathematical comics for good quality circle material based on three criteria, namely valid, practical, and effective. The design of this research is Research and Development (R&D). The development procedures used include four steps: (1) conducting product planning to be developed, (2) developing initial products, (3) product validation and revision, (4) small-scale field trials and revisions. Comic trials are limited to 10 students in grade VIII SMP. Data collection techniques applied in this study were questionnaires, while the research instruments used included validation sheets, media use questionnaires, and student response questionnaires. The research data were analyzed by descriptive qualitative. The results of this study indicate that mathematics comics are declared valid with a validity score of 4 by media experts and 3.9 by material experts from a maximum score of 5 so that they are categorized valid, mathematical comics are declared practical with the results of a practicality percentage analysis of 76.28% and mathematical comics are declared effective with the result of the analysis of the effectiveness percentage is 79.4%, so it is categorized as effective. Based on these results, this comic media has good quality so that it can be used as an alternative media used by teachers in the teaching and learning process in an effort to improve the quality of education and create a pleasant atmosphere for students.Keywords: learning media, mathematical comics, circles


2019 ◽  
Vol 4 (1) ◽  
pp. 199
Author(s):  
St. Jumaeda

This research was conducted to obtain information about the learning process of Islamic education at the high school in Maluku Tengah. In this study applied a method of evaluation studies Program, collection of data obtained through the study of documents, interviews, questionnaires and observation. The data is then classified into the category of excellent, good, sufficient, less, and very less, based on standards that have been set. The findings in the evaluation of the learning program at Islamic Education for high school in Maluku Tengah district, shows that the quality of the learning process, including both categories. The learning process is determined by the element or the following aspects; (1) the Teacher's performance is judged by category, with the acquisition of average score 4.14 or 82.79% of the maximum score, (2) Learning Facilities are assessed either by obtaining the average score of 3.71 or 74.17% of the maximum score, (3) Climate class is rated good with the acquisition of the mean score of 3.61 or 72.04% of the maximum score. (4) the attitude of the learners are assessed either by obtaining the average score 4.01 or 80.09% of the maximum score. (5) the learning motivation of learners assessed either by obtaining the average score or 77.71 3.88% of the maximum score. So based on the results of the assesment and the categorisation then determined that the quality of the learning process the Islamic education judged included on the category either, with the acquisition of the average score or 3.88 77.50% of the maximum score.


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