scholarly journals PENGARUH SOFTWARE GEOGEBRA TERHADAP HASIL BELAJAR PESERTA DIDIK PADA MATERI FUNGSI KUADRAT KELAS X MA SARJI AR-RASYID SITUBONDO

2020 ◽  
Vol 7 (2) ◽  
pp. 108-112
Author(s):  
Ika Irmawati ◽  
Lisma Dian Kartika Sari ◽  
Tri Astindari

The purpose of this study was to determine the effect of using Geogebra software on student learning outcomes on the quadratic function material in Class X MA Sarji Ar-Rasyid Situbondo. The research method used a quasi-experimental research design with data collection techniques used, namely pretest and posttest. The data analysis technique used the normality test, homogeneity test, and t-test. From the t-test analysis, results obtained sig 0.263> ɑ 0.05. So it can be concluded that there is no significant effect between students taught by learning GeoGebra software with conventional learning. This result is due to students' low ability and experience in using Geogebra software for mathematics learning.

Alotrop ◽  
2017 ◽  
Vol 1 (1) ◽  
Author(s):  
Dui Sherly Viani ◽  
Amrul Bahar ◽  
Elvinawati Elvinawati

The low learning outcomes of the students is because in the learning process of teacher and student interaction only goes one way. Teachers often use lecture methods so that students tend to only accept what is given. This can make the students' motivation and activeness in following the lesson to be low. Therefore, researchers try to vary the cooperative learning model using Chemopoly Game media and Tournament Question Cards. This is quasi experimental research with population class X MIPA in SMAN 2 Kota Bengkulu and sample is class X MIPA C using media Tournament Question Cards and class X MIPA D using Chemopoly Game media. Data analysis used were mean score, normality test, homogeneity test, and t test. The average posttest grade of experiment I is 85,59 While for experiment class II is 79,38. Then t test and obtained tcount> ttable (2.62> 2.38). The results of this study indicate that there is a significant difference between student learning outcomes using Chemopoly Game media and Tournament Question Cards on basic chemical law materials.


2019 ◽  
Vol 3 (2) ◽  
pp. 86-89
Author(s):  
Yuli Mulyawati ◽  
Resyi A Ghani

This research using comparative methods. The purpose of this research is to compare the learning outcomes of learning IPS by using Media Monopoly and Media Powerpoint . This research was conducted at SDN Katulampa 1 in Bogor City Class VA, and VB in August odd semester 2019/2020. The analysis technique used is the analysis prerequisite test which includes a normality test, a homogeneity test, then a research hypothesis is carried out using the t test. The results empirically n shows that there perbendingan learning outcomes in Media Monopoly seen in the average score - average N-Gain 8 5 de ngan mastery learning outcomes 92 %, while the average score - average N-Gain on Media Power Point that is equal to 75 with the thoroughness of the results belaja r 86 %. ) . And the results of testing the hypothesis states that H o rejected and H a accepted because t arithmetic (1.67469)> t table (1.67469). Based on the above results, it can be concluded that there is a comparison of the results of learning by using Media Monopoly and Media Power Point , and Media efektif is Media Monopoly.


Author(s):  
Yudhi Hanggara ◽  
Irwan Juniman Zendato

Abstrak. Penelitian ini bertujuan untuk mengetahui: (1) Perbedaan hasil belajar matematika siswa yang diberikan perlakuan model pembelajaran ARCS dengan model pembelajaran Active Learning. (2) Perbedaan hasil belajar matematika siswa yang memiliki motivasi belajar tinggi, sedang dan rendah. (3) Interaksi antara model pembelajaran (ARCS dan Active Learning) dengan motivasi belajar siswa. Jenis penelitian ini adalah penelitian quasi eksperimen dengan desain faktorial 2 x 3. Populasi pada penelitian ini adalah seluruh siswa kelas X SMKN 2 Batam tahun pelajaran 2016/2017. Sampel diperoleh kelas X Akutansi-2 sebagai kelas eksperimen-1 dan kelas X Akutansi-4 sebagai kelas eksperimen-2. Instrumen pada penelitian ini adalah tes dan angket Uji prasyarat meliputi uji normalitas dengan metode Lilliefors dan uji Homogenitas dengan metode Bartlett. Pengujian hipotesis pada penelitian ini menggunakan analisis variansi dua jalan dengan sel tak sama. Hasil penelitian menyimpulkan bahwa: (1) tidak terdapat perbedaan hasil belajar matematika antara siswa yang diberikan perlakuan model pembelajaran ARCS dengan model pembelajaran Active Learning. (2) terdapat perbedaan hasil belajar metematika antara siswa yang memiliki motivasi belajar tinggi dan rendah. (3) tidak terdapat interaksi antara model pembelajaran dengan motivasi belajar siswa.Kata Kunci: ARCS, Active Learning, motivasi belajar, hasil belajar matematika Abstract. This study aims to determine: (1) The difference in learning outcomes of student who study mathematics using ARCS learning model with Active learning model. (2) The difference in mathematics learning outcomes in student who have hight, medium and low motivation. (3) Interaction between learning model (ARCS and Active Learning) with student learning motivation. This research is quasi-experimental study with factorial design 2 x 3. The population in this research is all of students class X SMKN 2 Batam with academic year 2016/2017. The Sample in this research from class X accountant-2 is used as sampling for 1st experiment and class X accountant-4 for 2nd experiment. Instrument of research are mathematics achievement test and questionnaire student motivation. The test requirement is normality test using Lilliefors method and homogeneity test using Bartlett method. Hypothesis testing in this study uses two-way analisis of variance with defferent cells. Conclusion in this study: (1) there is no difference between student math result between ARCS learning model with Active learning model. (2) there is difference between result of student math between learning high motivation with low motivation. (3) there is no interaction between the learning model with student motivation.Keywords: ARCS, Active Learning, Motivation learning, Study of Math


Alotrop ◽  
2019 ◽  
Vol 3 (1) ◽  
Author(s):  
Weny Shintia ◽  
Amrul Bahar ◽  
Rina Elvia

This study aimed to compare the chemistry learning outcomes of students with using word square model learning and scramble model learning in grade X MAN 2 Kota Bengkulu on the subject of chemistry compound nomenclature. This was quasy experimental research and held in March to May 2018. Population in this study is the entire class X MIA in MAN 2 Kota Bengkulu  2017/2018  academic   year,  amounting  to  149  students.  Sample  is  class  X  MIA  1  and  class  X  MIA  3.        The sample of the research is class X MIA 1 with 32 students and class X MIA 3 with 33 students. Data analysis used normality test, homogeneity test and hypothesis test (t test). Data analysis was performed using Statistical Package for The Social Science (SPSS) version 16.Improvement student’s learning outcomes in this research was taken from difference assess of pretest and posttest. At experiment class of I average value improvement  of student’s learning outcomes was 50.32. while at experiment  class of II, average value improvement of student’s learning outcomes was 44.4 . through some statistic test, there was t-test (? = 0.05) which done test the hypothesis to obtained the test result was t value = 2.174 and t tabel = 1.998. The result of data analysis showed that were significant differences in student learning outcomes between the class which implemented word square model learning and the class which implemented scramble model learning. Student learning outcomes that apply the word square model of learning better than student learning outcomes that apply the scramble model of learning.


Alotrop ◽  
2019 ◽  
Vol 3 (1) ◽  
Author(s):  
Sella Aprianika ◽  
Amrul Bahar ◽  
Salastri Rohiat

This study aims to determine differences in student learning outcomes using a model of learning make a match with a model partner switch the subject matter colloidal system class XI IPA MAN 1 Bengkulu City in the academic year 2017/2018. The research population of all classes XI IPA amounted to 4 classes with a total population of 151 students. The sampling of the research was done by normality test and homogeneity test before the study population. Obtained a sample of research that consists of 2 classes of class XI IPA 1 as an experimental class I that apply the model make a match and class XI IPA 2 as an experimental class II using a model parten switch. Student learning outcomes are seen from the postest score. Students' learning outcomes in the make a match class had an average of 82.714 while in the partner switch the average pair was 77.5. This shows that the model of make a match is more effectively used in the process of learning in class than the model of partner switch. From the t test-t test on both experiment classes is obtained tcount and ttable = 1.707> 1.666 (? = 0,05). The results show that H0 is rejected and Ha is accepted which means that there is a significant difference between the learning result of the students using make a match model and the learning model partner switch on the material of the colloidal system.


2021 ◽  
Vol 7 (02) ◽  
pp. 415-426
Author(s):  
Tara Lorenza

This study aims to determine the effect of the Inside Outside Circle (IOC) model on the improvement of integrated thematic learning outcomes for class IV SDN Gugus V, Sutera District. This research is a quantitative research with the type of research is a quasi experimental design. This research was conducted at SDN Cluster V Sutera District. The sample data was collected using random sampling technique. The instrument used in collecting data is in the form of an objective test in the form of multiple choice. The data analysis technique used is the t-test. The results showed that there was a significant effect of the Inside Outside Circle (IOC) model on student learning outcomes in theme 8. This was evidenced by the results of the t-test at the real level ɑ = 0.05, and dk = 43 obtained tcount (2.48)> t (2,018). The conclusion is that the Inside Outside Circle (IOC) model has a significant effect on increasing integrated thematic learning outcomes for class IV SDN 14 Sungai Sirah, Sutera District, Pesisir Selatan Regency.  


Author(s):  
Suyitno Suyitno ◽  
Yusri Bin Kamin ◽  
Nurma Amri Lukman ◽  
Widiyatmoko Widiyatmoko ◽  
Dwi Jatmoko ◽  
...  

This study aims to reveal: 1) To develop the Learning Media of the Starter System on a motorcycle, at SMK Institut Indonesia Kutoarjo, 2) To find out the Learning Media of the Starter System on a Motorcycle, 3) To find out the improvement of Student Learning Outcomes of XI TBSM after using the Learning Media. The starter system on a motorcycle at the Indonesian Institute of Kutoarjo SMK. This type of research uses the Four - D method with research subjects, namely class XI TBSM A as an experimental class with a total of 14 students and class XI TBSM B as a control class with a total of 14 students. Collecting data using a questionnaire (questionnaire) to determine the media used for research and a written test in the form of multiple choice with a total of 25 questions. The data analysis test used normality test, homogeneity test, and t-test. From the results of the research, it shows that: 1) the procedure for developing learning media for the starter system stand on a motorcycle includes the search for the definition stage, the planning stage, the development stage, and the deployment stage. 2) the learning media of the starter system stand on the motorcycle that was developed is suitable to be used as a learning medium for the subject of Motorcycle Maintenance, at SMK Institut Indonesia Kutoarjo. This can be proven from the results of the validation carried out by media expert lecturers who showed results of 80.00% of the scores obtained indicating good criteria, validation by material expert lecturers who showed results of 70.00% of the scores obtained showed quite good criteria. 3) the results of the t-test effectively prove that the learning media is made to improve learning outcomes (tcount = 21.304 and p = 0.000) for class XI TBSM students at the State Vocational School of the Indonesian Institute of Kutuarjo. This is shown through student responses, which include small group trials, which include 89.5%, which includes 5 students, and large group trials, obtaining a score of 90.89%, which includes 14 students. Students' interest in learning shows the learning outcomes of students who do not use the starter system media stand on a motorcycle and those who use the starter system media stand on a motorcycle. Through the normality test, it was obtained that p = 0.144, because p > 0.05, it indicated that the two groups were normally distributed. Through the homogeneity test, it was obtained that F count = 3.081 with p = 0.091, because p > 0.05, the second group had a homogeneous variant. Thus the learning media stand starter system has succeeded in improving student learning outcomes at SMK Institu Indonesia Kutoarjo.


2019 ◽  
Vol 3 (2) ◽  
pp. 237
Author(s):  
Andri Saputra ◽  
Zulkarnain Zulkarnain ◽  
Sehatta Saragih

The low mathematics learning outcomes can be an indicator of student difficulty in learning mathematics. This study aims to analyze the influence of the application of the cooperative learning model Think Pair Share (TPS) type to the results of mathematics learning. This research used quasi-experimental research with sampling using stratified techniques and random sampling. The population was seventh grade students at SMP 17 Pekanbaru, SMP 12 Pekanbaru, dan SMP 36 Pekanbaru. The instrument of this research was a daily test on the quadrilateral and triangle material to see student learning outcomes before being given treatment and after being given treatment. Statistical analysis was performed by Normality, Homogeneity Test, Independent Sample t-test, One Path Anova test, Two Path Anova Test. From the results of the collation test results obtained that p = 0.4425 and p = 0.4005, Ho is accepted, so there is no difference between the experimental class and the control class as well as the high school there is no difference, but the students' mathematics learning outcomes are reviewed from the level there are differences in the middle and lower schools. Generally, TPS learning is good at medium and low schools because in the learning process students still want to share knowledge with other students.


2020 ◽  
Vol 3 (2) ◽  
pp. 30-49
Author(s):  
Ulfah Hasanah

This study aims to determine the implementation of Arabic learning using the Gallery of Learning strategy and is there an increase in student learning outcomes after the Gallery of Learning learning strategy is applied. This research model uses a quasi-experimental design model (Quasi Experiment) with test techniques (pre-test and post-test), observation, interviews, and documentation. Data analysis to test the hypothesis proposed using the "t" test through the SPSS 16.0 program as well as the validity test, reliability test, normality test, and homogeneity test. The analysis shows that the implementation of Arabic learning begins with the teacher explaining the material to be learned, then students are divided into 8 groups. The teacher explains the task of the group to discuss the material that has been determined and write the results on paper and put on top of the sponati and make a gallery. Then each group shares an assignment to tour the gallery to find out other material and maintain the gallery to explain the contents of the material to students who visit the gallery. The end of the activity is a reflection and conclusions together on what has been learned. After the implementation of the strategy, it was found that there was no significant increase in student learning outcomes using the Gallery of Learning learning strategy in class XI IPA 1 MAN 4 Sleman. Based on the results of the "t" test, the value of Sig. (2-tailed) = 0.195> 0.025, then on the basis of Independent Sample t-Test decision making, it is evident that there is a difference in influence between the average experimental group and the control group. However, it is not significant. The results of this analysis can be concluded that the Gallery of Learning learning strategy cannot significantly improve student learning outcomes in Arabic subjects in class XI IPA MAN 4 Sleman. Abstrak Penelitian ini bertujuan untuk mengetahui pelaksanaan pembelajaran bahasa Arab menggunakan strategi pembelajaran Gallery Of Learning dan adakah peningkatan hasil belajar peserta didik setelah diterapkan strategi pembelajaran Gallery Of Learning. Model penelitian ini menggunakan eksperimen model desain eksperimen kuasi (Quasi Eksperimen) dengan teknik tes (pre-test dan post-test), observasi, wawancara, dan dokumentasi. Analisis data untuk menguji hipotesis yang diajukan menggunakan uji “t” melalui program SPSS 16.0 serta uji validitas, uji reliabilitas, uji normalitas, dan uji homogenitas. Hasil analisis menunjukkan bahwa pelaksanaan pembelajaran bahasa Arab diawali dengan guru menjelaskan materi yang akan dipelajari, kemudian siswa dibagi menjadi 8 kelompok. Guru menjelaskan tugas kelompok untuk berdiskusi tentang materi yang telah ditentukann dan menuliskan hasilnya di kertas dan ditempelkan di atas sponati dan membuat sebuah galeri. Kemudian setiap kelompok berbagi tugas untuk berkeliling galeri mencari tahu materi yang lain dan menjaga galeri untuk menjelaskan isi materi kepada siswa yang berkunjung ke galerinya. Akhir kegiatan diadakan refleksi dan menyimpulkan bersama terhadap apa yang telah dipelajari. Setelah diterapkannya strategi tersebut diketahui adanya peningkatan yang tidak signifikan pada hasil belajar siswa menggunakan strategi pembelajaran Gallery of Learning di kelas XI IPA 1 MAN 4 Sleman. Berdasarkan hasil uji “t”, nilai Sig.(2-tailed)=0.195>0.025, maka dengan dasar pengambilan keputusan Independent Sample t-Test, terbukti terdapat perbedaan pengaruh antara rata-rata kelompok eksperimen dan kelompok kontrol. Namun, tidak signifikan. Hasil analisis tersebut dapat disimpulkan bahwa strategi pembelajaran Gallery of Learning tidak dapat meningkatkan hasil belajar peserta didik secara signifikan pada mata pelajaran bahasa Arab kelas XI IPA MAN 4 Sleman. Kata Kunci: Strategi Pembelajaran Gallery of Learning, Hasil Belajar Siswa


2021 ◽  
Vol 5 (1) ◽  
pp. 17-23
Author(s):  
Nuril Nuzulia

This research is motivated by the availability of the snake and ladder game on the material of the kingdoms of Islam, Hinduism and Buddhism based on HOTS questions which have not been tested for their effectiveness on student learning outcomes. This study aims to reveal the effectiveness level of the use of snake and ladder media in the material of Islamic, Hindu and Buddhist kingdoms on student learning outcomes at SDN Ngaringan 03 Blitar. This type of research is a quasi-experimental research design with a non-equivalent control group design. The population in this study were grade 4 students at SDN Ngaringan Blitar. The research sample was taken using purposive sampling technique so that class 4A was selected as the experimental class and class 4 B as the control class. The instrument of this research is a test of learning outcomes by providing a pretest and posttest in the form of an objective test with 4 answer choices as many as 25 items taken from 40 questions that have been tested. The data analysis technique used was the N-Gain test and the two-mean similarity test (t-test). The results showed an increase in learning outcomes was better in the experimental class than in the control class. This is evidenced by the posttest mean scores of the experimental class and the control class respectively 92.12 and 73.96. This is also evidenced by the average N-Gain test for the experimental class of 0.762 with the high category and the control class of 0.294 in the low category, and supported by hypothesis testing carried out by t-test using the Independent Samples Test showing Sign 2 Tailed < 0.05, this indicates that the use of snake and ladder media is effective.


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