scholarly journals Professional competencies formation in the field of aesthetic artwork evaluation

2020 ◽  
Vol 210 ◽  
pp. 22027
Author(s):  
Irina Vlasova ◽  
Yulia Ushanyova ◽  
Sergey Pisarenko

The purpose of the article is a brief description of the author’s method for solving the problem of professional competencies formation for students studying in art and adjoining specialties related to the ability to carry out aesthetic evaluation of artworks and independently conduct educating and educational activities. This problem is particularly relevant in modern conditions, which are characterized by high transmission speeds of a large amount of visual information. The methodology is based on a system of forming professional tools for students to conduct analytical work in the field of aesthetic evaluation of artworks. The development of this methodology was carried out in accordance with modern didactic principles, such as the principles of science, the relationship between theory and practice, as well as the principle of visibility. These principles were transmitted at various levels of the educational process organization. To collect information, we used such methods as analyzing literary sources on the research problem, conducting surveys of students and teachers, and analyzing modern resources for storing and distributing images, namely, author’s works of art. The educational technologies described in the article can be applied in the process of training specialists in the field of architecture, all types of visual design, painting, graphics, sculpture, as well as specialists in the field of art and correctional pedagogy, art therapy.

2021 ◽  
Author(s):  
Aleksandr Pashkevich

The educational and methodological manual reflects the theoretical aspects of the basics of designing innovative pedagogical technologies. The article presents the practice of designing author's pedagogical technologies, selection criteria, creation algorithm and ways of designing new pedagogical technologies. As an example, the methodological support of the technology for the implementation of the system-activity approach in the educational process of the school, created taking into account the federal state educational standards of general education, the professional standard "Teacher", the national system of teacher growth and within the framework of the national project "Education", is presented. It is addressed to the administration of educational institutions, teachers, and all those interested in the design of educational technologies.


Author(s):  
Vasiliy Kuril ◽  
Viktor Pryshlyak

The main dimensional characteristics of plant stems, bulk density, humidity, crop yields, tensile diagram and average stature strength indices, as well as the influence of cultivating agriculture on the characteristics of plant strength are analyzed. The peculiarities of the design and technological schemes of the segmental-type cutting apparatuses, which are the starting base of the calculation algorithm and the substantiation of the cutting edge parameters of the working organs of the s.-g. cars It is offered in engineering engineering technologies of designing working organs of the village of. machines comprehensively and systematically study the mechanic-technological properties of stems that are able to provide developed innovative pedagogical technologies and newest didactic teaching aids. Particular attention is paid to the quality of conducting lectures, including the open, scientific and pedagogical level, practical experience of the lecturer, which forms the basic theoretical basis for the process of cutting plants. Further, this knowledge is expanding and deepening during laboratory and practical classes, course design, training and production practices. It is shown that the use of educational didactic materials, modern agricultural machines and their working bodies in the educational process contributes to the development of motivation-value, creativity-cognitive and activity-practical criteria, which greatly influences the formation of design professional competencies of agroengineering.


2009 ◽  
Vol 1 (2) ◽  
pp. 211
Author(s):  
Ulin Nadlifah Ummul Khoir

Noble character is a reflection of one's personality, in addition to the superior morality will be able to bring someone to the high dignity. Lately, a good manner is costly and hard to find. The lack of understanding of moral values contained in the Qur'an and Hadith will further aggravate the condition of a person's personality, even life seemed to feel less meaningful. To form a noble personal, moral cultivation against children should be encouraged from an early age, since its formation will be easier than after the child's adulthood. Al Akhlaq Lil Banat book discusses some manners to apply in life, good family environment, school or community. It will create private-mannered accordance with the guidance of the Qur'an. It is a kind of literature review. To obtain representative data in the discussion, it is used library research to find, collect, read, and analyze the books with no relevance to the research problem. The relevant references then is compiled, analyzed, so as obtained as conclusion. To achieve success in the educational process, the material in the book Al Akhlaq Lil Banat can be used as a reference in order to achieve educational success. The material presented in this book is not only refers to the relationship between man and God (transcendental), but also on the relationship between humans (anthropocentric), such as morality to parents, relatives, neighbors, peers and also to the adab or ordinances, such manners visit, walking, traveling, and so forth.


Author(s):  
Jon Barwise ◽  
John Etchemendy

Psychologists have long been interested in the relationship between visualization and the mechanisms of human reasoning. Mathematicians have been aware of the value of diagrams and other visual tools both for teaching and as heuristics for mathematical discovery. As the chapters in this volume show, such tools are gaining even greater value, thanks in large part to the graphical potential of modern computers. But despite the obvious importance of visual images in human cognitive activities, visual representation remains a second-class citizen in both the theory and practice of mathematics. In particular, we are all taught to look askance at proofs that make crucial use of diagrams, graphs, or other nonlinguistic forms of representation, and we pass on this disdain to our students. In this chapter, we claim that visual forms of representation can be important, not just as heuristic and pedagogic tools, but as legitimate elements of mathematical proofs. As logicians, we recognize that this is a heretical claim, running counter to centuries of logical and mathematical tradition. This tradition finds its roots in the use of diagrams in geometry. The modern attitude is that diagrams are at best a heuristic in aid of finding a real, formal proof of a theorem of geometry, and at worst a breeding ground for fallacious inferences. For example, in a recent article, the logician Neil Tennant endorses this standard view: . . . [The diagram] is only an heuristic to prompt certain trains of inference; . . . it is dispensable as a proof-theoretic device; indeed, . . . it has no proper place in the proof as such. For the proof is a syntactic object consisting only of sentences arranged in a finite and inspectable array (Tennant [1984]). . . . It is this dogma that we want to challenge. We are by no means the first to question, directly or indirectly, the logocentricity of mathematics arid logic. The mathematicians Euler and Venn are well known for their development of diagrammatic tools for solving mathematical problems, and the logician C. S. Peirce developed an extensive diagrammatic calculus, which he intended as a general reasoning tool.


Author(s):  
Татьяна Семенова ◽  
Tatiana Semenova

The author reveals the content of the project «Healthy kindergarten – 2035» and analyzes the results of the research conducted in the framework of this project by teachers of the Department of Theory and methodology of preschool education of Moscow state pedagogical University (MSU). The purpose of the study: to identify the opinion of teachers of preschool educational organizations in Moscow and the Moscow region on the possibility of implementing the project «Healthy kindergarten – 2035»? Research problem: 1) identification of ideas of teachers of preschool organizations on the relationship of modern education with social values; 2) assessment of opportunities for the introduction of innovative technologies while maintaining traditional approaches to the implementation of the educational process in kindergarten, the definition of barriers; 3) designing the image of a «Healthy kindergarten» of the future.


The article is devoted to the description and analysis of the implementation model of modern educational technologies of blended learning in the process of professional training of specialists in foreign languages. These technologies act as a means of stimulating motivation, cognitive independence and activity of students. Their use increases the efficiency of the educational process by changing the models of interaction of its participants. At the same time, students make the transition from traditional passive perception of the material to its active development thanks to the capabilities of the virtual learning environment, which allows them to build their own learning path and consciously master the learning information. The advantage of blended learning is a more appropriate distribution of study time, high adaptability and interactivity, a deeper understanding and analysis of program material by students. The appropriateness of the application of educational technologies of blended learning was analyzed on the example of studying the course "Theory and Practice of Translation of Epistolary Texts (French)" by students of Kazan Federal University. The material for testing was an electronic educational resource developed specifically for the development of this educational discipline. An analysis of the results of the pilot training shows that the introduction of these technologies increases the significance and effectiveness of the educational process due to its individualization and differentiation, and also develops the creative thinking of students, forms their responsibility and ability to self-management.


Author(s):  
Sergey Parilov ◽  
Anatoly Nesterov ◽  
Denis Zemlyansky

The trends in the development of education include the trend of informatization of education and the trend of innovative education. In forensic medicine, the competence to learn to cognize compulsorily includes understanding of general pathological processes, and only through this prism should the ability to verify particular pathological changes occurring in the human body as a result of various types of injuries and diseases arise. To implement these trends, we use distance educational technologies, taking into account the following criteria: for an individual trajectory of professional formation and development of a cadet doctor; for the development of thinking in the process of professional development; of objectivity; of productive communication; of information support for the co-creation of teachers and cadets; feedback. In order to apply the indicated criteria in full, the process of perception and processing of visual information was divided into three stages. The first stage is the analysis of the structure of the information supplied. At the second stage, new images are created. The third stage is a search activity. The above-described structuring of the content of educational information and the principles of organizing the educational process using distance educational technologies have successfully taught doctors of forensic experts to apply knowledge of general human pathology in the production of examinations.


Author(s):  
Natalya V. Garashkina ◽  
Anastasia A. Druzhinina ◽  
Igor A. Akopyanc

We consider a set of educational technologies that improve the process of developing competence in the field of social-project activities. It is noted that the teacher becomes a navigator, and students are active designers of their educational trajectory, active participants in the educational process, as well as creators of social projects that guarantee the solution of significant human and social problems. We show the relationship between the introduction of social innovations and the development of competence in social-project activities, as well as the applied educational technologies. Various understandings of the term “educational technologies” in modern foreign studies are considered. Based on the method of analysis of research positions, an understanding of educational technologies as a conceptual tool for improving educational practice is given. The essence and features of the organization of the most effective educational technologies for the development of components of social-project competence in students are analyzed. The complex and three groups of educational technologies that influence the development of competence in the field of social-project activities among students are identified: traditional didactic technologies (lectures, seminars, etc.), integral didactic technologies (case analysis, project training, portfolio, etc.), innovative didactic technologies (flipped learning, digital technologies, etc.). It is established that it is the integrated implementation of educational technologies in Bachelor's and Master's programmes of social orientation that allows us to qualitatively improve not only educational, but also positively change social practice, influence their joint result.


2021 ◽  
Vol 6 (44) ◽  
Author(s):  
O. Karabin ◽  
M. Gromyak

The modernization of education emphasizes the importance of training highly professional specialists in the field of computer science. In this regard, the formation of professional competencies of future game project engineers in higher education institutions at the bachelor's level acquires special knowledge. The article considers the theoretical foundations of the formation of professional competencies of future engineers of game projects, conducted a theoretical analysis of psychological and pedagogical sources on the research problem. Some aspects of the formation of professional competence of future professionals, which requires extensive use in the educational process of higher education technologies that help attract future engineers of game projects to acquire and manage knowledge, gain experience in solving professional problems, implementation of game projects. The use of active methods of pedagogical influence, the use of digital technologies, the introduction of appropriate tools to test the level of professional competence, the intensification of reproduction and application of knowledge and skills to solve professional problems and implement game projects.Key words: educational process, professional competence, project activity, digital technologies, gamification, game projects.


2019 ◽  
Vol 16 (4) ◽  
pp. 374-385
Author(s):  
Yana A. Parkhomenko ◽  
Anatoly Yu. Lugovtsev

The article’s problematics relate to the field of theoretical understanding of the emergent deve­lopment of 3D animation in modern culture, its technological, artistic, commercial features. The article focuses on specific features of character design and the influence of the character’s audiovisual image on the aesthetic imagery of the screen work. The study aims to distinguish the concepts of “character type”, “visual imagery”, “audiovi­sual imagery”, “artistic ima­gery” and to substantiate the semantic relationships between them. The authors uphold the belonging of character design to the field of object design, identify the main phases of desig­ning the audiovisual imagery of the character object, and determine its structural role in transmedia projects. In the process of consi­deration of these aspects, the article involves materials from interviews and speeches by artists Alexander Petrov, Mikhail Tumelya, and Maxim Kostenko.Via the deductive method, the article highlights the components of the screen artistic imagery in terms of subject-spatial content. In the context of solving certain problems, a comparative analysis of character ensembles in various techniques is carried out using examples of national and foreign animation. This analysis reveals the main trends in the development of artistic space of the screen work. The article also covers commercial, technological and aesthetic aspects of character development in modern 3D animation.The conclusions of this study provide the conso­lidation of the term “object design” in the art field and can be further used both in analytical work and in the educational process in the areas of history and theory of art, media and multimedia directing theory and practice. 


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