scholarly journals Effectiveness of Genetic Module to Reduce Misconception Levels and Improve Cognitive Learning Outcomes of Grade XII Students of SMA Negeri 5 Malang

2021 ◽  
Vol 2 (2) ◽  
pp. 89
Author(s):  
Didik Dwi Prastyo ◽  
Mohamad Amin ◽  
Hendra Susanto

We investigate the effectiveness of module to reduce misconception and improve learning outcomes in genetic material using multiple choice test with CRI. This study using pre-experiment study with one group pretest post test design. This study reports the results of analysis of misconception level of XII grades in SMA Negeri 5 Malang reduce from 33.42 percent to 12.92 percent. Learning outcome increase from 38.30 into 72.96.  These results indicate that the genetic module is effective to reducing the level of misconceptions and improving student cognitive learning outcomes.Keywords: Misconception, learning outcomes, genetic

2017 ◽  
Vol 4 (1) ◽  
pp. 433
Author(s):  
Faridatul Maghfiroh ◽  
Muslimin Ibrahim ◽  
Soetjipto Soetjipto

This research is based on the fact that the indicators of student’s independence and attention are low in learning process. This research aimed to describe the level of student’s independence (aspect of self confidence and responsibility), level of student’s attention (sustained attention and executive attention), cognitive learning outcome, student’s response, learning process, and the problems of learning process. The research design used is one group pretest-post test design, and analyzed using descriptive qualitative. The research was conducted on the students of senior high school (Madrasah Aliyah) class X in second semester. The result of research shows the level of student’s independence, attention and test score of student learning outcome either male or female students were improving. The student’s response of learning by using the integrated group investigation of power teaching also gets a good response and the learning process is categorized as very good category. Problem faced is only about creating the media of presentation but it can solved by student’s creativity to create the media. The conclusion of this research, is that by using The Integrated group Investigation of power teaching can keep the student’s independence, attention, and student learning outcome in ecosystem material. Thus method also gets a good response, and learning process is categorized as a very good category, and the problem of learning process can be solve by student’s creativity.: Penelitian ini dilatarbelakangi oleh kenyataan bahwa masih terdapat indikator – indikator kemandirian dan atensi siswa yang rendah dalam proses pembelajaran. Penelitian ini bertujuan untuk mendeskripsikan tingkat kemandirian siswa (aspek percaya diri dan tanggung jawab), tingkat atensi siswa (aspek atensi berkelanjutan dan atensi eksekutif), hasil belajar kognitif, respon siswa, keterlaksanaan rencana pembelajaran, dan kendala-kendala pada proses pembelajaran. Desain penelitian yang digunakan adalah One Group Pretest-Postest Design, dan analisis data secara deskriptif kualitatif. Penelitian ini dilaksanakan pada siswa MA (Madrasah Aliyah) kelas X pada semester genap. Hasil penelitian menunjukkan tingkat kemandirian, tingkat atensi, dan tes hasil belajar siswa baik kelas putra ataupun kelas putri mengalami peningkatan. Respon siswa terkait pembelajaran menggunanakan Group Investigation terintegrasi Power Teaching juga mendapatkan respon yang baik, dan keterlaksanaan kegiatan pembelajaran tergolong pada kategori baik sekali. Kendala yang dihadapi hanya terkait pada pembuatan media presentasi, akan tetapi hal tersebut dapat diatasi dengan kreatifitas masing – masing siswa dalam pembuatan media tersebut. Simpulan penelitian ini, bahwa metode pembelajaran Group Investigation terintegrasi Power Teaching dapat mempertahankan kemandirian, atensi, dan hasil belajar kognitif siswa pada materi ekosistem. Metode tersebut juga mendapatkan respon yang baik, dan keterlaksanaan  rencana pembelajaran yang juga tergolong baik sekali, serta kendala pembelajaran yang bisa diselesaikan dengan kreativitas siswa.


2020 ◽  
Vol 9 (3) ◽  
pp. 309-316
Author(s):  
Karuniatul Ilma ◽  
Achmad Lutfi

Tujuan penelitian ini dilakukan untuk mengetahui hasil belajar, aktivitas dan respon dari peserta didikpada penerapan PhET sebagai media pembelajaran struktur atom dan sistem periodik.Subjek..penelitian..adalah peserta..didik kelas X Otomotif SMK Nahdlatul Ulama Sugio KabupatenLamongan. Instrument yang digunakan adalah soal Pre-test..dan..Post-test, lembar observasi aktivitaspeserta didik dan angket respon peserta didik. Desain penelitian yang dilakukan pada penelitian ini adalahOne-Group Pre-test dan Post-test design, penelitian dilakukan dalam 1 kali pertemuan dengan rentangwaktu 3 x 45 menit dan diamati oleh 1 orang observer. Selama penelitian peserta didik dilatihkanmengoperasikan PhET dan melakukan percobaan menggunakan media PhET pada materi struktur atomdan sistem periodik. Kemudian pada akhir kegiatan pembelajaran diberikan tes hasil belajar untukmengetahui ketuntasan peserta didik selama penerapan media PhET dan pembagian lembar angket responpeserta didik setelah menggunakan media PhET. Data yang diperoleh menunjukkan bahwa: (1)ketuntasan yang didapat dari hasil..belajar..peserta..didik termasuk dalam kategori baik dengan mendapatpersentase ketuntasan..sebesar..75%, (2) aktivitas peserta didik selama pembelajaran struktur atom dansistem periodik menggunakan media PhET tergolong dalam predikat sangat aktif dengan ditunjukkanpersentase aktivitas peserta didik yang relevan sebesar 92,59% sedangkan yang tidak relevan sebesar7,41%, dan (3) setelah menggunakan media PhET dalam pembelajaran struktur atom dan sistem periodikrespon peserta didik dikatakan baik, hal ini dibuktikan dengan rata-rata respon positif peserta didiksebesar 92,5% sedangkan respon negatif peserta didik sebesar 7,5%. Bersarkan hasil dari penelitian makapenggunaan PhET sebagai media pembelajaran struktur atom dan sistem periodik dapat meningkatkanhasil belajar dengan kategori baik, aktivitas peserta didik selama pembelajaran sangat aktif dan responpeserta didik baik.Kata Kunci: media pembelajaran PhET, struktur atom, hasil belajar, respon, aktivitas peserta didik AbstractThe purpose of this research is to know the learning outcome, activity and respons of student on theapplication of PhET as learning medium for atomic structure and periodic system. The research subjectswere students of class X Automotive SMK Nahdlatul Ulama Sugio Lamongan Regency. The instrumentsused was a matter of Pre-test and Post-test, observation sheet of student activity and studentquestionnaire responses. The research design carried out in this study is the One-Group Pre-test andPost-test design, the study was conducted in 1 meeting with a span of 3 x 45 minutes and observed by 1observer. During the study students were trained to operate the PhET and conduct experiments using thePhET media on atomic structure and periodic system. Then at the end of the learning activity given a testof learning outcomes to determine the completeness of student during the applicaton of the PhET mediaand the distribution of students questionnaire responses after using the PhET media The data obtainedshows that: (1) completeness of student learning outcomes is included in the good category by getting apercentage of completeness of 75%, (2) The activities of students during the learning of atomic structuresand periodic systems using the PhET media are classified as very active with proven percentage ofrelevant student activity of 92.59% while irrelevant of 7.41%, and (3) After using the PhET media inlearning the atomic structure and the periodic system the response of students is said to be good, this isevidenced by the average positive response of students by 92.5% while the negative response of studentsby 7.5%. Based on the results of the study, the use of PhET as a learning medium for atomic structuresand periodic systems can improve learning outcome in either category, student activity during learning isvery active and student responses are good.Keyword: PhET Learning media, atomic structure atom, learning outcomes, responses, student activities.


2021 ◽  
Vol 2 (3) ◽  
pp. 369-374
Author(s):  
Agus Setiawan

  The motivation for this research is the lack of optimal learning by teachers and the lack of value for students in learning volleyball. Many students are passive when learning activities occur.  The purpose of this research is to use the Think Pair Share cooperative learning method in SMP N 1 Japah to determine the progress of students' learning outcomes in Class VIII. The results of showed that before the study of the Think Pair Share method, the average learning outcome increased to 64, and after the study of the Think Pair Share learning model, it increased to 70. Therefore, the increase of 6 The type of research is quantitative research. In this study, the researchers used a pre- and post-test design. The advice given by the researchers is that teachers should optimize learning. Students are more active in the learning process.    


2016 ◽  
Vol 4 (2) ◽  
pp. 59
Author(s):  
Aryati Liskaningsih ◽  
Syifaul Gummah ◽  
Intan Kusuma Wardani

This study aims to determine differences in physics student learning achievement which using the worksheet oriented thinking abilityinductive with deductive. This research is experimental research (quasy experimental design). The study population was all students of class X in SMKN 3 Mataram with the study sample consisted of two classes, X GEO B and X TSM B. X GEO B class taught using worksheet  oriented thinking ability inductive and X TSM B class taught using worksheet oriented thinking ability deductive. Instruments in this study using multiple-choice test. The results of post-test data analysis obtained the average value of the two classes of samples is 81.27 (X GEO B) and 72.25 (X TSM B) so obtained tcount = 3.56, while ttable = 2.00 at significance level of 5% so that the alternative hypothesis (Ha) accepted. These results show that there are differences in physics learning outcomes of students who use the worksheet oriented thinking ability inductive with deductive.


Author(s):  
Sintike Arleing Roring ◽  
Diana J. wowor ◽  
Sarah Kamagi

The purpose of this research was to reveal the effectiveness of using Kim's memory game in increasing students' vocabulary. This research was pre-experimental research using quantitative research with one group pre-test and post-test design. Population of this research were students of SMP Negeri 3 Kombi and the sample were VIII grade students in academic year 2019/2020 and the sample were 15 students. The data were collected through multiple choice test. The data of this research were  analysed statistically using mean score formula X=X/N.  The result of the data analysis showed that the highest score in pre-test was 88 and the lowest was 40. The highest score in post-test was 96 and the lowest was 70. The mean score of pre-test was 65.33 and the mean score of post-test was 81.86. The improvement was 16.53 from the pre-test to the post-test. It was indicated that the used of Kim's Memory game could help to increase students” Vocabulary.


2019 ◽  
Vol 5 (2) ◽  
pp. 104-111
Author(s):  
Dian Puspita Eka Putri

This study aims to review  the effectiveness of using android-based multimedia learning  to improve achievement cognitive learning outcome of students. The research method is the analysis of field studies. The focus in this research is Multimedia which can influence cognitive learning outcomes of students. data obtained in this study from the literature and direct field observations. The research subjects were high school students in Yogyakarta. The result of analysis and discussion of research indicate that there is the influence of multimedia learning to increase student achievement, which is indicated by increasing post-test result  than before  not using multimedia learning. Posttest value is greater than pretest.


2020 ◽  
Vol 3 (2) ◽  
pp. 35
Author(s):  
Sigit Trimayanto ◽  
Dian Novita

This study aims to produce the Practical KIT along with its devices that are effectively used as learning media to train students SPS on the sub material of the Reaction Rate Law. The method used in this study is Research and Development design. The research instrument used consisted of a sheet of pre-test and post-test. Data analysis was carried out in descriptive quantitative to determine the effectiveness of Practical KIT along with the devices developed. The media is said to be effective if it meets 2 requirements, namely the percentage of classical completeness <85% and N-gain value <0.3. The developed media has been declared effective as indicated by the increase in the value of cognitive learning outcomes in the "Medium" and "High" categories with 100% classical completeness, an increase in the value of science process skills of students after using the Practical KIT media. "With classical completeness reaching 91.67%.


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Arpina Saleha ◽  
Raden Roro Ariessanty Alicia Kusuma Wardhani ◽  
Okviyoandra Akhyar

Penelitian ini bertujuan untuk mengetahui ada atau tidaknya pengaruh media permainan ular tangga senyawa terhadap hasil belajar siswa.Penelitian ini menggunakan nonequivalentcontrolgroupdesign. Populasi dalam penelitian ini adalah seluruh siswa kelas X MIA, sedangkan sampel penelitian yang digunakan yaitu X MIA 2 dan X MIA 3.Pada penelitian ini kedua kelas diberikan perlakuan yang berbeda,kelas X MIA 2 dibelajarkan tanpa menggunakan permainan media ular tangga senyawa, sedangkan kelas X MIA 3 dibelajarkan menggunakan media permainan ular tangga senyawa.Teknik pengumpulan data yang digunakan adalah soal tes pilihan  ganda.  Data  yang diperoleh dianalisis  menggunakan  uji mann whitney u.Data hasil penelitian menunjukkan bahwa nilai rata-rata post-test kelas kontrol lebih rendah daripadanilai rata-rata kelas eksperimen.Sehingga dapat disimpulkan bahwa terdapat pengaruh media permainan ular tangga senyawa pada materi tata nama senyawa terhadap hasil belajar siswa di SMA Negeri 1 AlalakThis study aimed to determine whether or not the influence of snake and compound compound media play on student learning outcomes. This study used nonequivalent control group design. The population in this study were all students of class X MIA, while the research samples used were X MIA 2 and X MIA 3. In this study both classes were given different treatments, class X MIA 2 was taught without using snake ladder compound media games, while classes X MIA 3 was taught using the media game snake ladder compound. Data collection techniques usedwere multiple choice test questions. The data obtained were analyzed using the Mann Whitney test. The data of the research showed that the average value of the control class post-test is lower than the average value of the experimental class.  So  it  can  be  concluded  that  there  were  the influence  of  snake  ladder compound  media  on  compound  nomenclature material  on  student  learning outcomes in SMA Negeri 1 Alalak.


2020 ◽  
Vol 9 (2) ◽  
pp. 287-293
Author(s):  
A. Mayub ◽  
E. Suryani ◽  
M. Farid

This study aims to determine the cognitive learning outcomes of students through learning the Discovery Learning model that uses practicum material bricks mixed by durian and coconut skin. The briquettes were implemented as practicum materials on temperature and heat learning in the Discovery Learning model to improve learning outcomes of KIR students in SMP N 15 Kota Bengkulu. Bomb Calorimeter in Chemical Laboratory Basic Science UNIB was used to determine the calorific value of briquette variations in the mixture of durian and coconut shell skin. The characteristics of briquette were carried out in the Science Laboratory. The instrument used in learning implementation was a multiple-choice test form that has been validated. Result of learning implementation showed that students’ cognitive learning outcomes increased after Discovery Learning model was implemented. The N-gain value was 0.78 in the high group, 0.57 in the medium group, and 0.53 in the low group.


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Maziah Maziah ◽  
Raden Roro Ariessanty Alicia Kusuma Wardhani ◽  
Mohan Taufiq Mashuri

Penelitian ini bertujuan untuk membandingkan hasil belajar antara siswa yang dibelajarkan dengan talking stick dan snowball throwing. Desain penelitian yang digunakan adalah nonequivalent control group design. Populasi penelitian adalah seluruh siswa kelas X SMA Negeri 1 Alalak, dan sample penelitian adalah siswa kelas X IPA 1 yang berjumlah 25 orang dan siswa kelas X IPA 2 yang berjumlah 24 orang. Teknik pengumpulan data yang digunakan adalah tes berupa pilihan ganda. Data yang diperoleh dianalisis menggunakan uji t. Hasil penelitian menunjukkan   terdapat perbedaan hasil  belajar antara siswa  yang dibelajarkan dengan talking stick dansnowball throwing.This study aimed to compare learning outcomes between students who are taught with the talking stick and snowball throwing. The research design used was nonequivalent control group design. The study population was all students of class X SMA Negeri 1 Alalak, and the study sample was students of class X IPA 1, amounting to 25 people and students of class X IPA 2, amounting to 24 people. The data collection technique used is a multiple choice test. The data obtained were analyzed using the t test. The results of the study showed that there were differences  in  learning  outcomes  between  students  who  were taught  with  the talking stick and snowball throwing.


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