scholarly journals Pengaruh Brain Gym terhadap Konsentrasi Belajar Siswa Kelas IX IPA dalam Pembelajaran Matematika di SMA XYZ Tangerang [The Effects of Brain Gym in Helping Students' Concentration in Learning Math in Grade XI Science at XYZ Senior High School Tangerang]

2018 ◽  
Vol 14 (1) ◽  
pp. 39
Author(s):  
Tica Chyquitita ◽  
Yonathan Winardi ◽  
Dylmoon Hidayat

<p><span style="vertical-align: inherit;"><span style="vertical-align: inherit;">Math is considered to be one of the subjects that make it difficult for students to concentrate during the learning process because their brains become tired and tense. </span><span style="vertical-align: inherit;">One of the most popular and trusted ways to improve learning is by using a 'gym gym' approach. </span><span style="vertical-align: inherit;">Therefore, the researchers wanted to see whether the 'gym gym' approach could improve learning concentration. </span><span style="vertical-align: inherit;">The research used a quasi-experimental post-test only control group design. </span><span style="vertical-align: inherit;">The population was the students of class XI Science Basic General Math A and B, while the sample was 15 students from XI Science B as the experimental group. </span><span style="vertical-align: inherit;">Using the Mann-Whitney U-test with an alpha level of 0.05 indicated the asymptote Sig of 0.001 &lt;0.05. This means that the concentration of learning in the experimental group was lower than that of the control group so it is concluded that the ‘brain gym’ approach did not significantly affect students’ concentration</span></span></p><p><strong><span style="vertical-align: inherit;"><span style="vertical-align: inherit;">BAHASA INDONESIA ABSTRAK: </span></span></strong><span style="vertical-align: inherit;"><span style="vertical-align: inherit;">Matematika menjadi salah satu pelajaran sulit yang menyebabkan siswa susah untuk berkonsentrasi selama belajar karena otak menjadi lelah dan tegang. Salah satu cara yang populer dan dipercaya dapat meningkatkan konsentrasi belajar adalah brain gym. Sehingga peneliti ingin melihat apakah terdapat  pengaruh brain gym terhadap konsentrasi belajar siswa. Penelitian ini menggunakan kuasi eksperimen desain post-test only control group. Populasi penelitian ini adalah kelas XI IPA A dan B dengan sampel 15 siswa dari kelas XI IPA B sebagai kelompok kontrol dan 15 siswa dari kelas XI IPA A sebagai kelompok eksperimen. Dengan menggunakan Mann-Whitney U-test dengan tingkat alfa 0,05 menunjukkan asymp. Sig sebesar 0,001&lt;0,05. Hal ini berarti konsentrasi belajar pada kelompok eksperimen lebih rendah dari pada kelompok kontrol sehingga disimpulkan bahwa brain gym tidak berpengaruh terhadap konsentrasi belajar siswa.</span></span></p>

Author(s):  
I Made Permadi Utama

The aim of this study is to find the effect of Describe and Draw game towards students’ speaking competence at SMAN 2 Gerung. This study used a quasi-experimental with post-test only non-equivalent control group design. The population of this study was second-grade students of SMAN 2 Gerung. The writer took two classes chosen as experimental group and control group. Experimental group was treated by using Describe and Draw game and control group was treated by using Word Match game. Based on the result of the study, it was found that Describe and Draw Game has a significant effect towards students’ speaking competence at SMAN 2 Gerung.


2020 ◽  
Vol 9 (1) ◽  
pp. 119
Author(s):  
Adelina Kartika Dewi ◽  
Ni Made Ratminingsih ◽  
Made Hery Santosa

This quasi-experimental study aimed at investigating the effect of mobile-assisted task-based learning on students’ writing competency and students’ motivation in writing. Post-test only control group design was employed in this study. The experimental group was taught by mobile-assisted task-based learning while the control group was taught by non mobile-assisted task-based learning. A writing post-test and questionnaire were used to obtain the data and were analyzed using one-way ANOVA and MANOVA. The findings of the study revealed that (1) there was a significant effect of Mobile-assisted Task-based Learning on the students’ writing competency; (2) there was a significant effect of Mobile-assisted Task-based Learning on the students’ writing motivation; and (3) there was a simultaneous effect of Mobile-assisted Task-based Learning on the students’ writing competency and students’ motivation in writing. This study concluded that the use of mobile devices as a medium in the learning process is effective to enhance the students’ writing competency and increase students’ motivation in writing.


2019 ◽  
Vol 2 (2) ◽  
Author(s):  
I.G. A. L. Sawitri ◽  
Sudirman Sudirman ◽  
A. A. G. Y. Paramartha

This study aimed at investigating the effect of using word wall media on writing achievement of the seventh grade students of SMP N 1 Seririt. The research design was Quasi Experimental of Post-Test Only Control Group design taking the seventh grade students of SMP N 1 Seririt. On the other hand, VII D as the control group was treated by using conventional media without word wall. The result of data analysis shows that there is a significant effect on students’ writing achievement between students from the experimental group and those from the control group (t= 8.826, df= 62, p < 0.05). Moreover, the result of effect size in this study was 0.56 which indicates that word wall media give a strong influence on students’ writing achievement. Referring to those results, it can be concluded that writing activities by using word wall media can give significant effect on students’ writing achievement.


Mimbar Ilmu ◽  
2018 ◽  
Vol 23 (2) ◽  
Author(s):  
I A Md Widyari ◽  
Ni Nyoman Ganing ◽  
I G A A Sri Asri

Penelitian ini bertujuan untuk mengetahui perbedaan yang signifikan kompetensi keterampilan berbicara dalam bahasa Indonesia antara kelompok siswa yang dibelajarkan dengan menggunakan model pembelajaran role playing berbantuan teks dialog dengan kelompok siswa yang dibelajarkan dengan menggunakan pembelajaran konvensional pada siswa kelas IV SD Gugus Budi Utomo tahun ajaran 2017/2018. Jenis penelitian ini merupakan quasi experimental design dengan bentuk non-equivalent post-test only control group design. Populasi penelitian ini adalah seluruh siswa kelas IV SD Gugus Budi Utomo, yang berjumlah 315 siswa. Sampel ditentukan menggunakan teknik  sampel kelompok. Sampel dalam penelitian ini adalah siswa kelas IVB SD Negeri 6 Kesiman berjumlah 31 siswa sebagai kelompok eksperimen dan siswa kelas IV SD Negeri 14 Kesiman berjumlah 38 siswa sebagai kelompok kontrol. Instrumen untuk mengumpulkan data adalah rubrik penilaian. Data yang diperoleh dianalisis menggunakan uji t. Hasil analisis menunjukkan terdapat perbedaan yang signifikan kompetensi keterampilan berbicara dalam bahasa Indonesia antara kelompok siswa yang dibelajarkan dengan model pembelajaran role playing berbantuan teks dialog dengan kelompok siswa yang dibelajarkan menggunakan pembelajaran konvensional pada siswa kelas IV SD Gugus Budi Utomo Denpasar Timur tahun pelajaran 2017/2018. Hal tersebut dibuktikan dengan hasil  = 3,81 >  = 2,00 pada taraf signifikansi 5% dan dk = 67. Nilai rata-rata kompetensi keterampilan berbicara dalam bahasa Indonesia kelompok eksperimen    = 85,00 >  = 76,45 kelompok kontrol. Dapat disimpulkan terdapat pengaruh model pembelajaran role playing berbantuan teks dialog terhadap kompetensi keterampilan berbicara dalam bahasa Indonesia siswa kelas IV SD Gugus Budi Utomo tahun ajaran 2017/2018. Kata kunci :      role playing, teks dialog, keterampilan berbicara


2020 ◽  
Vol 12 (2) ◽  
pp. 133-144
Author(s):  
Hasyim ◽  
Hidayatul Fitriyah

This research is motivated by the low learning outcomes of students in the use of learning methods. The purpose of this study was to determine the effectiveness of demonstration methods on students' skills in caring for the XII class of SMK Al Futuh Tikung. This research uses quantitative research methods, the research design is Quasi Experimental Type Nonequivalent Control Group Design, the research design has a control group and an experimental group. Based on the results of the study showed that "The effectiveness of the demonstration method on students' skills in caring for the corpse. class XII SMK Al Futuh Tikun ”, this can be proven from the sig. (2-tailed) of 0.004 <0.05 and the average learning outcome before using the demonstration method (pre test) was 70.6 and increased after using the demonstration method (post test) to 87.86


2020 ◽  
Vol 2 (1) ◽  
pp. 32
Author(s):  
Ahmad Farham Majid ◽  
Ismail Ismail ◽  
Mardhiah Mardhiah ◽  
Fitriani Nur

AbstrakPenelitian ini bertujuan untuk mengetahui kemampuan komunikasi matematis siswa yang menggunakan metode silih tanya berbantuan kartu model dan metode make a match. Jenis penelitian ini adalah quasi eksperimen dengan desain penelitian non equivalent pretest-posttest control group design. Populasi dalam penelitian ini adalah seluruh siswa kelas VII SMPN 4 Sungguminasa Kab. Gowa berjumlah 351 siswa dan total sampel berjumlah 64 siswa dengan teknik pengambilan sampel purposive sampling. Instrumen yang digunakan dalam penelitian ini adalah tes yang terdiri dari pretest dan posttest dan non tes berupa lembar observasi. Berdasarkan hasil analisis data nilai siswa menggunakan statistik deskriptif rata-rata nilai kemampuan komunikasi matematis siswa yang diajar menggunakan metode silih tanya berbantuan kartu model adalah 86,84 dengan kategori sedang dan yang diajar menggunakan metode make a match adalah 77,78 dengan kategori sedang. Berdasarkan analisis statistik inferensial bahwa terdapat perbedaan yang signifikan antara kemampuan komunikasi matematis siswa yang menggunakan metode silih tanya berbantuan kartu model dengan yang menggunakan metode make a match pada kelas VII SMPN 4 Sungguminasa Kab. Gowa. AbstractThis study aims to determine the mathematical communication ability of students who use card-assisted questions method and make a match method. This type of research is a quasi-experimental research with nonequivalent pretest-posttest control group design. The population in this study were all VII grade students of SMPN 4 Sungguminasa, Gowa Regency with 351 students and a total sample of 64 students with purposive sampling techniques. The instrument used in this study was a test consisting of pre-test and post-test and non-test that is observation sheet. Based on the data analysis results that average the value of students’ mathematical communication skills who were taught using the card-assisted questions was 86.84 in the medium category and those who taught using make a match method were 77.78 in the medium category. The results of inferential statistical analysis that there is a significant difference between the mathematical communication abilities of students who use card-assisted questions and using the make a match method in class VII of SMPN 4 Sungguminasa, Gowa Regency.


2021 ◽  
Vol 4 (3) ◽  
Author(s):  
Hermawan Gatot Priyadi ◽  
◽  
Yumiati Yumiati

This study aimed to determine the effect of the implementation of the Contextual Teaching and Learning (CTL) model with the outdoor approach towards students’ ability in mathematical representation. It was quasi-experimental research consisting of two experimental classes and one control group. It used a pretest-posttest control group design. The population of this study was the students of SUPM Tegal. Sampling was conducted using cluster random consisting of three classes. The first experimental group was carried out by implementing the learning model of CTL with the outdoor approach. The second experimental group was carried out by implementing a learning model of CTL, while the control group was conducted by implementing a conventional learning model. The research instrument was a 7-point mathematical representation test in the form of an essay. The results of the research were 1) the learning model of CTL with an outdoor approach affected the improvement and achievement of the students’ ability in mathematical representation and was higher than CTL and a conventional learning; 2) the improvement of the students’ ability of representation in the groups of CTL with outdoor approach, CTL, and conventional learning respectively was in high, medium, and low category.


2020 ◽  
Vol 9 (1) ◽  
pp. 19-25
Author(s):  
Qeis Karina Puspasari ◽  
Nas Haryati Setyaningsih

Abstrak             Penelitian ini bertujuan untuk mengetahui keefektifan model Picture and Picture dan Model Sugesti Imajinasi dalam pembelajaran menulis puisi pada siswa kelas VIII SMP. Populasi dalam penelitian ini adalah siswa kelas VIII SMP Negeri 5 Banjarnegara. Sampel penelitian ini yaitu siswa kelas VIII-D kelompok eksperimen 1 menggunakan model Picture and Picture dan VIII-C Kelompok eksperimen 2 menggunakan model Sugesti Imajinasi. Desain yang digunakan dalam penelitian ini adalah quasi experimental design dengan bentuk nonequivalent control group design. Hasil penelitian menunjukkan bahwa model Picture and Picture lebih efektif dibandingkan dengan model Sugesti Imajinasi dalam pembelajaran menulis puisi pada siswa kelas VIII SMP.   Kata Kunci: model picture and picture, model sugesti imajinasi, teks puisi.   Abstract This study aimed to determine the effectiveness of the Picture and Picture Model and Imagination Suggestion Model in learning to write poetry for eight-grade students of Junior High School. The population in this study were eighth-grade students of SMP Negeri 5 Banjarnegara. The samples of this study were the class VIII-D students as in the experimental group 1 using the Picture and Picture and VIII-C as in the experimental group 2 using the Imagination Suggestion model. The design used in this research is quasi experimental design with nonequivalent control group design. The results showed that the Picture and Picture model was more effective than the Imagination Suggestion model in learning to write poetry for the eighth-grade students of Junior High School.


2022 ◽  
Vol 4 (1) ◽  
pp. 150-156
Author(s):  
M. Ali Maulana ◽  
Yoga Pramana ◽  
Mardhia Mardhia

Penderita penyakit Covid-19 terus bertambah di seluruh dunia hingga saat ini. Tercatat pada Oktober 2020 terlaporkan sekitar 20.369.778 kasus dan 948.795 kasus meninggal dunia. Kejadian di Indonesia hingga saat ini penderita yang terkonfirmasi positif pada oktober 2020 tercatat 344.749 orang. Pada kondisi memburuk seperti ini, WHO telah mendorong negara-negara  untuk mengembangkan vaksin untuk menangani penyakit covid-19 ini. Keresahan masyarakat mengenai informasi vaksin yang diterima dapat mempengaruhi persepsinya terhadap vaksin covid-19, Pendekatan promosi Kesehatan berbasis keluarga bisa menjadi solusi untuk memberikan informasi terbaik tentang vaksin covid-19 di masyarakat, khususnya pada lingkup kecil di tiap keluarga. Adapun tujuan yang ingin dicapai dalam penelitian yaitu menganalisis pengaruh Pendidikan Kesehatan berbasis keluarga terhadap pengetahuan dan sikap masyarakat tentang vaksin covid-19. Penelitian ini adalah penelitian kuantitatif menggunakan desain quasi experimental dengan pendekatan Pre and Post Test dengan metode nonequivalent control group design melibatkan 100 responden dari masyarakat di wilayah kecamatan pontianak barat – kalimantan barat, menggunakan instrumen materi edukasi dan kuesioner pengetahuan dan sikap tentang vaksin covid-19. Hasil penelitian membuktikan bahwa edukasi berbasis keluarga berpengaruh lebih efektif terhadap peningkatan pengetahuan dan sikap masyarakat terhadap vaksinasi Covid-19 dibandingkan dengan edukasi yang diberikan secara publik atau menggunakan media massa


2018 ◽  
Vol 6 (3) ◽  
Author(s):  
I Gede Agunk Teddy Pratama ◽  
Made Budiawan ◽  
I Nyoman Sudarmada

Penelitian ini bertujuan untuk mengetahui pengaruh pelatihan three corner drill terhadap kelincahan dan power otot tungkai. Jenis penelitian adalah quasi experimental dengan rancangan the non-randomized pretest-posttest control group design. Subjek penelitian yang digunakan siswa putra peserta ektrakurikuler sepak bola SMPN 2 Pekutatan. Data post-test kelincahan dan power otot tungkai pada kelompok perlakuan dan kelompok kontrol dianalisis dengan uji-t independent pada taraf signifikansi (α) 0,05 dengan bantuan program SPSS 16.0. Berdasarkan hasil uji-t independent didapatkan hasil : (1) untuk variabel kelincahan, hasil perbandingan kelompok perlakuan dan kontrol didapatkan nilai thitung = -2,948 , dengan nilai signifikansi 0,009, (2) untuk variabel power, hasil perbandingan kelompok perlakuan dan kontrol didapatkan nilai thitung = 3,176, dengan nilai signifikansi 0,005. Nilai signifikansi hitung lebih kecil dari nilai α (Sig < 0,05), dengan demikian hipotesis penelitian “pelatihan three corner drill berpengaruh terhadap peningkatan kelincahan dan power otot tungkai pada siswa putra peserta ektrakurikuler sepak bola SMPN 2 Pekutatan” diterima. Dari hasil analisis data dan pembahasan disimpulkan bahwa : (1) Pelatihan three corner drill berpengaruh terhadap peningkatan kelincahan pada siswa putra peserta ektrakurikuler sepak bola SMP Negeri 2 Pekutatan (2) Pelatihan three corner drill berpengaruh terhadap peningkatan power otot tungkai pada siswa putra peserta ektrakurikuler sepak bola SMP Negeri 2 Pekutatan. Kata Kunci : kelincahan, daya ledak, three corner drill The purpose of this research was to find out the effect of three corner drill training toward the increased agility and power muscle of legs. The type of research was a quasi-experimental and the design of research was the non-randomized pretest-posttest control group design. The subjects were man’s student football extracurricular participants of SMPN 2 Pekutatan. Agility and muscle power of legs posttest to the treatment group and the control group were analyzed by independent t-test at significance 0,05 with SPSS 16.0. Based on independent t-test results were showed : (1) to the agility variable, the comparison of the treatment and the control group values obtained t = -2,948, with a significance value of 0,009, (2) to muscle power of legs variable, the comparison of the treatment and the control group values obtained t = 3,176, with a significance value of 0,005. Calculated significance value smaller than the value of 0,05 (Sig < 0.05), thus the research hypothesis "three corner drill training affect the increased agility and muscle power of legs in football extracurricular participants of SMPN 2 Pekutatan " was received. From the analyzed and discussion were concluded that : (1) three corner drill training effect the increased agility in football extracurricular participants of SMPN 2 Pekutatan, (2) three corner drill training effect the increased muscle power of legs in football extracurricular participants of SMPN 2 Pekutatan. keyword : Agility, power, three corner drill


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