scholarly journals DESIGN OF MODEL-BASED GEOGRAPHY LEARNING ENVIRONMENT TO CREATE SCHOOL FUN

GeoEco ◽  
2018 ◽  
Vol 4 (2) ◽  
pp. 115
Author(s):  
Singgih Prihadi

<p>The research was distributed by the demands of professional teachers in carrying out the mandate to develop and implement creative and productive learning involving learners as well as their role actively. The learning process that facilitates the needs of learners and of innovative designed will be able to create an atmosphere of learning fun and meaningful for learners. Especially for geography teachers who want to create a geography learning with fun and meaningful then must master the application of model-based learning environment. This initial research is the study of the introduction in the form of needs analysis in the development of a prototype model of learning geography-based environment for creating school fun. Needs analysis is done to strengthen basic product development model so that the expected results have great benefits for teachers. In the needs analysis will be known the level of understanding of the geography teacher in Surakarta City against the application of the model of learning geography-based environment. This learning model of product development done because of early observations of known low learning motivation of the learners follow learning geography in school.</p><p>The research method used was Research and Development version of the Borg and Gall. Phases of this research is the first step of the model of Research and Development. At this stage of the preliminary study it, researchers attempted to dig in depth about the perception, skill, and the suitability of the curriculum learning focussed experiences related to the geography-based environment for creating school fun. Engineering data collection done by interview and Focus Group Discussion (FGD) and geography teachers in the city of Surakarta.</p><p>From research conducted, produced conclusions that: 1) the perception of teachers in understanding the concept of geography-based learning model development environment is already good enough. Teachers describe teaching experience by leveraging the model-based learning environment. 2) teacher skills in teaching using model-based geography learning environment is already quite good, though there is still that have not been put into practice appropriate procedures systematically. This has an impact on the learning process becomes not interesting for learners. 3) Utilizing the geography learning resource in the form of an environment capable of answering the demands of the scientific approach to skills achievement Curriculum on 2013.</p><p> </p>

2013 ◽  
Vol 1 (2) ◽  
pp. 116
Author(s):  
Aris Doyan ◽  
Gunawan Gunawan ◽  
Bq Azmi Syukroyanti

Media is an important role in the learning process which will give effect to the understanding of the concepts and the learning result of students. Expected with the development of animation media based macromedia flash containing music and image features can provide a learning environment that is different from the usual. The purpose of this research is to develop an optical media-based animation tools of Macromedia Flash on the subjects of Physics Optical. The method used in this research is a method Research and development (R & D). The results show the development of media-based animation Macromedia Flash is needed creativity that generated media interest. The contents in the media based on the assessment of the three experts said optical media content animation tools are very good and worth using.


2017 ◽  
Vol 2 (1) ◽  
pp. 145
Author(s):  
Alif Aulya Riana

This study is based on the problems that occur in IPS learning in class VIII-D students of SMPN 5 Bandung that is teacher-centered in the classroom and the ability of students to think high-order are still low. The alternative problem solving chosen is by applying the Means Ends Analysis (MEA) learning model. Based on the background, the formulation of this study problem is how the planning, implementation, implementation results and what are the obstacles of the learning model Means Ends Analysis in attempt to improve the ability of high-order thinking. Reviewing the problems to be studied in relation to the learning process, the author chose Classroom Action Research (PTK) with Kemmis and Taggart cycle model in 3 cycles with 12 actions. Implementation of learning by using learning model Means Ends Analysis in improving the ability of students high-order thinking are said to succeed. The improvement of high-order thinking ability of students can be seen from the development of aspects that becomeindicators of high-order thinking. All aspects of this indicator have evolved from cycle 1 to cycle 3, from which initially the quality is less, it is sufficient to improve. In conclusion, the implementation of learning model Means Ends Analysis can improve the ability of high-order thinking of students in IPS learning. This is supported by the achievement of all indicators in analyzing and evaluating. Both are in good categories and indicators to create are in enough category.


2020 ◽  
Vol 9 (1) ◽  
pp. 91-97
Author(s):  
Erfitra Rezqi Prasmala ◽  
Emirensiana D. Tanggu

This study aims to analyze whether or not modules need to be developed with a match-match learning model based on Digital Daily Assessment. This research is a defining stage in development research, carried out by distributing needs analysis questionnaires to students and teachers in Paramitha Islamic Middle School Malang. Based on the results of the questionnaire showed that the module needs to be developed with a Match Daily model based on Digital Daily Assistance.


2017 ◽  
Vol 2 (2) ◽  
Author(s):  
Rapita Ulan Sari ◽  
Rusdarti Rusdarti ◽  
Rodia Syamwil

Penelitian ini bertujuan untuk membuat pengembangan model pembelajaran berbasis potensi lokal bidai pada mata pelajaran Kewirausahaan dan menguji kevalidan dan keefektifan dalam menggunakan pembelajaran yang dikembangkan untuk membuat siswa berminat berwirausaha bidai. Metode yang digunakan dalam penelitian ini adalah research and development dengan dibuat penyederhanaan pada langkah ke enam sebagai model final yang pelaksanaannya dilaksanakan dalam tahap studi pendahuluan dan tahap pengembangan. Tahap studi pendahuluan dalam penelitian ini menggunakan observasi wawancara terbuka dari pernyataan guru. Tahap pengembangan model pembelajaran kewirausahaan meliputi desain produk yang divalidasi oleh para ahli, selanjutnya diimplementasikan ke dalam perangkat pembelajaran yang akan divalidasi oleh praktisi sebagai pengguna model sebelum diterapkan di dalam kelas. Hasil penelitian ini menunjukkan model pembelajaran kewirausahaan berbasis potensi lokal bidai dikembangkan menghasilkan model konseptual, model hipotetik, dan model akhir. Model pembelajaran kewirausahaan berbasis potensi lokal yang dikembangkan dinyatakan valid dan efektif untuk meningkatkan pengetahuan dan keterampilan membuat bidai dan berwirausaha, memiliki sikap positif terhadap warisan budaya, dan menghasilkan produk bernilai komersil.. Hasil akhir penelitian pada model pembelajaran kewirausahaan ini yaitu hasil akhir model pembelajaran kewirausahaan berbasis potensi lokal bidai dikategorikan valid dan efektif. This research aims to make the development of learning model based on local potential of bidai on Entrepreneurship subjects and to test the validity and effectiveness in using a developed learning to make students interested in entrepreneurial bidai. Research and development were used as the method in this study with a simplification made in the sixth step as a final model, which the implementation was carried out in the preliminary study stage and development stage. The preliminary study stage in this study used open interview observations of teacher statements. The development phase of the entrepreneurship-learning model includes product design, which was validated by experts, and then implemented into learning tools that would be validated by practitioners as model users before being applied in the classroom. The results of this study indicate that the developed entrepreneurship-learning model based on the local potential of bidai generates conceptual models, hypothetical models, and final models. The developed entrepreneurship-learning model based on the local potential is said as a valid and effective learning model in improving the knowledge and skills of bidai and entrepreneurship, possessing a positive attitude toward cultural heritage, and producing commercial value products. The result of this study on the entrepreneurship-learning model is that the developed entrepreneurship-learning model based on the local potential of bidai t is said as a valid and effective learning model.


Author(s):  
Anita Ferreira Ferreira ◽  
Jaime García Salinas ◽  
Sandra Morales

As Computer-Assisted Language Learning (CALL) has taken an important role in foreign language teaching and learning, not only is concrete data about the usefulness of technology- mediated environments for these purposes necessary, but also how the learning process is improved in such environments when learner training for CALL. The objective of this paper is to present an investigation which sought to explore empirical evidence regarding the effectiveness of a blended learning model, and also the use of language learning strategies in this kind of learning environment in order to increase its methodological potency with language learners. Consequently, this paper shows the findings of 2 experimental studies which aimed to provide data on (1) the efficiency of a blended learning (BL) model for language teaching and learning which combined task-based instruction, cooperative learning and optimal methodological principles for online learning (Doughty & Long, 2003), and (2) the use of learner training strategies for CALL in order to support and enhance the language learning process in this blended learning environment. The results from both studies suggest that the experimental group improved their language proficiency when compared to the control group. As a result, it is possible to conclude that (1) the blended learning design that included online tasks and cooperative instruction was beneficial for the development of language skills and (2) the use of learner training strategies for the blended learning model was highly beneficial for the students' language learning experience.


Author(s):  
David Baneres

Nowadays, instructors apply a large variety of learning methodologies to help learners to achieve the learning outcomes and to assess the knowledge acquired across the course. Formative and summative assessment models are mainly applied in multiple combinations independently of the learning environment (on-site, online or blended). When we move to an adaptive learning, the adaption tends to be in the learning process (learning path, activities, educational resources) mainly related to formative models but little adaption can be found related to summative models and very restrictive. In the latter case, grade formulas depending on performed assessment activities are typically defined to provide a personalized learning process. In this paper, we introduce the basis of an innovative personalized summative model based on learner's preferences and effort. Although this model conceptually may allow passing a course without evaluating all learning outcomes, it is not far from conventional summative models where a certain grade is required to pass the course and the learner may not have acquired all the knowledge taught in the course. The paper introduces the model and it also analyses an opinion survey on instructors and learners.


2016 ◽  
Vol 5 (1) ◽  
pp. 58
Author(s):  
Ratna Malawati ◽  
Sahyar .

This study aims to improve the physics Science Process Skills Students on cognitive and psychomotor aspects by using model based Project Based Learning training.The object of this study is the Project Based Learning model used in the learning process of Computationa Physics.The method used is classroom action research through two learning cycles, each cycle consisting of the stages of planning, implementation, observation and reflection. In the first cycle of treatment with their emphasis given training in the first phase up to third in the model Project Based Learning, while the second cycle is given additional treatment with emphasis discussion is collaboration in achieving the best results for each group of products. The results of data analysis showed increased ability to think Students on cognitive and Science Process Skills in the psychomotor.


2021 ◽  
Vol 5 (1) ◽  
pp. 47
Author(s):  
Wahyu Tri Winarti ◽  
Hadma Yuliani ◽  
Mukhlis Rohmadi ◽  
Nurul Septiana

Pembelajaran fisika merupakan pembelajaran mengenai  gejala-gejala alam dan berusaha menemukan hubungan antara kenyataan di alam. Perlu adanya model dan metode yang dapat membantu menerangkan gejala alam tersebut dalam proses pembelajaran fisika. Salah satu model yang diharapkan cocok dengan karakteristik pembelajaran fisika yaitu model discovery learning berbasis edutainment. Penelitian ini bertujuan: (1) untuk mendeskripsikan kelebihan dan kekurangan dari model discovery learning berbasis  edutainment; dan (2) untuk mendeskripsikan penerapani model discovery learning berbasis edutainment dalam pembelajaran fisika. Metode pengumpulan data pada penelitian ini adalah studi literatur dan kajian pustaka, data penelitian ini menggunakan jenis data sekunder, kemudian data yang diperoleh tersebut diolah dengan analisis isi. Hasil penelitian menunjukkan bahwa: (1) Model discovery learning berbasis edutainment dapat menjadikan peserta didik aktif dalam kegiatan belajar dan menyenangkan. Namun, memerlukan waktu yang cukup lama dalam pembelajarannya dan kurang efektif digunakan dalam kelas besar; dan (2) Pada pembelajaran fisika, model discovery learning berbasis edutainment digunakan untuk memahami materi yang cukup sulit dengan cara yang menyenangkan.Physics learning is learning about natural phenomena and trying to find the relationship between reality in nature. It is necessary to have models and methods to explain these natural phenomena in the physics learning process. One model that is expected to match physics learning characteristics is the discovery learning model based on edutainment. This study aims: (1) To describe the advantages and disadvantages of the discovery learning model based on edutainment models; (2) To describe the application of the discovery learning model based on edutainment models in physics learning. The data collection method in this research is a literature study and literature review. This research data use secondary data, then the data obtained is processed by content analysis. The results showed that: (1) Discovery learning model based on edutainment could make students active in learning activities because it is fun; however, the learning process requires a long time and is less effective when used in a class with a large number of students; and (2) In physics learning, the discovery learning model based on edutainment is used to understand difficult material in a fun way.


2020 ◽  
Vol 7 (2) ◽  
pp. 94
Author(s):  
Suparman Suparman ◽  
Tri Wijaya Darwis ◽  
Putriyani Samsul

The learning model used by teachers does not vary, resulting in the activeness and independence of students in learning is reduced. Therefore, a new learning model needs to be developed that stimulate the activeness and independence of students, namely the discussion learning model and personal investigation. This research used a Research and Development (R&D) approach. Researchers were focused on developing discussion learning models and personal investigations to be able developing a new learning model that can be applied in learning with clear steps according to scientific rules. The results of research were as follows: (1) students were more active in learning, (2) students no longer rely on friends when there are assignments or discussions, (3) problems that occur in learning can be analyzed by students easily, (4) Models could help foster a sense of responsibility in each student, especially responsibilities as a group member, (5) the learning process in the class was more enjoyable. Based on the analysis of research results and discussions, it can be concluded that the development of discussion learning models and personal investigations that have been implemented in sociology learning has a positive impact both for students and teachers. Students were more active in learning, and students were more independent and better identify social problems. The discussion learning model and personal investigation are appropriately applied in sociology learning in the classroom. Based on the results of the research, it was suggested that: (1) teachers should use different learning models in the learning process so that students are more active in the following learning, (2) This new learning model can be used as a reference for teachers in doing classroom learning, and (3) Discussion learning models and investigative personals can be applied by teachers in sociology learning.


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