scholarly journals PENGEMBANGAN BAHAN AJAR MEMBACA BERORIENTASI KOOPERATIF TIPE CIRC DI KELAS IV SEKOLAH DASAR

Author(s):  
Sry Apfani

This research is motivated by the importance of developing learning materials that can improve students' reading skill. Based on the above, developed learning materials oriented learning model of cooperative type CIRC. The purpose of developing this instructional material is to produce a valid, practical, and effective reading material. Type of research is research development . The development model is a 4-D model consisting of definitions, design, development, and disseminate. The result of validity test was valid with average value 3.35. The result of observation of the implementation of RPP states that the teaching material is practical with an average value of 90.90. In the effectiveness test stage, the average result obtained 92.33 and as many as 19 students from 20 people total reach Minimum Criteria completeness (KKM). Based on these results, it can be concluded that the reading material oriented cooperative learning model type CIRC in class IV Primary School that has been produced can be declared valid, practical, and effectiveKeywords: Development of Learning Materials, Reading, CIRC

EDU-KATA ◽  
2019 ◽  
Vol 5 (2) ◽  
pp. 145-152
Author(s):  
Sri Rahayu

The research aimed to (1) describe the process of developing the Indonesian Student Workheet using Problem Based Learning Model, (2) show the quality of the Indonesian Student Work Sheet using Problem Based Learning Model, including: (a) the product quality of the Student Worksheet and (b) the using quality of the Student Worksheet. The type of the research was research and development using 4-D model, those are definition, design, development, and dissemination. The data collection used instrument of validation sheet from the expert, questionnaire sheet, observation sheet. The technique of data analysis divided into three, the technique of data analysis of student worksheet quality and the implementation of student work sheet using Problem Based Learning. The results showed that the development process consisted of two stages: (1) the analysis phase of the writer’s understanding about the Student Worksheet and it’s need, and (2) the design phase which produced the summaries of the materials in each basic competences. The product quality based on the expert gained the score in average of 72.48%, good, the using quality based on the questionnaires to the teacher and observation to the students gained the score in average of 75, 65, good.


2021 ◽  
Vol 6 (3) ◽  
pp. 254
Author(s):  
Miftahul Jannah Fitri ◽  
Silvi Trisna ◽  
Iing Rika Yanti

This study aims to produce a learning device in the form of a physics module based on SETS that is valid and practical to improve students' conceptual understanding. The type used in this research is Research and Development (R&D). Subjects of this study were teacher and students of class XI MIA 1 with a total of 31 subjects. The research procedure  is the 4-D model, namely define, design, develop, and disseminate. Due to time and cost limitations, this  research is limited to the develop stage. The research instrument used was a validity questionnaire, practicality, and a description of the conceptual understanding. Furthermore, data obtained were analyzed to see the validity and practicality of the module as well as an assessment of students' conceptual understanding of dynamic fluid material. The level of understanding of students' concepts is seen from the aspects of interpretation, exemplifying, explaining, and comparing. The results showed that the physics module based on the SETS developed was categorized as very valid with an average of 82.16 and in the very practical category with a percentage of 84.29. Then for understanding the concept of students obtained a score of 94.67 in the interpretation  aspect,  86.98 in the exemplary aspect, then 81.10 and 86.61 respectively for the aspects of explaining and comparing. Learning using a physics module based on SETS is very good to be applied in order to improve students' conceptual understanding of dynamic fluid material. This was proven by the increase in students' understanding of concepts in every physics learning meeting on dynamic fluid material.


2021 ◽  
Vol 11 (6) ◽  
pp. 277
Author(s):  
Andi Kristanto ◽  
. Sulistiowati ◽  
Hirnanda Dimas Pradana

The learning model is a collection of activities that occur during the teaching and learning process with the objective of achieving the set goals. The brain-based online learning model developed is a solution to the students' learning problems. The majority of students struggle to interpret all of the learning materials they receive. This resulted in students' dissatisfaction with the learning materials. The purpose of this research is to develop a brain-based online learning process design based on the aforementioned problems. The Lee & Owens model of development was used in this development research. The stages of the Lee & Owens development model are analysis, design, development, implementation, and evaluation. The development research findings are as follows: (1) the media experts' assessment, which resulted in an 89.35% score with a valid category. (2) The assessment of the developed learning materials by material experts resulted in a score of 91.23% with a valid category. (3) expert evaluation, with an overall score of 86.35% for having a valid category. (4) The results of individual trials produced a percentage score of 88.5% with a valid category. (5) The results of small group trials indicated an overall percentage score of 81.60% of valid categories. (6) Field trials are classified as valid when they receive a percentage of 79.89%. The results of the development indicate that the brain-based online learning design is feasible for use.   Received: 11 August 2021 / Accepted: 27 October 2021 / Published: 5 November 2021


2021 ◽  
Vol 4 (2) ◽  
pp. 153
Author(s):  
Trisna Muliawan ◽  
Pince Salempa ◽  
Sugiarti Sugiarti

This is a development research that aims to evolve a learning instruments discovery learning model  based on the SKKNI on volumetric analysis subject that are valid, practical, and effective. The development model used in this study refers to the 4D, which consists of the defining, design, development, and dissemination. The learning instruments developed are RPP, LKPD, Student Learning Materials, and THB. The SKKNI-based discovery learning model volumetric learning device that was developed was then validated by two experts. After validation, a learning device trial is then conducted at the SMK-SMAK Makassar in class XI E with a total of 35 students. The results of the study indicate that the SKKNI-based discovery learning model developed after being validated was very accurate (V = 3.75). The learning device is stated to be practical because the practicality test related to: (1) the implementation of the learning device is in the fully implemented category (M = 1.86) included in the category (1.5 ≤ M ≤ 2.0), (2) the teacher gave a very positive response with a percentage of 93.49%, and (3) the students gave a very positive response with a percentage of 91.93%. This learning device also meets the effectiveness criteria, which are reviewed through learning outcomes with a classical percentage of completeness 94.00%. Therefore, the results of the study indicate that the developed learning device products meet valid, practical, and effective criteria.


2021 ◽  
Vol 16 (1) ◽  
pp. 12-23
Author(s):  
Sriyani Mentari ◽  
Endang Sri Andayani ◽  
Sulikah Sulikah ◽  
Primasa Minerva Nagari

This paper aims to provide an alternative design for Simple Cooperative Learning on online learning by accommodating a variety constraints and difficulties faced by teachers and students and answer weaknesses of existing methods. This study used research and development method using ADDIE (Analysis, Design, Development, Implementation, and Evaluation) design to produce an online-based cooperative learning model, namely SCL-D (Simple Cooperative Learning Design). The survey was conducted on a sample of 153 students at state and private vocational schools in Malang city. The results of this research are a learning model. Therefore, this method is suitable for completing research objectives, namely producing an SCL-D learning model that is suitable for learning accounting for vocational high schools with 3M requirements ‘easy, cheap, and attractive’. Online-based learning has many advantages as well as weaknesses. Various e-learning platforms make it easy for teachers and students to interact in online learning. The teacher's ability to design attractive distant learning is a determining factor for the success of the learning process. The test results of the SCL-D model show that through this simple cooperative learning design improves student learning achievement.


2020 ◽  
Vol 4 (2) ◽  
pp. 426
Author(s):  
Tika Susanti ◽  
Almasdi Syahza ◽  
Suarman Suarman

Learning model is very important in the teaching and learning process. The use of the proper model will arouse students' enthusiasm and interest in learning. However, the learning model still has weaknesses that affect students cognitive development, hence it is necessary to develop the learning model. The purpose of this research is to develop a market place activity learning model by using a 4-D model consisting of define, design, development in social science subjects at SMP IT Syahruddiniyah Kampar Kiri Hilir. The respondents were 48 students from class VIIIa and VIIId. Based on data presentation and data analysis, the development of the model carried out is valid. The results value obtained from the aspect of model development 81%, the aspect of model effectiveness 98%, and the aspects of model efficiency 90%.


2020 ◽  
Vol 4 (1) ◽  
pp. 124
Author(s):  
Yuni Kartika ◽  
Nahor Murani Hutapea ◽  
Kartini Kartini

This study aims to produce a mathematics learning tool with a discovery learning model on rectangular and triangular material, with valid, practical and effective criteria to improve the mathematical understanding ability of grade VII students in junior high school. The type of research was development research with the design development using Borg and Gall. This study produced learning tools consisting of syllabus, lesson plans and student worksheets (LKPD). The results of the study showed that the learning tools met valid, practical and effective criteria. The validity of the product development was determined by expert validation with an average value of 4.46 with a very valid category. The practicality of the product development is determined by the teacher with an average of 99%, students 90.57% and observers 4.16 which is categorized as very practical while the effectiveness of the development product in terms of the achievement of learning objectives using KKM scores of 75 is obtained from the test results of mathematical understanding ability with the results there is an increase in learning outcomes using developed learning tools.


Author(s):  
Yunani Atmanegara ◽  
Rahma Dianti

This study investigated the implication of Flipped Learning Model toward tertiary students’ critical reading skill. Classroom action research was carried out to conduct the study. Critical reading test, observation of students’ learning participation outside and inside class, and interview were administered to gather the data. This study used descriptive analysis. Students’ prior critical reading skill was considerably low. They did not have self-initiative to practice their reading skill. After implementing this model for three cycles, progress on their critical reading could be noticed. Flipped Learning Model could trigger students’ learning participation both outside and inside classrooms. Yet, students still needed teacher’s assistance to direct their learning process. Flipped model of instruction encouraged students to be able to analyze and evaluate the texts. However, students still had difficulty in internalizing the information to formulate ideas as creating skill needs more practice to achieve. Appropriate learning materials, students’ awareness, and environmental supports influenced the implication of Flipped Learning Model implementation.


2019 ◽  
Vol 10 (1) ◽  
pp. 1
Author(s):  
Eko Pranowo ◽  
Martalia Ardiyaningrum

<p class="abstrak"><em>Learning mathematics in 4th grade of SD N Dukuh 1 Sleman still uses a coventional learning model and has not provided opportunities for students to develop problem solving skills. In addition, the achievement of minimum criteria in integer number operation is still not optimal. This study aims to 1) describe the application of STAD cooperative learning to integer concepts; and 2) describe the improvement of problem</em><em> </em><em>solving skills in 4th grade students of SD N Dukuh 1 Sleman, academic year of 2014/2015. The method used in this study is a classroom action research method by adopting the Kemmis Mc Taggart model. The subjects of this study were 17 students in 4th grade of SD N Dukuh 1 Sleman. The results of the research obtained showed that STAD cooperative learning in mathematics can improve the problem</em><em> </em><em>solving skills of 4th grade students of SD N Dukuh 1 Sleman. In cycle I, the percentage of students who had test scores on problem solving skills was more than 70 at 6%, while in cycle II the percentage obtained was 100%. Based on the percentage above, the problem</em><em> </em><em>solving skills of 4th grade students in SD N Dukuh 1 Sleman has increased. The average value test of the cycle I is 53.24 and the cycle II is 87.35. Based on the research results, it can be concluded that STAD cooperative learning can improve the problem</em><em> </em><em>solving skills of 4th grade students of SD N Dukuh 1 Sleman.</em></p><strong><em>Keywords:</em></strong><em> learning model, cooperative, STAD, problem solving skills</em>.


Author(s):  
Richi Yuliani ◽  
Hanesman Hanesman ◽  
Almasri Almasri

The problem in this study is the low average learning outcomes of learners in the subjects of Digital Simulation is under Minimum Criteria of completeness (KKM) which has been established SMKN 2 Mount Talang is 75. This study aims to determine the influence of cooperative learning model type Numbered Heads Together with direct learning model on student learning outcomes in Digital Simulation subjects students Audio Video Engineering at SMKN 2 Mount Talang. The type of this research is experimental research with the design of quasy-experiment with Posttest-Only Control Design design. The research sample is class X TAV 2 as experiment class using cooperative learning model type Numbered Heads Together and class X TAV 1 as control class using direct learning model. Data collection techniques from post-test in the experimental class and control class, then analyzed for homogeneity test, normality test and hypothesis test. From the experimental class research results obtained an average value of 81.15, while the control class get an average value of 76.50. Result of hypothesis calculation at significant level α = 0,05 got titung> ttable that is 3.05> 2.02, because big tcount of ttable, null hypothesis (H0) rejected and alternative hypothesis (Ha) accepted. Can be concluded mean at the real level, this research show that, there is influence of student learning result which signifikan between use of model of cooperative learning model type Numbered Heads Together with direct instruction model on Digital Simulation subject of class X student Audio Video Technique at SMKN 2 Gunung Talang. So the model of learning Numbered Heads Together better in comparison with direct learning model. Keywords: Numbered Heads Together, direct learning model, quasy experimental, learning outcome, eksperimen, control


Sign in / Sign up

Export Citation Format

Share Document