scholarly journals PENGEMBANGAN PENUNTUN PRAKTIKUM INDIKATOR ASAM BASA BERBASIS KONTEN LOKAL KALIMANTAN BARAT

2019 ◽  
Vol 7 (1) ◽  
Author(s):  
Ria Tri Wulandari ◽  
Dini Hadiarti ◽  
Dedeh Kurniasih ◽  
Rizmahardian Ashari Kurniawan

Acid-base is taught at SMA Negeri 1 Nanga Pinoh by using practical methods. Therefore, in order to deliver the material effectively and ideally, the proper guidebook is absolutely required. This study aimed to develop a valid, practical, and effective practical guide for acid-base material based on the local content of West Kalimantan. Using an R & D model of Borg and Gall, seven out of eleven stages of material design were employed. They were research and data collection, planning, draft development, initial product trial, initial product revision, main field trial, and revision of operational products.The data collection technique used were observation, questionnaire, and measurement. The instruments were observation and questionnaire sheet, and posttest questions. The study was obtained: (1) the coefficient of validity from the assessment of media, material and language experts were 1.00; (2) the response value on the initial field trial was 88.8%, and the response value on the main field trial was 89.16%; and (3)The student learning outcomes after taught using this practical guide were sharply improved by 97%. In conclusion, the practical guide for acid-base material based on the local content of West Kalimantan is effective to be used by the students of SMA Negeri I Nanga Pinoh.

2019 ◽  
Vol 7 (2) ◽  
Author(s):  
Fatmawati Fatmawati ◽  
Dini Hadiarti ◽  
Dedeh Kurniasih ◽  
Rizmahardian Anshari Kurniawan

A practical guide is an important role in conducting an effective practicum class. It helps students to take part in the activities in accordance with the learning goals. Therefore, this study aimed to develop a practical guide of electrolyte and nonelectrolyte solutions for students of SMA Negeri 1 Rasau Jaya. Using an R & D model of Borg and Gall, seven out of eleven stages of material design were employed. The stages used in this study were research and data collection, planning, draft development, initial product trial, initial product revision, main field trial, and revision of operational products. The data collection technique used were observation, questionnaire, and measurement. The instruments were observation and questionnaire sheet, and posttest question. The study revealed that the practically gathered from the teacher questionnaire was 91,0% and from the student’s response was 83,1%. The effectiveness of the practical guide was 91,8%. Hence, the practical guide of electrolyte and nonelectrolyte solutions for students of SMA Negeri 1 Rasau Jaya is effective and valid. Therefore, it can be concluded that a practical guide is highly recommended to be used in the practicum class.


2021 ◽  
Vol 9 (3) ◽  
pp. 391-406
Author(s):  
Ruqiah Ganda Putri Panjaitan* ◽  
Galih Albarra Shidiq ◽  
Wulan Muhar Pratiwi ◽  
Yokhebed Yokhebed

The excretion system are completely abstractive and complex, so it is desirable a tool that can visualize the excretion process and enable students to understand the modules well. The using of picture storybook is potential to increase the interest and activities of students. The response is a measurable reaction produced by somebody in analyzing an object that can generate an attitude. So, the purpose of this study is to investigate students’ responses to the picture storybook as a part of the teaching material which can facilitate students' thinking. This study involved the seven steps: the introduction, planning, and development of the initial product, initial field trial, revision on the main product, field trial, and revision on the operational product. The field trial was conducted to determine students’ responses to the dimension of cognitive, affective, and conative aspects through exploring three secondary schools around Pontianak, Indonesia.  Subjects in this study were students in grade 8 who had been educated with an excretion system with a total number of three students in each school for the initial field trials; while there were 12 students from each school for the main field trials. Instruments used in this study were a validation paper and a student response form. The results of the initial field trial showed the cognitive aspects (84.57%); the affective aspects (89.38%); and the conative aspects (89.46%). The implication of this research was about the possibility to use a picture storybook for increasing students' interests in science learning that we examined by the subject categories


Author(s):  
Nurul Kholidiyah ◽  
Dwi Nurhayati Adhani ◽  
Siti Fadjryana Fitroh

Researchers used a development model Borg Gall. Steps to be taken include the research and data collection, planning, early product development, initial test, revise the initial product, the main field testing and revision of the final product. Research and development is carried out through four stages of a trial that is testing subject matter experts, instructional media expert testing, field trials beginning, and major field trials. The subject of research and development that children in group A or 4-5 years in kindergarten PGRI 1 Bangcaran totaling 21 children. The data collection technique using a questionnaire (questionnaire subject matter experts, instructional media expert questionnaire, and the questionnaire responses of children) and documentation. The results showed that the values obtained from the color light matter experts for86.11% with the title of "high", 76.67% of instructional media expert with the title of "high", the initial field trials 83.9%with the title of "high", and the main field trials 86.9%with the title of "high". Based on the results of research and development has been done can be concluded that the media color lights as stimulationability to recognize the concept of color in group A at TK PGRI 1 Bancaran fit for use


2019 ◽  
Vol 8 (1) ◽  
pp. 49
Author(s):  
Ronni Lirahman ◽  
Yusnizar Heniwaty Heniwaty

ABSTRACT This research produced a product of the development of Lenggok Mak Inang dance learning through interactive multimedia which included appreciation learning material (Basic Competence 3) and expression (Basic Competence 4) in class X of SMK / SMA. The appreciation material contains the definition of dance, accompaniment music, clothing, patterns, while the expression material contains terms, variety and arrangement of motion in the Lenggok Mak Inang dance. From the test media experts got a score of 4,42 (Very Good), media experts got a score of 4 (Good), user trials which included an initial field trial of 4,08 (Good), main field trial 4,22 ( Very Good) and an operational field trial of 4,53 (Very Good). The results obtained indicate that the development of interactive multimedia learning Lenggok Mak Inang dance is very feasible to use or be used as a learning media for dance.                                                                                    Keywords: Interactive Multimedia, E-Learning, Lenggok Mak Inang Dance.  ABSTRAKPenelitian ini menghasilkan produk pengembangan pembelajaran tari Lenggok Mak Inang melalui multimedia interaktif yang didalamnya terdapat materi pembelajaran apresiasi (Kompetensi Dasar 3) dan ekspresi (Kompetensi Dasar 4) kelas X SMK/SMA. Materi apresiasi berisikan definisi tari, musik pengiring, busana, pola/ garis, sedangkan materi ekspresi berisikan istilah, ragam dan susunan gerak pada tari Lenggok Mak Inang. Dari uji ahli media mendapatkan skor 4,42 (Sangat Baik), ahli media mendapatkan skor 4 (Baik), uji coba pengguna yang meliputi uji coba lapangan awal 4,08 (Baik), uji coba lapangan utama 4,22 (Sangat Baik) dan uji coba lapangan operasional 4,53 (Sangat Baik). Hasil yang diperoleh menunjukkan bahwa pengembangan multimedia interaktif pembelajaran tari Lenggok Mak Inang ini Sangat Layak digunakan atau dijadikan media pembelajaran tari. Kata kunci: Multimedia Interaktif, E-Learning, Tari Lenggok Mak Inang.


2019 ◽  
Vol 3 (2) ◽  
pp. 365
Author(s):  
Risa Yuliana ◽  
Heri Maria Zulfiati

This research aims to develop a “human interaction board” teaching media for thematic teaching in the fifth grade of State Elementary School 3 Madusari, Prambanan, Sleman. This is a research and development study which uses Borg and Gall’s development procedures. A development which uses these procedures involves 9 stages, namely research and data collection, planning, initial product development, initial field try out, product revision, operational field try out, and final product revision. The population of this research are all fifth grade students of State Elementary School 3 Madusari, Prambanan, Sleman, there were 22 students. The research samples include all the population. The data collection was conducted by means of questionnaires, observations, and interviews with the class teacher and five students to determine the situation during the teaching process. The data analysis used a descriptive quantitative technique. The research results show that the human interaction board teaching media developed based on Borg and Gall’s development procedures was feasible to be used. This is based on the score percentage achieved from the validator and the students. Material validation results percentage from the lecturer showed a score of 80% with a criterion of feasible to be used. Material validation result percentage from the class teacher showed a score of 83.33% with a criterion of feasible to be used. Media validation results percentage from the lecturer showed a score of 77.33% with a criterion of feasible to be used. Media validation result percentage from the class teacher showed a score of 82.66% with a criterion of feasible to be used. Students scoring percentage achieved during a limited test showed 93% with a criterion of feasible to be used. During a field try out showed 94% with a criterion of feasible to be used. Operational field try out showed 94% with a criterion of feasible to be used.


2021 ◽  
Vol 12 (1) ◽  
pp. 94-103
Author(s):  
Muhammad Zainuddin ◽  
Silvana Kardinar Wijayanti

ABSTRAKBanyak bahasa di Dunia sudah mengalami kepunahan, kepunahan dalam bahasa khususnya bahasa ibu menjadi aspek fokus dalam pengajaran bahasa sebagai muatan lokal di sekolah. Upaya pemertahanan ini diwujudkan dalam pengembangan kurikulum dan buku ajar. Oleh karena itu, penelitian ini bertujuan untuk mengembangkan kurikulum dan buku ajar muatan lokal Bahasa Kutai di Sekolah dasar di Kec. Tenggarong Penelitian ini termasuk dalam jenis penelitian, penelitian dan pengembangan (research and development). Pengumpulan data dilakukan dengan menggunakan metode angket, observasi, interview.adapun langkah penelitian sebagai berikut penelitian dan pengumpulan data kuisioner pada sekolah dasar di Kecamatan Tenggarong, perencanaan pembuatan buku, pengembangan draf produk buku ajar, uji coba lapangan awal pada sekolah dasar, revisi hasil, uji coba lapangan, penyempurnaan produk hasil, uji pelaksanaan lapangan, penyempurnaan produk akhir, diseminasi dan impelementasi, hasil penelitian menunjukkan bahwa Buku ajar sudah layak digunakan dengan prosentasi validasi 80%  dan 79%, tampilan fisik buku  78%( baik), Materi 79% (baik) dan Penggunaan Bahasa 79% (baik), secara keseluruhan rata-rata keterbacaan peserta didik adalah 78.67% (baik).Kata Kunci: Pengembangan kurikulum, buku ajar, Bahasa Kutai ABSTRACTThere are many languages in the world have experienced extinction, extinction in languages, especially mother tongue, has become a focus aspect in language teaching as a local content in schools. This defense effort is manifested in the development of curricula and textbooks. Therefore, this study aims to develop curricula and textbooks for local content in the Kutai language in elementary schools in the district. Tenggarong This research is included in the type of research, research and development (research and development). Data collection was carried out using the questionnaire method, observation, interview. The research steps were as follows: research and data collection of questionnaires in elementary schools in Tenggarong District, planning for making books, developing draft textbook products, initial field trials in elementary schools, revising results, field trials, product improvement results, field implementation tests, final product improvement, dissemination and implementation, research results show that textbooks are suitable for use with validation percentages of 80% and 79%, physical appearance of books is 78% (good), material 79% (good) and Language Usage 79% (good), the overall average readability of students was 78.67% (good).Keywords : Curriculum development, teaching textbook, Kutai language


2020 ◽  
Vol 5 (3) ◽  
pp. 302
Author(s):  
Tuti Hendriyani ◽  
Carolina Ligya Radjah ◽  
Arbin Janu Setiyowati

<p><strong>Abstract:</strong> This study aims to produce guidance products that have acceptance criteria. The type of research used is development using the research design of Borg and Gall. The stages used in this research are information gathering, planning, initial field testing, developing the initial product format, product revision, main field testing, and product revision or refining the main field test results. The data obtained in the form of quantitative data with the gregory model interrater agreement. The subjects in the field test consisted of two BK experts, two media experts, and two potential product users. The assessment conducted by the expert refers to the criteria for product acceptance which includes aspects of accuracy, aspects of usability, and aspects of eligibility. Based on the results of the field test the assessment results obtained from BK experts have a validity index of 0.73 which is categorized as "high", the assessment of media experts is 1.00 which is categorized as "very high", and from potential users that is 1.00 which is categorized as "very high ", so it can be concluded that the guidelines developed meet the product acceptance criteria.</p><strong>Abstrak:</strong> Penelitian ini bertujuan menghasilkan produk panduan yang memiliki kriteria keberterimaan. Jenis penelitian yang digunakan adalah pengembangan menggunakan rancangan penelitian Borg and Gall. Tahapan yang digunakan dalam penelitian ini adalah pengumpulan informasi, perencanaan, uji lapangan awal, pengembangan format produk awal, revisi produk, uji lapangan utama, dan revisi produk atau penyempurnaan produk hasil uji lapangan utama. Data yang diperoleh berupa data kuantitatif dengan <em>interrater agreement model gregory</em>. Subjek dalam uji lapangan terdiri dari dua ahli BK, dua ahli media, dan dua calon pengguna produk. Penilaian yang dilakukan ahli mengacu pada krtiteria keberterimaan produk yang mencakup aspek ketepatan, aspek kegunaan, dan aspek kelayakan. Berdasarkan hasil uji lapangan diperoleh hasil penilaian dari ahli BK memiliki indeks validitas sebesar 0,73 yang dikategorikan “tinggi”, penilaian dari ahli media yaitu 1,00 yang dikategorikan “sangat tinggi”, dan dari calon pengguna yaitu 1,00 yang dikategorikan “sangat tinggi” sehingga dapat disimpulkan bahwa panduan yang dikembangkan memenuhi kriteria keberterimaan produk.


2019 ◽  
Vol 5 (3) ◽  
Author(s):  
Risa Yuliana ◽  
Heri Maria Zulfiati

The aim of the research is to produce learning media “human board interaction” on the thematic learning of fifth grade of SDN Madusari 3 Prambanan, Sleman. Based on the description of the theory and the mindset, the hypothesis in this study is human interaction board media proper to use as a media in the thematic learning which is charged with social science, and be able to create pleasant learning atmosphere otherwise be able to increase the active participation of the learners. The research used to research and development using a development research model by Borg and Gall. The development of the procedure consists of 9 stages are research and data collection, planning, development of initial produce, an initial field trial, product revision, an operation field trial, and final product revision. The population of the research is all of the students of fifth grade SDN Madusari 3 Prambanan Sleman which amount 22 students. The research sample covers the entire population. The researcher used data collection techniques by a questionnaire, observation, and interview with the teacher and the students to find out the situation during the learning process. The data analysis technique used quantitative descriptive statistics. The result shows that the media is proper to use. This is based on the percentage obtained from the learner validator. The percentage of material validator results from lecturer is 80%, worthy of use, the percentage of validation result from the teacher is 83,33%, worthy of use. The percentage of validation results from the lecturer is 77,33%, worthy of use. The percentage of validation results from the teacher is 82,66, worthy of use. The percentage of student evaluations obtained during limited testing is 93% worthy of use. During the field trial 94%, worthy of use. In the operational field, trials produce a percentage value of 94% worth of use.


EDUSAINS ◽  
2021 ◽  
Vol 13 (1) ◽  
pp. 64-72
Author(s):  
Siti Zulaichah ◽  
Sukarmin Sukarmin ◽  
Mohammad Masykuri

THE DEVELOPMENT OF INQUIRY LESSON-BASED SCIENCE MODULE IN WORK AND SIMPLE MACHINE MATERIAL TO IMPROVE STUDENTS’ SCIENTIFIC CREATIVITY  AbstractThis research aimed to: 1) develop inquiry lesson-based science modules to improve student’s scientific creativity, 2) determine the feasibility of an inquiry lesson-based science module and 3) find out the effectiveness of inquiry lesson-based science modules to improve students’ scientific creativity. The science module material developed is work and simple machines. The module learning steps are arranged according to the inquiry lesson syntax and students’ scientific creativity indicators. The type of research is research and development (RnD) used Borg and Gall procedure that modified into 9 stages: 1) research and information collection, 2) planning, 3) initial product development, 4) initial field trial, 5) initial product revisions, 6) small-scale trial, 7) second product revisions, 8) operational field trial and 9) final product revisions. Characteristics of the module analyzed using descriptive analysis, module feasibility analyzed based on criteria scores and the module effectiveness analyzed using N-gain score. The result showed that: 1) inquiry lesson-based module has been successfully developed with characteristics according to the inquiry lesson models to improve students’ scientific creativity, 2) inquiry lesson-based module was very feasible used in learning process, 3) inquiry lesson-based module was effective in improving students’ scientific creativity with N-gain score of 0,55.AbstrakPenelitian ini bertujuan untuk: 1) mengembangkan modul IPA berbasis inquiry lesson untuk meningkatkan kreativitas ilmiah siswa, 2) mengetahui kelayakan modul IPA berbasis inquiry lesson, 3) mengetahui keefektifan modul IPA berbasis inquiry lesson untuk meningkatkan kreativitas ilmiah siswa. Modul yang dikembangkan yaitu materi Usaha dan Pesawat. Langkah-langkah pembelajaran pada modul disusun sesuai sintak inquiry lesson dan diintegrasikan dengan indikator kreativitas ilmiah siswa. Jenis penelitian yang digunakan yaitu penelitian dan pengembangan  (RnD) menggunakan model pengembangan Borg and Gall yang dimodifikasi menjadi 9 tahap meliputi: 1) penelitian pendahuluan dan pengumpulan informasi, 2) perencanaan, 3) pengembangan produk awal, 4) uji coba awal, 5) revisi produk awal, 6) uji coba terbatas, 7) revisi produk kedua, 8) uji coba lapangan operasional, 9) revisi produk akhir. Analisis data yang digunakan adalah analisis deskriptif untuk mendeskripsikan karakteristik modul, analisis kelayakan modul berdasarkan skor kriteria, analisis keefektifan modul untuk meningkatkan kreativitas ilmiah siswa berdasarkan skor N-gain. Hasil penelitian menunjukkan bahwa: 1) modul IPA pada materi usaha dan pesawat sederhana telah berhasil dikembangkan dengan karakteristik sesuai model inquiry lesson untuk meningkatkan kreativitas ilmiah siswa, 2) modul IPA berbasis inquiry lesson sangat layak digunakan dalam pembelajaran, 3) modul IPA berbasis inquiry lesson efektif meningkatkan kreativitas ilmiah siswa dengan skor N-gain sebesar 0,55. 


EDUSAINS ◽  
2020 ◽  
Vol 11 (2) ◽  
pp. 203-212
Author(s):  
Nailissatin Khumaeroh ◽  
Woro Sumarni

STUDENTS’ CREATIVITY AND KNOWLEDGE ON ACID-BASE TOPIC THROUGH THE APPLICATION OF PROJECT-BASED LEARNING WITH TERI PUTER CREATIVE PRODUCTS AbstractCreativity is one of the most needed competencies in the 21st century. This study aims to analyze students' creativity and knowledge on acid-base material through the application of Project Based Learning with Teri Puter Creative Products. The study was conducted at SMA Negeri 1 Bae Kudus with 35 research subjects in class XI MIPA 6 in the 2018/2019 school year. Data collection techniques using test and non-test instruments that have been declared valid and reliable. The results showed as many as 74% of students were in creative criteria and were very creative with the highest percentage in the originality indicator and the lowest percentage in the fluency indicator, while for the ability of knowledge by 40% who had good criteria and very good. The highest achievement is on the indicator to calculate the pH of acid-base solution and the lowest achievement on the indicator to calculate the concentration of [H+] and [OH-] in the solution. Positive responses are given by students with project based learning that has been applied. AbstrakKreativitas merupakan salah satu kompetensi yang amat dibutuhkan  pada abad ke-21. Penelitian ini bertujuan untuk menganalisis kreativitas dan pengetahuan siswa pada materi asam-basa melalui penerapan Project Based Learning dengan Produk Kreatif Teri Puter. Penelitian dilaksanakan  di SMA Negeri 1 Bae Kudus dengan subjek penelitian sebanyak 35 siswa kelas XI MIPA 6 pada tahun ajaran 2018/2019. Teknik pengumpulan data menggunakan instrumen tes dan non tes yang telah dinyatakan valid dan reliabel. Hasil penelitian menunjukkan sebanyak 74% siswa berada pada kriteria kreatif dan sangat kreatif dengan persentase tertinggi pada indikator originality dan persentase terendah pada indikator fluency, sedangkan untuk kemampuan pengetahuan sebesar 40 % yang berkriteria baik dn sangat baik. Pencapaian tertinggi yaitu pada indicator menghitung pH larutan asam-basa dan  pencapaian terendah pada indicator menghitung konsentrasi [H+] dan [OH-] dalam larutan. Tanggapan positif diberikan oleh siswa dengan project based learning yang telah diterapkan. 


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