scholarly journals Pengembangan Alat Peraga Bak Simulasi Riak Gelombang pada Materi Gelombang untuk Peserta Didik SMA/MA

2020 ◽  
Vol 1 (1) ◽  
pp. 1-10
Author(s):  
Riska Putri ◽  
Rahma Diani ◽  
Yuberti Yuberti

This research aims to develop physics learning media in the form of ripple tank on wave subject. One of the problems in education is the lack of facilities and infrastructure, so teachers are required to be creative in improving learning quality in the classroom, such as making props as one of the learning media. One of the interesting learning media that can overcome students’ boredom in learning is through props-making based learning. The method used in this study is research and development. The type of research used is the 4D model. The data in this study were collected in the form of a questionnaire given to content experts, media experts, teachers and 10th-grade students. The type of data generated is qualitative and quantitative data to determine the accuracy of the products, so that, it can produce physics learning media in the form of props that is valid for use based on the assessment of the content expert validator and the media expert validator with very accurate categories, and based on the assessment from teachers and students got scores with very interesting categories. This shows that the product developed can be used in learning to facilitate students in understanding wave subject.

2020 ◽  
Vol 1 (1) ◽  
pp. 19-28
Author(s):  
Amirul Anam ◽  
Widya Wati ◽  
Nur Asiah

This research aims to produce physics learning videos on the YouTube channel assisted by Powtoon application on temperature and heat subject that meets valid criteria. To make learning interesting, learning videos need to be developed, one of the interesting learning videos is the Physics Learning Video on the YouTube Channel assisted by the Powtoon application. The research method used in this research is Research and Development with the Borg and Gall model. Based on the results of the research, the validity score of the Learning Video assisted by the Powtoon application based on expert judgment is in very valid criteria, with the percentage of validation from media experts is 84%, from material experts 92%, and IT experts 89%. Teachers and students responded positively to the attractiveness of Learning Videos assisted by the Powtoon application as a learning media, with the percentage of teacher response scores reaching 85%, small group tests 79%, and field test results 82%. Development of Learning Videos assisted by the Powtoon application is very valid and gets positive responses to be used as learning media.


Author(s):  
Bagus Ginanjar ◽  
Apri Utami Parta Santi

This research is motivated by the difficulty of students in working on thematic questions and the lack of appropriate evaluation media for thematic learning. The aim is to develop a media for evaluating the learning practices of thematic learning theme 6 sub themes 1 about my ideals and knowing the level of student response to the media developed based on the media validation questionnaire, material, language and questionnaire for small and large groups of students. This research was conducted at SDN PONDOK BETUNG 02 Pondok Aren with the research subjects consisted of 4 students for the small group test and 16 students for the large group test. The type of research used is Research and Development (R&D). development procedures used by researchers refer to the Borg and Gall research model. The instrument used was a questionnaire. Pelatik learning media on thematic learning theme 6 sub themes 1 about my ideals have gone through a revision stage based on the suggestions and input from 4 validators namely 2 material experts, 1 media expert and 1 linguist. The results of the study were obtained namely 1) this learning media has gone through the stages of development to the validation test and was declared valid with a score of 85.33% with a very decent category; 2) based on the data obtained from the questionnaire students' responses to the media developed got very good responses with a score of 98.4%. The results of this study are expected to help teachers and students in the learning process and make students more interested in working on problems in thematic learning.   Penelitian ini dilatar belakangi oleh adanya kesulitan siswa dalam mengerjakan soal tematik dan kurangnya media evaluasi yang sesuai untuk pembelajaran tematik. Tujuannya untuk mengembangkan media evaluasi pembelajaran pelatik pada pembelajaran tematik tema 6 sub tema 1 tentang cita-citaku dan mengetahui tingkat respon siswa terhadap media yang dikembangkan berdasarkan angket validasi media, materi, bahasa serta angket uji coba kelompok kecil dan besar siswa. Penelitian ini dilakukan di SDN PONDOK BETUNG 02 Pondok Aren dengan subjek penelitian siswa berjumlah 4 siswa untuk uji kelompok kecil dan 16 siswa untuk uji kelompok besar. Jenis penelitian yang digunakan adalah Research and Development (R&D). prosedur pengembangan yang digunakan peneliti mengacu pada model penelitian Borg and Gall. Instrumen yang digunakan adalah angket. Media pembelajaran pelatik pada pembelajaran tematik tema 6 sub tema 1 tentang cita-citaku  ini telah melalui tahap revisi berdasarkan saran dan masukan dari 4 validator yaitu  2 ahli materi, 1 ahli media dan 1 ahli bahasa. Hasil dari penelitian diperoleh yaitu 1) media pembelajaran ini telah melalui tahapan pengembangan sampai uji validasi dan dinyatakan valid dengan skor 85,33% dengan kategori sangat layak; 2) berdasarkan berdasarkan data yang diperoleh dari angket respon siswa pada media yang dikembangkan mendapat respon sangat baik dengan skor 98,4%. Hasil penelitian ini diharapkan dapat membantu guru dan siswa dalam proses pembelajaran dan membuat siswa lebih tertarik dalam mengerjakan soal dalam pembelajaran tematik.   Kata Kunci: Media evaluasi pembelajaran, pelatik, pembelajaran tematik    


2020 ◽  
Vol 5 (02) ◽  
Author(s):  
Nurul Asikin ◽  
Nevrita Nevrita ◽  
Wihelmina Noni

The learning media based on android for biology have not been used optimally in the era of the industrial revolution 4.0. The research objective was to determine the feasibility of blood smart applications as a learning media based on android for biology in the era of the industrial revolution 4.0. The type of research used is research and development with the Thiagarajan Four-D model which includes define, design, and develop. The research instrument used a material expert questionnaire, media expert, teacher practicality questionnaire, and student practicality questionnaire given to 30 students. The research data is qualitative in the form of suggestions and comments from experts and teachers which are analyzed descriptively, while quantitative data is processed into interval data using a Likert scale. The results showed that the blood smart application was declared valid in the media aspect (95.2%), the material aspect (87.5%). The practicality of the blood smart application by the teacher was 95% (very practical criteria), and the practicality by students was 91.8% (very practical criteria). Thus, the blood smart application is suitable for use as a learning media based on android for biology in the era of the industrial revolution 4.0.


IBTIDA' ◽  
2021 ◽  
Vol 2 (2) ◽  
pp. 124-132
Author(s):  
Eli Mufidah ◽  
Nikmatul Khori

The general objective of this research and development is to produce a product in the form of an Articulate Storyline learning media that is feasible and effective to improve the learning outcomes of elementary school students during the covid 19 pandemic. The form of research used by the researcher is descriptive with qualitative and quantitative data analysis. This type of research is Research and Development, which refers to the Borg and Gall model, with media development specifications covering 10 stages. The results of the research on the development of the Articulate Storyline learning media show that the qualification level of the Articulate Storyline learning media product meets the very valid criteria with the results of the material expert test of 90%, the learning media expert test of 84.7%, the practicality test by the learning practitioner of 88.8% and field trial by 95%. Meanwhile, the qualification level of the Articulate Storyline learning media product effectiveness level in improving student learning outcomes meets the high criteria. This shows that the product developed has a qualification level of feasibility and effectiveness according to the student's condition, so that this media is feasible and effective to use in distance learning (PJJ).


2020 ◽  
Vol 16 (2) ◽  
pp. 61-68
Author(s):  
Nurul Lailia

Abstrak: Penelitian ini bertujuan untuk menganalisis 1) pengembangan Permainan Question Card sebagai media pembelajaran untuk meningkatkan keterampilan berpikir kritis siswa, 2) efektivitas Permainan Question Card pada sebagai media pembelajaran untuk meningkatkan keterampilan berpikir kritis siswa.Penelitian ini dilakukan di kelas X IPS 1 SMAN 1 Kota Mojokerto dengan 20 siswa sebagai subjek penelitian. Jenis penelitian yang digunakan adalah penelitian pengembangan (research and development) dengan model pengembangan ADDIE yang terdiri dari lima tahap, yaitu Analysis, Design, Development, Implementation, dan Evaluation. Desain ujicoba penelitian ini menggunakan desain Pre-Experimental bentuk One Grup Pretest-Posttest. Jenis data dalam penelitian ini meliputi data kualitatif dan kuantitatif, dengan instrumen pengumpulan data berupa lembar telaah dan lembar validasi. Dari hasil penelitian ini, menunjukkan bahwa presentase yang didapat dari ahli evaluasi adalah 93% dengan kriteria sangat layak dan ahli media 88,86% dengan kriteria sangat layak. Hasil efektivitas Permainan Question Card yang diujicobakan secara terbatas menunjukkan peningkatan keterampilan berpikir kritis peserta didik melalui uji N-gain dengan nilai rata-rata sebesar 0,6 dengan kriteria sedang.Abstract: The purpose of the research is to analyze 1) the development of the Question Card Game as learning media to increase student’s critical thinking, 2) the effectiveness of the Question Card Game as learning media to increase student’s critical thinking. This study is conducted in class X Social 1 of State Senior High School 1 of Mojokerto City with 20 students as subjects research. The type of research is research and development with ADDIE development model that consists of five steps, namely Analysis, Design, Development, Implementation, and Evaluation. The trial design of this research is the Pre-Experimental design One Group Pretest-Posttest type. The type of data in this research is qualitative and quantitative data with data collection instruments in the form of study sheets and validation sheets. They show that the percentage received from the evaluation expert is 93% with the criteria very feasible and media expert is 88,86% with criteria very feasible. The result of the effectiveness of the Question Card Game as learning media showed an increase in student’s critical thinking through the N-gain test with an average value of 0,6 with criteria medium


2020 ◽  
Vol 3 (2) ◽  
pp. 35
Author(s):  
Sigit Trimayanto ◽  
Dian Novita

This study aims to produce the Practical KIT along with its devices that are effectively used as learning media to train students SPS on the sub material of the Reaction Rate Law. The method used in this study is Research and Development design. The research instrument used consisted of a sheet of pre-test and post-test. Data analysis was carried out in descriptive quantitative to determine the effectiveness of Practical KIT along with the devices developed. The media is said to be effective if it meets 2 requirements, namely the percentage of classical completeness <85% and N-gain value <0.3. The developed media has been declared effective as indicated by the increase in the value of cognitive learning outcomes in the "Medium" and "High" categories with 100% classical completeness, an increase in the value of science process skills of students after using the Practical KIT media. "With classical completeness reaching 91.67%.


2020 ◽  
Vol 4 (3) ◽  
pp. 233
Author(s):  
Elyta Apriliani ◽  
Ana Nurhasanah ◽  
Zerri Rahman Hakim

In the learning process in the classroom, students often find it difficult to understand the material being taught because the use of learning media is not optimal. This study aims to develop pop-up book learning media and to determine the feasibility of the developed pop-up book learning media. The type of research used is Research and Development (R&D) with research and development procedures from Borg and Gall. The instrument used was a questionnaire sheet for expert validation and student responses. Based on the data analysis, the material expert's assessment was 95.6% in the "Very Good" category; the linguist's assessment of 87.5% is categorized as "Very Good"; the media expert's assessment of 94.3% is categorized as "Very Good" and the assessment of the response of students in class IV SD Negeri Secang by 99% is categorized as "Very Good". So that the pop-up book meets the criteria to be used as a learning medium.


2021 ◽  
Vol 9 (2) ◽  
pp. 68-76
Author(s):  
Linda Amalia Saragih ◽  
◽  
Indayana Tanjung ◽  
Efrida Pima Sari Tambunan

This study aims to develop additional teaching materials in the form of e-Modul Bryophyta dengan Kajian Islam, as well as to determine the quality of the products developed based on the assessment of several validations, teachers, and students as respondents. The data collection instrument used a questionnaire. Descriptive qualitative and quantitative data analysis. The results of the research obtained indicate that the Bryophyta e-Module with Islamic Studies developed as a whole has the quality Very Fit for use in teaching and learning activities. With the percentage results from material experts of 89.2% with Very Feasible criteria, from media experts of 71.6% with Eligible criteria, from Islamic Religion experts of 82.6% with Very Appropriate criteria and an assessment of the teacher of 82.5% with criteria Very Eligible for use in teaching and learning activities. Meanwhile, the response of students obtained the overall percentage of small and large group tests of 85.2% with very attractive criteria. Thus, it can be concluded that e-Modul Bryophyta dengan Kajian Islam, which was developed with the Borg & Gall model, is feasible and very attractive to be used as teaching material for students in class X MIA in Ma, especially in Bryophyta lessons.


2021 ◽  
Vol 6 (3) ◽  
pp. 254
Author(s):  
Miftahul Jannah Fitri ◽  
Silvi Trisna ◽  
Iing Rika Yanti

This study aims to produce a learning device in the form of a physics module based on SETS that is valid and practical to improve students' conceptual understanding. The type used in this research is Research and Development (R&amp;D). Subjects of this study were teacher and students of class XI MIA 1 with a total of 31 subjects. The research procedure  is the 4-D model, namely define, design, develop, and disseminate. Due to time and cost limitations, this  research is limited to the develop stage. The research instrument used was a validity questionnaire, practicality, and a description of the conceptual understanding. Furthermore, data obtained were analyzed to see the validity and practicality of the module as well as an assessment of students' conceptual understanding of dynamic fluid material. The level of understanding of students' concepts is seen from the aspects of interpretation, exemplifying, explaining, and comparing. The results showed that the physics module based on the SETS developed was categorized as very valid with an average of 82.16 and in the very practical category with a percentage of 84.29. Then for understanding the concept of students obtained a score of 94.67 in the interpretation  aspect,  86.98 in the exemplary aspect, then 81.10 and 86.61 respectively for the aspects of explaining and comparing. Learning using a physics module based on SETS is very good to be applied in order to improve students' conceptual understanding of dynamic fluid material. This was proven by the increase in students' understanding of concepts in every physics learning meeting on dynamic fluid material.


BIODIK ◽  
2020 ◽  
Vol 6 (1) ◽  
pp. 58-75
Author(s):  
Muswita ◽  
Upik Yelianti ◽  
Lia Kusuma

The research aims to develop and determine the feasibility of nail plant booklets in Tahura STS. This type of research is Research and Development research using ADDIE learning design models. The booklet that was developed contains 42 types of nails that grow in Tahura STS, consisting of 14 types of epipitic nails and 28 types of terrestrial nails. The booklet that was developed contains scientific names, pictures, classifications and descriptions of ferns that grow in Tahura STS. Validation of media experts was carried out twice with a final score of 85.71% with the category "Very Good". Material expert validation was carried out twice with a final score of 92.8% in the "Very Good" category. Thus the product developed is worth testing. The percentage of small group trials on booklets was 89.6% in the "very good" category. The percentage of large group trials on booklet results was 90.9% in the "very good" category. The lecturers' response to the nail plant booklet in Tahura STS was 83.9% in the "very good" category. Based on the validation of the media experts and the results of small and large group trials and lecturer responses it can be concluded that the booklet of nail plants in Tahura STS is suitable for use as a enrichment for plant taxonomy courses. Keywords: booklet, enrichment material, nail plants. Abstrak. Penelitian bertujuan untuk mengembangkan dan mengetahui kelayakan booklet tumbuhan paku di tahura STS. Jenis penelitian adalah penelitian Research and Development dengan menggunakan model desain pembelajaran ADDIE. Booklet yang dikembangkan memuat 42 jenis paku yang tumbuh di Tahura STS, terdiri dari 14 jenis paku epipit dan 28 jenis paku teresterial. Booklet yang dikembangkan memuat nama ilmiah, gambar, klasifikasi dan deskripsi dari tumbuhan paku yang tumbuh di Tahura STS. Validasi ahli media dilakukan sebanyak dua kali dengan nilai akhir 85,71% dengan kategori “Sangat Baik”. Validasi ahli materi dilakukan sebanyak dua kali dengan nilai akhir 92.8% dengan kategori “Sangat Baik”. Dengan demikian produk yang dikembangkan layak untuk diujicobakan. Persentase ujicoba kelompok kecil terhadap booklet sebesar 89,6% dengan kategori “sangat baik”.  Persentase ujicoba kelompok besar terhadap booklet hasil sebesar 90,9% dengan kategori “sangat baik”. Respon dosen terhadap booklet tumbuhan paku di Tahura STS sebesar 83,9% dengan kategori “sangat baik”. Berdasarkan validasi ahli media dan hasil ujicoba kelompok kecil dan besar serta respon dosen dapat disimpulkan booklet tumbuhan paku di Tahura STS layak digunakan sebagai vahan pengayaan mata kuliah taksonomi tumbuhan. Kata kunci: booklet, bahan pengayaan, tumbuhan paku.


Sign in / Sign up

Export Citation Format

Share Document