scholarly journals DEVELOPING MACROMEDIA FLASH FOR TEACHING SPEAKING MATERIALS FOR STUDENTS

Author(s):  
Ayu Trisna ◽  
Riyah Shibha Nasution

The aim of this study is to develop macromedia flash as a learning media for teaching speaking materials for students. Research and Development is used as the research method. Research Procedures are modified into four steps, they are: evaluation and need analysis, media design, validation and revision, and final production. The product has validated by expert validation. The expert is an English lecturer of English literature Department, State University of Medan which approved by Faculty of Languages and Arts. The instrument for collecting data is by using questionnaire. The data are analyzed by descriptive technique. The result shows that macromedia flash is advisability to use with the total assessment by expert validations is 91 (Good). With the result that macromedia flash is good and eligible to use for teaching speaking for students.

Author(s):  
Ayu Trisna And I Wayan Dirgayasa

The aim of this study is to develop macromedia flash as a learning media for teaching speaking materials for students of business management program at vocational school. Research and Development is used as the research method. Research Procedures are modified into four steps, they are: evaluation and need analysis, media design, validation and revision, and final production. The product has validated by expert validations (material and media). The media expert is an English lecturer of English literature Department, State University of Medan which approved by Faculty of Languages and Arts. The instrument for collecting data is by using questionnaire. The data are analyzed by descriptive technique. The result shows that macromedia flash is advisability to use with the total assessment by expert validations is 91 (Good). With the result that macromedia flash is good and eligible to use for teaching speaking for students of business management program at vocational school.Keywords


Author(s):  
Hermia Anata Rahman ◽  
Asrowi Asrowi ◽  
Muh Ahyar

This research is aimed to make a proper learning media using application of prezi. The application can be used in learning process and helps the students to learn sociology subject especially on the material of conflict, violence and its solution. The research method was method of Research and Development (R&D). The procedure of learning media development was based on perspective of Alessi and Trollip (2001). It consisted of 2 development attributes, namely planning, design and development. This research was conducted in SMA N 1 Sukoharjo. Planning was conducted through the procedure of planning and development which consisted of necessity analysis and media design. The steps of product designing was conducted through media and content material selection, validation, revision and testing. The criteria of success in this development research reffered to the success of expert validation and product testing. This research shows that learning media of prezi belongs to proper category if it is reviewed from: (1) material aspect, the score is 95% (very good), (2) media aspect, the score is 85% (very good). The result of properness testing to the university students on each person obtained total score of 78, 53% (good). On the testing of small group, it obtained total score of 80,82% (good).


2020 ◽  
Vol 3 (1) ◽  
pp. 1-18
Author(s):  
Imam Nur Aziz

Purpose - This research aims to understand the development of English book material for Grammar at Mambaus Sholihin English Course (MEC) Gresik. Design/methodology/approach - This research applied the Educational Research and Development (RnD) to develop the contents. This research method deals with the researcher’s purpose wants to be aimed by need analysis, drafting the document, organizing material, review, expert validation, revision I, try out, and correction II. Findings - This product has been suitable for the students’ needs to help them in learning grammar to be easier understood and practiced. The result shows that book is appropriated with the purposed to help them who need this research and development in relaxed and fun learning of grammar notification. Also, this book is completed with direct method although it is used in speaking skill more, it is also suitable for grammar in learning and teaching. Originality/value - It is important for a teacher or tutor to innovate in designing a teaching book that suits the needs of students. Especially for students who do not have a study handbook. Paper type – Research paper


Author(s):  
Fitri Anisah Sitorus And Rafika Dewi Nasution

The objective of this study was to develop Kamishibai media based on students’ needs. Research and Development was used as the research method. Research procedure was modified into four steps: Evaluation and Need Analysis, Media Design, Validation and Revision, and Final Production. The subject of this study was class VIII students of Mts. Muallimin Univa Medan, consisting of 44 students. The data were collected by giving Questionnaire to the students’ and interviewing to the teacher. The products had validated by experts validation (Material and Media). The average scores is 81 % from English Lecture and 84 % from English Teacher and the total average scores is 83 %. It means that developing Kamishibai media categories is relevant or appropriate for VIII Grade student of Mts. Muallimin Univa Medan.


Author(s):  
Ulvy Shellyana Arifin ◽  
Hanin Niswatul Fauziyah

The research was intended to develop the worksheet  based on socioscientific issues that test expedibility, practical and effective in development the ability to think analytically of learners. The research site was conducted at SMPN 4 Ponorogo. The research method used research and development, with implementing research model of brog and gall. The research tools used were expert validation analysis sheets, assessments response and so on are used to test analytical thinking. And then the data treated was analyzed quantitatively as well as descriptive. Research results suggested that the product was worthy of using in the learning process. The product was also practical and effective in using to improve the ability of student analytical thought


2019 ◽  
Vol 4 (12) ◽  
pp. 1715
Author(s):  
Fridolin Vrosansen Borolla ◽  
Lia Yuliati ◽  
I Made Suardana

<p><strong>Abstract:</strong> This study aims to describe the results of the effectiveness and interest in reading the nonfiction enrichment book in elementary school. The research method used is research and development data analysis techniques namely quantitative and qualitative descriptive. The test results for the level of material, language, and design validation in the teacher's books were 88.23% and 87.7% of the students' books. Then the feasibility test results are 88,75% and the withdrawal test is 93%. The results of the effectiveness test before using the product are 59,23 %%, and then using the product that is 85%. Meanwhile students' reading interest depends on the lowest percentage value of 92% and the highest percentage of 98%.</p><strong>Abstrak:<em> </em></strong>Penelitian ini bertujuan untuk memaparkan hasil uji efektivitas dan minat baca terhadap buku pengayaan nonfiksi di SD. Metode penelitian yang digunakan yaitu <em>research and development</em> dengan teknik analisis data yaitu kuanitatif dan deskriptif kualitatif. Hasil uji tingkat validasi aspek materi, bahasa, dan desain pada buku guru yaitu 88,23% dan buku siswa 87,7%. Hasil uji kelayakan 88,75% dan uji kemenarikan 93%. Hasil uji efektivitas sebelum menggunakan produk yaitu 59,23%% dan sesudah menggunakan produk yaitu 85%%. Sementara itu, minat baca siswa berada pada rentangan persentase nilai terendah yaitu 92% dan persentase nilai tertinggi 98%.


Author(s):  
Ratnaeza Syahputra Nst. ◽  
Sumarsih Sumarsih ◽  
Rafika Dewi Nasution

The aim of this study is to develop Picture Series as a media for teaching writing procedure text at the third year students of Pahlawan Nasional Junior High School. The researcher used Research and Development (R &D) method through ten steps: observing, evaluating need analysis, developing first media, validating with experts, revising it, testing in small group, revising, testing in large group, revising, producing final product. The subjects of this research were 30 students from IX-1 class, and 34 students from IX-2 class. The instrument of collecting data was using questionnaires. The data were analyzed by descriptive text technique. The result of the product from two validators – an English lecturer from State University of Medan and an English teacher from Pahlawan Nasional Junior High School, was in scale of 4 which was in good quality. And the result from all of the students was in scale of 4 which was in good quality too. It means that the developed product/Picture Series is eligible to be used for teaching writing procedure text for the third year students in Pahlawan Nasional Junior High School. Keywords: Research and Development (R & D), writing procedure text, picture series


2020 ◽  
Vol 7 (1) ◽  
pp. 103
Author(s):  
Sri Pajriah ◽  
Abdul Muin ◽  
Annisa Nurazizah Yahya ◽  
Sarah Nafiatul Janan

Character education is very important to be implemented in daily life. This is because of the problems which occur in this country. The character of the young generation is at a very critical point. The morality of this country is out of norms, ethics, religion and modest culture. The purpose of this study is to determine the effectiveness of the local wisdom-based value education model in the Sundanese Wiwitan community to improve the students’ character in SMAN 1 Kawali Ciamis, Indonesia. This research was conducted using the R&D (Research and Development) The steps of the R&D research method are (a) potential and problems, (b) data collection, (c) product design, (d) design validation, (e) design usage, (f) trial use, (g) product revision, (h) trial run, (i) product revision, (j) mass product manufacturing. The results showed that by using the local wisdom-based value education model in Sunda Wiwitan community in Susuru sub village, Kertajaya Village, Panawangan, was very effective and feasible to be applied through integration in historical learning so that the students were able to have the following character values: religious, social, mutual cooperation, tolerance, and care for the environment to be implemented in school, family, and community life.Keywords: Value Education, Local Wisdom, Sunda Wiwitan, CharacterABSTRAKPendidikan karakter sangat penting untuk diimplementasikan dalam kehidupan sehari-hari, hal ini karena adanya problem yang menimpa bangsa ini. Karakter generasi muda sudah berada pada titik yang sangat mengkhawatirkan. Moralitas bangsa ini sudah lepas dari norma, etika, agama, dan budaya luhur. Tujuan penelitian ini adalah untuk mengetahui efektifitas model pendidikan nilai berbasis kearifan lokal pada masyarakat penganut kepercayaan Sunda Wiwitan untuk meningkatkan karakter siswa di SMA Negeri 1 Kawali Ciamis. Penelitian ini dilakukan dengan menggunakan metode R&D (Reasearchand Development) dimana metode ini menekankan pada produk akhir yang dihasilkan dari penelitian. Adapun langkah-langkah metode penelitian R&D adalah (a) potensi dan masalah, (b) pengumpulan data, (c) desain produk, (d) validasi desain, (e) pemakaian desain, (f) ujicoba pemakaian, (g) revisiproduk, (h) uji coba pemakaian, (i) revisi produk, (j) pembuatan produk masal. Hasil penelitian menunjukkan bahwa dengan menggunakan model pendidikan nilai berbasis kearifan lokal pada masyarakat penganut kepercayaan Sunda Wiwitan di Dusun Susuru Desa Kertajaya Kecamatan Panawangan, sangat efektif dan layak untuk diterapkan melalui integrasi dalam pembelajaran sejarah sehingga siswa mampu memiliki nilai-nilai karakter sebagai berikut: religius, sosial, gotong royong, toleransi, dan peduli terhadap lingkungan untuk diimplementasikan dalam kehidupan sekolah, keluarga, dan masyarakat.Kata kunci : Pendidikan Nilai, Kearifan Lokal, Sunda Wiwitan, Karakter


2020 ◽  
Vol 7 (2) ◽  
pp. 28-33
Author(s):  
Vindi Putri Ardiyana

ABSTRAK Penelitian ini bertujuan untuk (1) mendeskripsikan karakteristik kebutuhan guru dan siswa terhadap buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur untuk pembelajaran bahasa Jawa di SMP Kota Semarang,  (2) membuat prototipe buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur, dan (3) mendeskripsikan hasil validasi ahli mengenai prototipe buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur. Penelitian ini menggunakan metode penelitian pengembangan (Research and Development) dengan tahapan yaitu (1) potensi dan masalah, (2) pengumpulan data, (3) desain produk, (4) validasi desain, dan (5) revisi desain. Data pada penelitian ini adalah amanat dari Serat Wulangreh Pupuh Pangkur dan kebutuhan terhadap buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur. Sumber data dari penelitian ini adalah Serat Wulangreh Pupuh Pangkur, guru dan siswa. Teknik pengumpulan data menggunakan wawancara dan penyebaran angket. Analisis data pada penelitian ini adalah deskriptif kualitatif. Penelitian ini menghasilkan buku cerita bergambar berjudul Sinau Wulangreh Pupuh Pangkur. Setelah buku tersebut disusun, selanjutnya dilakukan uji validasi oleh ahli materi dan ahli media untuk mendapatkan saran dan perbaikan buku. Saran dan perbaikan dari ahli mencakup aspek materi, penyajian dan kegrafikaan.  Kata Kunci : buku cerita bergambar, Serat Wulangreh Pupuh Pangkur, pengembangan.   ABSTRACK The aims of this research are to (1) describe the characteristics of teachers and students’ need to a picture book with Serat Wulangreh Pupuh Pangkur base for Javanese Language learning process in SMP Kota Semarang, (2) to make a picture book prototype with Serat Wulangreh Pupuh base, and (3) describe the expert validation outcome about a picture book prototype with Serat Wulangreh Pupuh Pangkur base. This research uses research and development. The research stages were potential and problems, data collection, product design, design validation and design revisions. The data in this study are mandated by Serat Wulangreh Pupuh Pangkur and the need for a picture book based on Serat Wulangreh Pupuh Pangkur. Sources of data from this study are Serat Wulangreh Pupuh Pangkur, teachers and students. The technique of collecting data uses interviews and questionnaires. Data analysis in this study is descriptive qualitative. This research produces a picture book entitled Sinau Wulangreh Pupuh Pangkur as teachers and students’ need. After this book is created, there would be a validity test by the material and media experts to have suggestion and revision. The scope of suggestion and revision by the experts are material, serving, and graphics. Keywords: a picture book, Serat Wulangreh Pupuh Pangkur, development.


Author(s):  
Indah Widuri Handayani ◽  
Anggraeni Anggraeni

Tujuan dari penelitian ini, yaitu 1) Menganalisis kebutuhan guru terhadap media Busy Book tema angka untuk meningkatkan penguasaan kosakata pada anak usia dini, 2) Mengetahui prosedur pengembangan media Busy Book tema angka untuk meningkatkan penguasaan kosakata pada anak usia dini, dan 3) Mengetahui hasil validasi ahli terhadap media Busy Book tema angka untuk meningkatkan penguasaan kosakata pada anak usia dini yang dikembangkan oleh penulis.Penelitian ini menggunakan metode Research and Development (R&D) dengan lima tahapan, yaitu: 1) potensi dan masalah, 2) pengumpulan data, 3) desain produk, 4) validasi desain, dan 5) revisi desain.Berdasarkan hasil analisis kebutuhan, menunjukkan bahwa pendidik menghendaki adanya pengembangan media baru yang kreatif, inovatif dan efektif yang dilengkapi dengan permainan kecil di setiap halamannya. Hasil validasi oleh ahli materi mendapat nilai rata-rata keseluruhan 8,5 dengan skor 3 yang berarti media layak untuk digunakan, sedangkan hasil validasi oleh ahli media menunjukkan bahwa media pembelajaran berbentuk Busy Book mendapat nilai rata-rata keseluruhan 93.9 dengan skor 4 yang berarti media sangat layak untuk digunakan. Media kemudian diperbaiki sesuai saran perbaikan yang diberikan para ahli pada aspek-aspek tertentu.The purpose of this study, namely 1) Analyzing the needs of teachers for the Busy Book media of numerical themes to improve vocabulary mastery in early childhood, 2) Knowing the procedures for developing Busy Book media for numerical themes to improve vocabulary mastery in early childhood, and 3) Knowing the results expert validation of the Busy Book media theme of numbers to improve vocabulary mastery in early childhood developed by the author. This research uses the Research and Development (R&D) method with five stages, namely: 1) potential and problems, 2) data collection, 3) product design, 4) design validation, and 5) design revision. Based on the results of the needs analysis, it shows that educators want the development of new, creative, innovative and effective media that are equipped with small games on each page. The results of the validation by the material experts got an overall average score of 8.5 with a score of 3 which means the media was suitable for use, while the results of the validation by the media experts showed that the learning media in the form of Busy Book got an overall average score of 93.9 with a score of 4 which means the media very feasible to use. The media is then repaired according to the suggestions given by experts on certain aspects.


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