scholarly journals Pengembangan Pendekatan Somatic – Auditory – Visualization Intellectually (SAVI) Dalam Meningkatkan Kemampuan Pemecahan Masalah Pada Mata Pelajaran Fikih Melalui Pembelajaran Jarak Jauh; Studi Di MTs Nidhomiyah Surowono Kecamatan Badas Kabupaten Kediri

2020 ◽  
Vol 2 (2) ◽  
pp. 76-88
Author(s):  
Haizatul Masnaiyah ◽  
Sri Susanti Tjahja Dini

The outbreak of the coronavirus disease (Covid 19) in Indonesia has prompted the Ministry of Education and Culture and the Ministry of Religion to urge schools to organize distance learning. Because of this appeal, schools and madrasas organize distance learning activities, including MTs Nidhomiyah Surowono, Badas District. However, the distance learning of fiqh subjects is only providing assignments through the WA group and there is no feedback from the teacher. This phenomenon causes the problems solving skills of the students to become low. So research and development (R & D) were done on the fiqh subjects to describe 1) the steps for developing somatic-auditory-visualization-intellectually (SAVI) approach through distance learning, and 2) the effectiveness of developing somatic-auditory-visualization-intellectually approach (SAVI) to increase the problem-solving skills on the fiqh subjects through distance learning. This research used the research and development (R & D) approach Borg and Gall model that combined with the ADDIE model. The testing model used an experimental pretest-posttest control group design. The result of the pretest and posttest were analyzed by the test of normality, homogeneity, N-gain scores, and independent-sample t-test with IBM SPSS Statistics version 21. The results showed that the SAVI approach was quite effective in improving students' problem-solving skills. This can be seen based on the results of the pre-test and post-test in the experimental class compared to the control class. From the experimental class, it was obtained that the pre-test results had an average of 52, but after receiving the SAVI approach, the post-test score was 67. Far different from the control class whose initial class average score was 49 to 56. This is also supported by the mean results of the N-gain score for the experimental class was 33.5513 or 33.6 which was included in the moderate or moderately effective criteria.

2018 ◽  
Vol 4 (2) ◽  
pp. 213 ◽  
Author(s):  
Roni Abdani ◽  
Joni Rokhmat ◽  
Satutik Rahayu

This research aims to discover the effect of scaffolding causalitic thinking approach with preliminary task toward impulse and momentum student’s problem solving ability (PSA) at X grade. The type of this study is quasi experimental research with post-test only control group design. The research population is all student’s of X MIA SMAN 8 Mataram with 33 chosen students from X MIA 1 as experimental class and 32 chosen students from X MIA 3 as control class as the sample by using cluster random sampling. Based on the research finding, it is found that the average score of problem solving ability in experimental class is 65, while the average score of PSA in control class is 53. The PSA data of two classes were normal distributed. According to the result of homogeneity test, it was obtained that both are homogen. The PSA data were analyzed with t-test polled varians. The data analysis showed that tcount was 3,3690 and ttable with significant rate (5%) was 1,9987 which means tcount >ttable.Based on that fact, it can be concluded that there is an effect of scaffolding causalitic-thinking approach with preliminary tasks toward PSA impulse and momentum students at X grade.


2019 ◽  
Vol 11 (1) ◽  
pp. 82
Author(s):  
Husna Husna ◽  
Fona Fitry Burais

Problem-solving is a process or thinking activity to solve a problem. Mathematical problem-solving skillis needed for students both in the process of understanding mathematics itself and in everyday life. The problem solving can beachieved by implementingthe learning using a problem-solving approachwhich trains students to deal with various problems including individuals and group problemsto be addressed individually or together. This learning is oriented towards the investigation and discovery which is solving the problems. It is the basis for students to solve problems critically, systematically, logically, and creatively as well as the ability to collaborateeffectively and to present fundamental knowledge which in turn can improvethe solving skill. This study aimed to examine whether the improvement of mathematical problem-solving skillof students learned with the problem-solving approach wasbetter than students taught using the conventional learning. The improvement was examined based on the students’ levels. This study applied a pre-test and post-test control group design. The population of the study was Year 7 students of one of the junior high schools in Pidie, Indonesia, consisting of seven classes in 2017/2018.Two classes, a control, and an experimental class were selected as the sample through purposive sampling technique. The instrument used to obtain the data is the mathematical problem-solving skill test.The data was then analyzed by employing a two-way ANOVA test using SPSS. The results of the study showed that the improvement of mathematical problem-solving skill of the students learning with the problem-solving approach is better than the students experiencing the conventional learning, reviewed based on student levels. There is no interaction between the learning models and student levels on mathematical problem-solving skills. The resultsare expected to be used as a reference for mathematics teachers to apply the problem-solving approach in the learning process to improve mathematical problem-solving skills.


2015 ◽  
Vol 5 (2) ◽  
pp. 221-236
Author(s):  
Güçlü Özen

The main purpose of this study is to determine the effect of experiential learning education on problem solving skills of primary education students.  Artificial wall climbing is considered as not only a game but also as a learning tool that can help children discover themselves, recognize their limits and their peers, make them actively involved, and lead them to experience. In this research, experimental model with pretest-posttest control group design was used. During this time, the experimental group joined exercise throughout six weeks twice a week and control group did not participate in any activities, continuing their usual life. For collecting data "Problem Solving Inventory for Children" was used. In the analysis of the research data, t-test was used to compare the pre-test, post-test results of the two groups. According to the results of statistical analysis, there were significant differences in pre-test and post-test scores regarding confidence, self-control, avoidance subscales and total scores. As a result of this research, it is argued that the applied artificial wall climbing program has a positive influence on the problem solving skills of students.


2020 ◽  
Vol 7 (1) ◽  
Author(s):  
Novi Tri Susanti ◽  
Anna Fitri Hindriana ◽  
Haruji Satianugraha

This study aim to determine the effect of Problem Based Learning (PBL) models in mind map integration to creativity of problem solving in the environmental pollution concept of graders X. The method used is a Quasi-experimental design form Nonequivalent Control Group Design (pretest- posttest). The study population is all the students of graders X academic year 2017/2018 as many as 9 classes with the number of 360 students. The sample used was 80 students from two classes as an experimental class and a control class. Sampling was done by Cluster Random Sampling technique. Instruments used include test descriptions, questionnaires and teacher observation sheets. The results of the analysis of the test descriptions creativity in problem solving obtained results of hypothesis testing (t test) i.e. 20.5 t count > t table of 2.66 means that Ho refused and Hi accepted, it means PBL learning models in Mind Map integration effect on creativity in problems solving. This is indicated by an increase in the average score on each indicator of creativity in problem solving in which students are able to grow various ideas, enrich ideas, add or detail the details of an idea and determine the truth to solve the problems. From the analysis of questionnaire data showed an interest in learning to use the PBL modela in Mind map integration, students agreed that if the model of PBL in Mind map integration may be easier to learn about the concept of Environmental Pollution. In addition, students also agreed that if the PBL models in Mind map integration effect on creativity in problems solving. The results showed that there was a significant influence between learning using PBL models in Mind map integration those not using the learning models to creativity in problems solving in the concept of environmental pollution of graders X.


2016 ◽  
Vol 6 (2) ◽  
pp. 169
Author(s):  
Zeinab Sirous Jahedi ◽  
Nasser Amini Khoi

<p>The aim of the present research was study of the impact of music therapy on problem-solving skills of 4 to 6 years old children in Tehran. This research was a quasi-experimental study with pretest-posttest control group. The statistical population was all 4 to 6 years old children in region 2 of Tehran. Using the random sampling method, the study sample was chosen in two experiment (15 individuals) and control (15 individuals) groups.   The experiment group received 12 sessions of music therapy and the control group was waiting for treatment meanwhile. To evaluate the problem-solving skill in children, the three subscales of Wechsler’s Preschool and Primary Scale of Intelligence (WPPSI) were used, including: mazes, cubes and arithmetic.  Analysis of data obtained from the questionnaires was conducted in two parts of descriptive and inferential. The data analysis indicated the significant increase of problem-solving average score of the experiment group compared to the control group.</p>


2019 ◽  
Vol 18 (2) ◽  
pp. 158-170 ◽  
Author(s):  
Burcu Alan ◽  
Fikriye Kirbağ Zengin ◽  
Gonca Keçeci

In this research the effects of STEM applications, which are aimed to support the integrated teaching knowledge of pre-service science teachers on the problem solving skills of pre-service science teachers were examined. The research was carried out in scope of the mixed method design of convergent parallel design. The research was conducted with pre-service science teachers of experimental group (n=31) and control group (n=31) who were studying at Fırat University. STEM applications including Algodoo were carried out with the pre-service teachers in the experimental group for one term. The data of the research were collected through the problem solving inventory test (PSIT), prospects diaries during the process of the pre-service science teachers in the experiment group. Quantitative data were analyzed using unpaired samples t-test. Statistically significant differences were found in favor of the experimental group when the PSIT post-test scores of the pre-service teachers in the experimental and control groups were analyzed. They said that STEM education is necessary and important for them, much better products arise as a result of gathering different disciplines, but integration of four disciplines is not easy.


2017 ◽  
Vol 9 (1) ◽  
pp. 32
Author(s):  
Diyas Age Larasati

Penelitian ini bertujuan menguji pengaruh model PBL terhadap kemampuan pemecahan masalah geografi SMA. Penelitian dilakukan di SMA Negeri 1 Sooko tahun ajaran 2015/2016. Subjek penelitian merupakan siswa kelas XI IPS 2 dan 3. Penelitian ini merupakan penelitian eksperimen semu (quasi experiment) dengan desain Non Equivalent Control Group Design. Berdasarkan selisih nilai pre test dan post test, rata-rata gain score kemampuan pemecahan masalah geografi SMA kelas eksperimen lebih tinggi dengan skor 27,26 dibandingkan dengan kelas kontrol dengan skor 11,88. Hasil perhitungan analisis uji t menggunakan independen sample t test diperoleh data p-level lebih kecil dari 0,05 (p<0,05) yaitu 0,00. Hasil perhitungan ini membuktikan bahwa model PBL berpengaruh terhadap kemampuan pemecahan masalah geografi SMA. Jadi, dapat disimpulkan bahwa model PBL berpengaruh terhadap kemampuan pemecahan masalah geografi SMAN 1 Sooko.Kata Kunci: Model Problem Based Learning, Kemampuan Pemecahan MasalahThe purpose of this study was to clarify the effect of the PBL model of problem-solving ability. This study do in SMA Negeri 1 Sooko 2015/2016. Study of the subject is the student of class XI IPS 2 dan 3. Form of quasi-experimental research design with non equivalent design control group. Subjects were selected based on the value of Middle Exam School (UTS) semester who have the same average (homogeneous). Control using a model class lectures and discussions, while the experimental class using PBL models. Gain score Data were analyzed using independent sample T-test Test with the help of the computer program SPSS 16.0 for Windows. Gainscore learning using PBL model of higher than conventional. The average value of the experiment gainscore class of 27, 26 and 11.88 of control. The results of the analysis of the Independent Sample T-Test Test, the difference shows a p-value of 0.000 level. The level of p-value less than 0.05 (P <0.05). The results of this study there was a significant effect PBL models to the problem-solving abilities. So the conclusion "PBL model significantly influential to the high school geography problem solving skills in SMAN 1 Sooko".Key Words: models of PBL, problem-solving abilities


2021 ◽  
Vol 12 (2) ◽  
pp. 283-294
Author(s):  
A. Nurannisa F.A ◽  
Andi Muhammad Irfan Taufan Asfar ◽  
Andi Muhamad Iqbal Akbar Asfar ◽  
Adji Syaifullah

Mathematical logical intelligence is one of the skills that are needed in the 21st century related to mathematical problem-solving skills. The importance of this skill is not in line with the facts on the ground, where students are still weak in counting and using logic in problem solving. The purpose of this research is to improve students’ mathematical logical intelligence through the online-based integration of local wisdom of Sulapa Eppa Walasuji. Sulapa Eppa Walasuji is one of the Bugis-Makassar local wisdoms with a unique pattern, appropriate to be used as a medium for learning transformation of geometry. Through the integration of local wisdom, Sulapa Eppa Walasuji can create contextual mathematics learning, so that students can easily understand the material by connecting real-life concepts. This research includes experimental research with a quasi-experimental design of the nonequivalent control group design type. The research instrument used was a mathematical logical intelligence test consisting of five essay questions. The data analysis used is descriptive statistics with gain score and effect size testing. The results showed that the mathematical logical intelligence of experimental class students increased by 43.16 with the effective contribution of the r effect size being 0.910. This indicates that the online-based integration of Sulapa Eppa Walasuji can improve students’ mathematical logical intelligence. 


2021 ◽  
Vol 2 (1) ◽  
pp. 42-53
Author(s):  
Dyah Ayu Setyarini ◽  
Zainal Arifin Imam Supardi ◽  
Elok Sudibyo

This research aims to improve senior high school students’ physics problem-solving skills through learning used IBMR learning model. This research was a pre-an experimental study with a one-group pre-test and post-test design. The Methods of data collection used validation and test. The materials used to teach were valid category by two experts and can be used to practice physics problem-solving skills. The average post-test score physics problem-solving ability was 73.24 with an N-gain of 0.59 was classified as moderate. The success of IBMR learning model-based devices in practicing problem-solving abilities can be seen in the increase in the average score in each indicator of problem-solving abilities. The indicator of understanding the problem had the highest post-test average score of 94.58 with an N-gain of 0.89 in the high category. The problem-solving indicator had the lowest posttest average score was 58.22 with N-gain 0.39 and mean that it was the moderate category. Based on the results study, it can be concluded that the learning used by IBMR learning model can practice the ability to solve physics problems on heat material and its displacement. Learning with the IBMR learning model was expected to train students in solving physics problems. The stages in the IBMR learning model can help students


2020 ◽  
Vol 3 (2) ◽  
pp. 164
Author(s):  
Ni Made Rosita Dewi ◽  
I Wayan Widiana

Belum optimalnya hasil belajar IPS siswa kelas IV SD Gugus XI Kecamatan Buleleng menjadi alas an utama dilakukannya penelitian ini. Penelitian ini bertujuan untuk menganalisis pengaruh model pembelajaran Creative Problem Solving (CPS) berbantuan media Question Box terhadap hasil belajar IPS. Jenis penelitian ini yaitu penelitian eksperimen dengan menggunakan rancangan non equivalent post-test only control group design. Populasi pada penelitian ini adalah seluruh siswa kelas IV SD di Gugus XI Kecamatan Buleleng yang berjumlah 118 orang. Dari populasi tersebut kemudian diambil sampel dengan teknik random sampling sehingga diperoleh sampel dalam penelitian ini berjumlah 70 siswa. Pengumpulan data dalam penelitian ini dilakukan dengan menggunakan instrumen tes objektif dalam bentuk pilihan ganda. Data yang diperoleh dianalisis menggunakan uji-t. Berdasarkan hasil analisis uji-t diperoleh thitung = 2,384 sedangkan ttabel = 1,995 pada taraf signifikan 5 % untuk derajat kebebasan 36 + 34 – 2 = 68. Berdasarkan kriteria penghitungan karena  thitung > ttabel maka terdapat perbedaan yang signifikan antara kelompok siswa yang dibelajarkan dengan model pembelajaran Creative Problem Solving dengan kelompok siswa yang dibelajarkan dengan model konvensional. Dari hasil analisis uji-t tersebut dapat disimpulkan bahwa model pembelajaran Creative Problem Solving berpengaruh positif terhadap hasil belajar IPS siswa.  Implikasi penelitian ini yaitu model Creative Problem Solving berbantuan media Question Box sesuai untuk diterapkan, karena model ini dapat melatih siswa untuk berpikir kritis dalam menyelesaikan setiap permasalahan secara kreatif, sehingga tujuan pembelajaran dapat tercapai.


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