Kansei Engineering Approach in Software Interface Design

2018 ◽  
Vol 1 (01) ◽  
pp. 22-26 ◽  
Author(s):  
Indra Griha Tofik Isa

User satisfaction is a major factor in designing a product. Technically it can be realized explicitly how the product is designed according to the needs of its users. There are other factors that influence the success of the product, the psychological value of the user who can implicitly become a parameter in product design. But the thing that becomes a constraint is how to translate these psychological factors into the parameters of product design. Kansei Engineering (KE) is one approach in product design that involves the user's psychological side and how to translate the cognitive aspects of the user into the product of the design proposal. The KE methods, the one discussed in this study, is Kansei Engineering Type 1 (KEPack), which involves several multivariate analyzes. The conclusion of this research is how KE in designing a product, not only industrial product, but KE can be involved in matters related to Human Computer Interaction, especially interface design. Keywords: Product Development, Kansei Engineering, Kansei Engineering Type 1 (KEPack)

Author(s):  
Kuanchin Chen ◽  
Hy Sockel ◽  
Louis K. Falk

Usability is an acknowledged important aspect of any system or product design. Many times it is related to not only product features, but also ultimately profit that can be generated from the product. Good interface design promotes higher mutuality (feeling similar and connected), which in turn leads to higher levels of involvement and a favorable impression of credibility. Many practitioners and researchers (such as Jakob Nielsen, 2000) have elaborated on usability aspects, but few have agreed upon a unifying definition. In 1998 the International Organization for Standardization (ISO) defined usability as the “Extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use” (ISO 9241-11, 1998, p. 2). From this definition it can be construed that effectiveness, efficiency, and satisfaction are three pillars for usability measures. In this regard, the ISO defines: • Effectiveness as the “accuracy and completeness with which users achieve specified goals,” • Efficiency as the “resources expended in relation to the accuracy and completeness with which users achieve goals,” and • Satisfaction as the “freedom from discomfort, and positive attitudes towards the use of the product.” The ISO standard acknowledges that the level of usability depends highly on the intended context of use (e.g., users, hardware, software, and social environments). Researchers have demonstrated that the three ISO usability components are distinct. Frøkjær, Hertzum, and Hornbæk (2000) found only a weak relationship among the three usability components. Walker, Fromer, Di Fabbrizio, Mestel, and Hindle (1998) found that efficiency did not translate into user satisfaction. These empirical studies suggest that efficiency, effectiveness, and satisfaction may be independent aspects of usability and a causal relationship among them may be weak or even nonexistent.


2013 ◽  
Vol 690-693 ◽  
pp. 3453-3456 ◽  
Author(s):  
Ruo Yu Liang ◽  
Dong Xiang Chen ◽  
Tai Yong Wang ◽  
Xue Zhang ◽  
Kai Fa Wu ◽  
...  

According to the related concepts and theory of Kansei Engineering (KE), this paper kansei analyzed the shape of household scales by using AHP (analytic hierarchy process), aiming to conclude the relation between emotional intention and design considerations, and sequentially to provide significant design basis and references for product development. Mathematical methods, such as statistics, were applied to this study, which provided a fresh idea for the early stage research of product design.


Athenea ◽  
2021 ◽  
Vol 2 (3) ◽  
pp. 5-20
Author(s):  
Jorge Mauricio Fuentes ◽  
Henry Yánez ◽  
Andrea Villalobos ◽  
Diego Veintimilla

En el Ecuador los problemas de hipoacusia generan en los niños que la padecen graves problemas de comunicación, al ser este un problema de más de 1000 casos al año, se requiere una solución de bajovcosto. Actualmente para solucionar problemas de hipoacusia causados por daños en el oído externo, seusan en casos audífonos de conducción ósea, que son dispositivos que se colocan mediante implante o mediante cintillos unidos a la cabeza, junto al hueso mastoides, este tipo de dispositivos generan rechazo en niños, debido a su incomodidad y evidente notoriedad. En este proyecto se hace uso de la metodología de la Ingeniería Kansei (IK), enfatizando en las emociones para el desarrollo de un dispositivo que cause respuestas positivas en los niños que lo usan y también en sus padres. Para aplicar el método de IK se plantearon 16 diseños de dispositivos de conducción ósea y mediante un análisis estadístico de la teoría de cuantificación se seleccionó un diseño que genere las emociones definidas en los usuarios. El dispositivo diseñado, luego de la evaluación realizada cubre las expectativas de los niños y genera una aceptación por parte del usuario. Palabra Claves: Kansei, audífono, conducción ósea, diseño de producto. Referencias [1]El Telégrafo, «La discapacidad auditiva afecta a 360 millones de personas en el mundo,» 28 septiembre 2017. [2]J. Nazer, G. Lay-Son y L. Cifuentes, «Prevalencia al nacimiento demicrotia-anotia. Maternidad del Hospital Clínico de la Universidadde Chile, período 1983-2005,» Revista médica de Chile, 2006. [3]M. E. Arévalo Molina y D. E. Sánchez Navarrete, «Identificación de factores de riesgo de microtía en niños atendidos en el servicio de otorrinolaringología del Hospital Pediátrico Baca Ortiz, en el período 2010 a 2014,» Universidad Católica del Ecuador , Quito, 2016. [4]Organización Mundial de la Salud, «Organización Mundial de la Salud,» 15 marzo 2019. [En línea]. Disponible en:https://www.who.int/es/news-room/fact-sheets/detail/deafness-and-hearing-loss. [5]F. Coello, H. Cuevas y E. Andrade, «El tamizaje auditivo neonatal en Ecuador, un compromiso ineludible,» pp. 177-184, 2016. [6]M. F. Torres Saravia, «Estudio comparativo del nivel de desarrollo neuropsicológico en niños y niñas con deficiencia, » Quito, 2013. [7]R. Dauman, B. Carbonnièr, V. Soriano, S. Berger-Lautissier, J. Bouyé, E. Debruge, G. Coriat y J.-P. Bébéar, «Implantes cocleares en el adulto y en el niño,» Elsevier, pp. 1-13, 2000. [8]M. J. Lavilla Martín de Valmaseda, L. Cavalle Garrido, A. Huarte Irujo, F. Núnez Batalla, M. Manrique Rodriguez, Á. Ramos Macías, C. d. P. Vernetta, E. Gil-Carcedo Sañudo, L. Lassaleta, I. Sánchez-Cuadrado, J. M. Espinosa Sánchez, Á. Batuecas Caletrio y C. Cenjor Español, «Guía clínica sobre implantes de conducción de vía ósea,» Elsevier, pp. 761-766, 2017. [9]M. Nagamachi y A. M. Lokman, Innovations of Kansei Engineering, Tokyo: CRC Taylor & Francis Group, 2003. [10]I. Griha y T. Isa, «Kansei Engineering Approach in Software Interface Design Indra,» JOURNAL OF SCIENCE INNOVARE, vol. 01, nº 01, pp. 22-26, 2018. [11]I. Mañero y A. García, «El diseño Kansei y su aplicacion en la invención de una muleta de ayuda a la movilidad, » Revista Anales ICAI, vol. 1, nº 1, pp. 1-17, 2010. [12]Y. Wang y Y. Chen, «The Kansei Research on the Style of Women's Overcoats,» Multiconference on "Computational Engineering in Systems Applications"(CESA), pp. 431-436, 2006. [13]L. S. Martinez, La percepción del confort. Análisis de los parámetros de diseño y ambientales mediante Ingeniería Kansei: Aplicación a la biblioteca de Ingeniería del Diseño (UPV), Valencia: UPV, 2011. [14]P. Rodríguez de Andrés, Ingeniería Kansei y su aplicación en el diseño emocional de bibliotecas, Valencia: UPV - Universidad Politécnica de Valencia, 2013. [15]Fundación Prodintec, Diseño Afectivo e Ingeniería Kansei - Guía Metodológica, Gijón, Asturias, España: Centro Tecnológico para el Diseño y la Producción Industrial en Asturias Parque, 2011. [16]S. Schütte, Engineering Emotional Values in Product Design, Linköping, Sweden: Linköpings Universitet Department of Mechanical Engineering, 2005. [17]A. M. Lokman, «Design and Emotion: The Kansei Engineering,» Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA (UiTM) Malaysia, vol. 1, nº 1, pp. 1-14, 2010. [18]S. Khalid , Biometrics and Kansei Engineering, New York: Springer Science+Business Media, 2012. [19]L. D. Ferreira y D. C. Amaral, «A full example of technical procedure to application of the Kansei Engineering,» Product: Management & Development, vol. 13 , nº 2, pp. 103-118, 2015. [20]Y. Matsubara y M. Nagamachi, «An application og image procesing technology in Kansei Engineering,» Ergonomie et design, vol. 4, pp. 123-126, 1994. [21]J. E. Bauer, . G. L. Duffy y R. T. Westcott, The Quality Improvement Handbook, Milwaukee: ASQ - Quality Press, 2006. [22]M. Nagamachi, Kansei/Affective Engineering and History of Kansei/Affective Engineering in the World, Boca Raton: Taylor and Francis Group, LLC, 2011. [23]E. Mooi, M. Sarstedt y I. Mooi-Reci, Springer Texts in Business and Economics Market Research The Process, Data, and Methods Using Stata, Singapore: Springer Nature, 2018. [24]S. T. W. Schütte, J. Eklund, J. R. Axelsson y M. Nagamachi, «Concepts, Methods and Tools in Kansei Engineering, » Theoretical Issues in Ergonomics Science, nº 1, 2004. [25]G. Smith, Essential Statistics, Regression, and Econometrics., Elsevier Inc. All, 2015.


Diabetes ◽  
2020 ◽  
Vol 69 (Supplement 1) ◽  
pp. 817-P
Author(s):  
JULIA E. BLANCHETTE ◽  
VALERIE B. TOLY ◽  
JAMIE R. WOOD ◽  
CAROL M. MUSIL ◽  
DIANA L. MORRIS ◽  
...  

2013 ◽  
Vol 29 (1) ◽  
pp. 61-85 ◽  
Author(s):  
Patricia Everaert ◽  
Dan W. Swenson

ABSTRACT This active learning exercise simulates the target costing process and demonstrates how a management theory (goal setting theory) is relevant to a business improvement initiative (target costing). As part of the target costing simulation, student participants work in teams to address a business issue (product development) that moves across functional boundaries. The simulation begins with students learning how to assemble a model truck and calculate its product cost using activity-based costing. Students are then divided into teams and instructed to reduce the truck's cost through a redesign exercise, subject to certain customer requirements and quality constraints. Typically, the teams achieve cost reduction by eliminating unnecessary parts, by using less expensive parts, and by using less part variety. This exercise provides a unique opportunity for students to actively participate in a redesign exercise. It results in student teams creating a wide variety of truck designs with vastly different product costs. The case ends by having a discussion about target costing, goal setting theory, and the implications of the target costing simulation. This simulation contains a number of specific learning objectives. First, students learn how the greatest opportunity for cost reduction occurs during the product design stage of the product development cycle. Second, students see firsthand how design-change decisions affect a product's costs, and the role of the cost information in guiding those decisions. Third, students experience the cross-functional interaction that occurs between sales and marketing, design engineering, and accounting during product development. Finally, this exercise helps students understand the concept of target costing. The simulation is appropriate for undergraduate or graduate management accounting classes. Data Availability:  For more information about this case, contact the first author at [email protected].


SAGE Open ◽  
2021 ◽  
Vol 11 (1) ◽  
pp. 215824402199836
Author(s):  
Tarek Ismail Mohamed

This article focuses on applying the ethics of the product features during the students’ design education. Good/Bad design term is a conventional approach to discuss the ethical/unethical design values of the products. It is noted that different aspects of the product design such as visual information design, interface design, and appearance design have a vital role in judging the levels of ethics in the product. So the students of product design everywhere need to practice the term ethical/unethical design during their study because designers influence society more than they could imagine. This influence can be done by creating an attractive organized appearance and perfect functions that support the ethical brand’s image to the customers. The interviews and discussions were held as a research method with the students of product design in some institutions in addition to some design experts and customers to find out their opinions about the design values that achieve the ethical dimensions in the product design. They can end up with products that carry ethical values in their design. The final article’s results are in the descending order of the different design values according to their importance in emphasizing the ethical aspects of the products, in addition to a checklist including some important questions that can help the designers to be more aware of ethics’ considerations in the product design because ethics is a process of learning, not a process of obedience, and to highlighting the term of ethical designer which in turn reflects on the ethics of customers and societies.


2014 ◽  
Vol 484-485 ◽  
pp. 933-937
Author(s):  
Fu Na Li ◽  
Lin Wei Yang ◽  
Ying Zeng

This paper introduces analysis the development process of CAD technology, application of the AutoCAD software in engineering field and teaching as well as the significance of the development of two times the. This paper analyzes in detail the development of common language, and the use of Visual BASIC development and application of software based on AutoCAD. The author elaborates the software interface design and method calls AutoCAD in VB. Finally, the design and implementation of a programming language re-development system based on AutoCAD is concerned. The test results show that the developed AutoCAD two development system has good practical value.


2014 ◽  
Vol 1061-1062 ◽  
pp. 1233-1237 ◽  
Author(s):  
Pâmela Teixeira Fernandes ◽  
Osíris Canciglieri ◽  
Ângelo Márcio Oliveira Sant’Anna

This paper presents the findings of research exploring how designers could to evaluate and insert sustainability requirements in product design during the initial stages of the product development process. It describes the process of development of the method for sustainability consumable goods based from a literature review and explores its application in the development of packaging for cosmetic. The results show that the use of the method may be a promising solution for sustainable projects, providing the insertion of the reasoning for the inclusion of product development oriented to sustainability as a complement to traditional project requirements that existing in the models of product development.


2017 ◽  
Vol 29 (1) ◽  
pp. 67-92 ◽  
Author(s):  
JAMES CHAPMAN ◽  
TARMO UUSTALU ◽  
NICCOLÒ VELTRI

The delay datatype was introduced by Capretta (Logical Methods in Computer Science, 1(2), article 1, 2005) as a means to deal with partial functions (as in computability theory) in Martin-Löf type theory. The delay datatype is a monad. It is often desirable to consider two delayed computations equal, if they terminate with equal values, whenever one of them terminates. The equivalence relation underlying this identification is called weak bisimilarity. In type theory, one commonly replaces quotients with setoids. In this approach, the delay datatype quotiented by weak bisimilarity is still a monad–a constructive alternative to the maybe monad. In this paper, we consider the alternative approach of Hofmann (Extensional Constructs in Intensional Type Theory, Springer, London, 1997) of extending type theory with inductive-like quotient types. In this setting, it is difficult to define the intended monad multiplication for the quotiented datatype. We give a solution where we postulate some principles, crucially proposition extensionality and the (semi-classical) axiom of countable choice. With the aid of these principles, we also prove that the quotiented delay datatype delivers free ω-complete pointed partial orders (ωcppos).Altenkirch et al. (Lecture Notes in Computer Science, vol. 10203, Springer, Heidelberg, 534–549, 2017) demonstrated that, in homotopy type theory, a certain higher inductive–inductive type is the free ωcppo on a type X essentially by definition; this allowed them to obtain a monad of free ωcppos without recourse to a choice principle. We notice that, by a similar construction, a simpler ordinary higher inductive type gives the free countably complete join semilattice on the unit type 1. This type suffices for constructing a monad, which is isomorphic to the one of Altenkirch et al. We have fully formalized our results in the Agda dependently typed programming language.


2012 ◽  
Vol 452-453 ◽  
pp. 437-440
Author(s):  
Min Huang ◽  
Hong Juan Qiao

Emotional design is one of the most important methods in modern product design. It was highlighted after Donald A. Norman published his book Emotional design: why we love (or hate) everyday things. Emotional design addresses people’s needs and hopes which is in the center of the development of product design and product technology. Due to the lack of strong theoretical basis and quantitative analysis, many products can’t reach the goal of their designers with Emotional feelings, nor can consumer’s emotional understandings be similar to the designers’ emotional expectations. This paper analyzes the concept of emotional design and some difficulties which designers must to be faced in their emotional designing works, discusses on product shape design according to emotional design. On this basis, the Kansei engineering and emotional design methods are described in details.


Sign in / Sign up

Export Citation Format

Share Document