scholarly journals FEASIBILITY OF THE THREE DIMENSIONS OF THE CROSSED ANGIOSPERMAE PLANT FOR XI GRADE STUDENTS

2018 ◽  
Vol 3 (2) ◽  
pp. 31-38
Author(s):  
Nunung Nur Latifah

This study aims to determine the feasibility of the three dimensional cross section of the stem of the Angiosperm plant. This type research is Research and Development (R&D) with a 4D development model that is limited to the development stage. This research through assessment by material experts, media and language with an average score of 82.6% with a very valid category. Assessment of teacher responses score of 86.1% with a very valid category. Assessment of student responses to limited scale trials was 92% with very good categories. Three dimensional cross section of Angiosperm plant stem is very valid for use in classroom learning activities

2018 ◽  
Vol 3 (1) ◽  
pp. 42-51
Author(s):  
Atik Restyowati

This study aims to determine the three-dimensional media feasibility of virus material in class x. This type of research is Research and Development (R & D) with the development model Brog & Gall. This research through assessment by media experts with an average score of 74.87% with a very feasible category. The research from material experts got an average score of 93.5% with a very decent category. Assessment of teacher responses gets a score of 82.10% with a very decent category. Assessment of student responses is 80.46% with a very good category. Readability test scores get a score of 89.2% with a decent category. Media maket on viral material is very feasible to use for learning in the classroom.


2021 ◽  
Vol 1 (2) ◽  
pp. 251-279
Author(s):  
Muhammad Zahid ‘Afafarrasyihab Rahimadinullah ◽  
Nurul Murtadho ◽  
Achmad Sultoni

Abstract: Word cards are unique, captivating, and specific learning media. In this research, Arabic word cards are used to improve students’ vocabulary mastery in learning Arabic. This research is aimed to (1) develop Arabic word cards and the learning activities for grade III students of Madrasah Aliyah; (2) identify the effectiveness of using Arabic word cards and the learning activities. The method of this research is Research and Development. The data sources include a subject expert, a media expert, a learning expert, a teacher, and students. The data are collected using questionnaires. The word cards are made in two forms, namely mind map, and word-by-word. The Arabic word cards are equipped with Arabic learning activities. Overall, the result of the development and the research shows that the average score is 89% in the valid category with details as follows: subject expert 91.7%, media expert 68.2%, learning expert 92.5%, teacher’s assessment 100%, and students’ assessment 92.8%. Therefore, it can be concluded that Arabic word cards and the learning activities are effective to be used in learning Arabic for grade III students of Madrasah Aliyah. Keywords: development, word cards, Arabic Abstrak: Kartu kata merupakan salah satu media pembelajaran yang unik, memukau, dan spesifik. Dalam penelitian ini, kartu kata berbahasa Arab digunakan untuk meningkatkan penguasaan kosakata siswa dalam mempelajari bahasa Arab. Penelitian ini bertujuan untuk: (1) Mengembangkan kartu kata berbahasa Arab dan kegiatan pembelajarannya untuk siswa kelas III Madrasah Aliyah; (2) Mendeskripsikan kelayakan pemanfaatan kartu kata berbahasa Arab dan kegiatan pembelajarannya. Metode penelitian yang digunakan dalam penelitian ini adalah Research and Development. Sumber data ini adalah ahli materi, ahli media, ahli pembelajaran, guru, dan siswa. Teknik pengumpulan data menggunakan angket. Pengembangan media ini berupa media kartu kata berbahasa Arab yang memiliki 2 bentuk yaitu bentuk peta konsep dan tampilan perkata. Media kartu kata berbahasa Arab dilengkapi dengan kegiatan pembelajaran bahasa Arab. Secara keseluruhan hasil pengembangan dan penelitian menunjukkan bahwa skor rata-rata sebesar 89% dalam kategori valid dengan rincian: uji ahli materi 91,7%, uji ahli media 68,2%, uji ahli pembelajaran 92,5%, penilaian guru 100%, dan penilaian siswa 92,8%. Dengan demikian, dapat disimpulkan bahwa media kartu kata berbahasa Arab dan kegiatan pembelajaran yang dikembangkan ini layak digunakan dalam pembelajaran bahasa Arab kelas III di Madrasah Aliyah. Kata Kunci: pengembangan, kartu kata, bahasa Arab


2021 ◽  
Vol 6 (1) ◽  
pp. 11-17
Author(s):  
Syari'atul Fitria ◽  
Ahmad Harjono ◽  
Gunawan Gunawan ◽  
Syahrial Ayub

This research aims to determine the feasibility of a device with an advance organizer learning model to improve student’s mastery of concepts and physics retention. Learning device developed include syllabus, lesson plans, student worksheet, concept maps, concept mastery and physics retention test instruments. The research design used is Research and Development (R&D) with the 4D model (define, design, develop & disseminate). This research is limited only to the development stage, namely validation by a validator with supporting data in the form of student responses to the developed device. The results of validation using CVR and CVI show that the device is in the very feasible category. The response results showed an average percentage of  99% with very good category. Thus, it can be concluded that the device developed is very suitable for use in learning physics and is predicted to increase the mastery of concepts and student retention.


2020 ◽  
Vol 4 (2) ◽  
pp. 75
Author(s):  
Hidayati Hidayati ◽  
Daimul Khasanah

This study aims to develop, test the feasibility and measure student responses to Student Worksheets in the wave and sound course based 3N (Niteni, Nirokke, Nambahi). The research method used is research and development using the Borg and Gall model which consists of five steps, namely exploration studies, initial product development, expert validation and product revisions, limited trials and product revisions, main trials and revisions to the final product. The instrument used was a validation questionnaire for material experts and media experts as well as a student response questionnaire. Data analysis techniques used qualitative and quantitative data. The results of the study were 3N-based sound and wave LKM which were valid with very good criteria and very suitable for use, practical, interesting, more able to motivate and help students understand the concept. The average score of the validation results from material experts and media experts was 3.52 or 88.08%, in the very good category and the student response was 3.65 or 91.4% in the very good category.


Author(s):  
Masiah Masiah ◽  
Siti Rabiatul Adawiyah

This study aims to develop a guided inquiry that is valid and effective so that it can shape and train students' habits of mind. This research is research and development (R & D) with steps; observation of potential problems, product design, design validation, limited scale trials, product design revisions, large-scale trials. Worksheet validation is done by 2 validators with 4.2 validation results with a valid category. The results of the study on the implementation test on 12 students showed the results of the N-Gain test of 0.73 with high categories and the habits of mind of students assessed through questionnaires had an average score of 74.5 in the good category. The results of the habits of mind observation of students showed an increase from the first meeting to the last meeting. Based on the results of the study it can be concluded that guided inquiry-oriented guided inquiry development is valid and effective to train and form the habits of mind of students. Research findings also indicate a positive correlation between habits of mind and student learning outcomes.


Author(s):  
Khairil Anwar ◽  
Dadi Rusdiana ◽  
Ida Kaniawati ◽  
Sparisoma Viridi

Tujuan penelitian ini adalah mendesain kegiatan pembelajaran yang berorientasi pada keterampilan kerja ilmiah, pengelolaan alat musik tradisional dan pengelolaan perangkat teknologi digital sebagai sumber belajar melalui matakuliah gelombang, selain itu mengetahui tingkat keterlaksanaan pembelajaran, dan respon mahasiswa terhadap desain kegiatan pembelajaran yang diterapkan. Desain pembelajaran dilakukan dengan cara studi literatur dan studi kasus pada sejumlah kelompok belajar (19 orang mahasiswa) calon guru fisika. Aspek-aspek desain dan keterlaksanaan pembelajaran dievaluasi berdasarkan pengamatan dan respon mahasiswa menggunakan lembar observasi serta kuisioner, sedangkan tanggapan responden dianalisis secara deskriptif berdasarkan rating scale. Orientasi desain pembelajaran gelombang dalam penelitian ini adalah menghubungkan sains dengan teknologi dan masyarakat, mengintegrasikan konten dengan proses penyelidikan ilmiah serta sumber belajar yang kontekstual dengan objek atau peristiwa yang dekat dengan mahasiswa, sekaligus dapat membentuk nilai-nilai budaya. Secara umum setiap aspek dalam desain perkuliahan dapat terlaksana sepenuhnya, dengan rata-rata 98,12%. Sementara itu respon mahasiswa terhadap desain pembelajaran dapat diterima secara positif untuk setiap aspek dari implementasi program pembelajaran dengan skor rata-rata 399,91 (S). Disimpulkan bahwa desain perkuliahan yang dibangun dicirikan oleh sintaks yang meliputi kegiatan awal, eksplorasi, pemfokusan, penyelidikan/inkuiri, elaborasi, konfirmasi, dan kegiatan akhir/penutup, sedangkan sumber belajar melibatkan alat musik tradisional, komputer dan smartphone. Desain pembelajaran dapat mengembangkan kualitas ilmiah mahasiswa calon guru fisika yang diindikasikacn oleh porsentase keterlaksanaan yang mencapai target dan respon positif mahasiswa setelah diterapkannya dalam kegiatan perkuliahan.Design of Wave Learning to Form Prospective Students of Physics Teachers who are Skilled, Cultured and Literacy of Digital TechnologyAbstractThe purpose of this study is to design learning activities oriented to scientific performance, management of traditional music instruments and digital technology devices as a source of learning on wave courses, knowing the profile of the implementation of learning, and student responses to the design of learning activities that are applied. Learning design is done by means of literature studies and case studies in groups (19 students) prospective physics teachers. The aspects of design and implementation of learning are evaluated based on observations and responses of students using observation sheets and questionnaires, while respondents responses are analyzed descriptively based on rating scale. The orientation of the wave learning design in this research is connecting science with technology and culture, integrating content with scientific inquiry processes and learning resources that are contextual with objects or events that are close to students, as well as forming cultural values. In general, every aspect in the design of lectures can be fully implemented, with an average of 98.12%. Meanwhile student responses to learning designs can be positively received for every aspect of the implementation of learning programs with an average score of 399.91 (S). It was concluded that the learning design that was built was characterized by syntax which included initial activities, exploration, focusing, inquiry, elaboration, confirmation, and closing section activities, while learning resources involved traditional musical instruments, computers and smartphones. The learning design can develop the scientific quality of the prospective physics teacher students as indicated by the percentage of accomplishment that reaches the target and the positive response of students after applying it in lecture activities.


2020 ◽  
Vol 8 (1) ◽  
pp. 46-55
Author(s):  
ANNAJMI ANNAJMI ◽  
RATRI ISHARYADI

Variable calculus is a subject that requires students to have high mastery and competence. This is because the material presented requires students to think critically and creatively to solve problems. In fact the results of the previous semester's assessment analysis, the percentage of students who graduated with grades A or B was very low. The research method is research and development, with ADDIE development stages, namely Analysis, Design, Development, Implementation, and Evaluation. The results of the needs analysis showed that students need teaching material for calculus variable which is assisted by a technology of mathematical applications, where students' opinions on the need for a mathematical application such as geogebra software in learning, there are 66.7% of students strongly agree, and there are 33.3% agree . The validation results show that the average of all aspects of the assessment of teaching materials obtained an average of 4.29 means that the teaching materials are valid. The results of the practicality questionnaire analysis of the 20 students who took the lecture obtained an overall average of 4.28, which means practical. The results of student responses to the teaching material questionnaire from the aspects of teaching materials and learning activities obtained an average percentage of total positive responses of students amounted to 81.67% meaning that teaching materials are effectively used by students in learning


2021 ◽  
Vol 9 (3) ◽  
pp. 70-78
Author(s):  
Ayu Nofitasari ◽  
Lisdiana Lisdiana ◽  
Aditya Marianti

The implementation of the kurikulum 2013 requires of innovative and creative learning with the integration of technology in learning process. Teachers should be creative in finding and gathering learning resources, as well as making teaching materials needed in learning that can help students in learning to achieve goals in the curriculum. So it is necessary to develop learning media based on My Android Biology App in schools in learning biology. Especially in the food digestive system material can be motivate the student and the result of learning. The aim of this study is  (1) to analyze the validity of the My Biology App according to media experts and material experts, (2) to analyze the feasibility of the my biology app according to teacher and student responses, (3) to analyze student learning motivation and (4) to  analyze the result of learning at student. The method of research is Research and Development (R & D). Pre-Posttest Control Group is the research design. The results of the validation from media experts and material experts indicate that the learning media My Biology App is very valid. It appears in teacher responses with an average of 97.62 and student responses with an average of 108 with a percentage of 90% suitable for use in learning activities. The effectiveness is determined from the motivation data and student learning outcomes. 63% of students are highly motivated and 37% are motivated. The results of the posttest in the experimental class with an average of 86.96 greater than the posttest in the control class with an average of 83.25. In addition, the n-gain in the experimental class 0.74 is greater than the control class with an n-gain of 0.70. It can be concluded based on the results of research that the learning media My Biology App can increase motivation and student learning outcomes in the food digestive system material.


2021 ◽  
Vol 7 (2) ◽  
pp. 255
Author(s):  
Syahrul Wahyu Rahmatsyah ◽  
Kusumawati Dwiningsih

The purpose of this research is to determine the feasibility, effectiveness, and practicality of learning media in the form of an interactive e-module with the research method used is Research and Development (R&D) with a 4D development model (Define, Design, Develop, and Disseminate) which is modified into 3D. The instruments used consisted of review sheets, validation, student response questionnaires, tests (pretest and posttest). The data were obtained based on the results of interviews with chemistry teachers and giving questionnaires to students. The results of the validation of this device got the score of 90% for content criteria, 93% for presentation criteria, 84% for language criteria, and 100% for graphic criteria are very feasible to use. The practicality of the e-module is known from the results of the responses of students with an average score of more than 81% which can be categorized as highly responding.  The interactive e-module is also said to be very effective by analyzing learning outcomes using the t-test with a significance value of 5%. Therefore, the use of interactive e-modules on the element periodic system material can be used as learning media in carrying out online learning activities


2021 ◽  
Vol 2 (2) ◽  
pp. 557-568
Author(s):  
Fardila Hayati ◽  
Arief Aulia Rahman ◽  
Cut Eva Nasryah

Abstract: This study aims to describe: (1) the validity of student worksheets based on problem; (2) increasing the mathematical communication skills of high school students by using student worksheets based on problem; (3) student responses to the development of student worksheets based on problem. This research is research and development. This research was conducted using Dick and Carrey model. The population in this study were all students of class X Darul Aitami private high school. Sampling used simple random sampling and the classes used as samples for the trial were class X-1 and class X-2. From the results of trial 1 and trial 2 it can be obtained: (1) student worksheets are included in the valid category, reviewed from several aspects, namely: format, language, material, and content. (2) the improvement of students 'mathematical communication skills by using student worksheets based on problem increased by 6.9%, in the first trial results the students' average score was 73.4% and after conducting the second trial it increased by 80.3%. (3) student responses to the components of student worksheets and learning activities using student worksheets are positive. Furthermore, it is suggested that teachers can use student worksheets based on problem as an alternative to learning, with the guidance or questions provided that are affordable to students, so that students understand the problems they are given more easily.


Sign in / Sign up

Export Citation Format

Share Document