scholarly journals Pengembangan Media Puzzle Mufrodat untuk Meningkatkan Keterampilan Berbicara pada Mata Pelajaran Bahasa Arab Kelas 1

IBTIDA' ◽  
2021 ◽  
Vol 2 (2) ◽  
pp. 156-163
Author(s):  
Choerul Anwar Badruttamam ◽  
Dwi Rosyidatul Kholidah ◽  
Khofifah

The purpose of this media development is to producemedia product puzzle afun mufrodatthat is used in learning Arabic for grade 1, especially in the material, .بيتي so that it can make active learning, increase Arabic vocabulary mastery, andimprove speaking skills in vocabulary pronunciation. This type of research is a research and development (Researchand Development/R & D), which refers to the ADDIE models, with specs include 5 stages of media development are: 1). Analysis, 2). Design, 3). Development, 4). Implementation, 5). Evaluation. The form of research used by researchers isdescriptive with quantitative and qualitative data analysis. The results of research and development ofmedia puzzle mufrodat indicate that media is puzzle mufrodatappropriate to be used as a medium for learning Arabic for grade 1 to improve speaking skills. This can be seen from the results of validation by several experts and field trials that reached very valid criteria. The results of the validation test of material experts reached a 95% feasibility level, linguists reached 92% and media experts reached 93.8%. The results of the studentresponse questionnaire reached 97.8%. Based on the results of the multiple choicetask, an average score of 85 was obtained, the matching task obtained an averagescore of 84.5 and the task in the form of an oral test mentioning mufrodat obtainedan average score of 96.

2021 ◽  
Vol 5 (1) ◽  
pp. 10
Author(s):  
Ketut Alit Adi Untara ◽  
Gustina Gustina ◽  
Ielda Paramita

This study aims to develop learning media in the form of gas steam stoves fueled by oil and describe the validity and effectiveness of the products being developed. This development and research are summarized in a study entitled the development of learning media in a gas-fired gas stove to increase students' curiosity in applied physics subjects. This study uses a media development research method known as Research and Development (R&D). From the research carried out, the following data were obtained: the results of media validation obtained very good categories, and validation test by media experts found very good category. In the curiosity test, which was initially limited to active students, the scores were very good. The results of the initial average curiosity test for the field test were obtained in the low category, and after the use of the media was tested again, and the average score was obtained in the very good category.  It can be concluded that the use of an oil-fired gas steam stove in the form of a Pertamax stove as a learning medium can increase students' curiosity about learning applied physics material.


2021 ◽  
Vol 5 (2) ◽  
pp. 224-236
Author(s):  
Nur Hasaniyah

This study aimed to develop speaking skills teaching materials for anthropology-based tourism in the Arabic Language and Literature Department, Maulana Malik Ibrahim State Islamic University Malang; This study used Research and Development adapted from the Borg and Gall development model. The data were collected using the following instruments: interviews, participatory observation, questionnaires, and tests. The techniques of data analysis included qualitative and statistical descriptive.  The results of this study were the availability of speaking skills teaching materials developed for anthropology based tourism in the Arabic Language and Literature Department, Maulana Malik Ibrahim State Islamic University Malang in the form of a textbook, entitled: “Al Arabiyyah li As Siyaahah: Ta`lim Maharah Al Kalam li As Siyaahah ála Asas Antropologi.” This textbook consists of 3 main sections: introduction, learning materials, and closing; As for the opinion of students, this product is good because it can contribute to increasing student enthusiasm and learning outcomes; and the T-test with SPSS shows that the average score of students on the posttest was higher than the pretest and statistically shows a significant increase.


2019 ◽  
Vol 2 (3) ◽  
pp. 249-258
Author(s):  
Dewi Ariskasari ◽  
Dona Dinda Pratiwi

This study aims to develop, determine the response and effectiveness of problem-based mathematical modules on vector material. This type of research is research and development or better known as Research and Development (R&D). The approach model used in this study is ADDIE. Data analysis techniques in this study were used to calculate the validity of the validators, the response of educators and students, and the effectiveness of mathematics teaching materials. The results of the validation test conducted by the validator are 3.24 the criteria are quite valid. The results of educator responses 3.21 with interesting criteria, response to small-scale trials of 3.4 with very interesting responses and field trials of 3.8 with very interesting responses. The results of the effectiveness test conducted during the field test got a percentage of 61% with effective criteria. From these data it shows that instructional materials are feasible to use based on the educator's response and effectiveness carried out by students, so the development of mathematical modules is appropriate for use in schools.


Author(s):  
Ambar Widianingrum ◽  
Joko Sulianto ◽  
Rahmat Rais

The purpose of this study was to describe the feasibility of teaching materials based on an open-ended approach to improve the reasoning abilities of fourth grade students in elementary schools. This type of research is research and development (Research and Development). The subjects of this study were 3 classroom teachers. The data analysis technique used is descriptive qualitative data analysis (data reduction, data presentation and conclusion) and quantitative descriptive data analysis. Based on the results of stage 1 media validation, it was obtained 84.8%, and the results of stage 2 media validation were obtained 94.8%. The result of material validation for stage 1 was obtained 84.6%, and validation for material for stage 2 was obtained 93.3%. The results of initial field trials obtained media 93.7% and material 92.3%. This shows that the teaching material is declared valid and suitable for use. Based on the results of this study, the suggestion that can be conveyed is that teaching materials based on an open-ended approach can be used as a tool for teaching and learning resources for students.


2018 ◽  
Vol 1 (3) ◽  
pp. 187-196 ◽  
Author(s):  
Ajo Dian Yusandika ◽  
Istihana Istihana ◽  
Erni Susilawati

Abstract: This study aims to develop poster media and find out the feasibility of this learning media. This research uses research and development methods or Research and Development (R & D) conducted in three schools. The development procedure follows the Borg and Gall procedure which can be done more simply by involving 10 main steps, but the researcher only limits the seven stages in this study. The technique of collecting data in this study was using a questionnaire. Based on the results of data analysis after the product was validated by media and material expert validators, the final product produced fulfilled the eligible criteria with an average score of media experts at 89%, material experts at 85%, the attractiveness of students by 83% for the trial small group of 82% and educator responses of 81%. The poster media is worthy of being used as a medium for learning physics. Abstrak: Penelitian ini bertujuan untuk mengembangkan media poster dan mengetahui kelayakan media pembelajaran ini. Penelitian ini menggunakan metode penelitian dan pengembangan atau Research and Development (R&D) yang dilakukan di tiga sekolah. Prosedur pengembangan mengikuti prosedur Borg and Gall yang dapat dilakukan dengan lebih sederhana dengan melibatkan 10 langkah utama, tetapi peneliti hanya membatasi pada tujuh tahapan saja pada penelitian ini. Tehnik pengumpulan data dalam penelitian ini adalah dengan menggunakan angket. Berdasarkan hasil analisis data setelah produk divalidasi oleh validator ahli media dan materi, produk akhir yang dihasilkan telah memenuhi kriteria layak dengan skor rata-rata dari ahli media sebesar 89%, ahli materi sebesar 85%, hasil kemenarikan peserta didik sebesar 83% untuk uji coba kelompok kecil sebesar 82% dan tanggapan pendidik sebesar 81%. Media poster sudah layak digunakan sebagai media pembelajaran fisika.


2018 ◽  
Vol 3 (2) ◽  
pp. 233
Author(s):  
Roy Efendi ◽  
Emzir Emzir ◽  
Aceng Rahmat

This research aims at improving students’ ability to write exposition text through learning cycle model to the third-semester students of Indonesian Language Study Program, Faculty of Teacher Training and Educational Sciences, Pakuan University. The method used for this research is action research with qualitative and quantitative approach. Qualitative data are taken from data analysis and analysis of learning process from three cycles. Meanwhile, quantitative data are taken from the comparison of students' score from the first to the third cycle. The implementation of learning cycle that consists of engagement, exploration, explanation elaboration and evaluation in writing exposition activity done in  every cycle successfully improves students’ ability to write exposition text. It is shown on the average score which increases from 52.38 to 80.13. This improvement comes along the improvement of students’ activity in expressing their ideas throughout learning cycle. As a result, learning cycle can improve students’ ability to write exposition text.


2015 ◽  
Vol 5 (1) ◽  
pp. 132
Author(s):  
Tri Sunarmi ◽  
Amat Jaedun

Penelitian ini bertujuan untuk: 1) mengembangkan multimedia pembelajaran patiseri pada standar kompetensi mengolah kue pastry kontinental untuk siswa tingkat XI SMK yang layak dari aspek pembelajaran, materi, dan media; 2) mengetahui keefektifan multimedia pembelajaran patiseri yang dikembangan terhadap penguasaan kompetensi belajar mengolah kue pastry kontinental dilihat dari peningkatan skor tes hasil belajar. Jenis penelitian ini adalah penelitian dan pengembangan. Subyek penelitian adalah 36 siswa, untuk uji coba kelompok kecil dan uji coba lapangan. Validasi produk dilakukan oleh ahli materi dan ahli media. Selanjutnya data dianalisis dengan teknik analisis deskriptif.Hasil penilaian ahli materi dan ahli media menunjukkan bahwa kualitas multimedia “baik”. Penilaian siswa pada uji coba lapangan mengenai kualitas multimedia dari aspek pembelajaran, aspek materi dan aspek media “sangat baik“, dengan rerata skor dari ketiga aspek 4,49. Hasil pretes menunjukkan rerata sebesar 63,15 sedangkan rerata pada posttes sebesar 89,07. N-gain sebesar 0,72 termasuk kategori “tinggi”. Kesimpulannya: multimedia pembelajaran patiseri hasil pengembangan layak dignakan untuk media pembelajaran dan efektif untuk meningkatkan hasil belajar siswa. DEVELOPING PATISSERIE TEACHING MULTIMEDIA FOR GRADE XI STUDENTS OF SMKAbstractThe research aims to: 1) develop the patisserie teaching multimedia at the standard competency for continental pastry for eleventh grade vocational students in patisserie program which is appropriate in terms of teaching aspect, material aspect, and media aspet; 2) reveal the effectiveness of the developed patisserie teaching multimedia at the standard competency forcontinental pastry, which is seen from the increase in the learning achievement test score. This research is a research and development. The subjects of the research are 36 students.The students are devided into two groups: small group trials and field trials. The data were analyzed by using the discriptive technique.The results of the product validation from the material expert and media expert show that the quality of the developed patisserie teaching multimedia is “good”. The assessment of the students on the field trial of the quality of the multimedia from the teaching aspect, material aspect and media aspect get the score “very good”. This shows that the quality of the developed patisserie teaching multimedia is in a “very good” category. The average score from the three aspects is 4.49 and it can be used as a patisserie teaching multimedia. The students’ average score from the pretest is 63.25 while from the posttest is 89.07. Based on the pretest and posttest scores the n-gain is 0.72, and it is included in a “high category”. Therefore the patisserie teaching multimedia is effective to improve the students’ learning achievement.


2021 ◽  
Vol 11 (8) ◽  
pp. 397-404
Author(s):  
Adnan Riyanto ◽  
Widiyanto Widiyanto

The purpose of this study is to produce a modification of the basketball-based game. This research is a research and development (Research and Development). The stages of research on the development of the Borg & Gall model that have been adopted into seven stages, namely: needs analysis, planning, developing initial products in the form of making initial products which are validated by material experts, media experts, and practitioners. Furthermore, the product is tested on students through small group trials, revisions, field trials and final product revisions. The subjects of this study were the upper grade students of SD Negeri Bakalan, SD Negeri Ledoknongko and SD Negeri Jongkang totaling 30 students in total, with 10 students in each elementary school. The data collection instrument used a questionnaire and an evaluation sheet. The quantitative data analysis technique in this study used descriptive statistical analysis. The results of the study were in the form of TGfU-based basketball game material in the form of a book consisting of six games as a learning tool. The material expert's assessment is included in the criteria of "very good" with an average of 4.9, then media experts indicate the criteria of "very good" with an average of 4.7, and practitioners include the criteria of "very good" with an average of 4.9, while the material field trials The TGfU-based basketball game that was tested on students showed the criteria of "very good" with an average score of 4.37. It can be concluded that the development of TGfU-based basketball game material is feasible to be used as a means of learning big ball games in physical education lessons in elementary schools.


2018 ◽  
Vol 6 (2) ◽  
pp. 69
Author(s):  
Santi Oktarina ◽  
Emzir Emzir ◽  
Zainal Rafli

The aim of this research is to gain the perception of students and lecturers toward academic writing instruction Indonesian language classes in Universitas Sriwijaya. This current research was a part of research and development study on Moodle-based teaching model for academic writing instruction in Indonesian language classes. The steps of research and development model was carried out using survey and content analysis. The research was conducted in Universitas Sriwijaya. Questionnaire, interview and focus-group discussion (FGD) were instruments to collect data. Meanwhile, both quantitative and qualitative data analysis was used to analyze the collected data. After analyzing data from questionnaire, both students and lecturers perceived that academic writing instruction in Indonesian language classes are good and proper. However, the data from interview and FGD showed that there were different views between students and lecturers regarding to academic writing instruction in Indonesian language classes.Keywords: perception, instruction, academic writing


2020 ◽  
Vol 8 (2) ◽  
pp. 143
Author(s):  
Nurhayati Nurhayati ◽  
Oswaldus Dadi

The purpose of this study is to obtain a linear program module based on problem solving with the help of QSB applications that meet the valid, effective and practical criteria. Type of research is a method of research and development (Research and Development) with the design model of ADDIE (Analyze, Designed, Development, Implementation, and Evaluation). The subjects of the study were Grade X students of SMK I Tanah Miring Merauke Regency, Papua Province. Module trials are carried out with stages of expert trials, legibility testing, and field trials. Experienced trials and legibility testing used a questionnaire, while field trials used the experimental one group pretest post-test design. The research instruments used were validation sheets, practical sheets, and learning achievement test sheets. The steps in this development are researching and gathering information, selecting and developing teaching materials, initial trials, revisions, main trials, and final product revisions. Product validation was validated by experts using a validation sheet. The practicality of the product is assessed by the product user, that is, the student who gets the treatment. The effectiveness of the product was tested using inferential statistical tests by looking at differences in the percentage of students' mastery learning from this cores pre-test and post-test. The results obtained by the results of validation in the category of very valid average score of student response questionnaire was 3.66 in the practical category and the percentage of percentage post-test of students 70.9% of students completed so it can be said to be effective.


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