scholarly journals PENINGKATAN KEMAMPUAN MENGENAL ANGKA MELALUI PERMAINAN ENGKLEK DI SD NEGERI SINDANG I KECAMATAN SUMEDANG UTARA KABUPATEN SUMEDANG

2019 ◽  
Vol 10 (2) ◽  
pp. 352-359
Author(s):  
Darliani Sosyawati

This research was motivated by the low mathematical ability of students in number recognition. The Engklek game could be used by teachers as a learning resource in the field of cognitive cognitive development in mathematics. Engklek game cannot be separated from the ability of students to recognize shapes, numbers and the importance of cooperation, discipline in play. This class action research was carried out in three cycles, each cycle carried out in one meeting with the time allocation of each meeting being three hours of study. The instrument used  in this study consisted of teacher performance observation format, student activity observation format, learning evaluation questions, and documentation as an effort to correct these problems. Therefore, the Engklek Game was expected to make it easier for children to recognize numbers and be able to introduce and preserve traditional games in Indonesia. Besides being able to improve student learning outcomes. the application of Engklek Games could  improve teacher performance and student activities in the learning process. Based on the results of the implementation of the action as much as three cycles, the total percentage of teacher performance in student activities and student learning outcomes multiply the increase. Thus, the application of the Engklek Application in learning to recognize numbers can give positive results to the learning process and can increase students' understanding of the material to recognize numbers 1-20 so that learning outcomes also increase.   Abstrak Penelitian ini dilatarbelakangi oleh rendahnya kemampuan matematika siswa dalam pengenalan angka. Permasalahan yang menjadi fokus kajian dalam penelitian adalah bagaimana perencanaan, pelaksanaan dan peningkatan hasil belajar siswa dalam memahami materi dengan  menerapkan  permainan Engklek di  kelas I SDN Sindang I. Permainan Engklek dapat digunakan oleh guru sebagai sumber belajar dalam bidang pengembangan kognitif matematika. Permainan Engklek tidak dapat dilepaskan dari kemampuan siswa untuk mengenal bentuk, angka dan pentingnya kerjasama, kedisiplinan dalam bermain. Penelitian tindakan kelas ini dilakukan sebanyak tiga siklus, masing-masing siklus dilaksanakan sebanyak satu kali pertemuan  dengan alokasi waktu setiap pertemuannya adalah tiga jam pelajaran. Instrumen yang digunakan pada penelitian ini terdiri dari format observasi kinerja guru, format observasi aktivitas siswa, soal evaluasi pembelajaran, dan dokumentasi sebagai upaya untuk memperbaiki permasalahan tersebut. Oleh karena itu, Permainan Engklek diharapkan dapat mempermudah anak dalam mengenal angka serta dapat mengenalkan dan melestarikan kembali permainan-permainan tradisional yang ada di Indonesia. Selain dapat meningkatkan hasil belajar siswa,   penerapan Permainan Engklek dapat meningkatkan kinerja guru dan aktivitas siswa dalam proses pembelajaran. Berdasarkan hasil pelaksanaan tindakan sebanyak tiga siklus, jumlah persentase kinerja guru aktivitas siswa dan hasil belajar siswa mengali peningkatan. Dengan demikian, penerapan Permaian Engklek dalam pembelajaran mengenal angka dapat memberikan hasil yang positif terhadap proses pembelajaran dan dapat meningkatkan pemahaman siswa tentang materi mengenal angka 1-20 sehingga hasil belajar pun meningkat. Kata kunci: Angka, permainan engklek 

2020 ◽  
Vol 4 (2) ◽  
pp. 180
Author(s):  
Lasmi Lasmi

This study aimed to determine the effect of the use of jigsaw cooperative learning on the activeness and learning outcomes of Civics learning in class VIII.1 SMP Negeri 2 Sungayang, Tanah Datar, in the academic year of 2016/2017. The research was conducted through class action research in two cycles, each cycle consisting of two meetings. The data were obtained through quantitative data comes from learning outcomes before and after the action was taken. While qualitative data were obtained through observation towards student activities during the learning process. The data were analysed with percentage techniques. After observing and monitoring the learning process and student learning outcomes in each cycle, it could be concluded that the application of the jigsaw type of cooperative learning could make the learning process to be more active, more concentrated, and the students were more responsible for interactions between them. Student learning outcomes seem to have increased on their own efforts.


2018 ◽  
Vol 4 (1) ◽  
pp. 33
Author(s):  
Bagus Mahardika

Assessment is one of the important stages in the learning process of Indonesia because through the assessment of teachers to know the extent to which the learning objectives have been achieved. Assessment can be done through measurement (quantitative description) and / or through non-measurement (qualitative description). When teachers collect information on students' level of understanding through questions, observations, and assignments the teacher actually has conducted a non-measurement evaluation. The activity of the teacher is very useful in determining the level of mastery of students and in assessing the effectiveness of the learning process. Accurate information about student learning outcomes, interests and needs can only be obtained through effective assessment and assessment. The current assessment is a portfolio assessment that has many benefits for both teachers and students. Portfolio assessment is broader than assessment through tests, as with portfolios, teachers can follow cognitive development, attitudes, interests and student activities related to math. Thus, teachers can utilize the portfolio in improving the quality of learning which in turn will improve the quality of student learning outcomes.


2014 ◽  
Vol 2 (1) ◽  
Author(s):  
Endang Kurniawati ◽  
Arif Rahman Aththibby

The purposeofthis studyis: to describethe use ofexperimental method sin enhancingthe activity oflearning physicsclass VII students of SMPN1Purbolinggoandto describethe use ofexperimentalmethodsin improvingstudentlearning outcomesphysicsclass VII SMP N 1 Purbolinggo.This study uses a Class Action Research and 4-cycle stages: planning, action, observation and reflection for further action. The study lasted 2 cycles each cycle consisting of 2 meetings. As the subjects in this study were VII.F grade students of SMP N 1 Purbolinggo of 40 people. Means of collecting data in the form of sheets of observations and tests. From the analysis and the results of this study concluded that the use of experimental methods in the learning process can improve the activity and student learning outcomes VII.F SMP N 1 Purbolinggo on the material and temperature measurements with an average of 11.56% increase in activity. Average learning outcomes increased by 55%. Thus it can be advisable for teachers to improve the activity and student learning outcomes using experimental methods.


Author(s):  
Robertus Romy Siga

<em>This research aimed to find out the increasing of learning outcomes in the accounting worksheet, the teacher’s activities of instructional management, and the student’s activities in the learning process at XI-IPS1 classes of SMA Negeri 3 Tarakan in the academic year 2019/2020. The type of this research was classified as Classroom Action Research (CAR) by applying the contextual approach and the problem-posing method. Data collection techniques were carried out by observation of the activities of students and teachers in the class, as well as learning achievement tests in each cycle. The data analysis technique used was a descriptive qualitative analysis conducted on teacher activities in the learning process, student activities in learning, and analysis of student learning outcomes.</em> <em>The result of this analysis showed that both teacher’s and student’s activities indicated gradual increases in the three cycles. Student’s learning outcomes also went up in each cycle. The observation of teacher’s activities in the first cycle was 4.04 and become 4.21 in the second cycle, and went up to 4.29 in the third cycle. The observation of student’s activities in the first cycle was 2.95 and become 3.45 in the second cycle and went up to 3.60 in the third cycle. Classically, passing rates in the first cycle were 41.66% and in the second cycle, it increased by 69.44% and went up to 88.89% in the third cycle. The strength in learning by the contextual approach and the problem-posing method were it can improve teacher’s activities, student’s activities, and learning outcomes. While the weaknesses were it needs more time to prepare the subject and the student with inadequacy in the problem-posing unable to follow the lessons. Based on the result of this research it could be concluded, the contextual approach and the problem-posing method are eligible in improving the student learning outcomes in the accounting worksheet.</em>


2020 ◽  
Vol 8 (2) ◽  
Author(s):  
Kusnan Budi Santoso

Penelitian ini bertujuan untuk meningkatkan prestasi belajar matematika melalui pendekatan kontekstual siswa kelas VIII SMPN 1 Hatungun Kabupaten Tapin. Jenis penelitian yang dilakukan adalah Penelitian Tindakan kelas dengan dua siklus. Subjek penelitian ini adalah siswa kelas VIII SMPN 1 Hatungun Kabupaten Tapin sebanyak 17 orang yang terdiri atas sepuluh orang laki-laki dan tujuh orang perempuan. Teknik pengumpulan data yang digunakan yaitu tes dan dokumentasi serta hasilnya dianalisis secara deskriptif. Hasil penelitian menunjukkan bahwa adanya peningkatan hasil belajar siswa dari siklus I ke siklus II. Hasil lain menunjukkan bahwa aktivitas siswa dalam proses pembelajaran dan aktivitas guru dalam pengelolaan pembelajaran juga kategori baik.   Kata kunci: pendekatan kontekstual, prestasi belajar, matematika. Abstract: This study aims to improve mathematics learning achievement through the contextual approach of eight grade students of SMPN 1 Hatungun, Tapin Regency. This type of research is a classroom action research with two cycles. The subjects of this study were 17 students, consisting of ten boys and seven girls. The data collection techniques used were tests and documentation and the results were analyzed descriptively. The results showed that there was an increase in student learning outcomes from cycle I to cycle II. Other results indicate that student activities in the learning process and teacher activities in learning management are also in good category. Keywords: contextual approach, learning achievement, mathematics.


2019 ◽  
Vol 11 (2) ◽  
pp. 123
Author(s):  
Sarah Mutmainah ◽  
Wida Rachmiati ◽  
Juhji Juhji

This research is motivated by the low student learning outcomes.student laziness can be caused by ineffective teaching and learning processes, the teacher is not right in determining the learning model and does not use teaching aids as a medium for learning mathematics, this results in the low student learning outcomes, the purpose of this research is to find out the activities of student and teachers in mathematics learning the addition and subtraction of two-digit numbers in improving student learning outcomes by using abacus media, the method used is classroom action research, research design using chemistry and mc. Design taggart which consists of four steps namely planning the implementation of observation and reflection which carried out two cycles, the subjects og this study were all students of class 1 MI AL-HUSNA Pasirnangka.the results of the study show that the use of abacus media can improve student learning outcomes MI Al-Husna Pasirnangka in terms of student activities in the learning process and learning outcomes this can be seen from the percentage of learning process activities and learning outcomes in cycle 1 that is 50%, then an increase in cycle II the percentage of learning process activities and learning outcomes in cycles II is 90%.


2021 ◽  
Vol 2 (2) ◽  
pp. 35-46
Author(s):  
Viyayanti ◽  
Dwikoranto PakGuru

The purpose of this study is to describe improving student learning outcomes, describe student activities, describe teacher performance after applying the make a match technique in cooperative learning. This learning improvement is carried out by classroom action research, with steps of planning, implementing, observing, revising. The research subjects were 34 students in the chemistry class of Vocational School 1 Cerme Gresik. Data were analyzed descriptively quantitatively. The results of the class average score before the action was 70. Students who scored above the Minimum Completeness Criteria (MCC) 76 were 16 students (47%) with the highest score of 92 and students who scored below the MCC were 18 students (53%) with the lowest score of 40. After taking action in cycle 1 the average grade of 79. Students who scored above or equal to the MCC were 26 students (76%) with the highest score of 100 and students who scored below the MCC were 8 students (24%) with the lowest score of 52. Cycle 2 the average grade of 84. Students who scored above the MCC were 31 students (91%) with the highest score of 100, while students who scored below the MCC as many as 3 students (9%) with the lowest score of 64. The students' attention, activity, and enthusiasm for learning increased. Teacher performance in learning has increased.


2020 ◽  
Vol 8 (2) ◽  
pp. 257
Author(s):  
Irwansah Irwansah

This study aims to improve the learning outcomes of biology science learning in MTs students. Darul Aminin NW Aikmual, Central Lombok Regency through inductive thinking model (inductive thinking). The subjects in this study were students of class VII MTs. Darul Aminin NW Aikmual, Central Lombok Regency. The instruments used in this study were observation sheets to collect data about teacher and student activities during the learning process, and student cognitive learning outcomes test sheets. This research is a Classroom Action Research (PTK) with the following steps: planning, implementing the action, observing, and reflecting. The approach used to study the problem is a qualitative approach and a quantitative approach. Data collection techniques used are: observation, interviews, tests, and documentation. Based on the results of the study, it was found that, in the first cycle the completeness of student learning outcomes obtained a percentage of completeness of 54.28% belonging to the fairly active category. Whereas in cycle II, the percentage of completeness is 88.57% which is classified as active category. This shows an increase in biology science learning outcomes in class VII MTs students. Darul Aminin NW Aikmual, Central Lombok Regency.


2020 ◽  
Vol 1 (1) ◽  
Author(s):  
Erma Suwirda

The Application of the Cooperative Learning Model Type Quick On The Draw to Increase Civics Ac-tivity and Learning Outcomes in the Material Relationship Pictures on the National Symbols with the Principles of Pancasila Class II MIN 8 Southwest Aceh Aceh 2019/2020 Academic Year". The problem in this study is the low learning outcomes of Civics Education. The purpose of this class action research is to find out (1) Improvement of student learning outcomes after the implementation of the Quick On The Draw cooperative learning model (2) Student activities in learning the Quick On The Draw coopera-tive learning model. This study uses a class action research (Action Reseach) of two cycles. Each cycle consists of four stages: design, activity and observation, reflection. This research was conducted from September to November 2019. The subjects of this study were 35 students in Class II. The research ap-proach was carried out using the descriptive approach method. Data collection techniques are done using tests, observation is observation of student activities. Data processing and analysis is used by using per-centage techniques. Based on calculations and data analysis in this study shows that student learning outcomes have increased namely from the first cycle which initially only 74.29% increased 85.71% cy-cle II. The results of the analysis of student activity have increased in both cycles, from the good enough category to the good category increased to very good, so it can be concluded that by applying the Quick On The Draw type of cooperative learning models can improve the learning outcomes of class II stu-dents, as well as the learning model this can be used as an alternative to Civics learning.


Author(s):  
Andi Nur Reski

Class Action Research (CAR) was conducted to analyze the increase of interest, creativity and interest, creativity, and learning outcomes of students in the Mattayeom 4 class Phatanakansuksa Foundation School Thailand by implementing the Scientific approach method. During the observation and review with the English teacher Mattayeom 4, the researcher was able to describe the profile of student learning outcomes in grade 1 as a class with great potential but not well-honed. The low interest of students in this learning process can result in a learning process that is not optimal so that the results obtained are not optimal. The results of the implementation of classroom action research in the Mattayeom 4/2 Phatanakansuksa Foundation School's Real Work Lecture program which shows an increase in learning outcomes through a direct learning process applied by teachers/researchers.


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