scholarly journals Improving Indonesian Language Learning Activities Using Audiovisual Media at First Grade Students in SDN 36 Sungai Ambawang

2019 ◽  
Vol 2 (2) ◽  
pp. 42
Author(s):  
Dalyunah Dalyunah

The purpose of this study was to analyze the ability of teachers to carry out Indonesian language learning using audiovisual media in first-grade students of SDN 36 Sungai Ambawang and describe learning activities in learning Indonesian by using audiovisual media on grade I students at SDN (State Elementary School) 36 Sungai Ambawang. The research method used in this study is discrete. The subjects of this study were teachers as researchers in class I, and first-grade students at SDN 36 Sungai Ambaang, totaling 19 students, eight women, and 11 men. The procedure of conducting Indonesian language learning research uses audiovisual media through four stages, namely: a) planning, b) implementation, c) reflection, and d) evaluation. Data collection techniques used are direct observation techniques, with data collection tools in the form of observation sheets. The results showed an increase in the ability of teachers to prepare plans for implementing learning and carrying out learning in Indonesian language lessons using audiovisual media in first-grade students of SDN 36 Sungai Ambawang, and increased activity in learning Indonesian by using audiovisual media in first-grade students of SDN 36 Ambawang River physical activity in cycle I 70% increased in value in cycle II 94%, mental activity increased, cycle I 54.54% and cycle II, emotional activity in from 75% in cycle I to 95.45% in cycle II.

2019 ◽  
Vol 4 (1) ◽  
pp. 35-40
Author(s):  
Yayuk Sri Rahayu ◽  
Miftahurrizqi Miftahurrizqi

The importance of this study aims to: (1) Improve economic learning activities after using audio-visual media for students of class XI IPS 3 of SMAN 2 Palangka Raya, (2) Improve financial learning outcomes using audio-visual media of XI IPS 3 students at SMAN 2 Palangka Raya. The research method used in this study is classroom action research (CAR). The subjects in the study were class XI IPS 3 totalling 35 students consisting of 20 men and 15 women. There are two data collection techniques, namely pre-test and post-test. The results of this study indicate that: (1) Activity of students during the learning process by using audiovisual media in the form of economic learning videos becomes more active. This is shown in the first cycle obtaining a score of 3.36 with a good category, and in the second cycle experiencing an increase to 3.8 with a good group, (2) The learning outcomes of students of class XI IPS 3 at SMAN 2 Palangka Raya using audiovisual media experienced the increase from the preliminary data on the pre-action average is 67.5, and the completeness in the classical is 41.17%. The average value in the first cycle is 80.30 and completeness in classical is 70%. The average cost in the second cycle is 91, and the integrity is in the traditional 100%.


2019 ◽  
Author(s):  
Suntoro

Hidden curriculum is an integral part of the implementation of the education system. The existence of a hidden curriculum is absolutely necessary as a means of transfering positive character values to students. This study aims to determine the shape and implementation of hidden curriculum at Ehipassiko High School as one of the schools characterized by Buddhism. The research method used is descriptive qualitative. The data collection technique of this study uses observation, interviews, and documentation. The result of the study show that the hidden curriculum that appears in actual curriculum practice is reflected in learning activities such as: (a) the initial, core, and final activities of learning, (b) attached to all subjects; (c) student attitudes and comliance, and (d) exemplary teacher. Hidden curriculum in the learning process has a function as a tool and methid to increase the repertoire of students knowledge as well as a melting atmosphere of learning, resenting a respected and interesting teahing educator mode, so as to arouse students interest in learning. This research is expected to be an input for Ehipassiko Hidh School n particular and Buddhist schools in general to improve the quality of good Buddhist education.


PALAPA ◽  
2021 ◽  
Vol 9 (2) ◽  
pp. 199-209
Author(s):  
Nurhayati Mardhatilla ◽  
Ramdhan Witarsa ◽  
Nurhaswinda Nurhaswinda

This study aims to determine and described the learning creativity of elementary school students using the number head together learning model. This research method is a literature review research method. The stages of this literature review are data collection, data reduction, data display, discussion, and conclusions. The results showed that from 17 articles published from 2010-2020 about the number head together learning model and learning creativity of elementary school students, there were 2 articles that matched these variables. The number head together learning model can increase the learning creativity of elementary school students. The novelty of this research is the connection between one article and another that discusses the same topic. The impact of the results of this study is the increasing number of literature review studies to reinforce existing theories.


2020 ◽  
Vol 1 (1) ◽  
pp. 1-6
Author(s):  
Robekka Risten Fransiska Sinaga ◽  
Lulud Oktaviani

To produce competitive students that ready to face the trend of language learning in English as a foreign language, especially speaking skills, teachers should be ready to develop good planning in the teaching process. It can be in the form of strategies that can motivate students in the learning process. Moreover, in teaching elementary school students, teachers should be more creative to encourage students’ motivation in speaking by using attractive teaching media which involves physical activity because young learners usually only have a short attention span. By using teaching media, students will learn a language in such attractive and fun ways. Thus, the researchers want to see the use of Fun Fishing in teaching speaking at one of the Elementary Schools in Lampung to encourage students in learning English. This research used a qualitative method since it disclosed how to implement Fun Fishing media in an Elementary School in Lampung. As a result, the students were divided into four groups consisted of 2-3 members and learned English which involved physical activity. To sum up, using this media in learning English can motivate students to speak in English and make teaching and learning become more fun because they did physical activity.


2021 ◽  
Vol 9 (1) ◽  
pp. 31
Author(s):  
Lilis Diah Kusumawati ◽  
NFn Sugito ◽  
Ali Mustadi

Interactive multimedia is a technology that mediates the development of learning activities to make it more interesting and enjoyable so that it can motivate students to learn. This study aims to determine feasibility of interactive learning multimedia product in motivating student for fourth grade of elementary school to learn mathematics. The research method uses the concept of ADDIE models to develop products with five stages, 1) analyze; 2) design; 3) develop; 4) implement; and 5) evaluate. The result showed that the development of interactive learning multimedia is feasible used for motivating students in grade 4 to learn mathematics. The result of validation by material experts showed that the products developed reached a score of 43 so that it was included in the "very good" category, while the results of the validation by the media experts showed that the products developed reached a score of 59 so that it was included in the "very good" category. Teacher responses related to the practicality of product use reached a score of 113 so that it was included in the "very good" category, while student responses related to the practicality of using the product reached a score of 83 so that it was included in the "very good" category. In motivating students to learn mathematics, interactive learning multimedia can be applied to elementary school students in grade 4.AbstrakMultimedia interaktif adalah teknologi yang memediasi pengembangan kegiatan pembelajaran agar lebih menarik dan menyenangkan sehingga mampu memotivasi siswa dalam belajar. Penelitian ini bertujuan untuk mengetahui kelayakan produk multimedia pembelajaran interaktif dalam memotivasi siswa kelas IV sekolah dasar untuk belajar matematika. Metode penelitian menggunakan konsep model ADDIE untuk mengembangkan produk dengan lima tahap, 1) menganalisis; 2) desain; 3) berkembang; 4) mengimplementasikan; dan 5) mengevaluasi. Hasil penelitian menunjukkan bahwa pengembangan multimedia pembelajaran interaktif layak digunakan untuk memotivasi siswa kelas 4 dalam belajar matematika. Hasil validasi oleh ahli materi menunjukkan bahwa produk yang dikembangkan mencapai skor 43 sehingga masuk dalam kategori “sangat baik”, sedangkan hasil validasi oleh ahli media menunjukkan bahwa produk yang dikembangkan mencapai skor 59 sehingga masuk dalam kategori "sangat baik". Tanggapan guru terkait dengan kepraktisan penggunaan produk mencapai skor 113 sehingga masuk dalam kategori “sangat baik”, sedangkan respons siswa terkait dengan kepraktisan penggunaan produk mencapai skor 83 sehingga masuk dalam kategori “sangat baik”. Dalam memotivasi siswa untuk belajar matematika, multimedia pembelajaran interaktif dapat diterapkan untuk siswa sekolah dasar di kelas 4.


2018 ◽  
Vol 18 (1) ◽  
pp. 1
Author(s):  
Dedi Wahyudi ◽  
Devi Septya Wardani

This study aims to determine the increased activity and learning outcomes akidah morals through multimedia LCD Projector. The method used in this research is library research. Data collection is obtained through documentation studies of related scientific works. The type of research is qualitative ie that produces analytical procedures that do not use statistical analysis procedures or other qualifications. Based on the results of the study concluded that the application of media: (1) Increase student learning activities. This is based on literature studies that researchers get. (2) Improve learning outcomes. This is based on literature studies that researchers obtain, from the results of pre-cycle learning has increased.


2021 ◽  
Vol 5 (1) ◽  
pp. 9-17
Author(s):  
Rinita Rosalinda Dewi ◽  
Mufid Hidayat ◽  
Cik Suabuana

Value education is a conscious and planned effort to help students recognize the values that must be used as a guide in behaving and behaving in everyday life. The purpose of this research was to determine the value education strategy as forming the personality of students in schools, especially at the elementary school level. SDN Nagreg 04 is one of the elementary schools that instill value education as a way of shaping the personality of students so that they become personal benefits for others. This research uses descriptive qualitative methods and uses data collection techniques through observation, interviews, and documentation studies. Based on research results show that the value education strategy as forming the personality of students in schools can be started from the curriculum and tools such as syllabus and lesson plans, plan various programs that can support the process of value education to students, integrated with teaching and learning activities, and through collaboration between schools, parents, and society.


2020 ◽  
Vol 4 (1) ◽  
pp. 92
Author(s):  
Drajat Stiawan

Sekolah alam adalah sekolah yang kegiatan pembelajarannya tidak hanya terpaku di dalam kelas, tetapi juga memanfaatkan alam sekitar atau lingkungan sebagai objek pembelajaran. Pembelajaran matematika pada sekolah alam dilakukan sebagai upaya untuk menumbuhkan jiwa siswa menjadi lebih kreatif dan mandiri. Penelitian yang dilakukan bertujuan untuk mendiskripsikan bagaimana pelaksanaan pembelajaran matematika di Sekolah alam Ma’had Islam Pekalongan. Informan adalah kepala sekolah, guru matematika kelas IV dan V sekolah alam SD Ma’had Islam. Teknik dalam pengumpulan data menggunakan observasi dan wawancara. Analisis datanya meliputi pengumpulan data, reduksi data, penyajian data dan penarikan kesimpulan. Hasil penelitian menunjukan bahwa pelaksanaan pembelajaran matematika di Sekolah alam SD Ma’had Islam dilakukan di dalam kelas dan di luar kelas. Ketika di dalam kelas menggunkan metode ceramah dan tanya jawab. Saat di luar kelas (out door) lebih banyak menggunakan metode pemberian tugas dan game (bermain) serta memanfaatan bahan-bahan yang ada di Alam, guna memahamkan siswa sesuai dengan materi yang diajarkan oleh guru matematika.ABSTRACTA natural school is a school whose learning activities are not only fixed in the classroom, but also utilize the natural surroundings or the environment as objects of learning. Mathematics learning in natural schools is done as an effort to grow students' souls to be more creative and independent. The research carried out aims to describe how the implementation of mathematics learning in Pekalongan's Ma'had Islam School of Nature. The informants are the school principal, mathematics teacher grades IV and V of the natural school Ma'had Islam elementary school. The technique in collecting data uses observation and interviews. Data analysis includes data collection, data reduction, data presentation and conclusion drawing. The results showed that the implementation of mathematics learning in the natural school of Ma'had Islam Elementary School was done in the classroom and outside the classroom. When in class use the lecture and question and answer method. When outside the classroom (out door) use more methods of giving assignments and games (playing) and utilizing materials available in Nature, in order to understand students according to the material taught by mathematics teachers.


2021 ◽  
Vol 2 (2) ◽  
pp. 16-25
Author(s):  
Willy Setiawan ◽  
Dede Yusuf

COVID-19 is a virus originating from Wuhan, China that spread rapidly throughout the world. Indonesia began to be infected since the beginning of March 2020. The impact of the spread of COVID-19 caused losses to many countries, especially in the economic field. In the field of education, learning activities carried out in class are replaced online as a result of the spread of COVID-19 starting from elementary school to tertiary level. This study uses descriptive qualitative methods that describe online learning activities at STMIK Komputama Majenang during the COVID-19 pandemic that was held at home online. The object consists of 5 students of STMIK Komputama Majenang. Data collection was carried out using a questionnaire containing questions related to online learning at STMIK Komputama Majenang during the COVID-19 pandemic. Based on the results of research, online learning activities at STMIK Komputama Majenang have been effective and run well. Some applications used in online learning are Web E-learning, WhatsApp, Telegram, Edmodo, YouTube, Zoom, and Google Classroom. Constraints experienced during online learning are problems with a bad internet connection, limited quota, difficulty in learning, and the presence of other people's distractions when learning takes place.


2015 ◽  
Vol 12 (1) ◽  
pp. 17 ◽  
Author(s):  
Noura Marouf ◽  
Adi Irfan Che-Ani ◽  
Norngainy Mohd Tawil

<p>School grounds are critical places because they are some of the few play areas available for children to develop and transfer peer culture. Moreover, school playtime, which is often called “recess”, offers children daily opportunities for physical activity in the outdoor environment. During school years, age has always been presented in the studies on children as a fundamental component of their development. Children of different ages are interested in different play styles and have various play priorities. However, few studies have compared play patterns in children within age groups. This study explores play behaviors during recess in elementary school children overall, and secondly examines the differences in the play behavior of children, considering first graders who enter elementary school and the last graders. This study uses quantitative design and naturalistic observational approaches. An ethnogram recorded the observations of the play activities preferences of the children. The results of this study showed that girls spend the majority of their recess talking and socializing with peers generally. Older children, particularly those in grades fifth and sixth, spend more time socializing than other age groups. Children in the first grade spent much time in active free play, such as chasing and running, during recess and tend use their playtime as an opportunity to perform a physical activity; therefore the significance of combining recess and provisions for physical activity to reach health goals becomes clearer. These findings are interesting considerations for further research; such information could help to develop appropriate interventions to improve the recess.</p>


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