scholarly journals PENGARUH PENERAPAN MODEL PICTURE AND PICTURE PROGRAM MIND ON YOUR OWN BUSINESS, METODE CERAMAH TERHADAP HASIL BELAJAR AKUNTANSI

2021 ◽  
Vol 13 (2) ◽  
pp. 60
Author(s):  
Korosando Fransiskus ◽  
Manggu Ngguna Raji ◽  
Elvira Fransiska

ABSTRACTThis study aims to describe the application of the image model and MYOB accounting program and the lecture method, the differences in the learning outcomes of students in class XI SMK Yos Sudarso Ende. This experimental research uses the method of observation and tests. Explained with the next quantitative approach. Improved learning outcomes were tested with N-Gain and analyzed by t-test.Initial test results; the average value of the experimental group was 8.50, the control group was 8.67. The standard deviation of the experimental group (S1) was 2.505, the control group was 1.670. Post-test results; the average value of the experimental group was 19.42, the control group was 14.92. The Standard deviation (S2) of the experimental group was 2,938, the control group was 3,343. The N-Gain group of the experimental group had 58.33% "moderate" classification, 41.7% "high" classification. The control group N-Gain had 33.33% "low" classification, 58.33% "moderate" classification, and 8.33% high classification. The t-test shows t count t table or 3.503> 1.717 so that H0 is rejected. In conclusion, there are differences in learning outcomes between the experimental group and the control group. 

2019 ◽  
Vol 4 (3) ◽  
pp. 156-166
Author(s):  
Dzul Rachman ◽  
Sunarti ◽  
Arbain

The fast advance of information technology has attempted English teachers with innovative and recent teaching models. This study focuses on the use of Schoology in ESP nursing class. The quantitative research was done with one group pre-test and post-test design. The samples were the second semester ESP class of Nursing program as an experimental group that consists of 122 students and 122 students as a control group. The instruments used the test to measure the students’ cognitive achievement. The inferential analysis used in this research was a t-test. Based on the results of Group Statistics, it is found that the average value of the posttest for the control group was 61.05 while the experimental group was 84. Thus, statistically, it can be concluded that there are significant differences in learning outcomes between the control group with the lecture method and the experimental group using Schoology. In other words, the use of Schoology is effective in learning also helps improve English learning outcomes of students of Nursing Program.


2019 ◽  
Vol 1 (2) ◽  
pp. 107
Author(s):  
Frindly Makarawung ◽  
I Dewe Ketut Anom ◽  
John Lombok

This research aims to determine the effect of mind mapping learning methods on the basic laws of chemistry toward learning outcomes of students of class X MIPA in SMA Negeri 2 Langowan. The sample used in this study were all students of class X MIPA of SMA Negeri 2 Langowan. This research uses an experimental method, with the research method used is Quasi Experiment  with Nonequivalent Control Group Design design. The research data were obtained from post-test results. Obtained the average value of student learning outcomes Experiment class is 85. The results showed the value of tcount = 15.7> ttable = 2.21, so H0 was rejected and H1 was accepted. Based on the results of the research it can be concluded that there is an influence on student learning outcomes on the basic laws of chemistry using mind mapping learning methods.


2018 ◽  
Vol 4 (1) ◽  
pp. 128-135
Author(s):  
Muhammad Nur Wangid

This study aimed to determine the effectiveness of sainsmatika-based storybooks to improve environmental awareness for students. The experimental research design was used in this study, which involved two classes, namely the control class and the experimental class. Each class consisted of 30 students. The research subjects were 60 students of grade 4 students consisting of 36 female students and 24 male students. The analysis process used an independent t-sample test to find out the differences in each outcome. The results showed that based on the gain value obtained, it found out that the average value of the pre-test results in the control class was 49.47 and the posttest result was 67.41. This showed that the increasing score in the pre-test and post-test control classes only reached 2.34 which can be classified as low. Whereas in the experimental class, the results showed that the average pre-test results in the experimental class was 52.63, and the post-test results were 78.90. It means that the students' environmental awareness on pre-test and post-test results were 3.48, which was in the medium category. The results of the experimental research showed that the use of sainsmatika-based storybooks has a significant impact on students' environmental awareness. The results of hypothesis testing on environmental awareness variables showed that there were significant differences between the control group and the experimental group. The experimental group was better than the control group (t count 3.124 at level p 0.01).


Author(s):  
Moh. Irvan Basith ◽  
Zulwisli Zulwisli ◽  
Sukaya Sukaya

This research aimed to see whether there is a difference between learning outcomes using cooperative learning model Teams Games Tournament ( TGT ) with the learning outcomes using direct learning. This research is an experimental research, the researchpopulation is a class X student of the installation of Electric Power Engineering SMK Negeri 1 Tanjung Raya TA 2013/2014 . The sampling technique was done by using nonprobability sampling with purposive sampling . The data collected from the test results in the form of learning objective questions about as many as 35 points . Data were analyzed using Microsoft Excel to test homogeneity , normality , and hypothesis testing . From the results of research conducted tests on samples of both groups gained an average of learning outcomes for the experimental group the average value of the initial test was 49.1 and the average value of the final test is 81.8 with an increase of 32.7. For the control group the average value of the initial test was 52.2 and the average value of the final test is 72.2 with an increase of 20 . The results of the hypothesis by using Microsoft Excel found that tcount 5,960 > 1,671 ttable, so the alternative hypothesis (H1) is accepted or rejected the null hypothesis (H0). This means that the average significant learning outcomes experimental class higher than the average of the control class learning outcomes .


2020 ◽  
Vol 5 (3) ◽  
pp. 271
Author(s):  
Putri Supraningsi A.B ◽  
Muhammad Anas ◽  
Hunaidah M

This study is motivated by the low critical thinking skills and learning outcomes possessed by the students of VII grade of SMPN 14 Kendari. This study aims to determine the enhancement in critical thinking skills and learning outcomes on the subject Matter of Heat and Its Transfer. The population of this study were all students of VII grade of SMPN 14 Kendari who were registered in the odd semester in 2019/2020 school year, with total 204 students. The sample of this research was group VII3 with total 41 students as the experimental group and group VII4 with total 41 students as the control group who were taken by using random sampling techniques. The research data were analysed by using descriptive and inferential statistics. Research results show: 1) There is no significant difference between the pre-test average scores of students critical thinking skills in the experimental group and the control group; 2) There is no significant difference between the pre-test average scores of the experimental group students and the control group; 3) The post-test average score of students from critical thinking skills in the experimental group was significantly higher than in the control group; 4) The post-test average score of the experimental group students was significantly higher than in the control group; 5) The average value of N-gain critical thinking skills of students in the experimental group was significantly higher than the control group; 6) ) The average value of N-gain learning outcomes of students in the experimental group was significantly higher than the control group.


2016 ◽  
Vol 5 (1) ◽  
pp. 38
Author(s):  
Rani Deliana Panggabean ◽  
Pintor Simamora

The study was aimed to determine the effect of Problem Based Learning (PBL) model towards student outcomes and learning activity in optica Geometric material. The type of this research was quasy experiment. The population of this research was all of the students class X SMA Negeri 5 Medan A.Y 2014/2015 which was consist of 5 classes. X MIA 5 was choosen as experimental group and X MIA 3 as Control group by using cluster random sampling. The Instrument used was learning outcomes and student’ activity observation sheet. Based on the hypothesis of the average value, pretest shows that both of the class had the same early abilities. After the treatment, found that the average value of post-test in experimental class by using problem-based learning was 76,34 and control class by using conventional learning was 72,56. The result of test showed that data normally distribution and homegeneous. Then, was made a hypothesis experiment that giving t count (1,83)> t table(1,67), so Ha was accepted. Later, from the observation data showed that the students learning activity in experimental group was belong to the active category. Finally, it could be concluded that there was an effect of Problem based learning model towards the learning outcames and learning activity in optical geometric material.


Jurnal PenSil ◽  
2021 ◽  
Vol 10 (3) ◽  
pp. 148-153
Author(s):  
Panji Muhammad ◽  
Khairul Muslim ◽  
Damayanti Veronika Sidauruk ◽  
Suci Amanah Limbong

Abstrak Tujuan riset ini untuk mengenali perbandingan hasil belajar antara kelas yang belajar memanfaatkan model pembelajaran media interaktif menggunakan platform KAHOOT! dengan kelas yang belajar dengan prosedur konvensional pada matapelajaran konstruksi bangunan untuk siswa kelas XI SMAN 1 Percut Sei Tuan. Eksperimen semu digunakan dalam riset ini dengan desain pre- test post- test kontrol tim. Sampel dipisah dalam kelompok eksperimen, yang memakai permainan pembelajaran KAHOOT! serta kelompok kontrol yang memakai prosedur konvensional. Memanfaatkan instrumen RPP serta soal tes. Bersumber pada informasi dilapangan, rata- rata nilai pre- test kelompok eksperimen 51, 57 serta kelompok kontrol 51, 87. Sesudah diberi perlakuan, rata- rata nilai kelompok eksperimen 83, 80 sebaliknya kelompok kontrol 74, 33. Hasil nilai signifikansi dari uji- t 0, 000< 0, 05. Sehingga bisa disimpulan terdapat perbandingan hasil belajar yang signifikan antara kelas eksperimen serta kelas kontrol. Kata kunci: Pengaruh, Media, Hasil Belajar   Abstract The purpose of this research is to identify the comparison of learning outcomes between classes that learn to use the interactive media learning model using the KAHOOT! With a class that learns with conventional procedures on the subject of building construction for class XI students of SMAN 1 Percut Sei Tuan. A quasi-experiment was used in this research with a pre-test post-test control team design. The samples were separated into the experimental group, which used the KAHOOT! And a control group using conventional procedures. Utilize lesson plans and test questions. Based on information in the field, the average pre-test value of the experimental group was 51.57 and the control group was 51.87. After being given treatment, the average value of the experimental group was 83.80, while the control group was 74.33. The results of the significance value of the tests t 0, 000< 0.05. So it can be concluded that there is a significant comparison of learning outcomes between the experimental class and the control class. Keywords: Influence, Media, Learning Outcomes


Author(s):  
Gulmah Sugiharti

This research is an application of animation media that has been developed previously. The purpose of this study is to look at the effect of flash-based animation media that has been developed on improving learning outcomes in Chemistry Learning Outcomes Evaluation courses, and see the percent increase in student learning outcomes As a sample, the 2016 students consisted of 2 classes as an experimental class and a control class in the chemistry department at Unimed. After a normality test and a homogeneity test, the hypothesis is tested using a t test, and an increase in learning outcomes using a normalized gain test. From the results of the study obtained average pre-test learning outcomes in the experimental group and in the control group of 31.6 and 33.5. While the average post-test learning outcomes in the experimental group (79.5) and in the control group (75.0). From the average value, it can be seen that students who are taught by using the animation media developed by FLAS, have a higher average value compared to students who are taught without using media. While the gain of an increase in student learning outcomes in the experimental class by 70.6% and an increase in the increase in student learning outcomes in the control class by 63.4%. So it was concluded that flash-based animation media is good to be used in learning the Chemistry Learning Outcomes Evaluation course.


Author(s):  
Wirda Linda

This research is motivated by the low desire of students in writing travel reports. The lack of students' knowledge of the report concept, the lack of students' knowledge of the 5W + 1H report points of good and correct language, the lack of students' knowledge of the spatial, time and topic pattern and not yet reached KKM 75. The method used by the teacher has not been interesting, lecture method. The purpose of this study is to describe the skills of writing travel reports by using Round Club learning model which is viewed from the aspect of understanding the report concept, the use of 5W +1H report points, the spatial, time, and topic pattern.The population of this study is the students of class V Lessons Year 2017/2018 which amounted to 2 classes with the number 80. The sample of research as much as two classes taken by the sample of propotional.Class V.1 as experimental class and class V.2 as control class. The research instrument used is performance test. Provide an assessment by specifying the subject of the 5W + 1H report, as well as the spatial, time and topic pattern. Data were analyzed by 't' test by first testing normality, homogeneity, and hypothesis testing.The results showed that the average control class 68 with more than enough qualifications with standard deviation 16.96. 83 experimental class with good qualification and standard deviation of 15.42 and there is a significant influence on the result of writing skill of class V SDN 01 Nagari Bukik SikumpaSubdistrict, Lima Puluh Kota. This is evidenced by the average value of writing skills in the experiment class higher than the average value in the control class. Normality test results indicate that the two sample classes of  Lo  values in the control class -0.2141 are smaller than the normal 0.190 Lt distributed. Homogeneity test results that the variation of this study is homogeneous at a real level of 0.05, because Ftable 2.16 > Fhitung 1.21 and the results of data analysis then obtained = 2.78 > 1.70 t table, so H0 rejected and H1 accepted. It can be concluded that there is Influence. Using  Learning  Model of Student Group Writing  Skills Travel Report of students of class V SDN 01 Nagari Bukik Sikumpa Subdistrict, Kabupaten Lima Puluh Kota.KeyWords: model pembelajaran round club, menulis laporan perjalanan.


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Arpina Saleha ◽  
Raden Roro Ariessanty Alicia Kusuma Wardhani ◽  
Okviyoandra Akhyar

Penelitian ini bertujuan untuk mengetahui ada atau tidaknya pengaruh media permainan ular tangga senyawa terhadap hasil belajar siswa.Penelitian ini menggunakan nonequivalentcontrolgroupdesign. Populasi dalam penelitian ini adalah seluruh siswa kelas X MIA, sedangkan sampel penelitian yang digunakan yaitu X MIA 2 dan X MIA 3.Pada penelitian ini kedua kelas diberikan perlakuan yang berbeda,kelas X MIA 2 dibelajarkan tanpa menggunakan permainan media ular tangga senyawa, sedangkan kelas X MIA 3 dibelajarkan menggunakan media permainan ular tangga senyawa.Teknik pengumpulan data yang digunakan adalah soal tes pilihan  ganda.  Data  yang diperoleh dianalisis  menggunakan  uji mann whitney u.Data hasil penelitian menunjukkan bahwa nilai rata-rata post-test kelas kontrol lebih rendah daripadanilai rata-rata kelas eksperimen.Sehingga dapat disimpulkan bahwa terdapat pengaruh media permainan ular tangga senyawa pada materi tata nama senyawa terhadap hasil belajar siswa di SMA Negeri 1 AlalakThis study aimed to determine whether or not the influence of snake and compound compound media play on student learning outcomes. This study used nonequivalent control group design. The population in this study were all students of class X MIA, while the research samples used were X MIA 2 and X MIA 3. In this study both classes were given different treatments, class X MIA 2 was taught without using snake ladder compound media games, while classes X MIA 3 was taught using the media game snake ladder compound. Data collection techniques usedwere multiple choice test questions. The data obtained were analyzed using the Mann Whitney test. The data of the research showed that the average value of the control class post-test is lower than the average value of the experimental class.  So  it  can  be  concluded  that  there  were  the influence  of  snake  ladder compound  media  on  compound  nomenclature material  on  student  learning outcomes in SMA Negeri 1 Alalak.


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