scholarly journals Peningkatan Hasil Belajar Akuntansi dengan Pembelajaran Kooperatif Tipe Think Pair Share (TPS) Pada Siswa Kelas XII IPS 1 SMA Negeri 1 Kerinci

2020 ◽  
Vol 20 (1) ◽  
pp. 45
Author(s):  
Sunardi Latif

This study was classroom action research. It was conducted due to the students’ difficulties related to accountancy materials and questions. It could be seen that the student’s learning activeness and achievement were still low during the learning and teaching process. Therefore, the researcher tried to find solution to improve the student’s  learning activeness and  achievement by applying Think Pair Share (TPS) learning model. The research participants were the students of grade XII IPS 1 SMAN 1 Kerinci. The significance of the research was to enable the students to answer the questions and exercises in accountance material as well as improve their activeness during the learning and teaching process. The researcher was helped by a collaborator who was also the teacher of the same subject to observe the activities. The research was conducted in two cycles in which each of them had four stages namely (a) planning (b) action (c) observation (d) reflection. The data analysis result showed that the student’s learning activeness and achievement improved significantly after Think Pair Share learning model was implemented. In cycle I, there were 8 (40%) students who were active in apperception, 9 (45%) active students during the learning process, then 9 students (45%) who were actively involved in discussion, and 9 (45%) students who got achieved level in learning .  In cycle II, the student’s activeness became higher to 75% (15 students) in apperception, 80% (16 students) during the learning process, 80% (16 students) during the discussion, and 85% (17 students) who got achieved criteria in learning. It could be concluded that the implementation of Think Pair Share learning model improved the student’s learning activeness and achievement on accountace subject at grade XII IPS 1 SMAN 1 Kerinci. Therefore, it was suggested for teachers to apply Think Pair Share (TPS) Learning model as one of solution towards the student’s problem in class especially in Accountancy subject.

2021 ◽  
Vol 21 (1) ◽  
pp. 115
Author(s):  
Maisun Maisun

This research was a classroom action research. The study was conducted because there were some students who were lack of motivation in learning Math Subject. Therefore, the researcher offered Cooperative Team Assisted Individualization (TAI) to improve the students learning motivation on Math Subject. The objective of the research was to figure out whether the method could improve the student’s learning motivation related to cooperation, participation, passion and learning enthusiasm at grade XII IPS 1 SMA N 1 Kerinci. The collaborator of the research was a teacher who taught the same subject. The research was done in two cycles which had three stages; (a) Planning (b) Action (c) Observation, and (d) Reflection. The data were collected by using (a) observation (b) Questionnaire (c) Written test. The data analysis result showed that the student’s learning motivation in Math subject improved significantly after Cooperative TAI (Teams Assisted Individualization) was implemented. The student’s learning motivation in cycle one was 58,69%, then in cycle 2 the percentage was  75,30%. It concluded that the implementation of Cooperative TAI in learning and teaching process on Math Subject improved the student’s learning motivation. It was suggested to Math Teacher to apply this method as one of the solutions to cover the student’s learning motivation problem on Math Subject.


Author(s):  
Irma Lely Lumban Gaol And Johan Sinulingga

This study is concerned with the improving student’s vocabulary achievement in writing descriptive text through Make a Match Method. The objective of this study was to discover whether the use of Make a Match Method could significantly improve students’ vocabulary achievement in writing descriptive text. This study was conducted by applying Classroom Action Research which was carried out in two cycles in six meetings. The subject of this study was students of SMA Negeri 1 Pollung which consisted of 34 students. The instruments for collecting data were descriptive writing test, observation sheet, questionnaire sheet, and diary notes. The techniques for data analysis were quantitative and qualitative. It was found that teaching-learning process ran well. Students were active, enthusiastic and interested on writing descriptive text. The result of this study showed that the use of Make a Match Method significantly improved student’s vocabulary achievement in writing descriptive text.


2017 ◽  
Vol 3 (1) ◽  
pp. 42
Author(s):  
Rilda Weni

<p>This study was conducted as solution for the low learning activity and achievement of 5th grade students at SDN 21 Batang Anai Kabupaten Padang Pariaman. The low learning activity and achievement of students was caused by teaching process which often to use expository method. This study is a classroom action research with two cycles aimed to improve students’ learning activity and achievement by implementing one of cooperative learning model, i.e. make a match type. Subjects of this study are 5th grade students at SDN 21 Batang Anai. Mean of test score of students in cycle I is 60.00 and become 76.88 in cycle II. Students’ learning activity was also improved. Thus, cooperative learning –make a match- can improve students’ learning activity and achievement. </p>


2017 ◽  
Vol 25 (1) ◽  
pp. 231
Author(s):  
I Ismail ◽  
Sri Anitah W ◽  
S Sunardi ◽  
Dewi Rochsantiningsih

<p class="ABSTRACT"><span lang="EN">This article presents the efforts of teacher in enhancing students’ achievement through the implementation of cooperative learning model: Gallery Walk and Simulation (GALSIM). This </span><span lang="EN">classroom action research</span><span lang="EN"> aims to describe the improvement of students’ achievement of <em>Fiqh </em>subject matter. </span><span lang="EN">The data was collected by </span><span lang="EN">observation, actions, documents, and tests. This two-cycle research used four steps i.e. planning, action, observation and reflection in each cycle. The results show that the implementation of GALSIM could improve students’ activity along the learning process. Moreover, the implementation of this model could also improve students’ achievement at the end of their study on <em>Fiqh</em>.</span> </p><span>Tulisan ini mengetengahkan upaya guru dalam meningkatkan prestasi siswa melalui penerapan model pembelajaran kooperatif berupa Gallery Walk dan Simulation (GALSIM). Penelitian tindakan kelas ini bertujuan untuk mendeskripsikan kemajuan prestasi siswa pada pelajaran Fikih. Data penelitian terkumpul melalui pengamatan, tindakan, dokumentasi, dan tes. Penelitian dengan dua siklus ini memanfaatkan empat langkah berupa perencanaan, tindakan, pengamatan, dan refleksi dalam setiap siklusnya. Temuan riset ini menunjukkan bahwa penerapan GALSIM dapat meningkatkan keaktifan siswa selama pembelajaran. Di samping itu, penerapan model ini dapat pula meningkatkan prestasi siswa dalam mempelajari Fikih.</span>


Author(s):  
Citra Aulia Saputri ◽  
Siti Wahyuningsih ◽  
Sadiman Sadiman

<em>The purpose of this research is to improve the understanding of the struggle in maintaining Indonesia’s independence concept through the implementation of Everyone Is A Teacher Here learning model supported by audio visual media on fifth grade students of an elementary school in Surakarta.This research is a Classroom Action Research. The data obtained by doing interview, observation, test, and documentation. The validity of the data is tested using content validity and triangulation. The data analysis used is interactive analysis model.The result of this research is classical completeness on pre-action is 13, 79%, on cycle I the classical completeness increases to 53, 57%, and on cycle II the classical completeness increases to 88,89%. Based on the results of research, it is found that the implementation of Everyone Is A Teacher Here learning model supported by audio visual media improves the understanding of the struggle in maintaining Indonesia’s independence concept on on fifth grade students of an elementary school in Surakarta.</em>


2013 ◽  
Vol 1 (2) ◽  
pp. 159
Author(s):  
Dewi Dewantara ◽  
M. Arifuddin Jamal ◽  
Syubhan An'nur

The low of student’s achievements were indicated because the students were not active and the teacher’s lack of skill. This condition needs a further research in order to improve the student’s achievement through cooperative learning type SAVI in impulse and momentum subject. The specific purposes of this research are to describe: 1) teacher’s skill, 2) the student’s achievements; 3) the students’ participation in the classroom; and 4) the students’ responses. These research were classroom action research that consists of 3 cycles. The instruments were used Lesson Plan, Worksheet, Evaluation Sheet, affective scoring sheet, teacher’s skill and student’s participation observation sheet, and the students’ response observation sheet. The data were acquired by the observation results, questionnaire, and documentation. The results of this research were: 1) The teacher’s skill was improved from 99.21% to 96% and 99.28%; 2) the students’ achievements including cognitive and affective aspects were improved from 81.46% to 88.1%, and 90.96%; 3) The participation of students in teaching and learning process were also increased from 63.67% to 84.43%, and 85.5% in cycle III, 4) the students’ responses during teaching and learning process were very good. According to the results, it can be concluded that the achievements of XI IPA-1 students of SMA Negeri 1 Jorong in learning impulse and momentum were improved after the treatment of cooperative learning model type SAVI.


2017 ◽  
Vol 3 (3) ◽  
pp. 306-309
Author(s):  
Meini Yanti

Abstract: The creativity of learners in the learning process is mainly related to the management of education and training is needed and become the standard of competence that should be obtained. But at educational institutions most of the efforts to improve creativity is still not successful. During this effort to foster creativity of learners is based on efforts to motivate and consequently less than optimal. Through the method of assignment with the application of classroom action research and qualitative data analysis obtained the result that through the method of assignment to learners with the limits of assessment results then the creativity of learners in learning is increasing. Keywords: Creativity, Assignment


2019 ◽  
Vol 3 (2) ◽  
pp. 147
Author(s):  
Saleha Saleha

This research is a classroom action research to find out to what extent the application of soccer like games learning can develop students' social behavior, with the background of classroom action research at SD 4 Manurunge, Bone. This research consists of four stages, namely: planning, implementing actions, observing and reflecting. The process of collecting data is done through observation of each treatment in the learning process of soccer likes games. Based on the data above shows the aspects of pro-social behavior of students during the learning cycle 2 games like soccer like games have experienced a fairly good and positive improvement/development, this can be seen from the average social behavior of students in the pre-action activities by 62%, 1 cycle action 2 by 68% and in action 2 the 2-cycle cycle is 76%. The enthusiasm of the students in cycle 2 is already quite good, students have been very enthusiastic in the implementation of learning when a game is ended by the teacher, students feel dissatisfied and do not want to end the game, this is evidence that the game of interest and enthusiasm is very high. Based on the results of data processing and data analysis, conclusions in this study are as follows: The application of learning soccer like games with action research background has succeeded in developing the social behavior of Class VI students at SD 4 Manurunge, Bone


2021 ◽  
Vol 11 (1) ◽  
pp. 63-71
Author(s):  
Hans Vindra Christian Sanjaya ◽  
Meicky Shoreamanis Panggabean

Discipline is important in learning process as it could affect the success of learning process. Therefore, students should be responsible for their own behavior and keep the class conducive. Unfortunately, based on the researcher’s observation in grade VIII at a private school, the students had disciplinary problems. They came late to class, made noises when the teacher was explaining, and slept during class. Based on theories and journals, the researcher decided to implement classroom procedures, rules, and consequences. The purposes of this research were to know whether and how the implementation of the method can improve students’ discipline. The research method used was Pelton’s Model of Classroom Action Research (CAR). The subjects of research were 30 students from class VIII B. The research was conducted from August 14th to October 23rd, 2018. The instruments used were observation checklist forms, mentor’s feedback and researcher journal reflection that were analyzed by using simple statistics. Data analysis results showed that the average of indicator percentage of students' discipline improved 13% from 70% in Issue Identification to 83% Plan activation based on mentor’s observation after the implementation of the method. As conclusion, the implementation of classroom procedures, rules, and consequences could improve grade VIII students’ discipline by implementing all indicators of the method, which are: created a few rules, told the reason for each rule, created reasonable and logical consequences, explained procedures, rules, and consequences clearly, rehearsed procedures, reinforced correct procedures, and be consistent in implementing procedures, rules, and consequences.


2017 ◽  
Vol 11 (2) ◽  
pp. 238-251
Author(s):  
FAISAL RACHMAT

Abstract:This classroom action research aims to determine the improvement of cognitive skillsthrough playing blocks.The research subjects were children in group A & B Age 3-6 Years old of RA.Nurul Amiin, in a total of 23 children consisting of 9 Girls and14boys. Researchers use classroomaction research methods with observation and documentation to collect data. Analysis of the data usedin this research is the analysis of descriptive and qualitative.The results showed an increased ability ofthe students cognitive at 90% based on the evaluation of the results on the first cycle and secondcycle.It can be concluded that the implementation of learning by utilizing blocks media to improvechildren's cognitive abilities can be implemented in the learning process. Keywords: Blocks media, Cognitive ability Abstrak: Penelitian tindakan kelas ini bertujuan untuk mengetahui adanya peningkatan kemampuankognitif anak melalui bermain balok. Subjek penelitian adalah anak kelompok B usia 3-6 tahun di RA.Nurul Amiin, Citayam, Depok yang berjumlah 23 anak terdiri dari 9anak perempuan dan 14 anak lakilaki.Peneliti menggunakan metode penelitian tindakan kelas dengan observasi dan dokumentasiuntuk mengumpulkan data. Analisa data yang digunakan dalam penelitian ini adalah analisis deskriptifkualitatif. Hasil penelitian menujukkan adanya peningkatankemampuan kognitifanaksebesar 90%berdasarkan evaluasi hasil dari siklus I dan siklus II. Sehingga dapat disimpulkan bahwa pelaksanaanpembelajaran dengan memanfaatkan media balok untuk meningkatkan kemampuan kognitif anakdapat diimplementasikan dalam proses belajar. Kata kunci: Media balok, Kemampuan kognitif.


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